PvP Now Rewards PvE Skins: ATS

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Narcism
You say a bunch of stuff like how much your runes and stuff cost.

Well, thank god someone has a thinking cap on. Because those runes took time to unlock (6k faction for a sup?)
(1k faction per skill)
(3k faction per elite)
You're right... because 6k faction costs so much... If i could pay 6000 Balthazaar faction everytime i wanted a Superior Vigour on my PvE characters i'd be quite happy, if i could pay 6000 faction ONCE and get a Superior Vigour for ALL my characters... sorry but that point was worthless.

Quote:
Each of those on MY assassin had to be worked for in terms of balthazaar faction EXACTLY like YOU had to work on farming gold or time or whatever to get them on your PvE.
Yeah... because farming the Tutorials and RA for faction can really be put down as work. Or farming faction anywhere else for that matter while playing a role you actually have unlocks for.

Quote:
Now the effort taken to get SKINS.. I IMAGINE... MIGHT BE THE SAME.. AS IF THEY WERE FARMED.

turn on your brains, this update doesn't mean fellblades are going to be achievable in a day.
So? They shouldn't be achievable EVER. Thats what a PvE skin is FOR (since you seem to enjoy SHIFT for certain WORDS so MUCH). Wheres my PvE EMOTE?

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Narcism
Those PvP'ers that you're referring to are the ones that play RA all day and Bonded for an Ranger Spike group in HA and got rank 6. They're not the pvp'ers i'm referring to.
Oh those PvPers. I guess they're a totally different breed from the ones who instead played Blood Spike 24/7 to get rank 9+. No actually they suck even more, because they actually think they're good at PvP even though they farmed rank using quite obviously overpowered skills that Anet refused to nerf.

Quote:
Laughed at the last bit.
Great counterpoint... not.

paratrooper

Ascalonian Squire

Join Date: Oct 2006

X Universe

N/Mo

I'd be perfectly happy with this, as long as PvE'ers have access to the PvP prestige items.
If PvP'ers can gain access to PvE elite skins, PvP skins should also drop in PvE.
Also, the ability to salvage Mods and Insignias, even just from armour, without them breaking would be good.

drekmonger

Frost Gate Guardian

Join Date: Aug 2006

A/E

Dear complainers:

You don't know which skins will be offered, you don't know how much they will cost. If I had to guess, the prestige skins will be either unavailable or so costly that they are priced right out of range for anyone other than the most dedicated AT farmer. You don't even know *when* the rewards will be implemented. It could be like reconnects or the ATs themselves: close to 1 year from now would be a reasonable guess.

There's amount of PvE content in the game vs. the amount of PvP content should show you where a.net's focus is. Whining over a bone thrown towards PvP is silly.

Get over it.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Basically, this is my opinion on this thread:




This will in no way affect PvE, you just all think it will. Hard Mode has/will have a bigger effect on item prices than Reward Points ever will.

MagicWarrior

Lion's Arch Merchant

Join Date: Jan 2007

If this causes a greater divide between PvP and PvE... I actually don't see it as a bad thing at all. I personally don't PvP... and don't like it when PvP has an affect on PvE. I also don't like "forced socialization" in PvE through missions/quests... simply because it's so hard to find a good PUG. I'm hoping GW2 will have PvP and PvE... but are entirely separate from each other.

Narcism

Krytan Explorer

Join Date: Feb 2005

Ottawa, ON, Canada

Mostly Harmless

W/

Quote:
Originally Posted by Taurucis
Yes, but let's say ANET's servers glitched, and my assassin was deleted. I'd have to farm that stuff all over again. And let's say this glitch ate your PvP assassin. All you have to do is restart him, and you can just make your PvP stuff again.
Or let's pretend servers glitched and all pvp settings were reset. OMG PVE HAS THE ADVANTAGE. don't say things like this.

Quote:
Originally Posted by you
Let's break it down. Assuming you are doing RA, you earn about 200 faction a match... and a match on average takes 3 minutes. That's about 1k faction every 15 minutes. I know there's some loss/flawless victories involved, but I don't really have time to make up a whole percentage chart...
Or let's pretend you win half your matches.

Quote:
Let's say you need, oh, about 15k faction to unlock all of it, assuming you didn't make a PvE sin to unlock all the starter skills. That's 15x15 or about 225 minutes.
6k faction Sup Vigor
7k regular skills
3k elite
1k Minor Weapon
1k Minor Attribute
1k Cripple Rune
1k Blind Rune
1k Zealous Mod
2k Vampiric Mod
1k Elemental Mod
2k +30 Fortitude on Daggers
2k +30 Fortitude on Shield
2k +30 Fortitude on 1h Weapon
2k +enchanting mod on a staff
2k whatever prefix on the staff

34k faction.

Quote:
Now for my assassin, everything is about... 69k in gold, not counting the materials for my armor. Assuming I can scrape up 500 gold every 10 minutes with my Margonite farming, that would take me... 1400 minutes, about. Let's say I struck it lucky and found a Bloodstained Insignia - take off some more minutes.
okay whatever.

Quote:
1400 minutes is almost a full day, which I certainly do not spend on Guild Wars. 225 minutes is about 4 hours, which some people can clock on the weekends. What you accomplish on all PvP characters in 4 hours, I accomplish on one character in nearly a day, and this is assuming continous play. And you still whine that you have to grind as much as we do?
Who's still whining? I'm saying the difference is comparable.

Quote:
Originally Posted by probably a necromancer who cried during SR nerf
Yeah... because farming the Tutorials and RA for faction can really be put down as work. Or farming faction anywhere else for that matter while playing a role you actually have unlocks for.
Because farming tutorials and RA for faction is so much more work then farming margonites or dead swords.

Quote:
Originally Posted by farms dead swords
So? They shouldn't be achievable EVER. Thats what a PvE skin is FOR (since you seem to enjoy SHIFT for certain WORDS so MUCH). Wheres my PvE EMOTE?
They shoudln't? I bought a Fellblade with an open inscription for 4k the other day. And it's blue, just like a pvp sword.

Quote:
Originally Posted by probably plays mesmer in pve because they look cool
Oh those PvPers. I guess they're a totally different breed from the ones who instead played Blood Spike 24/7 to get rank 9+. No actually they suck even more, because they actually think they're good at PvP even though they farmed rank using quite obviously overpowered skills that Anet refused to nerf.
They were bred from the monk bonders.. bad gene pool imo.

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Quote:
Originally Posted by MagicWarrior
If this causes a greater divide between PvP and PvE... I actually don't see it as a bad thing at all. I personally don't PvP... and don't like it when PvP has an affect on PvE. I also don't like "forced socialization" in PvE through missions/quests... simply because it's so hard to find a good PUG. I'm hoping GW2 will have PvP and PvE... but are entirely separate from each other.
The thing is, the severing is happening on the PvP side only.
Some examples:
Severed unlocking through PvE (faction)
Severed PvE reliance on arena access (all arenas moved to Battle Isles, now unlocked through PvP)
Made PvP weapons equally strong as PvE ones (inscriptions allowing greater diversity, some old PvE ones remain)

And now, severing PvP and PvE by allowing the PvE status symbols (armor and rare weapons) to be unlocked in PvP.

Whereas PvE is still reliant on PvP for Favor (and no, Tomes don't solve anything, not with their current, extremely low, drop rate). PvP status symbols are also not becoming available through PvE either (rare HoH loot like Chrystalines, Ghostly Hero Mini, Dwarven, ..., but also emotes and trims on capes). So it's not exactly fair, is it?

mr_groovy

mr_groovy

Desert Nomad

Join Date: Jun 2006

Netherlands

No Inherent Effect [NiE]

fine about the skins. But hoh rares should now drop in pve too. Also I want an /title emote for every rank in kind of a big deal i have. And yes that should be account based

mr_groovy

mr_groovy

Desert Nomad

Join Date: Jun 2006

Netherlands

No Inherent Effect [NiE]

**Double Post due to typing on my pda in the train and lagging on my connection ^^**

Selket

Desert Nomad

Join Date: Aug 2005

Grand Court of Selket/Sebelkeh

What If You Had An Outpost Named After You [slkt]

W/

Yay now I can get rid of my pve characters

Keithark

Wilds Pathfinder

Join Date: Nov 2006

Be Aggressive B E Aggressive [AGRO]

E/Me

Quote:
Originally Posted by Ec]-[oMaN
Birthday Presents, gg.
How is that PvE over PvP? It is for 1 year anniversary, doesn't that count if you roll a PvP character and keep it for a year?

Quote:
Originally Posted by Zinger314
It's finally happened. (ATS FAQ)

So, to the dedicated PvPer, PvE now means nothing, thus futhering the divide between PvE and PvP.

That, in conjunction with the upcoming PvE-Only skills, signifies the ultimate divide between PvE and PvP.

I bought GW because of its effective pseudomerging of PvE and PvP. I'm a little disturbed by the segregation.

In practice, it may be nothing, as the skins are limited to only the Elite PvPers, and they may be quite expensive. But if I see Warriors running around with Elemental Swords and Crystalines in RA, there's going to be hell to pay.
Seperating PvE and PvP is GOOD, not bad...It is 2 different things and should be seperate. This is a small step in the right direction...now if they would just get rid of the stupid broken favor system and revert all skills back to their original for for PvE and keep the nerfed down versions for PvP we would be all set

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by Narcism
Or let's pretend servers glitched and all pvp settings were reset. OMG PVE HAS THE ADVANTAGE. don't say things like this.
Or let's pretend servers glitched and all PVE settings were reset.

Quote:
Originally Posted by Narcism
Or let's pretend you win half your matches.
Or let's pretend you win flawless every match.

Quote:
Originally Posted by Narcism
6k faction Sup Vigor
7k regular skills
3k elite
1k Minor Weapon
1k Minor Attribute
1k Cripple Rune
1k Blind Rune
1k Zealous Mod
2k Vampiric Mod
1k Elemental Mod
2k +30 Fortitude on Daggers
2k +30 Fortitude on Shield
2k +30 Fortitude on 1h Weapon
2k +enchanting mod on a staff
2k whatever prefix on the staff

34k faction.
Double the 225 minutes... that's about 8, 9 hours? Still less than the 23 hours it takes for getting it for PvE

Quote:
Originally Posted by Narcisitic
Because farming tutorials and RA for faction is so much more work then farming margonites or dead swords.
.
If you find farming RA for faction hard, how the HELL do you think you're so much better than us PvE people?

Where there is a PvP/PvE debate, Narcism is sure to fly in, with insults ready for the PvE side. You did it the soul reaping nerf.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by A complete tool

6k faction Sup Vigor
7k regular skills
3k elite
1k Minor Weapon
1k Minor Attribute
1k Cripple Rune
1k Blind Rune
1k Zealous Mod
2k Vampiric Mod
1k Elemental Mod
2k +30 Fortitude on Daggers
2k +30 Fortitude on Shield
2k +30 Fortitude on 1h Weapon
2k +enchanting mod on a staff
2k whatever prefix on the staff

34k faction.
Congratulations. Your very first PvP character. Shall we make this up for PvE?

Superior Vigour - 20k (last i checked and its been MUCH higher than that so i'm going easy)
Non-elites - 7k
1k or 10-15k - Elite tome (which needs faction... wow 3k zomg) or you need to go cap the elite after reaching that point in the game
1k Minor Divine Favour (i think)
1k+ for most the others (who uses clarity in PvE... bar maybe runners)
3k - +30 health mod
3k - +30 health mod or enchanting mod
xk - Several more mods
15k +30 Fortitude on your +5e Sword
20k +30 Fortitude on Shield
5k - +5e Inscription
1.5k x5 - Armour
1k+ - Materials for armour

So thats... well, it definatly takes longer than it does to get 34k faction, if you happen to have bought the game 10 minutes ago and haven't unlocked a single thing playing PvE or gained any faction playing other things.

Just stop trying to compare, you're really starting to look like an idiot quoting shite like that. Until i can get Sup Vigours for all my characters on demand for 1 payment of 20k, just shut up about it.


Quote:
Originally Posted by clueless tool
Who's still whining? I'm saying the difference is comparable.
No its not.

Quote:
Originally Posted by he might be onto something?
Because farming tutorials and RA for faction is so much more work then farming margonites or dead swords.
I farmed Dead Swords once for 30-60 minutes. Got bored. You got faction... i got a tiny bit of gold thanks to the loot scaling nerf which barely pays towards a lockpick, never mind a Dead Sword.

Quote:
They shoudln't? I bought a Fellblade with an open inscription for 4k the other day. And it's blue, just like a pvp sword.
Well done... we can be safe in the knowledge that you have a blue PvE Fellblade on 1 of your characters. Seems like soon you'll have 300 blue Fellblades available to you, on demand, perfectly modded, free of charge. Oh thats right, you forgot, mods actually cost money and occasionally destroy the item they're on when you salvage! How stupid of you.

Quote:
Originally Posted by keeps talking because he thinks he's making useful points
They were bred from the monk bonders.. bad gene pool imo.
Still doesn't include alot of PvPers who whined about it.

Quote:
Originally Posted by thought i'd stoop to your level, its pretty pathetic really
.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Such a sad day when people are bickering about ingame aesthetics...
"Oh no! Mommy, Timmy who doesn't play in the sandbox with me is gettting the spiderman T-shirt I have. Why can he get it when he doesn't play in the box with me?"

Morgoth the dark

Wilds Pathfinder

Join Date: Feb 2006

[CDEX]

R/

lol reading all this...
The game name is Guild wars. Hint : (war betwen guilds is meant in pvp, not pve like kurzick vs luxon). So rewards for that should be better or at least equal to pve, doh it's a pvp game with pve included. Ok unique skins in pve ok fine, have that, but still put unique skins in pvp.
Why not? you get bored at same armors and weapons all the time...

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

Would be nice, if we had some chance to get the HOH drop items in pve as well.
I don't mind the idea of giving pvp players a beter selection of skins, what i do mind is that there are already pvp only items wich a pve will have to buy one from a pvp-er to get one. (Jes i mean the HoH Chest drops) (This also got a let's test this for GW2 feel to me )
I won't be making any more statements about this, untill i know what these skin unlocks cost and wich skins will be included/excluded.

Wait and see people!

Selket

Desert Nomad

Join Date: Aug 2005

Grand Court of Selket/Sebelkeh

What If You Had An Outpost Named After You [slkt]

W/

Quote:
Originally Posted by Evilsod
Shall we make this up for PvE?
If you're only playing PvE, why would you waste money on runes, you don't need them vs monsters.

PvE costs - max armor + skills (if you have a spiritbinder as a caster) otherwise you can grab any weapon and go.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Selket
If you're only playing PvE, why would you waste money on runes, you don't need them vs monsters.

PvE costs - max armor + skills (if you have a spiritbinder as a caster) otherwise you can grab any weapon and go.
Hhaha I was just about to say. The money to faction debate comparison up above is just stupid. Since someone if forgetting that there isn't really any competitiveness in killing monsters, compared to winning in a PVP setting where not having max items/armor/bonuses and such could actually cost you. Not to mention there are really clueless people in this thread that have no freaken idea of how much balth faction nor the time it truly takes to gain balth.faction. Let's not even get into how much time it takes to become UAX in PVP.

Narcism

Krytan Explorer

Join Date: Feb 2005

Ottawa, ON, Canada

Mostly Harmless

W/

Quote:
Originally Posted by Selket
If you're only playing PvE, why would you waste money on runes, you don't need them vs monsters.

PvE costs - max armor + skills (if you have a spiritbinder as a caster) otherwise you can grab any weapon and go.
I don't think I bought skills until I beat the game on all of my pve characters.. I just used the ones I was given or didn't cost anything (hero skill trainers, or NPC's in prophecies)

evil joo

evil joo

Banned

Join Date: Jan 2007

Joo Will Always Love [mini]

Mo/Me

thumbs up to Anet for rewarding skins.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Wow have you people honestly listened to yourself in this thread?

Look heres the deal. you get reward points based on your positioning in the AT's. Any monkey with a brain can figure this out. its based just like the points system in say nascar, baseball's win loss ratio, etc.... The better you do, the more points you get. simple. It will take a vast amount of points to be able to unlock anything, so not only do you have to grind it and farm it like a PVE player would do to get a certain weapon to sell, YOU ALSO HAVE TO BE GOOD AND WIN to at least place high enough to recieve rewards points. Seriously... its not like someone is going to have a PVP only char, go win 5 matches in RA and be like "OMG!!!! I GETZ A ELEMENTAL SWERD!!!!!!1" I love how everyone thinks that its only going to take an hour or so to be able to unlock everything. Ill remind you again, go to the tournament guy in your own guildhall. No where does it say you use faction to unlock any of this. It says reward points. and how do you recieve reward points? You compete in the At's and it is then based on your placement in said tournaments. Simple. So no your PVP player cant just go and get your precious sword in a matter of minutes, where u have to spend a day or two.... Get that thought out of your head.

Quote:
Originally Posted by Taurucis
And once again, PvE is stuffed into the dirt so that ANET's pet PvPers are happy.

It used to be common knowledge that PvE gets nice skinned items, PvP gets titles and fast character customization... so now PvP gets nice skinned items as well? What does ANET want us to do, delete all our PvE characters?

As many have said before, the rift between PvE and PvP is widening. PvP gets all the good benefits from PvE, and PvE is left out again. What's ANET going to do next, delete all Role-Playing characters and delete all accounts that don't play HA/GvG so that we have to play PvP?

Look at it this way... you have the "whiny PvE scrubs" and the snobbish PvP elitists at war again. Reminds me very much of that story about the ugly dog and the beautiful dog who always fight... the winner is the one the master feeds.

Seems very much that PvE is the ugly dog and as you can see, they are getting screwed over. Sure, we've gotten Hard Mode... but if you sniff around you will see that it's only harder and there aren't really any more drops. Just a few golds on one rich, lucky player (probably a PvP snob) and the rest don't get bull.

Also ATS seems like only a no-lifer PvP elitist can use it. You need to log on at the right time, with the right build, or you fail. How's that for a guild member getting kicked cause he has a life?

I am a hardcore PvE player who just dabbles in Aspenwood and AB every nøw and then. All my character slots hold PvE characters. My sin with her Shiro's Blades can demolish an unaware elementalist just as well as you PvP characters. The only difference between her and that PvP sin, is her armor and weapon skins (celestial daggers) And now PvPers will get cool skins as well. Is it really fair to disregard the 5k I spent for the daggers, the 20k for my Shiro's Blades, the 30k+ I spent on my armor, the skills I bought, and all the runes I bought?

Fiery Celestial Daggers of Defense: 5k.
Skills: 10k.
Runes: A little over 4k.
Shiro's Blades: 20k.
My little armor combination, plus cost of materials: Around 30k.
Getting completely screwed over once again by ANET: Priceless.
There are some things that PvE can't grant you with. For everything else, there's PvP elitism

My cheesey MasterCard joke aside, back to the topic. I got my Icy Dragon Sword fair and square, and hell, I'm going to flaunt it wherever I PvP. It's something like "PvE pride" you could say? The only thing that will result from this:

Hardcore PvE'ers: "noooo pvp gets my l337 armor and weaps! noooo1!1!1!!1!1"
Casual PvE'ers: "So I farmed for two weeks for my armor and cool weapon, and these no-lived PvPers can win it this easily? AND I get a farming nerf?"
Casual PvP'ers: "I can't get into the tournament... I've got school/college/my job/the kids/RL stuff to take care of. Guess I'm screwed."
Hardcore PvP: (the only one who benefits) "WHOOPEEEEE YAAAA STUPID PVE SCRUBS NOW I CAN BE AS LEET AS YOU HAHAHAHAHAHAHAHA ONLY I GET TO FLASH MY LEET TIGER! HAHAHA PVE NOOBS! THANK YOO ANET NOW LET ME GVG MORE! ITZ MY LIIIIFE!"

Assuming that each "category" makes up for 1/4 of the GW population (I know it isn't but I don't feel like surveying all the GW players to see, and of course there's people in between categories) It means that 3/4 of the population gets shafted so that only one is happy.

<begin sarcasm>For all you O-So-L337 PvPers on your gilded thrones, you can disregard this last part, which is merely the whining of a PvE scrub like me. <end sarcasm>

This ATS (All-Time Screwup?) is merely something where only the PvPers who spend every minute of their life on GW benefit, hidden behind a façade that says "now everyone can participate!"

But it has not come out yet... I will wait and watch the uproar that occurs when it does.
You sir have to be about the biggest JACKASS i have ever seen to reply to a PVP post. Im ever so glad we have your expert opinion with such misguided facts so that you of all people can set the record straight for us.

Look its as simple as this. PVE is in no way screwed over. PVE still gets to keep all their fancy skins, some fancy weapons, hell even weapons that PVP players cant get. In no way is your PVE character screwed over. No one says you cant use it and that you shouldnt use it. You put the time and effort into making your character your own. so by all means use it and enjoy it. A lot of PVP players made PVE characters for that same reason and also you used to be able to swap armor in PVP, so it was a dual purpose... but you think there wont be PVE chars used in PVP because people still like their characters? YOURE DEAD WRONG!!!! Also if you think that because a PVP char has the same skin as your PVE char, that now your PVE char is useless, Again YOURE DEAD WRONG!!!! I'm sorry to have burst your bubble... but im sure that you arent the only one running around with an assassin that has celestial daggers, skills, runes, and 15k armor... its been done before, so does that mean your pve character is now useless because somewhere in the 3+ million copies of Guildwars, someone might have a sin that looks like yours?

You say that PVE constantly gets the shaft to appease the PVP crowd.... yes because PVE gets so little and nothing has ever been done for PVE at all. The only thing 90% of the PVe community bitches about is the skill nerfs/buffs that we the PVP community get to help maintain balance. This game is supposed to be about skill, but thats kinda flawed when you have certian builds that can come up and press 1,2,3,2,3,2,3 and win.... how is that skill? so therefore ANET decided to balance said skill or game mechanics so that this type of build isnt as viable anymore... I can understand PVE farming builds get hurt by this. I understand, because PVP builds that are viable and have nothing to do with said overpowered build can be affected by this also... but that part is never mentioned because its construed as the PVP community bitching too much. We just kinda suck it up for the greater good... so besides trying to maintain a balanced game for all to enjoy, what has ever taken precidence over PVE in this game as far as PVP goes?

Look im ending this post with this. Instead of just randomly flaming things that we know nothing about, try gathering some information and using your head, instead of spewing some random garbage and getting a 7 page long thread about nothing of any importance.

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Quote:
Originally Posted by Ec]-[oMaN
Such a sad day when people are bickering about ingame aesthetics...
"Oh no! Mommy, Timmy who doesn't play in the sandbox with me is gettting the spiderman T-shirt I have. Why can he get it when he doesn't play in the box with me?"
Because the only way to get the T-shirt should be by digging for one in the sandbox.

They get elite rare skins, I can only dream of getting. They get rare mini's I could only dream of getting. And now they get everything I get, at a much cheaper price? What the hell kind of fairness is that?

They get everything I get, and more... Wow. They can get a leet skin within a few hours, when it takes a PvE player weeks to get one! Same with armor!

And they expect me to be happy... Next thing you know, FoW armor we be available there...

Now if only PvE chars could use what was bought there, there'd be less whining...

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by Retribution X
Because the only way to get the T-shirt should be by digging for one in the sandbox.

They get elite rare skins, I can only dream of getting. They get rare mini's I could only dream of getting. And now they get everything I get, at a much cheaper price? What the hell kind of fairness is that?

They get everything I get, and more... Wow. They can get a leet skin within a few hours, when it takes a PvE player weeks to get one! Same with armor!

And they expect me to be happy... Next thing you know, FoW armor we be available there...

Now if only PvE chars could use what was bought there, there'd be less whining...
So,in other words,You're crying because your eletronic penis has been cut off?

Boo Freakin' Hoo.

Why don't you quit being a PvE scrub and actually play both modes?You know?Like a REAL Guild Wars player?

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Theus
So,in other words,You're crying because your eletronic penis has been cut off?

Boo Freakin' Hoo.

Why don't you quit being a PvE scrub and actually play both modes?You know?Like a REAL Guild Wars player?
Like I said to you before, it's not about a bigger e-peen. I already stated that titles and emotes are the major flaunting factor.

It's about the uniquity you earn by making a PvE character. Now PvP can have the same thing. We'll be indifferent.

evil joo

evil joo

Banned

Join Date: Jan 2007

Joo Will Always Love [mini]

Mo/Me

Quote:
Originally Posted by MistressYichi
You sir have to be about the biggest JACKASS i have ever seen to reply to a PVP post. Im ever so glad we have your expert opinion with such misguided facts so that you of all people can set the record straight for us.
ROFLZ @ pwnage

You sir, have my respects!

/salute

Theus

Jungle Guide

Join Date: May 2005

W/Mo

Quote:
Originally Posted by Bryant Again
Like I said to you before, it's not about a bigger e-peen. I already stated that titles and emotes are the major flaunting factor.

It's about the uniquity you earn by making a PvE character. Now PvP can have the same thing. We'll be indifferent.
And your point is...what exactly?

*Gasp*

WE'LL BE INDIFFERENT!?ONOES!TEH HORROR!TEH HORROR!BOYCOTT THE GAME!BOYCOTT THE GAME!!!

OMFGANETURLIEKSOGHEYIRTEHQUITURGEAMFGT!

Big deal.If you're losing sleep over someone having the same Armor/Weapons as you,you really have to look into getting a life.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Bryant Again
Like I said to you before, it's not about a bigger e-peen. I already stated that titles and emotes are the major flaunting factor.

It's about the uniquity you earn by making a PvE character. Now PvP can have the same thing. We'll be indifferent.
So explain to me how this is any different than another PVE player having your same dye, armor, weapon, hair, and face combo.... only you farmed yours, and he bought his with money he already has....

Based on the logic ive read from this thread, the guy who bought his doesn't deserve it right? Also since he looks like you he has to delete his char because you had yours first and you can have the only one with those items and looks...

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

I thought it's a good thing to reward both PvP and PvE side regardless what our preference are!!

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

Quote:
Originally Posted by Theus
And your point is...what exactly?

*Gasp*

WE'LL BE INDIFFERENT!?ONOES!TEH HORROR!TEH HORROR!BOYCOTT THE GAME!BOYCOTT THE GAME!!!

OMFGANETURLIEKSOGHEYIRTEHQUITURGEAMFGT!

Big deal.If you're losing sleep over someone having the same Armor/Weapons as you,you really have to look into getting a life.
The point is this.

In a PvP environment, with UAX, PvP has readily access to more skills, more weapon mods, more runes and armor mods than a PVE character who is stuck with their primary and has to buy runes, armor and weapon mods.

The PVE player sacrifices flexibility for vanity.

Before, you could say "Sure my character isn't as powerful, but at least i got pretty equipment".

Series

Banned

Join Date: Aug 2006

For anybody who says "Cry more" or "Stop whining", I would simply like to point out that this change could be said to have been brought about because of the "whining" of PvP players who wanted prettier swords. Funny how you denounce whining when it works against you, yet use the tactic yourself when it works for you. Pretty hypocritical...

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by lyra_song
The point is this.

In a PvP environment, with UAX, PvP has readily access to more skills, more weapon mods, more runes and armor mods than a PVE character who is stuck with their primary.

The PVE player sacrifices flexibility for vanity.
And a PVP player sacrafices the full content that they paid for when buying the game. Besides, ANET has already said that the Design-A-Weapon contest winners would be implimented into the game at some point. There are countless skins that have been chosen to be implimented into the game, yet we havent seen them. who says that a few of these wont be added to keep the super rare PVE skins their rarity, and give pvp players a little more to look at than a 5" long sword, and a huge square shield thats almost as tall as my character.

Evilsod

Evilsod

Banned

Join Date: Mar 2006

England

Lievs Death Squad [LDS]

Quote:
Originally Posted by Selket
If you're only playing PvE, why would you waste money on runes, you don't need them vs monsters.

PvE costs - max armor + skills (if you have a spiritbinder as a caster) otherwise you can grab any weapon and go.
I think you deserve an award for that post.

Its actually the dumbest, most unintelligible piece of shit i've ever read on this forum.

Oh and you have practically just shot the entire arguement about this from here on out in the foot. If PvP just requires max items to do well, they don't need to skins. They should settle with whatever they get, its max, its perfect, thats it.

Quote:
so does that mean your pve character is now useless because somewhere in the 3+ million copies of Guildwars, someone might have a sin that looks like yours?
Get your head out of your arse and try to understand whats been said. I haven't read a single thing saying 'PvE chars are useless now', except maybe from those who use PvE chars to play PvP. The problem is instantly available, re-moddable rare skins at the touch of a button at any time you desire in an outpost. PvE have to put effort in to attain them once, then put some more in when they want a 3 others with varying stats for all purposes. PvP is a 1 time effort, it's like saying that because you've made the effort in life to be able to afford a good char, that you should suddenly be allowed 5 of them with slightly different specs to satisfy your every need.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Retribution X
Because the only way to get the T-shirt should be by digging for one in the sandbox.
HHmm I guess you are forgetting that building a castle in the sandbox<building one IRL.
You people still have no idea;
what AT's are
how they work
what's involved to gain RP
what a time sink they are
how borked it is
Quote:
Originally Posted by Retribution X
They get elite rare skins, I can only dream of getting. They get rare mini's I could only dream of getting. And now they get everything I get, at a much cheaper price? What the hell kind of fairness is that?
Let's change this to
"They CAN get MAYBE Elite rare skins in their current gameplay choice which they favour" Just like YOU CAN get Elite rare skins in your game mode. Cheaper price? sry nor you or I know how much the costs will be. Knowing it's PVP, can you say "steep as ....!"
Quote:
Originally Posted by Retribution X
They get everything I get, and more... Wow. They can get a leet skin within a few hours, when it takes a PvE player weeks to get one! Same with armor!
blablabla read my above statement.

Again why do you PVE'ers enjoy PVE? From this thread it seems that most of you THINK you should be considered leet sauce because of the clothes you wear.
Many PVP'ers are considered good because of how well they play, and other PVP'ers take notice by a players name or what guild they are in, not by the clothes they bring to battle.
PVE'ers in their game mode which they should enjoy for what it is, are rewarded with time spent, which then can be used to purchase rewards such as your goldly looking items. PVP'ers are now being given a reward in their game mode of choice that they can use from their spent time+skill. So again what's this big freaken fuss about...

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Series
For anybody who says "Cry more" or "Stop whining", I would simply like to point out that this change could be said to have been brought about because of the "whining" of PvP players who wanted prettier swords. Funny how you denounce whining when it works against you, yet use the tactic yourself when it works for you. Pretty hypocritical...
The pvp players didnt whine about it. The pvp players asked and came up with different suggestions to be able to spend balthasar faction after we had UAX on our accounts. Arena Net decided to add this option to PVP players as a reward for the AT's because , well lets face it, they cant give out cash prizes every day to the winners of that day, so they had to reward the participants somehow... Besides go look through all the threads posted on different forums and tell me the number of threads that come up about auction houses, armors, farming, bots, hard mode, stupid suggestions for GW2, rumors for GW:EN and GW2 that make no sense and based on no fact, random bullshit about conspiracy theories, or that there isnt another pve event soon.... and then tell me that PVP players do nothing but whine....

Yes we have threads of our own before you even suggest that... our threads deal with a broken or serious problem with our community, just as yours might with the PVe community. all im saying is that if you add up the number of PVE whine fests to the number of PVP whine fests, there is already a clear winner.... and it isnt PVP.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

Quote:
Originally Posted by lyra_song
The point is this.

In a PvP environment, with UAX, PvP has readily access to more skills, more weapon mods, more runes and armor mods than a PVE character who is stuck with their primary and has to buy runes, armor and weapon mods.

The PVE player sacrifices flexibility for vanity.

Before, you could say "Sure my character isn't as powerful, but at least i got pretty equipment".
I thought pve was about doing missions, beating bosses and enjoying the storyline/lore not about weapon skins. No pvp character has access to any of those.

and seriously just read mistressyichi post. Thread over.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Quote:
Originally Posted by Evilsod
Get your head out of your arse and try to understand whats been said. I haven't read a single thing saying 'PvE chars are useless now', except maybe from those who use PvE chars to play PvP. The problem is instantly available, re-moddable rare skins at the touch of a button at any time you desire in an outpost. PvE have to put effort in to attain them once, then put some more in when they want a 3 others with varying stats for all purposes. PvP is a 1 time effort, it's like saying that because you've made the effort in life to be able to afford a good char, that you should suddenly be allowed 5 of them with slightly different specs to satisfy your every need.
No get yours out of your ass. Had you even bothered to read what i posted, it wasnt directed at PVE chars in general, it was directed to that one guys post about HIS sin. So before you try to flame me, please read and comprehend next time instead of taking snips from others comments just to boost your post count.

Also, there are already max weapons and mods available... so what its a different skin that might be a mid level or rare skin in pve? Your argument here is that since u can readily make it, that it has a purpose outside of that area.... You cant just make one and sell it. You cant make one and salvage the mods off it. A pvp player isn't going to get rich off of this. So what youre saying is that the basis on which PVP only characters were created, should now go to where everytime i want to use something for a PVP only character, i should go unlock it all over again? then whats the point of having a PVP only character.

Retribution X

Retribution X

Desert Nomad

Join Date: Nov 2005

Check behind you again.

N/

Quote:
Originally Posted by Ec]-[oMaN
Let's change this to
"They CAN get MAYBE Elite rare skins in their current gameplay choice which they favour" Just like YOU CAN get Elite rare skins in your game mode. Cheaper price? sry nor you or I know how much the costs will be. Knowing it's PVP, can you say "steep as ....!"

blablabla read my above statement.

Again why do you PVE'ers enjoy PVE? From this thread it seems that most of you THINK you should be considered leet sauce because of the clothes you wear.
Many PVP'ers are considered good because of how well they play, and other PVP'ers take notice by a players name or what guild they are in, not by the clothes they bring to battle.
PVE'ers in their game mode which they should enjoy for what it is, are rewarded with time spent, which then can be used to purchase rewards such as your goldly looking items. PVP'ers are now being given a reward in their game mode of choice that they can use from their spent time+skill. So again what's this big freaken fuss about...
I spend a few hundred hours farming for a 15>50 req 8 sephis axe. it sells for around 500k.

I'd wager a guess, it's not that hard to get this skin in PvP. I'd also wager a guess, that when this gets implemented, the only "Elite Skins" PvE'rs will have is Unique greens.

And what the hell do you know about why I PvE? I PvE to get rare, super cool items that nobody else has that they all want. But with this, now everyone and their grandmother will have a brute, or a crystaline, or an elemental sword...

I don't think I should be considered "leet sauce" because I wear 15k armor. I think PvE should be the only ones to have access to it though.

How would you feel if all us PvE'rs got rank/faction 10 times faster than you? I'd bet you'd be pissed.

How about another analogy. You operate in store A because of item X. Store B gets item X and sells it for half the price, but they have their own currency, and no way to exchange your currency into that currency. Wouldn't you protest too?

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Quote:
Originally Posted by MistressYichi
You say that PVE constantly gets the shaft to appease the PVP crowd.... yes because PVE gets so little and nothing has ever been done for PVE at all. The only thing 90% of the PVe community bitches about is the skill nerfs/buffs that we the PVP community get to help maintain balance. This game is supposed to be about skill, but thats kinda flawed when you have certian builds that can come up and press 1,2,3,2,3,2,3 and win.... how is that skill? so therefore ANET decided to balance said skill or game mechanics so that this type of build isnt as viable anymore... I can understand PVE farming builds get hurt by this. I understand, because PVP builds that are viable and have nothing to do with said overpowered build can be affected by this also... but that part is never mentioned because its construed as the PVP community bitching too much. We just kinda suck it up for the greater good... so besides trying to maintain a balanced game for all to enjoy, what has ever taken precidence over PVE in this game as far as PVP goes?

Look im ending this post with this. Instead of just randomly flaming things that we know nothing about, try gathering some information and using your head, instead of spewing some random garbage and getting a 7 page long thread about nothing of any importance.
Gather information on the total amount of skills ever nerfed for PvE. I'll give you a hint, it's a total of 2 (!!!), whereas the main skill for a crapload of farmbuilds (PS) remains unnerfed due to protest from PvP'ers saying it'd break the skill. Every suggestion ever made about a possible change for PS has been shot down by PvP'ers. There is no balance in PvE. Anet is even breaking it themselves by adding skills like LB Gaze and SSRS, which are completely broken, AND they're adding some more. Every balance made has been for PvP, and will always be for PvP. The entire game revolves around the balance needed for PvP, from levels to weapon damage.

fb2000

Desert Nomad

Join Date: Apr 2006

well, the "PvP skins" could be just that -> say a PvP Sword with a Crystalline skin, still blue, still PvP Sword in the name, just the "skin" being that of a crystalline.. am I the only one that reads the description like this?

they didnt say pvp items or pve items skins or soemthing, could be a mistake on their part tho.

anyway, cool down a bit and lets see. if its like I suppose it could be, most of your issues will work out just ok