23 Jul 2007 at 22:16 - 139
Quote:
Consume Torment on a 3/4 usage, and being a boss faster cast. He'd heal the burning from it pretty quickly.
THen flury or frenzy or something lol, and if 2 guys use it maybe thats enough.
23 Jul 2007 at 22:20 - 140
Quote:
Originally Posted by lacasner
THen flury or frenzy or something lol, and if 2 guys use it maybe thats enough.
You'd have to have two, because the recharge is 24, and it only lasts 12.
23 Jul 2007 at 22:20 - 141
Hello Series - long time no see. Glad to know you are still stirring up trouble and making the sheep here think.
Hello Lyra. You got exactly what I am saying - he was badly designed, and now that they know he is an unbeatable cheese factory, they intend to keep him that way, and they know that if anyone beats him, they are sure to get out the nerf bat.  I'll eat my hat if they ever nerf him. Not gonna happen.
Thanks!
TabascoSauce
23 Jul 2007 at 22:33 - 142
There should be a quest that takes you directly to him instead of the long trip that goes there.
24 Jul 2007 at 06:29 - 143
Everything that seamed impossible or really hard turns into a joke once you know what to do. I remember people used to cry of frustration in the first days of Foundry, and now 4-5 men teams finish Foundry in 1 hour
Currently, there is only one thing that, as it seams to me, totally ignores all Mallyx's overpowered skills and abilities and that is a couple of notorious echo trappers
You have all the time in the world to set up traps and lure the guy into them
Anyone has a reliable information of the amount of Mallyx's Health Points? Once you know it, you can calculate how many armor-ignoring dust traps you need to set before you can invite Mr Mallyx to test them out
I had this idea for a while now, having killed Mallyx (using the gate bug) countless times (as monk, warrior, necro, ele). But I always wanted to try him without using the exploit
All my ranger needs now is Gloom to be ready to try echo trapping
24 Jul 2007 at 06:55 - 144
I haven't actually ever reached Mallyx yet so I've never faced him but I've always found it weird that Mallyx is stronger than Abbadon.
Abbadon happens to be... Oh I dunno.... a god!
Mallyx is his servant/follower so naturally I would assume that in terms of power it should be Abbadon > Mallyx but thats just me. It just seems to be a bit of a lore problem that Mallyx seems to be so much more dominatingly power compared to Abbadon.
But Abbadon wasn't a challenge at all... I don't think I've ever had a party member die from an attack from Abbadon... more like the torment claws would kill someone. I know i've NEVER failed the mission against Abbadon. Now it just seems weird that Abbadon would be so easy to beat yet Mallyx is apparently impossible.
Now I know what some ppl will say, Abbadon was in "chains" when we players went and killed him... so that restricted his power. But still for a god who is supposed to be super powerful and able to control legions of followers I think he has some power. Not to mention his ability to spread weird dreams into the people of Nightfall and cause spike things to come out of the ground I think he still had a bit of juice left in him.
But like I said I've never actually reached Mallyx yet so maybe there is a reason for him being soooo superior to Abbadon.
24 Jul 2007 at 07:18 - 145
The main difference is that Abaddon's power had been broken by the other gods previously, and he was chained for centuries. Only recently have his prison chains been weakened (at the time you finish Ruins of Morah, that is).
The party fights an Abaddon unable to move away (hell, if he could just stand up, the party could only shine his shoes) and probably unable to use all his powers. Imagine him with a self heal...
Also, it is quite possibly Mallyx was fully bound to Abaddon's will, being a margonite himself, and that with Abaddon's will broken, Mallyx was just freed.
24 Jul 2007 at 11:11 - 146
Monster skills cannot be disabled - stop trying to Divert them, you're wasting your time.
24 Jul 2007 at 13:01 - 147
Can we stop with the comparisons between Mallyx and Abaddon... All lore aside, for all intents and purposes, Abaddon has to be killable by the average player after an average amount of effort (ignoring the Rit and Smite exploits)... If not, players won't be able to finish the campaign and will whine on these same forums indefinitely.
Mallyx is supposed to be the climax of the Challenge missions in Nightfall, i.e. the hardest of hard. Obviously he's overpowered right now and impossible to kill normally, but comparing his power to Abaddon is pointless, he is not supposed to be accessible to all and Abaddon is supposed to be possible to defeat with average effort.
24 Jul 2007 at 13:01 - 148
what if we build a giant wooden badger....
24 Jul 2007 at 13:31 - 149
If Mallyx is too hard for you then dont bother with it, he was put there for the people who wanted a challenge in PvE as everything else in the game is possible to complete without even being at the keyboard.
24 Jul 2007 at 14:02 - 150
these people, who write here, are the people who wanted the challenge and who are high end pve-ers... and if they say its impossible ATM it is impossible..
24 Jul 2007 at 14:10 - 151
The answer is simple to me. No one has bothered responding to the shadow form/deadly paradox sins, with someone maintaining EW/QZ. Also, it is possible to PD a 3/4 cast. I tested it vs an assassins promise sin and also PDed any attack he used. Can't get a super leet PD mesmer? Norgu. Norgu is 1000x better than any human player with PD [he can catch a 1/4th cast]. Just lock his target on Mallyx. Also, 2 r10 lb sins with shadowform could dps without conditions and that lightbringer skill that does 100 or whatever damage.
But I doubt that solution would work for anyone. A hero mesmer and assassins in PvE?! GTFO!
24 Jul 2007 at 15:01 - 152
Quote:
Originally Posted by fleshharvest
No one has bothered responding to the shadow form/deadly paradox sins, with someone maintaining EW/QZ. Also, it is possible to PD a 3/4 cast. I tested it vs an assassins promise sin and also PDed any attack he used. Can't get a super leet PD mesmer? Norgu.
But I doubt that solution would work for anyone. A hero mesmer and assassins in PvE?! GTFO!
They haven't bothered because they actually know the skills Mallyx uses. Banishing enchantment is a skill not a spell. Shadow form offers no protection against it.
Recharge on PD is longer then the recharge on Mallyx' skills.
24 Jul 2007 at 15:48 - 153
Quote:
Originally Posted by Free Wind
Everything that seamed impossible or really hard turns into a joke once you know what to do. I remember people used to cry of frustration in the first days of Foundry, and now 4-5 men teams finish Foundry in 1 hour
Currently, there is only one thing that, as it seams to me, totally ignores all Mallyx's overpowered skills and abilities and that is a couple of notorious echo trappers
You have all the time in the world to set up traps and lure the guy into them
Anyone has a reliable information of the amount of Mallyx's Health Points? Once you know it, you can calculate how many armor-ignoring dust traps you need to set before you can invite Mr Mallyx to test them out
I had this idea for a while now, having killed Mallyx (using the gate bug) countless times (as monk, warrior, necro, ele). But I always wanted to try him without using the exploit
All my ranger needs now is Gloom to be ready to try echo trapping
R/ME echo rangers with Dust Trap Nuke bomb has the potential to kill Mallyx. If he behaves to AOE properly, you might even be able to pin him to a wall with the AOE.
But again...the question is why design a monster thats killable only by a team of 1 class?
Really and truly...its just stupid. I'd like some answers myself.
Gaile or Andrew. Did you or did you not beat Mallyx FAIRLY (ie:no dev skills) ?
24 Jul 2007 at 16:05 - 154
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But I doubt that solution would work for anyone. A hero mesmer and assassins in PvE?! GTFO!
I lol'd when I read this, you win the PvE thread!
24 Jul 2007 at 16:33 - 155
Quote:
Originally Posted by Divinus Stella
If Mallyx is too hard for you then dont bother with it, he was put there for the people who wanted a challenge in PvE as everything else in the game is possible to complete without even being at the keyboard.
You dont seem to get it. These players are saying it is impossible, as in literally there is no way. Not like some whiney kid trying to do Sudoku, they are saying there is no way to do it.
24 Jul 2007 at 16:50 - 156
The main problem with mallyx is that YOU HAVE TO GET TO HIM as in there are mobs that require a different build to defeat then a build needed to kill mallyx
why doesnt anet just rid us of those or at least some of those mobs
24 Jul 2007 at 17:05 - 157
Quote:
Originally Posted by Skuld
Monster skills cannot be disabled - stop trying to Divert them, you're wasting your time.
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http://gw.gamewikis.org/wiki/The_Ebo..._%28Mission%29
Quote:
Consume Torment purges all hexes and conditions and converts them into a strong source of healing. This skill can be Diverted however. In fact, as Diversion is, itself, a hex, it will cause him to try and use this skill and lose it for a significant amount of time. Also, Wastrel's Worry deals armor-ignoring damage and triggers more quickly on Mallyx.
24 Jul 2007 at 17:28 - 158
Quote:
Originally Posted by Effendi Westland
They haven't bothered because they actually know the skills Mallyx uses. Banishing enchantment is a skill not a spell. Shadow form offers no protection against it.
Recharge on PD is longer then the recharge on Mallyx' skills.
PD interrupts skills as well. Brush up on the skills before you shoot an idea down.
The only thing you really have to try to PD out is Banish Enchantment. I know Mallyx's skills too. Wiki says banish enchant is a spell. It may be wrong, but whatever, point being, you interrupt that and you're fine. Shadow Smash is easily kept from being a party wipe with prot spirit/spirit bond.
24 Jul 2007 at 18:10 - 159
Quote:
Originally Posted by dsnesnintendo
The main problem with mallyx is that YOU HAVE TO GET TO HIM as in there are mobs that require a different build to defeat then a build needed to kill mallyx
why doesnt anet just rid us of those or at least some of those mobs
Yeah hard is get to mallyx... last nite i test a funny nasty build to kill mallyx with shiro in factions
You can say shiro not mallyx, but i say shiro have a gate  ...
All work well, no enchants no hex no cond no stances... funny is... if i say what i use they will nerf it in 2 hours or less... but i think how hard will get to mallyx with this build  i like the trapers
24 Jul 2007 at 18:32 - 160
IMHO re: using PD as a way to kill mallyx. it's is not possible to hit a 3/4 sec skill reliably for the amount of time it would take to kill him.
E.g 1/4 sec cast, 0.24(average reaction time)+200ms ping(average)+thinking time+after cast is >3/4 second. You might hit lucky, but you wont hit lucky all the time for 20+ minutes.
PD only disables the skill for an additonal 12 seconds(6 possibly as mallyx would seem to have 1/2 hex duration like bosses). The skills and recharge is outlined below
Banish enchantment is a 3/4 sec cast with a normal 4sec recharge. manage to PD it and it's out for 6-16 seconds.
Consume torment 3/4 sec cast, 7 sec recharge
Shadow smash, instant attack - no chance to PD.
Summoning shadows - instant attack, spams every 5-7 seconds atm. no chance to PD.
Wild smash 1/2 sec cast, 8sec recharge,
Remember if you interupt one, he will follow it up with others which you will also need to hit right on the money. You will need to hit every 3/4 sec cast and do this every 5-7 seconds without being teleported away, killed or running out of energy. You will need to do this in excess of 20 minutes. Miss one just one cast and the team is in big trouble.
There is no mesmer in the game that can PD to this degree. It's nothing to do with ability just human and technological factors.
Ignore the wiki, it's wrong atm. I've been playing with the guys who wrote most of it. Thats why there's a big 'this info may be wrong box' there.
Not saying PD is a bad idea, just that in a prolonged fight people are bound to miss an interupt with devestating results.
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