Mallyx
zwei2stein
Quote:
Originally Posted by yesitsrob
The cookie cutter builds for DoA are _extremely_ fool proof. And for the most of it totally unnecesarry if you know 1 or 2 other compitent players.
Honestly the comment you made on the paragon not being suited there, so laughable. About the only things that have really remained consistent in our trips to DoA are Paragons and monks.... although we've done City with only 1 monk too. But realistically, trying to get group that is not estabilisted team build (cc wordage makes me puke a bit ...) is usually just excersices in furstration.
Paragon is not suited there because he does not fit in teambuild that is THE teambuild there. It might be fine class, but it does not fit and he is not needed till malyx since his spear cant compare to nukers and whole build is based on fact that tank is only one taking damage, which renders paragons sweet partywide buffs less than desirable. Best thing you can do is to play bonder with angelic stuff.
One parties start to take enemies fair and square without tanking, paragons and ritualists will have their spot, untill then, PUGs do not need one the way they need others.
Honestly the comment you made on the paragon not being suited there, so laughable. About the only things that have really remained consistent in our trips to DoA are Paragons and monks.... although we've done City with only 1 monk too. But realistically, trying to get group that is not estabilisted team build (cc wordage makes me puke a bit ...) is usually just excersices in furstration.
Paragon is not suited there because he does not fit in teambuild that is THE teambuild there. It might be fine class, but it does not fit and he is not needed till malyx since his spear cant compare to nukers and whole build is based on fact that tank is only one taking damage, which renders paragons sweet partywide buffs less than desirable. Best thing you can do is to play bonder with angelic stuff.
One parties start to take enemies fair and square without tanking, paragons and ritualists will have their spot, untill then, PUGs do not need one the way they need others.
VitisVinifera
this is typical anet: they take way too long to deliver the promised good, finally deliver it in a broken state, then take so long to fix it that it's obsolete when it's finally in shape
GWEN will be out soon and noone will care about Mallyx. Nice priorities, guys.
GWEN will be out soon and noone will care about Mallyx. Nice priorities, guys.
yesitsrob
Quote:
Originally Posted by zwei2stein
But realistically, trying to get group that is not estabilisted team build (cc wordage makes me puke a bit ...) is usually just excersices in furstration.
Paragon is not suited there because he does not fit in teambuild that is THE teambuild there. It might be fine class, but it does not fit and he is not needed till malyx since his spear cant compare to nukers and whole build is based on fact that tank is only one taking damage, which renders paragons sweet partywide buffs less than desirable. Best thing you can do is to play bonder with angelic stuff.
One parties start to take enemies fair and square without tanking, paragons and ritualists will have their spot, untill then, PUGs do not need one the way they need others. It works because it's foolproof like I said, people have team builds for everywhere but they are not necesarilly the best, they are just the most idiot proof.
As far as DPS goes I'm afraid I'm not convinced that Searing Flames Elementalists can compare to Barrage Rangers with a Splinter Weapon spammer - which can be maintained on practically everyone at the same time.
I can understand the reluctance to pick up Paragons though. All I have to do is read the Campfire section on Paragon's here to see the utter crap some people come up with.
DoA isn't the most suitable area for PUGs for sure. If a PUG is really capable of beating Mallyx simple fact is that he clearly isn't difficult. PUGs are just generally really bad. So yes, I understand why people use certain builds to do the areas... though I will argue that they are far far from the most efficient. - Whatever the case, I don't PUG, I play with people who I know are good at the game to save myself any hassle.
Paragon is not suited there because he does not fit in teambuild that is THE teambuild there. It might be fine class, but it does not fit and he is not needed till malyx since his spear cant compare to nukers and whole build is based on fact that tank is only one taking damage, which renders paragons sweet partywide buffs less than desirable. Best thing you can do is to play bonder with angelic stuff.
One parties start to take enemies fair and square without tanking, paragons and ritualists will have their spot, untill then, PUGs do not need one the way they need others. It works because it's foolproof like I said, people have team builds for everywhere but they are not necesarilly the best, they are just the most idiot proof.
As far as DPS goes I'm afraid I'm not convinced that Searing Flames Elementalists can compare to Barrage Rangers with a Splinter Weapon spammer - which can be maintained on practically everyone at the same time.
I can understand the reluctance to pick up Paragons though. All I have to do is read the Campfire section on Paragon's here to see the utter crap some people come up with.
DoA isn't the most suitable area for PUGs for sure. If a PUG is really capable of beating Mallyx simple fact is that he clearly isn't difficult. PUGs are just generally really bad. So yes, I understand why people use certain builds to do the areas... though I will argue that they are far far from the most efficient. - Whatever the case, I don't PUG, I play with people who I know are good at the game to save myself any hassle.
Karlos
Yesitsrob, the whole point of my post was to object to his arrogant tone in "What is taking people so long to get to him?" followed by "In my first try ever, I got to group 18 in 20-25 minutes." I believe he was putting the rest of us down, for no good reason. I wish you guys good luck and even success in killing Mallyx in 4 minutes total, however, there's no need for that type of arrogance. As you have stated very well, the average group is what we're talking about, not comparing personal accolades.
Quote:
Originally Posted by yesitsrob
Quote:
Quote: Originally Posted by yesitsrob He has a screenshot of it, but not at the last group I don't think. Although you can only really take my word for it here he is very accurate in the time it took us. I question it because you guys are killing one enemy at a time, with possible blind and weakness and only physical damage.
Quote:
Infuriating Heat was a pretty wild addition - it helped power the er.. paragon zeal skill that needs adrenaline but more importantly really helped with GftE spam and Save Yourself! spam (which already had focused anger helping it out) so you can probably imagine how often we got a huge armor buff - didn't count for much vs Mallyx with his blows being +damage for the most of it, but it helped when dealing with his spawns.
Originally Posted by yesitsrob
You absolutely immensely underestimate just how much defense our build had, the Terrorwebs Searing Flames would largely go unnoticed. Really that area was about myself (the monk) not getting power blocked, which wasn't hard, as the only monk I didn't really find myself needing to cast that much since we simply didn't take a lot of damage. Sadly, as the forums prove, people are so stupid that they think Paragons are useless in PVE, and think SF Eles, Tanking and bad monk builds with 8 copies of rebirth are the way forward.
I never questioned how much defense you had. In fact, I recognized how much defense you had, the question was always, how can you kill things fast enough to get a better time?
You don't move the priest, lets say that saves you 5 minutes of angst while you drag the priest around with the Fury Titan. I am looking for the rest of the 25 minutes you guys cut off. Snowbunny is no chopped liver and his paragon based build does it in twice as long. In the end this is about the way he said things and stretched the truth to make it sound like he's so much better than everyone else or everyone else is so much dumber than he is. That's all there is to it, Yesitsrob. You do not need to defend your build per se and I am not casting doubts on your chances for success. I hope you guys succeed, I also hope you guys show more class if/when you succeed. yesitsrob
Ok, screens to be honest - for what it's worth it took longer for guru to load than it took us to beat him. Two tries, having never fought him before, so we're quite chuffed
First attempt: Nearlly got him - we had a very slow start in killing his spirits and failed to interrupt him when he dropped them again. When he got to spawning his 2nd group Rac didn't quite find the heart tormenter quick enough and sadly things dropped a little, but we knew for next time. Screeny: Second attempt:- Apparently it takes pugs over an hour to reach him, using a trick where they pull the NPC out of harms away, so they don't have to fight the waves at once, we didn't bother... and just killed things, in 27 minutes, It took us 28 minutes on the firs try, and around 5 minutes less to reach the last wave (as we claimed) Screeny: Anyway, 2nd attempt, he was pretty easy, killed the right spirits, didn't let him recast. Killed his spawns easy enough. bang, dead. Sure we took deaths, but the guy can 1 hit kill when he hits, and using protective spirit is bad (I still brought it for the waves, same goes for Seed of Life - you'll notice on the screen I sawpped the position of these skills around when it came to fighting mallyx - slot 7+8 are on my mouse) Screeny: Deserved Reward ^^ GG. <3 Racthoh & Mandy. About class, I'm not classy, I'm brutally honest. And the fact we killed Mallyx on our 2nd attempt with 5 heroes .. well it says a lot for the GW PVE community who can't beat him. Sorry though, it's just the way I see it, anyone who hangs around on IRC will probably know this. Quote:
Yesitsrob, the whole point of my post was to object to his arrogant tone in "What is taking people so long to get to him?" followed by "In my first try ever, I got to group 18 in 20-25 minutes." I believe he was putting the rest of us down, for no good reason.
I believe he was generally just curious and there was no intention of putting anyone down, really if anyone is doing that it's me, my bad.. Since we actually did do it pretty much as fast as we claimed (ok not quite as fast but 27 minutes is still rather decent I like to think) and I cannot for once second imagine where 1 hour + is coming from. Elementalists do NOT out DPS Paragons _especially_ with Splinter Weapon too, just no way, it's simple maths | _ Literally, this was our _first_ build idea that might be able to handle him, we read the wiki to see what he had, and just built our build round it, you DO seem to underestimate the DPS of Paragons, that much is clear, on single targets it's a LOT higher than crappy air eles or SF Elementalists. No cast times.. just a very high maintained DPS under Aggresive refrain. But if we do this again, which I think we will. I'll see if we can do it with different classes maybe, I think it would be possible, it took one build with some _very_ minor tweaks. I'm sure there's other means of beating him. If we were to remove Paragons and add Rits, I'm sure we'd make that work. And Elementalists would definitely have a place being able to bring Ward Against Melee. EDIT: Video of when we kill him - I die because FRAPS kills my FPS and also because mallyx KDs me for over 9,000 seconds QQ. http://www.youtube.com/watch?v=SCsmDOfltUM GloryFox
BRAVO!
/CLAP /CLAP AGAIN! You have managed to do what people for more than 8 months could not do. You have earned any and all respect that can be given. Furthermore you have proved that Paragons do not suck in PvE and have earned a place in DoA. /CLAP Malice Black
That's why guild chat was so quiet, where was my invite? pfft
Nice job, my turn next Racthoh
It was more of an inquiry into other strategies and whether or not we were actually at the last group. Sorry if it came off that.
Some of my shots: Just before he died: http://img528.imageshack.us/my.php?i...llyxtwoco5.jpg Accepting the reward: http://img468.imageshack.us/img468/4...erewardok6.jpg A shot I like from the first attempt: http://img528.imageshack.us/my.php?i...llyxoneuw7.jpg One note: The Summoning Shadows problem... he didn't seem to spam it endlessly. I think I saw him use it a few times on the second attempt, but that was it. For the most part he just ran around and occasionally smacked someone when personally I was expecting to run into the forced shadow stepping. I'd advise others to see if they still have that issue. Trub
What a rushhhhhhhhhhhhhhhhhhhhhh!!!!
And the rewards to the brave!! Mallyx....your stomping days are over!!! __________________ PvE Helpful Hint #1337: Go with your strengths!!! AlienFromBeyond
Wow, congrats guys! And to think you did it with Mallyx currently glitched too.
yesitsrob
I'll be honest, I didn't really noticed the glitch that much, I knew that Razah got whacked out of healing range more often than I'd have liked. That's about it
Quote:
Well, he said he did not die until Group 18 and now you expose that you guys wiped to that group.
Understand the confusion, we died to it on like our 3rd attempt, our first attempt we wiped at group 18, 2nd attempt we error 7'd at around 12 I think. It is the only time we've died to it too - we just devised a safer way to killing it involving keeping 1 dream rider alive while killing everything else just so it is less likely to happen.
|
GloryFox
You guys have given hope to Paragon players everywhere if you ever need one for DoA please look me up.
SS10 LB8 One question though... what did you use Goren for? Might I inquire to his role? Also great use of spirits in there. pingu666
gratz
guess ill be rushing a rit through nf yesitsrob
Quote:
Also great use of spirits in there.
|
NR was to speed up the waves (blurred vision + soothing images QQ) - we also had expel hexes for that, didn't do anything vs Mallyx, winning and favorable increased our DPS a little bit.
As far as the build goes, I'll say again - it's probably not the ideal build, there are probably much better foolproof options available but this is what we came up with, and it seemed to work for us.
edit: so focussed anger doesn't stack with infuriating heat. way to waste elite slot RACNUB
Quote:
Read what Racthoh said. Funny, how you don´t mention that, but talk down to everyone.
One question though... what did you use Goren for? Might I inquire to his role?
Damage. He also carried a Gaze of Fury, lol.
Volitar
Awsome job bringing Mallyx down. And with heroes too! You've given me reason to keep on trying to bring him down.
AlienFromBeyond
So, you plan on writing up the full team build you used? Or am I just blind?
Racthoh
You can see the builds in the screenshots since the three of us have something posted now. Here are my three toons on the attached.
ahem.
Wow On the second attempt, with heroes ... really impressive !
I can't wait to beat up that purple monkey as a ranger lyra_song
Congrats guys. Well done.
and no Bamph! either ryanryanryan0310
Quote:
Originally Posted by Trub
Mallyx....your stomping days are over!!! __________________ PvE Helpful Hint #1337: Go with your strengths!!! I believe this take's the title of Master of Malyx from Karlos and it goes to Trub...RAWR!!!!! yesitsrob
I'm pretty bored, while failing at falling asleep a few build ideas that would work against him popped into my mind, probably better than what we ran. Though I wouldn't say they are idiotproof at all.. Actually I'm guessing they'd require a reasonable compitent team.
The only thing really better than 1 12 second There's Nothing To Fear - is 3, 4 second ones. That's like a Heal Party every 4 seconds while having constant damage reduction. Obviously, a Paragon could not do that, since they have Leadership, and it's pretty key to running a Paragon, any other class however could use it. W/P 1 - quite similar to what Racthoh runs on his, you will struggle to out DPS this build but the defense it offers at the same time will be incredible. Where we had 3 paragon, 3 of this type of thing would do a very similar job "There's Nothing To Fear!"[skill]Standing Slash[/skill][skill]Sun And Moon Slash[/skill][skill]Dragon Slash[/skill][skill]Flail[/skill]"Save Yourselves!"[skill]Resurrection Signet[/skill][skill]Wild Blow[/skill] Wild Blow would be a very optional skill, and you'd probably only need 2 copies of Save Yourselves! for full coverage. These warriors will kill things very bloody fast and will keep your party alive. Wow way better than silly earth tanks IMO. Lightning Reflexes on fiends is annoying hence wild blow, probably only need 1 copy of this. Remedy Signet would work in empty slot. Splinter Weapon Please [skill]Splinter Weapon[/skill][skill]Consume Soul[/skill][skill]Protective Was Kaolai[/skill][skill]Spirit Rift[/skill][skill]Ancestor's Rage[/skill][skill]Flesh of my Flesh[/skill] Something else. Awesome means of buffing your warriors since Orders are not an option, unless you want half your skill bar vs Mallyx Disabled. I think Flesh of my Flesh is the best res to use against him, he will one hit kill things so a fast recharging, fast casting res is rather ideal, none are faster than this... except Glyph Sacced ones, not recommended. Monk Monk bars for fighting Mallyx are going to suck hard, the healing line generally blows and with enchants not being an option there is little else to actually run. The bar I ran was pretty awful [skill]Word of Healing[/skill][skill]Protective Spirit[/skill][skill]Signet of Rejuvenation[/skill][skill]Healing Touch[/skill][skill]Seed of Life[/skill][skill]Infuse Health[/skill][skill]Heal Other[/skill][skill]Glyph of Lesser Energy[/skill] Prot spirit not working vs him is absoltely killer, I'm sure a _lot_ more people would have beat him if you could use this skill against him. Mesmer Idea With the lack of Prot being available and there generally only being slow spells you can use against him, a FC would be rather ideal - if someone knows how to pre prot - FC Weapon of Warding could be really nice. mesmer would also have insta access to Expel Hexes which is pretty handy when fighting the waves, also can do even faster Flesh of my Flesh ressing. Hexes aren't an option nor is their DPS as it sucks hard but they could really fill a utility roll here that monks will likely struggle to do with the gimped bars they'll like have to bring. - FC Gaze of Fury would be nice if you can't find room for consume soul Rangers When fighting Mallyx you are going to want someone who can interrupt his bloody annoying Spirit Summons, they have a long cast time and unless your ranger is sleeping they can be stopped indefinitely, and really, you only need to stop 2 of them anyway. I was quite fond of Infuriating Heat actually. it caused enemies to kill themselves faster on the priests Visions of Regret and also allowed our paragons to build some skills a lot faster too. With the warrior builds I posted above it would do a pretty similar roll. Sun and Moon Slash under IH imo. And since you probably won't want your build running many, if any enchants or hexes NR can be really handy. Barrage might work too, I'm pretty sure it would make for a very spammable Save Yourselve's when fighting the waves Necros I guess they could BiP, but I also guess people learn to manage their energy as a viable option as well. They'll definitely get a lot from Soul Reaping, so running Resto Rit necros would work very well too. Shelter and Displacement are two skills I really wouldn't have minded having vs Mallyx. Razah was a bit terrible with his energy so Shelter would have been a no no. You really want to be careful with taking down multiple targets at once against the 18 waves so Spiteful is probably not smart, enfeebling blood is fine vs the mobs, not usable vs Mallyx. Elementalists Well they'll have Ward Melee, for actual good DPS to use against Mallyx they'll probably not have, SF isn't exactly going to work, and he moves so fast most AoE will fail hard. From what I can tell off the top of my head they'd be best suited to non-damage rolls for this quest. They can carry a TNTF :\ Paragons I think we've pretty much shown the use of Paragons. Angelic Bond, Defensive Anthems, Lyrics/Aria of Zeal, good DPS, they seem pretty suited. Sins I can't really think of many things. Critical Agility would be nice when fighting waves - along with Moebius and Death Blossom Spam (although would have to be careful) They'd also build up plenty of adrenaline so that would be an exploitable thing to try. Their damage combos would probably take up a lot of energy though. _ These are just some random ideas that I think would likely work vs Mallyx. They're not proven, but I don't really see why they'd fail. Hopefully more people will actually try and beat him. I think I've missed Dervishes on my list... I don't think they are as suited to warriors for this, they are largely very reliant on Enchantments which is a nono for Mallyx. But if I was to do him again with people these are some of the things I'd consider running. Maybe they might work. undeadgun
GG guys, very nicely done, and done in a Heroway... anet nerfed heroway in HA, nerf it in PvE too! J/k , and yea, Master of Mallyx title shoud give to u guys now lol 再见 karlos lol
AlienFromBeyond
Quote:
Originally Posted by Racthoh
You can see the builds in the screenshots since the three of us have something posted now. Here are my three toons on the attached.
Sorry, I can't tell builds merely by the skill icons, hence my asking.
LONGA
Good thing that A-net trying to balance this out.
One question have anyone tried the old Kanaxai trick on Mallyx.The Spinal Shiver + Cold weapon.Might not be as potent as using it with Kanaxai But should land some interupt on him.Of course that the guy who charge up on Mallyx gonna need IAS stance to maximize the interrupt chance. blue.rellik
Wow, grats Ractoh, rob. My honest opinion is that you pretty much destroyed every DoA whiner and ignorant player in the game. Not only did you do something loads of people were complaining was impossible, you did it with heroes AND with a non-conventional build. Really that's like beating a car in a race.
When I started this game, I had the impression pushed on me that a war-ele-monk team was pretty much the best (with the occasional ranger and necro for utility) but once I saw the power of the shunned classes (particularly paragons and mesmers), I honestly wanted to change the mindsight of those classes sucking. You guys did that probably the best possible way proving that the stock standard build is not the best (you also proved that Warriors and Paragons are great DPS, something 95% of the PvE community laffs at) For that I salute you, excellent work Now you can work on a HM build :P AlienFromBeyond
Hopefully, this'll help people with professions outside of the trinity to get groups in GWEN. Even though I am in that trinity, I never understood why people hated on Paragons despite their solid ranged DPS and party-wide buff support. People love Aegis, and Paragon buffs combined make that look like candy.
Snow Bunny
Wow....
Excellent work. Congrats you two. I guess the 18 15+ pages of this thread mean something...lol. Karlos, Shan; looks like we all have a bit of tinkering to do. Game on. blue.rellik
Quote:
Originally Posted by AlienFromBeyond
Hopefully, this'll help people with professions outside of the trinity to get groups in GWEN. Even though I am in that trinity, I never understood why people hated on Paragons despite their solid ranged DPS and party-wide buff support. People love Aegis, and Paragon buffs combined make that look like candy.
Old habits die hard
Kashrlyyk
Quote:
Originally Posted by yesitsrob
About class, I'm not classy, I'm brutally honest. And the fact we killed Mallyx on our 2nd attempt with 5 heroes .. well it says a lot for the GW PVE community who can't beat him. Sorry though, it's just the way I see it, anyone who hangs around on IRC will probably know this. .... |
Quote:
....
One note: The Summoning Shadows problem... he didn't seem to spam it endlessly. I think I saw him use it a few times on the second attempt, but that was it. For the most part he just ran around and occasionally smacked someone when personally I was expecting to run into the forced shadow stepping. I'd advise others to see if they still have that issue. Sounds like he wasn´t fighting much.
One note: The Summoning Shadows problem... he didn't seem to spam it endlessly. I think I saw him use it a few times on the second attempt, but that was it. For the most part he just ran around and occasionally smacked someone when personally I was expecting to run into the forced shadow stepping. I'd advise others to see if they still have that issue. Sounds like he wasn´t fighting much.
Shanaeri Rynale
GJ
The interesting thng is, it looks like the lack of summoning shadows/sleepy Mallyx that seems to have been the key. Lots of people have run a lot more defensive builds, paragons, rits(see the previous pages) etc but summoning shadows beat them every time.
Other builds had the defensive and killing power but no summoning shadows gives teams chance to actually do stuff, which was always the issue before. That he would spam it, then bash people out of range every 5-7 seconds. Even paragon buffs are no use if half the party is being kicked into touch and out of earshot/spirit range(which was pretty much everyone else's experience). On first glance, It reads like the team used very similar tactics to all the others, just that somehow Mallyx was pacified(shock at seeing paragons maybe).
I'm interested to know what they did to stop SS from being used, was this just a fluke?, did they use/know Curtis's glitch? Was Mallyx stealth fxed in the Aug 3rd update?
Edit: Mallyx was supposedly killable before the Sunspear/factions skills, so I would hope a high requirement in them is'nt needed.
Serendipitous timing on Anets part. Now they dont have to re-work or fix anything...
The interesting thng is, it looks like the lack of summoning shadows/sleepy Mallyx that seems to have been the key. Lots of people have run a lot more defensive builds, paragons, rits(see the previous pages) etc but summoning shadows beat them every time.
Other builds had the defensive and killing power but no summoning shadows gives teams chance to actually do stuff, which was always the issue before. That he would spam it, then bash people out of range every 5-7 seconds. Even paragon buffs are no use if half the party is being kicked into touch and out of earshot/spirit range(which was pretty much everyone else's experience). On first glance, It reads like the team used very similar tactics to all the others, just that somehow Mallyx was pacified(shock at seeing paragons maybe).
I'm interested to know what they did to stop SS from being used, was this just a fluke?, did they use/know Curtis's glitch? Was Mallyx stealth fxed in the Aug 3rd update?
Edit: Mallyx was supposedly killable before the Sunspear/factions skills, so I would hope a high requirement in them is'nt needed.
Serendipitous timing on Anets part. Now they dont have to re-work or fix anything...
bilateralrope
Quote:
Originally Posted by Shanaeri Rynale
GJ
The interesting thng is, it looks like the lack of summoning shadows/sleepy Mallyx that seems to have been the key. Lots of people have run a lot more defensive builds, paragons, rits(see the previous pages) etc but summoning shadows beat them every time.
Other builds had the defensive and killing power but no summoning shadows gives teams chance to actually do stuff, which was always the issue before. That he would spam it, then bash people out of range every 5-7 seconds. Even paragon buffs are no use if half the party is being kicked into touch and out of earshot/spirit range. On first glance, tt reads like the team used very similar tactics to all the others, just that somehow Mallyx was pacified(shock at seeing paragons maybe).
I'm interested to know what they did to stop SS from being used, was this just a fluke?, did they use/know Curtis's glitch? Was Mallyx stealth fxed in the Aug 3rd update?
Serendipitous timing on Anets part. Now they dont have to re-work or fix anything... Yes, I'm also worried that this was just a lucky run.
I also wonder if Mallyx can be killed without any of the Kurzick/Luxon skills, or at least with them at a low rank. Because if not we are talking months of grind before players are able to fight Mallyx.
The interesting thng is, it looks like the lack of summoning shadows/sleepy Mallyx that seems to have been the key. Lots of people have run a lot more defensive builds, paragons, rits(see the previous pages) etc but summoning shadows beat them every time.
Other builds had the defensive and killing power but no summoning shadows gives teams chance to actually do stuff, which was always the issue before. That he would spam it, then bash people out of range every 5-7 seconds. Even paragon buffs are no use if half the party is being kicked into touch and out of earshot/spirit range. On first glance, tt reads like the team used very similar tactics to all the others, just that somehow Mallyx was pacified(shock at seeing paragons maybe).
I'm interested to know what they did to stop SS from being used, was this just a fluke?, did they use/know Curtis's glitch? Was Mallyx stealth fxed in the Aug 3rd update?
Serendipitous timing on Anets part. Now they dont have to re-work or fix anything... Yes, I'm also worried that this was just a lucky run.
I also wonder if Mallyx can be killed without any of the Kurzick/Luxon skills, or at least with them at a low rank. Because if not we are talking months of grind before players are able to fight Mallyx.
yesitsrob
We are like.. Rank 1, Rank 4, Rank 3 in the title tracks, they don't scale that much. I think we were also rank4, 5, 6 LB too. Our TNTF was Rank9, our Seed of Life was rank 10.
He didn't spam Summoning Shadows as seems to be the case with most, why, I don't know. If it's something we did in that fight that makes it not happen, well it surely wasn't anything intentional, if it was something to do with build compositions or whatever, again... not an intetional thing. Really don't know why.
On the Paragon Buffs, our party was largely all over the place from Wild Smashes and what not. I'm pretty sure a lot of people didn't get them, but the thing 1 hit people even with them a lot of the time. We just ressed through the deaths. Trub having FomF was really nice, in my screen you'll see my Razah was 60'd, Jin was 44'd, I took a death at the end. The para buffs were more important when it came to fighting his spawns - which there are only 2 of and they were generally not the toughest of groups, both always had monks, but they weren't big groups.
He didn't spam Summoning Shadows as seems to be the case with most, why, I don't know. If it's something we did in that fight that makes it not happen, well it surely wasn't anything intentional, if it was something to do with build compositions or whatever, again... not an intetional thing. Really don't know why.
On the Paragon Buffs, our party was largely all over the place from Wild Smashes and what not. I'm pretty sure a lot of people didn't get them, but the thing 1 hit people even with them a lot of the time. We just ressed through the deaths. Trub having FomF was really nice, in my screen you'll see my Razah was 60'd, Jin was 44'd, I took a death at the end. The para buffs were more important when it came to fighting his spawns - which there are only 2 of and they were generally not the toughest of groups, both always had monks, but they weren't big groups.
Shanaeri Rynale
Interesting. When we've and others have fought him before Summoning shadows pretty much prevented res's as every 5-7 seconds you'd get interupted with the shadow step, making ressing kinda impossible.
Maybe they did slip in a fix and not tell anyone? Anyone else tried since Aug 3rd update? Do you use any special positioning (bunching etc)?
Maybe they did slip in a fix and not tell anyone? Anyone else tried since Aug 3rd update? Do you use any special positioning (bunching etc)?
John Ebridge
Maybe fighting close to the stairs (or his original posistion) instead of fighting close to the gate?
yesitsrob
Quote:
Originally Posted by John Ebridge
Maybe fighting close to the stairs (or his original posistion) instead of fighting close to the gate?
Maybe :\ - We pushed right in to kill 2 of his spirits that we wanted down and generally stayed around his pedestal
Shanaeri Rynale
Dunno, There are a few possibilities. So trying to ascertain cause and effect..
1. It was a gltiched spawn (i.e lucky)
2. AN fixed him
3. Something they did unknowingly glitched him and stopped the majority of SS
4. All the other people have tried have got the glitched spawn and this was the correct one.
5. They know how to glitch him, but are not telling.. =p
Possibilities 2 and 4 would mean they killed him in a unglitched state, anything else required some kind(unknowingly or otherwise) Glitch to do the job.
It'll be interesting to see others findings as to ascertain if SS is fixed or not
1. It was a gltiched spawn (i.e lucky)
2. AN fixed him
3. Something they did unknowingly glitched him and stopped the majority of SS
4. All the other people have tried have got the glitched spawn and this was the correct one.
5. They know how to glitch him, but are not telling.. =p
Possibilities 2 and 4 would mean they killed him in a unglitched state, anything else required some kind(unknowingly or otherwise) Glitch to do the job.
It'll be interesting to see others findings as to ascertain if SS is fixed or not
fenix
Quote:
Originally Posted by Shanaeri Rynale
Dunno, There are a few possibilities. So trying to ascertain cause and effect..
1. It was a gltiched spawn (i.e lucky)
2. AN fixed him
3. Something they did unknowingly glitched him and stopped the majority of SS
4. All the other people have tried have got the glitched spawn and this was the correct one.
5. They know how to glitch him, but are not telling.. =p
Possibilities 2 and 4 would mean they killed him in a unglitched state, anything else required some kind(unknowingly or otherwise) Glitch to do the job.
It'll be interesting to see others findings as to ascertain if SS is fixed or not Or, here's a possibility. Since everyone else is bad at Mallyx, and has never beat him face to face (always glitching behind things, ditto with priest), then maybe doing that causes him to use SS more often. Like how killing both sides of Gravens makes Abbadon use his skill ALL THE TIME. So since Rob and Racthoh and Trub actually killed him properly, he didn't use it as often. Seems to me like someone is grasping at straws to try and find a reason that isn't simply "I'm not as good as those guys".
1. It was a gltiched spawn (i.e lucky)
2. AN fixed him
3. Something they did unknowingly glitched him and stopped the majority of SS
4. All the other people have tried have got the glitched spawn and this was the correct one.
5. They know how to glitch him, but are not telling.. =p
Possibilities 2 and 4 would mean they killed him in a unglitched state, anything else required some kind(unknowingly or otherwise) Glitch to do the job.
It'll be interesting to see others findings as to ascertain if SS is fixed or not Or, here's a possibility. Since everyone else is bad at Mallyx, and has never beat him face to face (always glitching behind things, ditto with priest), then maybe doing that causes him to use SS more often. Like how killing both sides of Gravens makes Abbadon use his skill ALL THE TIME. So since Rob and Racthoh and Trub actually killed him properly, he didn't use it as often. Seems to me like someone is grasping at straws to try and find a reason that isn't simply "I'm not as good as those guys".
yesitsrob
Quote:
Originally Posted by Shanaeri Rynale
Dunno, There are a few possibilities. So trying to ascertain cause and effect..
1. It was a gltiched spawn (i.e lucky)
2. AN fixed him
3. Something they did unknowingly glitched him and stopped the majority of SS
4. All the other people have tried have got the glitched spawn and this was the correct one.
5. They know how to glitch him, but are not telling.. =p
Possibilities 2 and 4 would mean they killed him in a unglitched state, anything else required some kind(unknowingly or otherwise) Glitch to do the job.
It'll be interesting to see others findings as to ascertain if SS is fixed or not ZzZzZzZz.
We've told exactly what we used to beat him, and how we did it, quite specifically, posted screenshots, a video, posted other methods that would probably work... and you still believe we might have resorted to glitching him... a guy who we'd never fought before and wouldn't know how to glitch, I don't even know how to glitch him the old way, actually I don't even know what the old glitch was since I'd never stepped foot in DoA when it was viable.
He didn't spam summoning shadows, why, I don't know... it might have been something we did, maybe how we just pushed in and fought him, and didn't tend to wander too far from him anyway...
Maybe it's just not impossible and no one who has tried it before has really been any good, likely, yes. It's really funny... 2 weeks ago Racthoh pretty much said to me we need to do DoA to defeat Mallyx because apparently it's impossible now. We did DoA with largely grab and go builds which we tweaked slightly and then beat the guy, and with 5 heroes.
1. It was a gltiched spawn (i.e lucky)
2. AN fixed him
3. Something they did unknowingly glitched him and stopped the majority of SS
4. All the other people have tried have got the glitched spawn and this was the correct one.
5. They know how to glitch him, but are not telling.. =p
Possibilities 2 and 4 would mean they killed him in a unglitched state, anything else required some kind(unknowingly or otherwise) Glitch to do the job.
It'll be interesting to see others findings as to ascertain if SS is fixed or not ZzZzZzZz.
We've told exactly what we used to beat him, and how we did it, quite specifically, posted screenshots, a video, posted other methods that would probably work... and you still believe we might have resorted to glitching him... a guy who we'd never fought before and wouldn't know how to glitch, I don't even know how to glitch him the old way, actually I don't even know what the old glitch was since I'd never stepped foot in DoA when it was viable.
He didn't spam summoning shadows, why, I don't know... it might have been something we did, maybe how we just pushed in and fought him, and didn't tend to wander too far from him anyway...
Maybe it's just not impossible and no one who has tried it before has really been any good, likely, yes. It's really funny... 2 weeks ago Racthoh pretty much said to me we need to do DoA to defeat Mallyx because apparently it's impossible now. We did DoA with largely grab and go builds which we tweaked slightly and then beat the guy, and with 5 heroes.
Shanaeri Rynale
Loads of people have fought him in the middle as above before, bunching up around him etc etc.
For sure up until Jul 20th, people used the easy way to kill hiim and i'm sure that stifled build development some. The old door glitch made Mallyx not cast SS as much so that can't be it.
No I did'nt say resorted to, just that Something was different this time to pacify Mallyx and we're trying to find out what it was. There IS a difference between doubting people(which I don't) and ascertaining what the criteria are for success in a dispassionate manner. The latter is what I am trying to do. To do so requires a few more runs in order to work out exactly happend.
In other words I don't doubt it happened, I just would like to work out how the main threat of Summoning Shadows was negated, as without as Mallyx is pretty easy.. Enjoy the acheivement, and I'm not meaning to take away from it one bit.
E-peen and ego stuff is irrelevant and shows a lack of maturity and self confidence, and I suggest it's left out of this thread.
For sure up until Jul 20th, people used the easy way to kill hiim and i'm sure that stifled build development some. The old door glitch made Mallyx not cast SS as much so that can't be it.
No I did'nt say resorted to, just that Something was different this time to pacify Mallyx and we're trying to find out what it was. There IS a difference between doubting people(which I don't) and ascertaining what the criteria are for success in a dispassionate manner. The latter is what I am trying to do. To do so requires a few more runs in order to work out exactly happend.
In other words I don't doubt it happened, I just would like to work out how the main threat of Summoning Shadows was negated, as without as Mallyx is pretty easy.. Enjoy the acheivement, and I'm not meaning to take away from it one bit.
E-peen and ego stuff is irrelevant and shows a lack of maturity and self confidence, and I suggest it's left out of this thread.
fenix
Quote:
Originally Posted by Shanaeri Rynale
Loads of people have fought him in the middle as above before, bunching up around him etc etc.
For sure up until Jul 20th, people used the easy way to kill hiim and i'm sure that stifled build development some. The old door glitch made Mallyx not cast SS as much so that can't be it.
No I did'nt say resorted to, just that Something was different this time to pacify Mallyx and we're trying to find out what it was. There IS a difference between doubting people(which I don't) and ascertaining what the criteria are for success in a dispassionate manner. The latter is what I am trying to do. To do so requires a few more runs in order to work out exactly happend.
In other words I don't doubt it happened, I just would like to work out how the main threat of Summoning Shadows was negated, as without as Mallyx is pretty easy.. Enjoy the acheivement, and I'm not meaning to take away from it one bit.
E-peen and ego stuff is irrelevant and shows a lack of maturity and self confidence, and I suggest it's left out of this thread. You don't seem to be taking this too well. Just because someone achieved (with heroes) what you have not been able to, does not mean that there was something broken with the way they did it. It's simply a case of rob being good, and every one else being bad. It isn't the end of the world because someone is better than you.
And like I posted before, because they didn't run things that can get shut down by Mallyx, and because they were aggressive, and because they didn't try to glitch anything, maybe Mallyx responded the way he is meant to. Rather than glitching when you try to use broken mechanics to win.
For sure up until Jul 20th, people used the easy way to kill hiim and i'm sure that stifled build development some. The old door glitch made Mallyx not cast SS as much so that can't be it.
No I did'nt say resorted to, just that Something was different this time to pacify Mallyx and we're trying to find out what it was. There IS a difference between doubting people(which I don't) and ascertaining what the criteria are for success in a dispassionate manner. The latter is what I am trying to do. To do so requires a few more runs in order to work out exactly happend.
In other words I don't doubt it happened, I just would like to work out how the main threat of Summoning Shadows was negated, as without as Mallyx is pretty easy.. Enjoy the acheivement, and I'm not meaning to take away from it one bit.
E-peen and ego stuff is irrelevant and shows a lack of maturity and self confidence, and I suggest it's left out of this thread. You don't seem to be taking this too well. Just because someone achieved (with heroes) what you have not been able to, does not mean that there was something broken with the way they did it. It's simply a case of rob being good, and every one else being bad. It isn't the end of the world because someone is better than you.
And like I posted before, because they didn't run things that can get shut down by Mallyx, and because they were aggressive, and because they didn't try to glitch anything, maybe Mallyx responded the way he is meant to. Rather than glitching when you try to use broken mechanics to win.