Originally Posted by Miral
"(note: editing map appearing on compass cannot be dome with this modding software)" (from FFF mod)
you sure? I coulda sworn I had the radar turn green with a map in upper left... |
Modding your own GW
Bowman Artemis
Quote:
Miral
Quote:
Originally Posted by Bowman Artemis
The game generates a new compass file from a reference image when you move. Therefore it's impossible to mod.
|
Bowman Artemis
Quote:
Originally Posted by Miral
ah thats... interesting. whats this reference image taken from?
|
The only issue is, because TexEdit works by intercepting DirectX calls, we won't be able to edit that source file (with TexEdit at least), since it never actually gets sent to the graphics card.
Eldin
I've done quite a bit of modding and mapping, and have always loved it. I feel GW should be one of those games, especially with ONE data file, that should have a third party archive explorer.
About the Unreal Tournament sounds, I thought that was legit because the mod was a .dll file accessed outside GW, and not a modification to the Gw.dat file itself.
About the Unreal Tournament sounds, I thought that was legit because the mod was a .dll file accessed outside GW, and not a modification to the Gw.dat file itself.
Eldin
An idea...somebody take references from old screenshots of the Prophecies interface and remake it!
Of course there will be some complications, namely things implemented after its "termination" such as the hero portraits.
Of course there will be some complications, namely things implemented after its "termination" such as the hero portraits.
Mehtis
All the mods really should be "stored" somewhere. I mean that there should be place where is links for all mods.
I've done some modding on my own, but it's really amateur and nothing good looking, but fun to do
I've done some modding on my own, but it's really amateur and nothing good looking, but fun to do
prism2525
zwei2stein
Quote:
Originally Posted by arcanemacabre
Whoa, I just had an idea... What about an Elite Capping mod? Simply put the skill icon for the elite where the bosses are known to spawn. Might be tough to do in prophecies because of the variable spawns.
Also, is there a way to remove the blackness in Torment/FoW/UW/SF/etc...? |
(not only prohecies are problems, quest dependant spawns too.)
prism2525
I just can't get the radar transparency to stay. I'm saving them as png but no go. any clues?
Freestyle Sijiam
TurinPT
hey I tried this mod for exploring Cantha but now I'm at 99% and no idea of where to go.
made a little mod of my own using the same concept as zweinstein, but with all the objects on the map invisible.
I was hoping someone here with 100% could try it out and take a screen, comparing both maps should be much easier now, giving the exact places left to explore using photoshop tools.
http://img394.imageshack.us/img394/9098/gw107ca7.jpg
The mod is here, make sure you got GW to a 1024x768 resolution:
http://web.tagus.ist.utl.pt/~pedro.duarte/RedCantha.tpf
made a little mod of my own using the same concept as zweinstein, but with all the objects on the map invisible.
I was hoping someone here with 100% could try it out and take a screen, comparing both maps should be much easier now, giving the exact places left to explore using photoshop tools.
http://img394.imageshack.us/img394/9098/gw107ca7.jpg
The mod is here, make sure you got GW to a 1024x768 resolution:
http://web.tagus.ist.utl.pt/~pedro.duarte/RedCantha.tpf
Wildi
Quote:
Originally Posted by zwei2stein
Question: what CRC32 does your TexMod.exe have?
from what i could google all had 51085CD5 and when those get tested by http://virusscan.jotti.org/ http://www.virustotal.com/ they are quite infested by malvare (Trojan-PWS.Win32.Agent.BU it says) .. |
prism2525
I'm creating a mod with chest spawn locations for Old Ascalon as ppl use that area quite a bit to raise their lucky title.
Sword
Quote:
Originally Posted by TempusReborn
{Vanquished Area} FF7 Battle End Music *Duh Duh Duh Duh Durrr Dur Durh!*(Will give 5k to anyone who shows me how for this one^^)
|
we used to play that on vent when we won halls , lol
Coridan
@Ailia
where is a link to the latest version of your Mod?
EDIT: Thanks Pharell
where is a link to the latest version of your Mod?
EDIT: Thanks Pharell
Pharell
D8tura
i modded all my heros to look like the shadow army - omg all the dark grey/black heroes with glowing red eyes this is so much fun - btw the wing kick ass as black for the paragon
Deathaxe Raizer
Quote:
Originally Posted by D8tura
i modded all my heros to look like the shadow army - omg all the dark grey/black heroes with glowing red eyes this is so much fun - btw the wing kick ass as black for the paragon
|
D8tura
It's still a work in progress and i'll be more than happy to share my work when i'm ready. there are a few tweaks I want to do. I've been the targa format and have been having no issues whatsoever - thank god you can work with it in photoshop
it's a pain to get a good screen cap with general morgan to show off his wings any one got any tips to get a good one with him?
it's a pain to get a good screen cap with general morgan to show off his wings any one got any tips to get a good one with him?
Shadow Kurd
We got a download section at wiki :
http://wiki.guildwars.com/wiki/Guide..._modifications
http://wiki.guildwars.com/wiki/Guide..._modifications
sykoone
Quote:
Originally Posted by Imaginos
Heh well then I'm at a total loss as to why it won't run correctly on Abbel Calima's machine :/
|
D8tura
these are my latest projects lemme know what you think. (Sorry a lot of files)
http://www.guildwarsguru.com/forum/a...d=11842087 65
gw017.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45532&stc=1&d=11842087 65
gw010.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45535&stc=1&d=11842087 65
gw043.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45533&stc=1&d=11842087 65
gw001.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45534&stc=1&d=11842087 65
gw002.jpg
http://www.guildwarsguru.com/forum/a...d=11842087 65
gw017.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45532&stc=1&d=11842087 65
gw010.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45535&stc=1&d=11842087 65
gw043.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45533&stc=1&d=11842087 65
gw001.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45534&stc=1&d=11842087 65
gw002.jpg
Mehtis
Quote:
Originally Posted by Shadow Kurd
We got a download section at wiki :
http://wiki.guildwars.com/wiki/Guide..._modifications |
Jorrie
Shadow Kurd
I'm working on a new way to fix the reflections, but it will require Photoshop
prism2525
Quote:
Originally Posted by Shadow Kurd
I'm working on a new way to fix the reflections, but it will require Photoshop
|
It's simple actually:
Jpeg files are shiny (can't get them to stay put)
Bitmaps are great to work on. no unwanted shiny effect (they DO keep their proper shine though)
Shadow Kurd
Sooooooooooooo simple
Tnx a lot prism
Tnx a lot prism
IlikeGW
Quote:
Originally Posted by prism2525
I use photoshop and i tell you it's kinda easy to fix the reflections and all.
It's simple actually: Jpeg files are shiny (can't get them to stay put) Bitmaps are great to work on. no unwanted shiny effect (they DO keep their proper shine though) |
Rusty Deth
The BMP's are only twice as big as the PNG files.
Oh wow, a whole 1MB. Yeah that would suck for downloading....10 years ago.
Oh wow, a whole 1MB. Yeah that would suck for downloading....10 years ago.
omens
To be honest the best format if you can do it is .dds its made to work well and quick with video cards, and it also is a small format too.
And Rusty it can make a large diff when you have like 30+ textures in one mod.
And Rusty it can make a large diff when you have like 30+ textures in one mod.
Bryant Again
.BMP's are shit to load. It wouldn't suck too bad for downloading, but internet =/= graphics card. We don't care how quick it is to download, we're concerened about how it'd work in the game - and it would run like hell.
Rurik Jangeer
Ok I just want to check once before I download one, although this question seems kind of redundant considering how large this thread is.
I will not get banned for using these, correct?
zomg I want to mod my GW lol.
I will not get banned for using these, correct?
zomg I want to mod my GW lol.
Rurik Jangeer
Also, in continuation of my last post, is there a way to remove a mod once it has been installed?
prism2525
dds plugin? i want that.
any links?
any links?
Shawn The Divine
DDS Plugin for Photoshop:
http://developer.nvidia.com/object/p...s_plugins.html
When loading an image with this, choose Load Using Default Sizes, and you can uncheck the dialog popup if you want. If you ever need to change that setting again, just hit Save. That will bring up another window with a bunch of options, and you can hit 'Read Config' from there. When saving the image, go with DXT5 (interpolated alpha).
DDS Plugin for The Gimp:
http://registry.gimp.org/plugin?id=4816
You can get more info on .dds files from Kuntz's post here:
http://www.guildwarsguru.com/forum/s...&postcount=414
http://developer.nvidia.com/object/p...s_plugins.html
When loading an image with this, choose Load Using Default Sizes, and you can uncheck the dialog popup if you want. If you ever need to change that setting again, just hit Save. That will bring up another window with a bunch of options, and you can hit 'Read Config' from there. When saving the image, go with DXT5 (interpolated alpha).
DDS Plugin for The Gimp:
http://registry.gimp.org/plugin?id=4816
You can get more info on .dds files from Kuntz's post here:
http://www.guildwarsguru.com/forum/s...&postcount=414
Marth Reynolds
Quote:
Originally Posted by Rurik Jangeer
Ok I just want to check once before I download one, although this question seems kind of redundant considering how large this thread is.
I will not get banned for using these, correct? zomg I want to mod my GW lol. |
Yet Gaile and another person from Anet have stated they see no harm in it and would like to see us make these mods.
Quote:
Originally Posted by Rurik Jangeer
Also, in continuation of my last post, is there a way to remove a mod once it has been installed?
|
Running gw normally will not trigger the mods.
Btw about DDS files, you can also use a dds converter i've used with oblivion, it can be found here: http://www.tessource.net/files/file.php?id=8698
It just lets you resave images as dds
Noanoa
I thought I'd finally give it a go, and behold, my very first mod:
Auramod to get rid of the obtrusive Divine Aura.
Should work on all 10 professions, feedback welcome.
Auramod to get rid of the obtrusive Divine Aura.
Should work on all 10 professions, feedback welcome.
RbX
If you dont need your Divine Aura.. can i have it?
Dime Bag Darrel
If it is actually possible to pull this off, will someone please teach me? lol I've modded Morrowind, and pulled off some small mods on oblivion, but NEVER have I attempted modding a MMO... I just think it would be awesome.
fenix
Quote:
Originally Posted by Dime Bag Darrel
If it is actually possible to pull this off, will someone please teach me? lol I've modded Morrowind, and pulled off some small mods on oblivion, but NEVER have I attempted modding a MMO... I just think it would be awesome.
|
I have a UI mod that I'm almost done with (as a basic change), I'll probably post it up here soon. I just need to change things, like removing all that stupid extra crap on windows.