Modding your own GW

Bowman Artemis

Bowman Artemis

Krytan Explorer

Join Date: Jan 2006

Gold Coast, Australia.

Overclockers Australia [OCAU]

Quote:
Originally Posted by Miral
"(note: editing map appearing on compass cannot be dome with this modding software)" (from FFF mod)

you sure? I coulda sworn I had the radar turn green with a map in upper left...
The game generates a new compass file from a reference image when you move. Therefore it's impossible to mod.

Miral

Miral

Jungle Guide

Join Date: Apr 2005

Hell. AKA Phoenix, AZ

The Gear Trick [GEAR]

W/A

Quote:
Originally Posted by Bowman Artemis
The game generates a new compass file from a reference image when you move. Therefore it's impossible to mod.
ah thats... interesting. whats this reference image taken from?

Bowman Artemis

Bowman Artemis

Krytan Explorer

Join Date: Jan 2006

Gold Coast, Australia.

Overclockers Australia [OCAU]

Quote:
Originally Posted by Miral
ah thats... interesting. whats this reference image taken from?
I'm not 100% sure, but it's definitely in the dat file somewhere.

The only issue is, because TexEdit works by intercepting DirectX calls, we won't be able to edit that source file (with TexEdit at least), since it never actually gets sent to the graphics card.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

I've done quite a bit of modding and mapping, and have always loved it. I feel GW should be one of those games, especially with ONE data file, that should have a third party archive explorer.

About the Unreal Tournament sounds, I thought that was legit because the mod was a .dll file accessed outside GW, and not a modification to the Gw.dat file itself.

Eldin

Eldin

Forge Runner

Join Date: Dec 2005

America. How about you, commie?

Fellows of Mythgar [FOM]

R/Mo

An idea...somebody take references from old screenshots of the Prophecies interface and remake it!

Of course there will be some complications, namely things implemented after its "termination" such as the hero portraits.

Mehtis

Mehtis

Ascalonian Squire

Join Date: Jun 2006

All the mods really should be "stored" somewhere. I mean that there should be place where is links for all mods.

I've done some modding on my own, but it's really amateur and nothing good looking, but fun to do

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Check this out...

EDIT: Removed Image to save bandwith. Can still be found on this thread.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by arcanemacabre
Whoa, I just had an idea... What about an Elite Capping mod? Simply put the skill icon for the elite where the bosses are known to spawn. Might be tough to do in prophecies because of the variable spawns.

Also, is there a way to remove the blackness in Torment/FoW/UW/SF/etc...?
MrPanda at GWO is working on it already, imho

(not only prohecies are problems, quest dependant spawns too.)

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

I just can't get the radar transparency to stay. I'm saving them as png but no go. any clues?

Freestyle Sijiam

Freestyle Sijiam

Academy Page

Join Date: May 2006

MOD

W/E

Hmm... Cartho is easy now i think... ;(
Tried out some think and get this:


And it Works great...

TurinPT

Krytan Explorer

Join Date: Jan 2006

hey I tried this mod for exploring Cantha but now I'm at 99% and no idea of where to go.
made a little mod of my own using the same concept as zweinstein, but with all the objects on the map invisible.
I was hoping someone here with 100% could try it out and take a screen, comparing both maps should be much easier now, giving the exact places left to explore using photoshop tools.

http://img394.imageshack.us/img394/9098/gw107ca7.jpg

The mod is here, make sure you got GW to a 1024x768 resolution:
http://web.tagus.ist.utl.pt/~pedro.duarte/RedCantha.tpf

Wildi

Krytan Explorer

Join Date: Mar 2006

PvE is the Metagame

Quote:
Originally Posted by zwei2stein
Question: what CRC32 does your TexMod.exe have?

from what i could google all had 51085CD5 and when those get tested by http://virusscan.jotti.org/ http://www.virustotal.com/ they are quite infested by malvare (Trojan-PWS.Win32.Agent.BU it says)
..
texmod.exe is packed with nspack and some (retarded) antivir programs blacklist packers, this is why it shows false detection

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

I'm creating a mod with chest spawn locations for Old Ascalon as ppl use that area quite a bit to raise their lucky title.

Sword

Sword

Jungle Guide

Join Date: Jun 2006

Mo/

Quote:
Originally Posted by TempusReborn
{Vanquished Area} FF7 Battle End Music *Duh Duh Duh Duh Durrr Dur Durh!*(Will give 5k to anyone who shows me how for this one^^)

we used to play that on vent when we won halls , lol

Coridan

Coridan

Forge Runner

Join Date: Jun 2006

US

Old Married Gamers {OMG}

W/

@Ailia

where is a link to the latest version of your Mod?

EDIT: Thanks Pharell

Pharell

Frost Gate Guardian

Join Date: Dec 2006

What If You Had An Empire [LUST]

Mo/

here:

http://wiki.guildwars.com/wiki/User:AT/Mods

D8tura

Frost Gate Guardian

Join Date: Feb 2006

i modded all my heros to look like the shadow army - omg all the dark grey/black heroes with glowing red eyes this is so much fun - btw the wing kick ass as black for the paragon

Deathaxe Raizer

Deathaxe Raizer

Frost Gate Guardian

Join Date: Feb 2007

The Last Pride [EvIL]

Quote:
Originally Posted by D8tura
i modded all my heros to look like the shadow army - omg all the dark grey/black heroes with glowing red eyes this is so much fun - btw the wing kick ass as black for the paragon
Could you please host that mod somewhere? I am trying to get my heroes look like the shadow army, but I cannot get it done.

D8tura

Frost Gate Guardian

Join Date: Feb 2006

It's still a work in progress and i'll be more than happy to share my work when i'm ready. there are a few tweaks I want to do. I've been the targa format and have been having no issues whatsoever - thank god you can work with it in photoshop

it's a pain to get a good screen cap with general morgan to show off his wings any one got any tips to get a good one with him?

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

We got a download section at wiki :
http://wiki.guildwars.com/wiki/Guide..._modifications

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

Quote:
Originally Posted by Imaginos
Heh well then I'm at a total loss as to why it won't run correctly on Abbel Calima's machine :/
I had a problem with this, as did one of my guildmates. Turns out, we were both using the GWMI program to run dual copies of Guild Wars. If Abbel's running that, that would explain why it doesn't work. Uninstall GWMI, and it'll work fine.

D8tura

Frost Gate Guardian

Join Date: Feb 2006

these are my latest projects lemme know what you think. (Sorry a lot of files)

http://www.guildwarsguru.com/forum/a...d=11842087 65
gw017.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45532&stc=1&d=11842087 65
gw010.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45535&stc=1&d=11842087 65
gw043.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45533&stc=1&d=11842087 65
gw001.jpghttp://www.guildwarsguru.com/forum/attachment.php?attachmentid=45534&stc=1&d=11842087 65
gw002.jpg

Mehtis

Mehtis

Ascalonian Squire

Join Date: Jun 2006

Quote:
Originally Posted by Shadow Kurd
We got a download section at wiki :
http://wiki.guildwars.com/wiki/Guide..._modifications
Just what I asked for Now we just need to get all the mods there.

Jorrie

Ascalonian Squire

Join Date: Jan 2007

Lowland Lions

R/Me

Well, I can't get rid of that 'flashy effect', I've tried to customize my PvP Strength Shield (Tower Shield I think) and I did this: Link, but it won't work.

P.S. I tried to paste this image to the shield.

Thanks,

Jorrie

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

I'm working on a new way to fix the reflections, but it will require Photoshop

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Quote:
Originally Posted by Shadow Kurd
I'm working on a new way to fix the reflections, but it will require Photoshop
I use photoshop and i tell you it's kinda easy to fix the reflections and all.

It's simple actually:

Jpeg files are shiny (can't get them to stay put)
Bitmaps are great to work on. no unwanted shiny effect (they DO keep their proper shine though)

Shadow Kurd

Shadow Kurd

Wilds Pathfinder

Join Date: May 2006

Netherlands

Scouts of Tyria

P/

Sooooooooooooo simple
Tnx a lot prism

IlikeGW

Jungle Guide

Join Date: Aug 2005

Quote:
Originally Posted by prism2525
I use photoshop and i tell you it's kinda easy to fix the reflections and all.

It's simple actually:

Jpeg files are shiny (can't get them to stay put)
Bitmaps are great to work on. no unwanted shiny effect (they DO keep their proper shine though)
lol... please just get the DDS plugins and do it right if you plan to release any modding... bitmaps are huge files and also don't have an alpha channel which tons of textures in GW use

Rusty Deth

Lion's Arch Merchant

Join Date: Jul 2005

Woodland Realm

Mo/N

The BMP's are only twice as big as the PNG files.

Oh wow, a whole 1MB. Yeah that would suck for downloading....10 years ago.

omens

omens

Frost Gate Guardian

Join Date: Dec 2006

To be honest the best format if you can do it is .dds its made to work well and quick with video cards, and it also is a small format too.

And Rusty it can make a large diff when you have like 30+ textures in one mod.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

.BMP's are shit to load. It wouldn't suck too bad for downloading, but internet =/= graphics card. We don't care how quick it is to download, we're concerened about how it'd work in the game - and it would run like hell.

Rurik Jangeer

Frost Gate Guardian

Join Date: Aug 2006

[FINE] Fat Insecure Neurotic Emotional

P/W

Ok I just want to check once before I download one, although this question seems kind of redundant considering how large this thread is.

I will not get banned for using these, correct?

zomg I want to mod my GW lol.

Rurik Jangeer

Frost Gate Guardian

Join Date: Aug 2006

[FINE] Fat Insecure Neurotic Emotional

P/W

Also, in continuation of my last post, is there a way to remove a mod once it has been installed?

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

dds plugin? i want that.

any links?

Shawn The Divine

Shawn The Divine

Frost Gate Guardian

Join Date: May 2006

Nova Scotia

My Other Healer Is Lvl Eighty

Mo/W

DDS Plugin for Photoshop:
http://developer.nvidia.com/object/p...s_plugins.html
When loading an image with this, choose Load Using Default Sizes, and you can uncheck the dialog popup if you want. If you ever need to change that setting again, just hit Save. That will bring up another window with a bunch of options, and you can hit 'Read Config' from there. When saving the image, go with DXT5 (interpolated alpha).

DDS Plugin for The Gimp:
http://registry.gimp.org/plugin?id=4816


You can get more info on .dds files from Kuntz's post here:
http://www.guildwarsguru.com/forum/s...&postcount=414

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

Quote:
Originally Posted by Rurik Jangeer
Ok I just want to check once before I download one, although this question seems kind of redundant considering how large this thread is.

I will not get banned for using these, correct?

zomg I want to mod my GW lol.
Technically you are using a 3rd party program to replace textures and to capture them, anet already stated 3rd party programs will get you banned.

Yet Gaile and another person from Anet have stated they see no harm in it and would like to see us make these mods.

Quote:
Originally Posted by Rurik Jangeer
Also, in continuation of my last post, is there a way to remove a mod once it has been installed?
Yes, if you are using Texmod you can use mods by selecting em in texmod and running gw from that application.
Running gw normally will not trigger the mods.


Btw about DDS files, you can also use a dds converter i've used with oblivion, it can be found here: http://www.tessource.net/files/file.php?id=8698
It just lets you resave images as dds

Noanoa

Noanoa

Lion's Arch Merchant

Join Date: Aug 2005

Finland

I Need Scissors [Aivo]

Rt/

I thought I'd finally give it a go, and behold, my very first mod:

Auramod to get rid of the obtrusive Divine Aura
.

Should work on all 10 professions, feedback welcome.

RbX

RbX

Academy Page

Join Date: Mar 2006

Devils Dark Destiny

W/E

If you dont need your Divine Aura.. can i have it?

Dime Bag Darrel

Dime Bag Darrel

Pre-Searing Cadet

Join Date: Apr 2007

Lookout Mountain, Georgia.

Einherjars of Ragnarok [EoR]

W/R

If it is actually possible to pull this off, will someone please teach me? lol I've modded Morrowind, and pulled off some small mods on oblivion, but NEVER have I attempted modding a MMO... I just think it would be awesome.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by Dime Bag Darrel
If it is actually possible to pull this off, will someone please teach me? lol I've modded Morrowind, and pulled off some small mods on oblivion, but NEVER have I attempted modding a MMO... I just think it would be awesome.
There's 26 pages in this thread. I'm pretty sure it's possible, and I'm pretty sure there are MULTIPLE posts explaining how. Reading is key.


I have a UI mod that I'm almost done with (as a basic change), I'll probably post it up here soon. I just need to change things, like removing all that stupid extra crap on windows.