|
Originally Posted by TurinPT
make sure you are using DirectX 9.
does anyone notice a sligh decrease on FPS when running mods or is it just me? |
Abbel Calima
|
Originally Posted by TurinPT
make sure you are using DirectX 9.
does anyone notice a sligh decrease on FPS when running mods or is it just me? |
![]()
Arduin
|
Originally Posted by zwei2stein
Made mod that helps with cartography titles.
Examples of stuff found on my 100% maps: --- link soon to appear in comunity works section or something. |

![]()
onerabbit

![]()
Brett Kuntz
![]()
Despondency
|
Originally Posted by Bowman Artemis
Beta 2 of my interface mod is out, find it at the usual spot here.
Fixed some alpha issues. Added HP markers at 50% and 80%. I'm working on the Hero Control Panel as my next change. |
. I wanted to download it, but when I came back to the page later that error hit me. Think you could upload it somewhere else as a temporary solution? Thanks.
![]()
Bowman Artemis
|
Originally Posted by Despondency
Bandwidth exceeded
. I wanted to download it, but when I came back to the page later that error hit me. Think you could upload it somewhere else as a temporary solution? Thanks. |
![]()
Lucifer PVP

v for Valkier
|
Originally Posted by Bowman Artemis
Beta 2 of my interface mod is out, find it at the usual spot here.
Fixed some alpha issues. Added HP markers at 50% and 80%. I'm working on the Hero Control Panel as my next change. |
![]()
X of Thulcandra
![]()
Bowman Artemis
|
Originally Posted by v for Valkier
Extremely good mod. Only problem I have is that its almost impossible to tell the color of the health bar once it passes the 50% mark (so you can't tell if the player is bleeding/poisoned). A bit too dark imo.
![]() |
![]()
myswheels

![]()
zwei2stein
|
Originally Posted by Arduinna
Right, now we need to make only the spots go red that are relevant for cartographing (so you'll know exactly where to go), and it 100% for me. Good job
![]() BTW, should it be possible to alltogether remove the clouds covering the M-map... (not the shroud, the ones that are moving). Makes things much easier. |
Surgical Strike
![]()
omens
|
Originally Posted by Surgical Strike
Hello everyone...i'm having a trouble in modding gw with TexMod.When i go on Logging Mode and then click Run,i click several times on the "+" key on the numpad,but nothing happens...I tried many times and nothing changed.Is there anything i can do?
ty in advance ![]() |
Surgical Strike
|
Originally Posted by omens
It has the be the +/- on the numpad, not the ones at the end of the row of numbers on the normal keyboard. Its the place where the number keys are in a square, not a row.
|
![]()
Bowman Artemis
![]()
AscalonWarrior
Mr. Fahrenheit
![]()
Bowman Artemis
|
Originally Posted by AscalonWarrior
I need ask this again
I download that and save it to Guild Wars folder. What do I need to do then? I open GW and nothing has changed ![]() |
![]()
AscalonWarrior
.
![]()
Willow O Whisper
|
Originally Posted by Bowman Artemis
Beta 3 of my mod is out, featuring brighter health bars to assist in telling when a condition/hex is on an ally when they're under 50% health.
The skill bar in explorable areas is now in the "Dark Glass" style and there is a spirit range on the minimap. I have started creating a custom hero control panel, but it's quite difficult to get everything lined up properly. Anyway, you can find it for download at the usual place (http://dfcowell.com/games/?q=node/5) -Dan. |
![]()
Bowman Artemis
|
Originally Posted by AscalonWarrior
Running a Mod
To use a mod you will need a .tpf file. Run TexMod.exe. Click the big folder icon in the Target Application section and select Browse. Find your GuildWars folder and select your gw.exe. Switch to "Package Mode". In the "Select package" section press the small folder icon and find the .tpf file you want to use and select it. And hit run, if all goes well your mod should work .Yep, did it and nothing happens ![]() |
Surgical Strike
|
Originally Posted by Bowman Artemis
Strange, is anyone else having any problems?
|
SgtTomTom
![]()
Miral
![]()
Dean Wormer
mwpeck
|
Originally Posted by SgtTomTom
Sorry if it's been asked before in this thread i couldn't find anything. Where can i download texmod? I tried off the Tomb Raider site and it contained a Trojan :/
|
![]()
onerabbit
|
Originally Posted by Bowman Artemis
Strange, is anyone else having any problems?
|

kicks66
Imaginos
|
Originally Posted by kicks66
Im trying to make my own 50/80% health mod, but i cant seem to find the texture for it, can anyone send me it in a suitable format?
|
![]()
zwei2stein
![]()
arcanemacabre
|
Originally Posted by zwei2stein
FFF for dummies mod:
<PIC> againt, get it at wiki[/URL]) |
![]()
Bowman Artemis
|
Originally Posted by Miral
hey artemis, your UI mod is neat, but it seems to change the radar quest target icon to lose transparency, which looks really out of place...
one other thing... the 50% hp is hard to see O.O good job though |
![]()
Channel_V93
|
Originally Posted by Bowman Artemis
Beta 3 of my mod is out, featuring brighter health bars to assist in telling when a condition/hex is on an ally when they're under 50% health.
The skill bar in explorable areas is now in the "Dark Glass" style and there is a spirit range on the minimap. I have started creating a custom hero control panel, but it's quite difficult to get everything lined up properly. Anyway, you can find it for download at the usual place (http://dfcowell.com/games/?q=node/5) -Dan. |
Ailia
![]()
Bowman Artemis
|
Originally Posted by Channel_V93
Very nice mod. I found a glitch though , I don't know if you can do anything about it. When you target yourself , below you some smileys appear.
|
![]()
omens
![]()
Miral
|
Originally Posted by Bowman Artemis
As far as the quest icons on the radar go, that's a transparency issue, which I am working through one file at a time. There are 71 textures in my mod so far and it's still nowhere near complete.
As far as the 50% issue goes, is it that you can't see the level of health below 50% due to it being too dark, or is it that you can't tell where the 50% mark is? |
![]()
Miral