Gaile on HoM

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Onarik Amrak
Quote:
Why on Earth would they do it like that?

First they go one way then another. It makes no sense that a minipet should be character based. All that means is people have to buy multiples of everything.

Think about this!

Factions CE came with ONE minipet. Kuunavang.
Nightfall CE came with ONE minipet. Varesh.
Your account can only obtain for you ONE Gray Giant and ONE Asura.

So how in the world are you supposed to give one each to your characters? WTF?
you arent supposed to because they are supposed to be rare not well everybody has 10 of them

and remember you cant sell them in GW2 so what is your big deal on this?

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

I pity the poor souls that gained LDOA for the soul purpose of putting it into their HoM. Months of grind wasted. I went through the effort of getting a Legendary Survivor which is now for naught, languishing in an otherwise empty monuement, but at least that was a fun title to get.

Leslie

Frost Gate Guardian

Join Date: Nov 2005

England

Slash afk [afk]

A/

A Character based HoM is disappointing. People such as myself and my girlfriend who have two characters of every profession, would really like to see a Hall of Monuments that can show all of our achievements at once. Aforementioned titles such as Survivor and LDoA could, say, be viewable obtained titles in the HoM but they shouldn't necessarily affect more than the character on whom they were obtained. All I'm saying is that it would be nice to be able to enter the HoM, and see your armours, titles, pets, minipets across the whole account all within the same Hall. Multiple half-empty halls pale in comparison to having one Hall showing off all of your achievements and accomplishments over the past 2 years of Guild Wars.

Also, agreeing with everyone else here that while minipets ought to have some form of customization so they aren't spread around and swapped to be entered into the HoM, account based customization would be a lot fairer than locking them permanently to a single character.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Hey the idea came across in my head; what if they made a NPC merchant that can make duplicate mini pets (like that of the festival hat NPC)? The mini pet’s would still be customize after the duplication process though.

Solar_Takfar

Krytan Explorer

Join Date: Jun 2006

Well, it never seems as tho Gaile is "in the know" of absolutely everything. There could be some communication error. I guess we'll find out soon enough. But if HoM is indeed character based...

Horrible, horrible, horrible. Shame on you, Anet, SHAME ON YOU (/points finger vigorously)!!!

That's the first time I'm ever posting a comment with this tone, but I feel it is well deserved. Oh, and I've played and loved GW since the original "world preview event"; I've recommended it to all my friends who play PC games, and even some who don't; I've bought every campaign, logged just about 1100 hours and own 11 char slots.

As many people have stated before, a large amount of your players (myself included) have only decided to devote their money and time to this game because it seemed to be a game about freedom and experimentation, to be played more for fun and less for (dubious) pride. The direction the game is heading to, first with grind-related skills and now this char-based HoM are, as someone else put, punishment for people who like to experience the game from different angles - or at very least rewarding for those who don't, which means basically the same. So I really hope you rethink your designing of these mechanics or risk losing many, many fans, who liked your game especially because it was different from everything else.

Again, this might all be originating from a misunderstanding. I hope so. Either way, my concern (which reflects that of many other players, I'm sure) should be noted.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quote:
Originally Posted by hallomik
Here's what I don't understand.

If the system worked the way people on this thread thought it was going to work, any character on an account with one character who got a tough-to-get title like LDoA would get that title?

That would mean, you could create a character, get a run to HoM, get the LDoA title for that character, and then "bequeath" that title to a character in GW2. That would mean there would be an unending supply of items left to decendants based on a one-time achievement of a title. That just does not make sense.

If I'm missing something, burn me to a crisp. I expect no less.
I was just writing this, so I'll go ahead and add my comments, although I think hallomik said the same thing more clearly:

I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?

If so, why?

When I get most titles on my GW character, I get the title on... my GW character. Not all my chars; just one.

So why would you expect that it would be merged, and that every char you make in the next game would benefit from what perhaps 6 or 8 or even more characters acquired in the current generation?

Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?

Please help me understand why some of you are making such dramatic, negative comments about this. I don't get to add up my bowling scores until I have a perfect 300. (Dang, that'd only take me 5 games if I could! ) But by the same token, I don't expect my Rangers, Necromancers, Elementalists, Warriors, etc., to be able to contribute to every profession I make in the future -- it just doesn't make sense!

Gli

Forge Runner

Join Date: Nov 2005

"Come look at my hall! I have a great looking monument!"

"Sure... Wow, yeah, that's nice."

"Now let me switch to all my other characters, one by one, and show you a few more of them. It'll only take like, 10 minutes."

"Errr... you know, maybe another time."

*sob*

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Quote:
Originally Posted by Leslie

Also, agreeing with everyone else here that while minipets ought to have some form of customization so they aren't spread around and swapped to be entered into the HoM, account based customization would be a lot fairer than locking them permanently to a single character.
festival hat maker lets all account characters have fun with any hat

so what would you say to a zookeeper NPC?


10 gold and pick the customized pet you want for that character

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Gaile Gray
I was just writing this, so I'll go ahead and add my comments, although I think hallomik said the same thing more clearly:

I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?

If so, why?

When I get most titles on my GW character, I get the title on... my GW character. Not all my chars; just one.

So why would you expect that it would be merged, and that every char you make in the next game would benefit from what perhaps 6 or 8 or even more characters acquired in the current generation?

Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?

Please help me understand why some of you are making such dramatic, negative comments about this. I don't get to add up my bowling scores until I have a perfect 300. (Dang, that'd only take me 5 games if I could! ) But by the same token, I don't expect my Rangers, Necromancers, Elementalists, Warriors, etc., to be able to contribute to every profession I make in the future -- it just doesn't make sense!
Because some people might not care to make the same number of characters for GW2 that they had in GW. We're not even sure how many primary professions GW2 is going to have.

Antheus

Forge Runner

Join Date: Jan 2006

I know what I'll put in...

A monument to: "Skill over time played"

Quote:
Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?
A monument to ancestry - the whole family of heroes that fought back in the day...

One was explorer...
Then there was the problem child, drunkard with sweet tooth...
Another spent his life looking for fortunes...
And of course, the noble fighter, bane of many foes in guild wars...

Yet they built one family tomb, where their greatest individual achievements are presented cumulatively. Or... As individual characters reach highest title, they may contribute it to the hall.

The way it stands now, it simply isn't realistic to have achievements from multiple characters, unless one invests 10,000 hours of gameplay, and even that would barely add enough to build two monuments.

Pae

Pae

Krytan Explorer

Join Date: Jul 2005

I know that it was dumb of me, but I was imagining HoM as account based with a lobe for each character.

Anyway, I can see why items would need to be limited, but limiting things like minipets to character just seems a bit pointless, like other people have said, so I hope that Gaile comes back with some news about minipets just being attached to the account. The other issue is that I don't customize weapons, so that I don't need nine or more of the same weapon for each hero on my characters... safest way is just to not use HoM. It does seem to be leaning towards "You're a moron for not building up only one character and ignoring/leaving the rest off to the side.", but it's not too bad. That's usually the case with anything - focus more on one thing, and you'll usually get more from it.

It's nice for my guildmate, who really only uses one character, so I guess that I'll just go look at his instead and save my inventory space.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/


Gaile Grey: " Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%? "


Ok.. that makes no sense at all.. what we are saying is that if you have a 100% Tyria on your ranger, and a 100% Elona on your Warrior, then in your HoM you should be able to view both and not have to switch characters in order to view all your achievements. If you had 20% on 5 characters that would do nothing at all because we aren't adding precentages we are gathering multiple MAX titles in one spot.

sykoone

Jungle Guide

Join Date: Dec 2005

Mystical Chaos

E/

I'd be satisfied if you could only do the descendant in GW2 bonus once, so long as the HoM was account based. For those of us who diversify our playstyles, this severely limits what the Hall can do for us. Two year old characters, who are unable to get LDoA or Survivor, can't pass the benefit of those titles down. For many, this isn't because they would have been unable to earn the title, but simply the fact that it was introduced well beyond the point they could have earned it. So that means that when we create our new characters in GW2, we're forced to pick between the benefit of LDoA or Survivor (for toons made after the implementation), or a mass of titles from older characters that lacks either of these two.

An account-based HoM would have alleviated some of the outcry about not being able to get these two on existing characters.

And for the record, I'm using these two as examples simply because they are the only ones that cannot be obtained by older characters.

Leslie

Frost Gate Guardian

Join Date: Nov 2005

England

Slash afk [afk]

A/

Quote:
Originally Posted by Loviatar
festival hat maker lets all account characters have fun with any hat

so what would you say to a zookeeper NPC?


10 gold and pick the customized pet you want for that character
Zookeeper npc for minipets on your account entered into it seems like a nice idea.

KiyaKoreena

KiyaKoreena

Desert Nomad

Join Date: Jun 2005

USA

Kirins of Holy Light

N/

I think what people were expecting is they could gather up all the titles into a centralized location and then bequeath them to a single character in GW2. That titles their old main character could not get (example Legendary Survivor) they could unlock with another and still pass on to their golden new character in GW2. That their hoard of minipets which will unlock something in GW2 would not have to be permenantly attatched to one character out of the 4-12+ they might currently play (some across multiple accounts before buying slots was an option). They were not expecting to give it all to every character in GW2, just one golden character showing off years of previous work.

I guess the mini collectors can just keep their collection 'off the records' for now until GW2 comes out and everyone knows how the legacy stuff will actually work.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quote:
Originally Posted by Solar_Takfar
Well, it never seems as tho Gaile is "in the know" of absolutely everything.
It would be impossible to be "in the know" of absolutely everything, silly. But did you miss the part where I was relaying information received, as I wrote it, directly from James Phinney, the Lead Designer? I know that a few people feel obliged to take their digs, but let's not go there every single thread, k?

Quote:
Originally Posted by Molock

Gaile Grey: " Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%? "


Ok.. that makes no sense at all.. what we are saying is that if you have a 100% Tyria on your ranger, and a 100% Elona on your Warrior, then in your HoM you should be able to view both and not have to switch characters in order to view all your achievements. If you had 20% on 5 characters that would do nothing at all because we aren't adding precentages we are gathering multiple MAX titles in one spot.
The question I'm trying to get my head around is: If 100% Elona gets you a lollipop, and 100% Tyria gets you bubblegum, would you expect every character in Guild Wars 2 to have both gum and sucker?

TechnoSword

Krytan Explorer

Join Date: Oct 2006

International SuperStars

W/Mo

You know thats exactly what I thought the HoM was going to do, so I don't really see any complaints lol. Since my warrior has the most titles and I play on him the most anyways I don't see any problems with it. Hes fine with his piggy mini =D. And yes I have a monk and a sin and a Rit with some 15k armor and such but I concentrated fully on my warrior anyways so it works out just fine =D

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Gaile Gray
I was just writing this, so I'll go ahead and add my comments, although I think hallomik said the same thing more clearly:

I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?

If so, why?

When I get most titles on my GW character, I get the title on... my GW character. Not all my chars; just one.

So why would you expect that it would be merged, and that every char you make in the next game would benefit from what perhaps 6 or 8 or even more characters acquired in the current generation?

Something like a museum celebrating ALL our accomplishments in the game would be much cooler than forever having to look at empty spaces you know you can a) never fill at all or b) only fill if you play a single character obsessively.

Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?

Please help me understand why some of you are making such dramatic, negative comments about this. I don't get to add up my bowling scores until I have a perfect 300. (Dang, that'd only take me 5 games if I could! ) But by the same token, I don't expect my Rangers, Necromancers, Elementalists, Warriors, etc., to be able to contribute to every profession I make in the future -- it just doesn't make sense!
Frankly, I don't care what my GW2 characters are going to inherit. I just want an account-wide HoM. Because it'll be more fun than a bunch of halls with a handful of monuments each.

The name of the character who contributed each monument could even be listed and GW2 inheritance could still be tied to inidividual characters.

AngeloM3

AngeloM3

Frost Gate Guardian

Join Date: Sep 2006

RI

Diciples of Rage [RAGE]

Quote:
Originally Posted by Molock

Gaile Grey: " Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%? "


Ok.. that makes no sense at all.. what we are saying is that if you have a 100% Tyria on your ranger, and a 100% Elona on your Warrior, then in your HoM you should be able to view both and not have to switch characters in order to view all your achievements. If you had 20% on 5 characters that would do nothing at all because we aren't adding precentages we are gathering multiple MAX titles in one spot.
Thats how I was taking in...

Also with the mini-pet, item etc.. thing where they become customized. We kinda are loosing out on potential money we could earn. Lets say someone has a req9 Ele Sword... puts it in his/her HoM... then down the road is short on money and wants to sells his Ele Sword.... oops you can't. Now you have to grind to get some good drop to sell or sell other things you might want to keep.

ChaoticCoyote

ChaoticCoyote

Krytan Explorer

Join Date: May 2006

Florida, USA

Imperial Order of the Iguana [IGGY]

R/

Given the GW mythology, as EXPLAINED BY ANET, it only makes sense that the HoM be character-based.

The HoM exists to give an inheritance to a future GW2 character. It reflects a single "ancestor", as Gaile once explained it, of the new GW2 character.

Character-based is fine by me.

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

Quote:
Originally Posted by Gaile Gray

The question I'm trying to get my head around is: If 100% Elona gets you a lollipop, and 100% Tyria gets you bubblegum, would you expect every character in Guild Wars 2 to have both gum and sucker?
The bonus could only be activated once.. that's how I (and others I am certain) though it would work.

Gaile Gray

Gaile Gray

ArenaNet

Join Date: Feb 2005

Quote:
Originally Posted by Curse You
Because some people might not care to make the same number of characters for GW2 that they had in GW. We're not even sure how many primary professions GW2 is going to have.
Again, are you expecting to have the option to create one character that has everything you've ever acquired and accomplished in all the preceding games?

Quote:
Originally Posted by Antheus

A monument to ancestry - the whole family of heroes that fought back in the day...

One was explorer...
Then there was the problem child, drunkard with sweet tooth...
Another spent his life looking for fortunes...
And of course, the noble fighter, bane of many foes in guild wars...

Yet they built one family tomb, where their greatest individual achievements are presented cumulatively. Or... As individual characters reach highest title, they may contribute it to the hall.

The way it stands now, it simply isn't realistic to have achievements from multiple characters, unless one invests 10,000 hours of gameplay, and even that would barely add enough to build two monuments.
Cool, I like the storytelling here. But again, do you feel you should be able to make ONE character who is explorer, drunk, diabetic, fortune-seeker, and fighter? I mean, in a real inheritance, no one gets all that each ancestor did and had. No one has the red hair of the grandmother and the raven waves of the great uncle, right?

I'm not making fun, guys, and I'm not denigrating your ideas. I just need to understand what you're really saying.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by Gaile Gray
I was just writing this, so I'll go ahead and add my comments, although I think hallomik said the same thing more clearly:

I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?

If so, why?

When I get most titles on my GW character, I get the title on... my GW character. Not all my chars; just one.

So why would you expect that it would be merged, and that every char you make in the next game would benefit from what perhaps 6 or 8 or even more characters acquired in the current generation?
I think you're confused about what people are complaining about - its not the bequeathment its the HoM itself. Poeple want the hall to be a testament to their acheivements. When I walk in there I want to see a badge that says "Legendary Survivor" because I that is something I spent weeks doing. In the HoM process you've described thats not going to happen - I'm going to have one hall with a single LS badge which noone will ever see and there's going to be a gaping LS sized hole in the monument of my main toon, who was never given the opportunity to achieve the title.

If the bequeathment process is a concern for you (as it probably should be), can I suggest something as simple as allowing an account to account transfer. If any one of my GW1 toons had the cartography title than one of my GW2 toons could spawn a cartography item.

Quote:
Originally Posted by Gaile Gray
Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?

Please help me understand why some of you are making such dramatic, negative comments about this. I don't get to add up my bowling scores until I have a perfect 300. (Dang, that'd only take me 5 games if I could! ) But by the same token, I don't expect my Rangers, Necromancers, Elementalists, Warriors, etc., to be able to contribute to every profession I make in the future -- it just doesn't make sense!
The display of individual characters acheivements is already achieved by the existing title system. Players were expecting the HoM to be a display of their achievements.

What strikes me as odd, is that after litterally hundreds of threads and petitions about unifiying things like treasure hunter and wisdom titles accross and account, you would go and place yet another one of these anti-multi-toon blocks in place. It dissappoints me that you're getting this far out of touch with the desires of the general community.

Kityn

Krytan Explorer

Join Date: Mar 2005

Michigan

Heroes of the Horn [HoH]

N/

I see no real reason why people are complaining. HoM was talked about months ago. Titles,items,minis,armor was described as your GW2 character would inherit what your GW1 character has acomplished. Not even once was it said that this HoM would show off all of your titles,items,etc. in one place.

Soo if your GW2 character can inherit one of your GW1 characters legacy. How can anyone not know that HoM is in fact character based? Everyone should have known this long time ago.

Lykan

Lykan

Forge Runner

Join Date: May 2005

StP

R/

Quote:
Originally Posted by Sasuke The Betrayer
Honestly.... do they expect us to do titles on each and every character?
No they dont EXPECT you to do anything, the choice is yours.
I dont give a monkeys myself.

Onarik Amrak

Onarik Amrak

Forge Runner

Join Date: Mar 2007

Astral Revenants

P/W

Quote:
Originally Posted by Loviatar
festival hat maker lets all account characters have fun with any hat

so what would you say to a zookeeper NPC?


10 gold and pick the customized pet you want for that character
You're weird. First you pick at my post asking what's the big deal, and then you come up with a pretty good solution.

Ok, it makes sense to limit titles to the character that earned them.

But minipets being locked onto one of your characters just doesn't seem just.

Lets say I have my original Kuunavang. I don't want to make the difficult choice of choosing whether to put it on my Warrior or my Paragon. I should be able to put that on both.

Also, without knowing what kind of bonuses I'll get for putting them into the HoM, I'm definately keeping my minipets out of there.

hallomik

hallomik

Krytan Explorer

Join Date: May 2006

The Illini Tribe

N/Mo

I think the "lobe" idea is kind of cool where you could see all the achievements of all of your characters in one place. I had no expectation that it would work that way, and it would seem to be rather hard to set up since characters have overlapping achievements. Not to mention that there are different numbers of characters per account, so the "rooms" would have to be all separate instances anyway, unless the architecture of the building was highly malleable.

But, I fundamentally agree with Gaile's bubblegum/sucker analogy - obviously. Makes no sense for one character to benefit from the character-based achievement of another.

TGgold

TGgold

Wilds Pathfinder

Join Date: Jul 2005

Flying Gophers

Rt/P

This may be strange....

but I kinda liek the idea of making characters that are siblings / related.

Will the HoM allow me to do this? I'd love to see my Ritualist (he's my main character now...) have more than one descendant.

ItalianRH

Ascalonian Squire

Join Date: Jun 2005

Quote:
Originally Posted by Gaile Gray
I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?
Hi Gaile,

I believe you are misconstrued

Here is what people are asking:

Instead of a hall for each character, we have one hall, that displays the best record achieved for a title, across the account.

So say, it would look like this....

Tyrian Pathfinder (Biff the Ranger) Font of Wisdom (Moe the Wammo) Survivor (Rex the Paragon)

Instead of having a hall for each character, where for the many of us who have many characters, they will mostly be empty.

I don't think people were asking for all titles to be given to each new character in GW2. But! It would be nice if we could pick 2-3 or 3-4 from across *all* of the titles we reached.

Hope that helps!

ChaoticCoyote

ChaoticCoyote

Krytan Explorer

Join Date: May 2006

Florida, USA

Imperial Order of the Iguana [IGGY]

R/

Quote:
Originally Posted by cellardweller
I think you're confused about what people are complaining about - its not the bequeathment its the HoM itself. Poeple want the hall to be a testament to their acheivements.
So who, exactly, is going to look at this monument to your achievements? Are you going to sell tickets, or drag your friends in to show them how uber your characters were?

I doubt I'll ever take anyone into my hall of monuments; I can't imagine being that narcissistic.

The PURPOSE of the HoM is to bequeath an inheritance to a GW2 character.

(ANet must be doing something right; I'm back in their corner after months of grumbling about the lack of full hero parties! )

TechnoSword

Krytan Explorer

Join Date: Oct 2006

International SuperStars

W/Mo

I think their saying that their descendant should be able to get every title available since it would be considered fair since some characters couldnt get a title another might have had so the HoM would be able to merge all of it together into a "super character" of sorts. Sort of a since we are progressing onto GW2 we should combine our entire line of characters achievements into one and he can go on from there.

I don't really mind at all because it would kind of be a hollow title. Sure he has survivor or what not, but he never actually earned it, he just had a char made and had him farm some area over and over to get it just so he could put it into this and "Say" he got the title.

Currently I have the People Know Me title for my warrior, and maybe just a few maxed for every other character, but I still don't see negative side of this. Im sure for a rare miniture pet your going to put it into a character you use. I wouldn't really shift my mini pets around either way as they do take a spot of inventory and are the their for the sake of either showing wealth or because you like the thing. Plus you never know how long it takes to get through GW2 so you may end up just using just one character in the first place.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

I'm going to have to mull this over. My first thought was - this really stinks! But maybe this, in the long run, will encourage us to have a handfull of well-balanced characters rather than a single focused one.

I guess if you like to play lots of characters now, you'll still like to play lots in GW2 and you'll have lots of inheritances to work with (with less stuff on each). If you like to focus now, you'll like to focus in GW2, and you'll get all your goodies on the same character from the get-go.

I MP I

I MP I

Hustler

Join Date: Nov 2006

in between GW2 servers

Mo/

I'm not bothered by this at all. My warrior is my main character anyway. Always made the decision to get every warrior weapon/shield and try to get almost all the pve titles with her as well. I doubt Anet will make HoM account based. But I have no problems if they decide to.

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

Quote:
Originally Posted by Onarik Amrak
You're weird. First you pick at my post asking what's the big deal, and then you come up with a pretty good solution.

Ok, it makes sense to limit titles to the character that earned them.

But minipets being locked onto one of your characters just doesn't seem just.

Lets say I have my original Kuunavang. I don't want to make the difficult choice of choosing whether to put it on my Warrior or my Paragon. I should be able to put that on both.

Also, without knowing what kind of bonuses I'll get for putting them into the HoM, I'm definately keeping my minipets out of there.
QFT

The minipet thing is the #1 issue I have with HoM. I was actually looking forward to it, kinda, and now I just want to avoid it.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by ChaoticCoyote
So who, exactly, is going to look at this monument to your achievements? Are you going to sell tickets, or drag your friends in to show them how uber your characters were?

I doubt I'll ever take anyone into my hall of monuments; I can't imagine being that narcissistic.

The PURPOSE of the HoM is to bequeath an inheritance to a GW2 character.

(ANet must be doing soemthing right; I'm back in their corner after months of grumbling about the lack of full hero parties! )
Well, frankly, that's nonsense. if the PURPOSE was just to bequeath an inheritance to a GW2 character, they should've just made it a piece of paper. That's how inheritances are handled.

What we got is eye-candy, so why not let us actually look at it?

natuxatu

natuxatu

Wilds Pathfinder

Join Date: Apr 2006

Wisconsin

Rt/Mo

I know the HoM sounds cool and excited now... but I think Guild Wars 2 is going to be so much better and so excited that bringing things over from Guild Wars 1 in the HoM is really going to take a back seat to all the new and exciting things in GW2... that few people are truely going to care. I could be wrong but I see myself getting more and more excited with mroe information about Guild Wars 2 that I will care less and less about my achievements in GW.

I'm not saying anything bad about the HoM I'm just saying there will be soo much goodness about the rest of GW2.

CyberNigma

Jungle Guide

Join Date: Jan 2006

San Antonio, TX

W/R

Quote:
Originally Posted by Gaile Gray
Again, are you expecting to have the option to create one character that has everything you've ever acquired and accomplished in all the preceding games?

Cool, I like the storytelling here. But again, do you feel you should be able to make ONE character who is explorer, drunk, diabetic, fortune-seeker, and fighter? I mean, in a real inheritance, no one gets all that each ancestor did and had. No one has the red hair of the grandmother and the raven waves of the great uncle, right?

I'm not making fun, guys, and I'm not denigrating your ideas. I just need to understand what you're really saying.
That's kind of funny because many people's characters have titles that other characters earned (PvP Titles, Kurzick/Luxon titles, Lucky/Unlucky Titles). Consistency...That's the key...

Also once a single character unlocks a skill in tyria at its normal location, all future characters can get that skill at ANY skill trainer in Tyria, not just the first location it appears. It's a game, don't get stupid with the inheritance stuff. A good idea would be to make these items customized to account and only usable once in the HoM. Some people plan on playing GW past release and would like to keep swapping some of those unique weapons (totem axe anyone?) between characters without farming duplicates.

I guess it's mainly just a shocker because the details are just now coming out. Call your buddies back at blizzard and talk to them about giving people a heads up before putting something out so that they can get feedback.

Other than that, I really look forward to playing GW:EN and think it looks great :-) I'll see everyone in the Far Shivs later tonight w00t....

Molock

Desert Nomad

Join Date: Sep 2006

Qu??bec

Legacy of Angels [Halo]

E/

It isn't really titles that are pissing me off... more like the 15k armors and mini-pets.. I have all my titles on my ele, however I have 15k on alot of my characters. So, if it is in fact character based I am gonna have one monument with ranger 15k and nothing else, then 1 with warrior 15k sets and protector titles, then 1 with ele 15k and a lot of titles and my minis etc etc

You end up with one average HoM and a buch of rather empty ones.

dawnmist

dawnmist

Frost Gate Guardian

Join Date: Mar 2007

Melbourne, Australia

Serpents Maw Esoteric Echelon

R/

Quote:
Originally Posted by Gaile Gray
I was just writing this, so I'll go ahead and add my comments, although I think hallomik said the same thing more clearly:

I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?

If so, why?
Because we believed the whole point of the HoM was to reward the achievements that you've made - since *every* title requires a lot of hard work to actually get, splitting it so that it now makes no sense to play more than one character - in fact penalising people who've spent money on extra slots - hurts.

We don't get to have all our achievements noted - in fact we'll only get a fraction of them.

It's not like people who have extra slots automatically have extra time available to play - so by definition if they play more than one character their titles are also going to be split over more than one character.

Quote:
Originally Posted by Gaile Gray
Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?
Of course not - since the title has not been achieved. Adding up progress towards a clearly character-based title across characters is ludicrous - and I didn't see *anyone* suggesting anything of the sort.

But throwing away *achieved* titles is disappointing.

As for mini-pets, they're currently account based because you can swap them between characters using storage agent - customising them to the account makes sense, but customising them to an individual character you're again severely penalising people who play many characters. This punishes anyone who has spent extra on additional character slots so they could experience more of the game.

Basically it all means:
1. No incentive to run multiple characters for anything for the next year and a half.
2. No incentive to pay for additional character slots for the next year and a half.
3. Any bridge between GW1 and GW2 is useless for someone who plays multiple characters.

I thought HoM was supposed to be part of what kept players interested until GW2 came out - since they could be working towards something (currently undefined) in the next game.

From what you've said, it's now a disincentive - since a lot of these titles take 100s of hours or millions of Gold (which takes 100s of hours to get) to actually achieve, a person can't afford to max them on every character. So why even bother trying?

Sure - GWEN adds extra content - so we get new areas to play in. But once we're through that content, there's no incentive to keep playing - is that content (+the 4 bonus missions) really going to last 18 months to 2 years?

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by Gaile Gray
I was just writing this, so I'll go ahead and add my comments, although I think hallomik said the same thing more clearly:

I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?

If so, why?

When I get most titles on my GW character, I get the title on... my GW character. Not all my chars; just one.

So why would you expect that it would be merged, and that every char you make in the next game would benefit from what perhaps 6 or 8 or even more characters acquired in the current generation?

Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?

Please help me understand why some of you are making such dramatic, negative comments about this. I don't get to add up my bowling scores until I have a perfect 300. (Dang, that'd only take me 5 games if I could! ) But by the same token, I don't expect my Rangers, Necromancers, Elementalists, Warriors, etc., to be able to contribute to every profession I make in the future -- it just doesn't make sense!
Either two things that can be done about that.

One is to have a list of titles to each character for all characters per HoM.

Eample:
  1. Character (Name)
    • A.Elonian Grandmaster Cartographer
    • B.Canthan Grandmaster Cartographer
    • C.Tyrian Grandmaster Cartographer

  2. Character (Name)
    • A. Source of Wisdom
    • B. Grandmaster Treasure Hunter

  3. Character (Name)
    • A. Blessed by Fate
    • B. Savior of the Kurzicks/Luxons
    • C. Holy Lightbringer

EDIT NOTE: With GW2; only one GW1 character from that list can be inherited to one GW2 toon at any time.

Everything else will be already customize for each toon; armor, weapons, and so on. Except hero’s; which I think it really does not matter what you do with them. Since they are unlocked for all toon’s on the PvP side anyways.

The second method basically evolves making the titles per-character available to see when they arrive in the HoM. So when Character A goes into HoM it can only see its own titles, and when Character B can access only its titles.

As for everything else (again) it will be still customize to every character, except the heroes. However all of these ideas contend with one HoM.

I like the list idea though; it kind of seems to fit better.