Originally Posted by ChaoticCoyote
So who, exactly, is going to look at this monument to your achievements? Are you going to sell tickets, or drag your friends in to show them how uber your characters were?
I doubt I'll ever take anyone into my hall of monuments; I can't imagine being that narcissistic. |
Gaile on HoM
cellardweller
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Antheus
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Cool, I like the storytelling here. But again, do you feel you should be able to make ONE character who is explorer, drunk, diabetic, fortune-seeker, and fighter? I mean, in a real inheritance, no one gets all that each ancestor did and had. No one has the red hair of the grandmother and the raven waves of the great uncle, right? I'm not making fun, guys, and I'm not denigrating your ideas. I just need to understand what you're really saying. |
All we know is that something will be inherited. There's currently 4 (ok, not really) million GW players, and exactly 0 GW2 players.
Wouldn't it be kinda more fitting to give in a bit to GW players, and change how GW2 works, rather than add unrealistic demands to current game?
We also don't have the numbers to the number of titles/character, characters/account, so perhaps it does make sense. But originally, with extra slots, gradual additions of new features, the achievements that fit into HoM were spread among the characters, since nobody knew that such strict requirements would be put.
But, GW did always promote having many characters, restarting them, playing them. Unlike other games where it was known up-front that one character is the one you'll be leveling up, in GW, through these inheritance requirements, players will frequently be forced to simply level up a character they no longer want to play, simply because it has the most achievements.
Personally, I'm stuck with monk - it simply doesn't make any more sense to play any of the others, since this is the only one that has reasonable bonus-granting titles. All others have slowly become storage characters, since gaining achievements on them means losing progress on main character.
GW's original premise was exactly the possibility of having many characters, neither of which is handicapped by lack of time spent leveling them. Something even more enforced through skill unlocks, tomes and character slot sales.
Yet HoM goes directly against that.
How does GW2 inheritance work? I don't know. But I'm sure that a solution could be made. Perhaps by choosing only one or two perks from HoM to inherit per each character made in GW2.
Loviatar
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Originally Posted by Onarik Amrak
You're weird. First you pick at my post asking what's the big deal, and then you come up with a pretty good solution.
. |
i think that is a fair compromise otherwise everyone creatimg a GW2 character would have a full zoo of exotic prestige minis.
not sellable but still prestige items flooding in making them common rather than rare
GAILE GRAY
what do you think of the petkeeper (festival hat maker for pets) option for HOM customized minipets?
AlienFromBeyond
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Originally Posted by TideSwayer
So is can we finally get a Survivor-ineligible consolation title for those characters who missed out? PLEASE?
Same requirements as Survivor, only it can happen on any particular life, not just the first one. And characters with Survivor maxed out (ie. Legendary) aren't eligible. |
Frostnova
well i think what people are saying is that wouldn't it be more awe inspiring (even to yourself) to see ALL your achievements from GW --- titles for each char, armor, weapons etc. in one place rather than having to switch chars just to see what you achieved by opening the hero window and pressing F9.
As for the inheritence thing, i agree with everyone else that we should only be able to get it once since in real life, say you have 3 siblings, an earlier family member can't give the same thing to all 3 children when they only have one of said item.
As for the inheritence thing, i agree with everyone else that we should only be able to get it once since in real life, say you have 3 siblings, an earlier family member can't give the same thing to all 3 children when they only have one of said item.
Achilles Antony
Honestly, I would like to go to my Hall of Monuments, on any character, and see everything I have accomplished on every single character. Even if it was implemented in such a way as to say "character x accomplished Legendary Defender of Ascalon, character y accomplished Legendary Survivor, character z accomplished Legendary Vanquisher" I want to see that, with every single character. I accomplished that, and I want to be able to see that with any character. People want to be able to see their mini's with every character and this I understand as well.
I'm not sure when the discussion changed to accomplishments being passed on to other characters in GW2... honestly at this point I don't care about that. I care about Guild Wars and this is what I was hoping we'd get from the Hall of Monuments. How these accomplishments are passed on in the future is up to the developers of GW2, and I'm sure it will be done fairly. I'm concerned about the present at the moment, not the future.
I'm not sure when the discussion changed to accomplishments being passed on to other characters in GW2... honestly at this point I don't care about that. I care about Guild Wars and this is what I was hoping we'd get from the Hall of Monuments. How these accomplishments are passed on in the future is up to the developers of GW2, and I'm sure it will be done fairly. I'm concerned about the present at the moment, not the future.
Gaile Gray
How are you "throwing away" a title simply because you cannot multiply it by the number of characters you have?
Let's speculate that it works like this:
You got X.
You can give X to one character, the "descendent" of the character that got X in the first place.
Instead, some seem to say:
I got X.
I want every character I make in the future to have whatever reward X brings in GW2.
I only earned it once, but the Hall of Monuments should be a copier of credentials, giving me what I earned on one char to multiple chars.
I know not all of you are saying this. But I fear that some are, and it just doesn't make sense to me.
Let's speculate that it works like this:
You got X.
You can give X to one character, the "descendent" of the character that got X in the first place.
Instead, some seem to say:
I got X.
I want every character I make in the future to have whatever reward X brings in GW2.
I only earned it once, but the Hall of Monuments should be a copier of credentials, giving me what I earned on one char to multiple chars.
I know not all of you are saying this. But I fear that some are, and it just doesn't make sense to me.
Hyper Cutter
I'm still wondering how that one guy had a HoM with armor from multiple professions...
Clone
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Originally Posted by Gaile Gray
I was just writing this, so I'll go ahead and add my comments, although I think hallomik said the same thing more clearly:
I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right? If so, why? |
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Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%? |
http://en.wikipedia.org/wiki/Straw_man
No one has asked for that! Its absurd, and you are trying to misrepresent our position as such. We know a bunch of incomplete won't add up to a complete, and that ISN'T what we're asking. I think the some of the issue is that linking accomplishments to characters isn't clear, because GW1 characters aren't GW2 characters. A player (using a GW1 character) made a GW1 accomplishment. The GW2 character had no role in that accomplishment.
Think of it this way. Someone can claim to be a descendant of Abe Lincoln. That doesn't invalidate someone else's claim to be a descendant of Abe Lincoln. Our GW2 characters aren't our GW1 characters. They are the descendants of our GW1 characters. Physical items that can't be replicated (armor, weapons, a signed copy of the Gettysburg Address) will be passed on in inheritance to one descendant. But all can lay claim to what the previous generation (in this case the GW1 player, not individual characters) has done.
Leslie
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Originally Posted by Frostnova
well i think what people are saying is that wouldn't it be more awe inspiring (even to yourself) to see ALL your achievements from GW --- titles for each char, armor, weapons etc. in one place rather than having to switch chars just to see what you achieved by opening the hero window and pressing F9.
As for the inheritence thing, i agree with everyone else that we should only be able to get it once since in real life, say you have 3 siblings, an earlier family member can't give the same thing to all 3 children when they only have one of said item. |
Gli
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Originally Posted by Gaile Gray
I know not all of you are saying this. But I fear that some are, and it just doesn't make sense to me.
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Onarik Amrak
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Originally Posted by Loviatar
my idea allows any of your GW1 characters to enjoy the mini pets while not allowing sale/trade/multiple GW2 characters to inherit.
i think that is a fair compromise otherwise everyone creatimg a GW2 character would have a full zoo of exotic prestige minis. not sellable but still prestige items flooding in making them common rather than rare GAILE GRAY what do you think of the petkeeper (festival hat maker for pets) option for HOM customized minipets? |
The titles thing does make me disappointed though...
I thought of a little weird thing that's sort of lore based.
Just say, you want to combine the titles earned on 2 chars. Lets just assume they're male and female.
So they have kids, they inherit the titles from both parents...
Lets just say, I don't wanna know what happens when GW3 rolls out...
On a serious note though, that empty monument where my Warrior's Legendary Survivor could've gone if I ever had a chance to earn it will haunt me...
Winterclaw
Gaile, why can't one GW2 PC have multiple GW1 PC ancestors? Why can't one GW1 PC have multiple GW2 decendants? Did you only have one great-great grandfather? Did he only have one great-great grandchild?
Anyways, I don't like what I'm hearing about HoM thing.
BTW, what if you delete a GW2 decendant who was linked to a GW1 char? Do any new ones you make become unable to gain benefits from that GW1 char?
Anyways, I don't like what I'm hearing about HoM thing.
BTW, what if you delete a GW2 decendant who was linked to a GW1 char? Do any new ones you make become unable to gain benefits from that GW1 char?
Neo Nugget
Well gaile, i think what most people seem to be bothered by is the minipet thing. 1 per character is kinda restrictive.Don't you agree on that at least?
This is kinda why i liked to work on account titles. I dont like working on 1 title on 1 character only for it to be displayed on him alone. I like being able to look at all of the things i do, not just what i did on a particular character.
This is kinda why i liked to work on account titles. I dont like working on 1 title on 1 character only for it to be displayed on him alone. I like being able to look at all of the things i do, not just what i did on a particular character.
sykoone
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Originally Posted by Gaile Gray
Let's speculate that it works like this:
You got X. You can give X to one character, the "descendent" of the character that got X in the first place. Instead, some seem to say: I got X. I want every character I make in the future to have whatever reward X brings in GW2. I only earned it once, but the Hall of Monuments should be a copier of credentials, giving me what I earned on one char to multiple chars. I know not all of you are saying this. But I fear that some are, and it just doesn't make sense to me. |
It's not that we want to multiply the titles. More like condense them into one monument, one inheritance.
Gli
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Originally Posted by Winterclaw
Gaile, why can't one GW2 PC have multiple GW1 PC ancestors? Why can't one GW1 PC have multiple GW2 decendants? Did you only have one great-great grandfather? Did he only have one great-great grandchild?
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ChaoticCoyote
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Originally Posted by Gaile Gray
How are you "throwing away" a title simply because you cannot multiply it by the number of characters you have?
Let's speculate that it works like this: You got X. You can give X to one character, the "descendent" of the character that got X in the first place. Instead, some seem to say: I got X. I want every character I make in the future to have whatever reward X brings in GW2. I only earned it once, but the Hall of Monuments should be a copier of credentials, giving me what I earned on one char to multiple chars. I know not all of you are saying this. But I fear that some are, and it just doesn't make sense to me. |
ANet designed the HoM as a way of bequeathing an inheritence.
Most people who are upset want the HoM to be a big shiny e-peen. Where they can worship themselves, apparently.
No matter how much they pay you, Gaile, to deal with this stuff -- it ain't enough.
Solar_Takfar
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Originally Posted by Gaile Gray
It would be impossible to be "in the know" of absolutely everything, silly. But did you miss the part where I was relaying information received, as I wrote it, directly from James Phinney, the Lead Designer? I know that a few people feel obliged to take their digs, but let's not go there every single thread, k?
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Now I'm just sad. sorry.
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Originally Posted by gaily
Let's speculate that it works like this:
You got X. You can give X to one character, the "descendent" of the character that got X in the first place. Instead, some seem to say: I got X. I want every character I make in the future to have whatever reward X brings in GW2. I only earned it once, but the Hall of Monuments should be a copier of credentials, giving me what I earned on one char to multiple chars. |
The problem is that you (gaile) seem to be focusing your answers here on the issues surrounding heritage into GW2, while most of us seem to be concerned about practicality and simplicity while we're still here in GW. A single hall per account is the most natural solution, it'd look better and make more sense logistically.
arcanemacabre
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Originally Posted by Clone
I have all my minis in storage. Any character can use them at any time they want. They just go to their chest and pull one out. Certainly some things, armor, would be on a per character base. But I think a fair amount of the backlash I've been reading here has been your choice to customize things that all characters could use.
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Please address this, Gaile.
Series
Gaile, you are 100% right. It should be character based. This is a hall to show the accomplishments of your CHARACTER. People who have no idea at all how this will effect GW2 are trying to say it is a bad system... so instead of having one hall with 4 titles, you will have 4 halls with 1 title each. Is there any difference at all? How do you know that in GW2 it wont let you merge all your monuments to a single guy, or better yet, why does it matter? Your necro explored tyria, your assassin explored cantha. Therefore, it is recorded in the HoM that your necro explored tyria and your assassin explored cantha. Makes a LOT of sense to me.
Mini pets customized? I don't think this is too bad, however, a "Mini-Pet NPC" sort of like the Festival Hat one would be GREAT so that you don't have to fear getting your mini trapped on a character you stop liking... or just make them account based, but customized for the character you made it on... any character on the account can use it, but only the one who customized can count it for the HoM.
Mini pets customized? I don't think this is too bad, however, a "Mini-Pet NPC" sort of like the Festival Hat one would be GREAT so that you don't have to fear getting your mini trapped on a character you stop liking... or just make them account based, but customized for the character you made it on... any character on the account can use it, but only the one who customized can count it for the HoM.
Gaile Gray
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Originally Posted by Neo Nugget
Well gaile, i think what most people seem to be bothered by is the minipet thing. 1 per character is kinda restrictive.Don't you agree on that at least?
This is kinda why i liked to work on account titles. I dont like working on 1 title on 1 character only for it to be displayed on him alone. I like being able to look at all of the things i do, not just what i did on a particular character. |
And no, I'm not willfully misunderstanding, or trying to ascribe ignorance or greed to any of you. I was in the game for a couple of hours today. I'm on multiple forums even now. And I assure you, at least some people do want the "I earned it once, all my characters should get credit" approach. (And one did suggest the "points added" concept to me today, so I shall cheerfully and rightfully reject the strawman comment because it's both misplaced and unfair.)
It's refreshing to see that most don't agree with the "Give me everything on everybody" concept.
And I fully understand that a single monument, visitable by all characters, is what you're seeking! May I suggest that you visit the HoM in about four hours? I believe you'll see a little better how it works, and I'm ready to answer your questions and relay your concerns after you have had a chance to make a more-personal appraisal of things.
AlienFromBeyond
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Originally Posted by AlienFromBeyond
You'd have to make it so LDoA can't get it either, or you still have an imbalance. But yeah, this is probably the worst part, especially with a character-specific HoM. Way to screw over old and established characters .
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Retribution X
Quote:
Originally Posted by Gaile Gray
How are you "throwing away" a title simply because you cannot multiply it by the number of characters you have?
Let's speculate that it works like this: You got X. You can give X to one character, the "descendent" of the character that got X in the first place. Instead, some seem to say: I got X. I want every character I make in the future to have whatever reward X brings in GW2. I only earned it once, but the Hall of Monuments should be a copier of credentials, giving me what I earned on one char to multiple chars. I know not all of you are saying this. But I fear that some are, and it just doesn't make sense to me. |
Now, if he inherits everything, there is nothing else for anyone else to inherit.
At least that's how I've understood it thus far.
And I want my entire familly of characters to bequeath all the items on the firstborn, so to speak.
And yes, the minipet idea roxxors.
But I'd have to see what LDoA and Legendary survivor does in GW 2 to know if I wanted to make an LDoA or Legendary survivor char.
Gli
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Originally Posted by ChaoticCoyote
ANet designed the HoM as a way of bequeathing an inheritence.
Most people who are upset want the HoM to be a big shiny e-peen. Where they can worship themselves, apparently. |
ItalianRH
Quote:
Originally Posted by Gaile Gray
How are you "throwing away" a title simply because you cannot multiply it by the number of characters you have?
Let's speculate that it works like this: You got X. You can give X to one character, the "descendent" of the character that got X in the first place. Instead, some seem to say: I got X. I want every character I make in the future to have whatever reward X brings in GW2. I only earned it once, but the Hall of Monuments should be a copier of credentials, giving me what I earned on one char to multiple chars. I know not all of you are saying this. But I fear that some are, and it just doesn't make sense to me. |
When the Wisdom title came about, I checked all of my characters after a few weeks to see how many ID'd items each had. The logical choice would be to pick the one who had the most IDs to go for the title, right? So, I picked the Ranger to be the person with the ID title.
Later on, I bought another character slot, and made an Assassin. As it turned out, I liked the Assassin more than the Ranger, but my Ranger has been around since the beta weekend before Prophecies. So, I concentrated on Lightbringer, Protector of Tyria/Cantha/Elona, etc, with my Assassin.
Now, what people are upset about is that if they had played only 1 character the whole time, then we'd have all the titles on that 1 character to pass on. (I'm assuming that's how it will work?)
The people who play multiple characters equally see this as being punished for not playing a single character. It would not be fun to go back and start from scratch....especially for people who maxed out Treasure Hunter or Wisdom.
And no, I do not think each and every character we make in GW2 should have every single title/ability we put into the HoM. But, we should be able to pick and choose a limited number of abilities, amongst all that we earned. As GW2 happens hundreds of years after EOTN (correct?), you can always assume a descendant of Character A had children with a descendant of Character B, so your GW2 character could have inherited some "traits" of one family, and some from another.
Achilles Antony
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Originally Posted by Gaile Gray
And I fully understand that a single monument, visitable by all characters, is what you're seeking! May I suggest that you visit the HoM in about four hours? I believe you'll see a little better how it works, and I'm ready to answer your questions and relay your concerns after you have had a chance to make a more-personal appraisal of things.
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Molock
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Originally Posted by Gli
You couldn't be more wrong. Heck, you've shot miles past just 'wrong' right into 'delusional'. They did design it to be a big shiny e-penis. Because if they'd just care about passing on aspects of characters, they wouldn't even have to add anything at all to Guild Wars. They could just add a simple and austere popup to GW2's character creating process, to allow us to pick a GW character for an ancestor.
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Neo Nugget
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Originally Posted by Gaile Gray
I'm not sure if I posted it here, but the instant I heard about this, I suggestedto James that we add an NPC similar to the hat collector that would allow pets to be shared across characters. I am firmly in your camp on that one.
And no, I'm not willfully misunderstanding, or trying to ascribe ignorance or greed to any of you. I was in the game for a couple of hours today. I'm on multiple forums even now. And I assure you, at least some people do want the "I earned it once, all my characters should get credit" approach. (And one did suggest the "points added" concept to me today, so I shall cheerfully and rightfully reject the strawman comment because it's both misplaced and unfair.) It's refreshing to see that most don't agree with the "Give me everything on everybody" concept. And I fully understand that a single monument, visitable by all characters, is what you're seeking! May I suggest that you visit the HoM in about four hours? I believe you'll see a little better how it works, and I'm ready to answer your questions and relay your concerns after you have had a chance to make a more-personal appraisal of things. |
I perfer to get account titles.I kinda thought it was said that it would be account based a few weeks ago, at least thats the impression i got from the video.
GloryFox
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Gaile Gray - The question I'm trying to get my head around is: If 100% Elona gets you a lollipop, and 100% Tyria gets you bubblegum, would you expect every character in Guild Wars 2 to have both gum and sucker? |
Furthermore I do not intend to keep the names I have for all of my characters. For example: One of my characters is named Coca Lieem a Ritualist. I like the character but hate the name. I am not demanding that I change the name I am demanding her accomplishments be distributed to her descendants like what the HoM was meant for. What ANET marketed it for, if you go account name based that implies that only the accomplishments will descend to another character named Coca Lieem. I don't want that.
But It's only logical thats what ANET is going to do.
Gaile Gray
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Originally Posted by Winterclaw
Better as it'll help some people with inventory problems, but it'll still mess up the market cause these things will still only be one use.
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So I'd say "maintaining people's enjoyment of minis" is higher in importance than "maintaining the marketability of said item"
But I'm not the one who decides, so your points are well taken.
lyra_song
If you get Guardian Title 3 times, you get to use it 3 times in the HoMs tied to those chars. Simple?
A person cant get paid twice for doing the same job once.
If you have a mini-pet and you use it once, thats it. As much as this seems unfair, and hard, it logically follows.
1 cannot become 10.
Titles unlocked by a character are tied to that character already.
Gaile: My question is....can 1 character in GW2 inherit from multiple characters?
Ranger - Guardian of Tyria
Monk - Treasure seeker / Wisdom
Warrior - Cartographer
-> Descendant gets benefits from those 3.
Is this possible?
A person cant get paid twice for doing the same job once.
If you have a mini-pet and you use it once, thats it. As much as this seems unfair, and hard, it logically follows.
1 cannot become 10.
Titles unlocked by a character are tied to that character already.
Gaile: My question is....can 1 character in GW2 inherit from multiple characters?
Ranger - Guardian of Tyria
Monk - Treasure seeker / Wisdom
Warrior - Cartographer
-> Descendant gets benefits from those 3.
Is this possible?
Gaile Gray
Quote:
Originally Posted by Onarik Amrak
Well, we're making progress. That's got to be a good thing...
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Some I don't even read any more, but I think you're salvageable.
Quote:
Originally Posted by lyra_song
If you get Guardian Title 3 times, you get to use it 3 times in the HoMs tied to those chars. Simple?
A person cant get paid twice for doing the same job once. If you have a mini-pet and you use it once, thats it. As much as this seems unfair, and hard, it logically follows. 1 cannot become 10. Titles unlocked by a character are tied to that character already. Gaile: My question is....can 1 character in GW2 inherit from multiple characters? Ranger - Guardian of Tyria Monk - Treasure seeker / Wisdom Warrior - Cartographer -> Descendant gets benefits from those 3. Is this possible? |
Khrokon
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I suggestedto James that we add an NPC similar to the hat collector that would allow pets to be shared across characters. I am firmly in your camp on that one. |
??Ripskin
Don't get too stressed gaile, I know it's probably hell for you right now from this weekend, and also closing in on GWEN sales, which determines wether you have a job or not..
But some of us still love you
Now if only you'd answer my pms.. xD
But some of us still love you
Now if only you'd answer my pms.. xD
Retribution X
Quote:
Originally Posted by Gaile Gray
So, maybe want to take back the insult? Like a nice person??
Some I don't even read any more, but I think you're salvageable. |
But anyway, I'm just happy they're doing something really. they don't HAVE to do anything.
lyra_song
Hey Gaile also....are normal pets in there?
I mean...if you have a spider/phoenix/blackmoa thats kind of a prestige pet?
I mean...if you have a spider/phoenix/blackmoa thats kind of a prestige pet?
cellardweller
Quote:
Originally Posted by Gaile Gray
And I fully understand that a single monument, visitable by all characters, is what you're seeking!
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arcanemacabre
Quote:
Originally Posted by lyra_song
If you have a mini-pet and you use it once, thats it. As much as this seems unfair, and hard, it logically follows.
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That's the only reason. I can understand that reasoning completely. So, the best solution would be to lock it to the account, so it can't be passed around except to your small family of characters. They would be the physical item version of all those account-wide titles that the same family shares (for some reason).
Solar_Takfar
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Originally Posted by Achilles Antony
Well stated Gaile. Let's wait and see what we have, and if it needs tweaking, we'll all figure it out later, together. Hopefully, everyone will be pleased with the final result.
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I, for one, am highly partial to the "points" solution (#1). I just think each achievement or unlock in GW should be converted to a certain amount of "heritage points" (and pooled together in an account-based HoM) which could be redeemed for heritages in GW2.
Another option (#2) would be the heritage "badges" or "deeds", which would be specific to each achievement or unlock, and which would be pooled in the HoM, and be redeemed for a heritage specific to that one badge.
From what I understand, however, the current plan (#3) is that each GW char will have an individual HoM which will be passed on to an individual GW2 char.
But what if people who played 10 characters in GW decide to play just 2 or 3 in GW2 (especially since Anet is considering leaving the levels uncapped - yet another dis-incentive to playing multiple chars!)? We may not be able to pass on the heritage of 8 of our chars! Besides, the idea that each char has to relate "by lineage" to one single char in GW is kind of strange, since in GW all chars are humans, while in GW2 they will be from several different races...
Quote:
Gaile: My question is....can 1 character in GW2 inherit from multiple characters? Ranger - Guardian of Tyria Monk - Treasure seeker / Wisdom Warrior - Cartographer |
seut
Quote:
Originally Posted by Gaile Gray
I'm confused. I think that some of you are suggesting that everything you acquire, on any character, should apply to all characters in Guild Wars 2. Is that right?
If so, why? |
My parents both gave their genes to me... and my brother too!
Quote:
Originally Posted by Gaile Gray
When I get most titles on my GW character, I get the title on... my GW character. Not all my chars; just one.
So why would you expect that it would be merged, and that every char you make in the next game would benefit from what perhaps 6 or 8 or even more characters acquired in the current generation? |
Quote:
Originally Posted by Gaile Gray
Would you suggest that if a player has five chars, and each has explored 20% of Tyria, then every char in GW2 should have an explorer title, because after all, 20% x 5 = 100%?
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I expected stuff like the current preorder weapons or some funny hat..