Petition: Hall of Monuments Changes

Mr.Deflok

Mr.Deflok

Frost Gate Guardian

Join Date: Apr 2006

Wellington, New Zealand

Guardians of Dragon Temple

E/Me

/MEGA-SIGNED

cra2sh

Pre-Searing Cadet

Join Date: Jan 2007

Os Lusitanos [PT]

A/

/signed

I was especting more from the HoM :/

evilkingsky

evilkingsky

Lion's Arch Merchant

Join Date: Jan 2007

California

Resurrect Me [Help]

N/Mo

/signed it sucks right now

sassoonssamson

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Sir Green Aluminum
Also, anyone else find it funny that there hasn't been a post by a Anet employ or community manager during/after the preview week reguarding Eye of the North? Or did I not look hard enough?
i wanted to say the same thing.We should all write our comments
Anet will notice it


When I was going to HOM I was like
OMG here it comes Wow Great , Wowiie ,Time to rest back and see your hard work paid off ,HEre I come

By the time I was using HOM

Oh no sh*t F**K I customised my mini pet gwen to my character and its character based not acount based

Finish missions come back with 1 more tapestry
Ah my warrior armor
What the hell what the bug in the vid scene i am seeing a female assasin
Recheck Paragons ...OMG

It should be renamed HOM ( HALL OF MISTAKES)

1) You are a PVE r and not PVP .....slap

2) Character based So what just buy 20 minis for each of your character . ....slap

3) Upgrade your heroes Armor. /slap

4) You are 33 years old you work are married and have kids so what if u can afford to buy games but you cannot spend time grinding for titles, u dont deserve to show your accomplishments /slap

5) You are a moron if you fell for all the hype that was generated for HOM
that was just a bait for you to fall for the pre order /slap.


6) What the hell Why do u expect to see your own armor MORON that u can see on the computer screen when u log in .You should see what you dont have thats more important /slap

silz

silz

Ascalonian Squire

Join Date: Jan 2006

K I N D R E D S P I R I T S

W/

/Signed

However I would like to clarrify a few things as I see them.

As one of those PvE's who has 12 characters, all level 20, and all have completed at least 2 of the campaigns, I have concetrated on one so far as titles are concerned, but my Warrior who is my primary character could not go back and get Legendary Survivor of LDoA.

With this in mind, I accept that pooling all 12 characters titles into an account based HoM and then have any character I create in GW2 inheriting the bonus' is unrealisitic. I would however think that for one selected character in GW2, inheriting all the acheivements is plausable. Once one character has inherited the lot, then I accept thats it, I've got my inheritence, and I can not re-use the same titles over and over again. Why not let me choose to inheret all benfits onto one main toon, and let any others I create inherit nothing?

Sure it's almost forcing me ahead of time to concentrate on one primary character in GW2, and I would need to choose that character carefully at the outset, but it would seem to provide a potential compromise solution to everything I have read.

Input to HoM in GW:EN on whole Account -----> Output once only to a Character in GW2

Mini's being customised to an account rather then per character, does seem a little excessive. Again a compromise? Only allow the mini to be added to one HoM, when they are customise to the account so they can not be sold or passed on outside the account, and also have the customisation prevent it being added to another HoM?

The armor? It's not elegant in its current format, but ultimately, provided the "bonus" in GW2 is available, am I that bothered about the asthetic properties in the HoM? Not really, so its not a big issue with me.

Weapons? Yes, I'm a little disappointed that I can not add my full set of Zodiac's in (Two shields (Str and Tactics) Sword, Axe, Hammer, Staff, and bow), but the way I see it, at least there is a monument there I can work on

The biggie for me I guess is the lack of PvE titles in the system at the moment. If that can be resolved, even if it is a full per character as it is, the majority of my acheivements can be placed on display and "inheritted", heck I only bothered with one character in the main with "People Know Me" from the Protector, Cartographer, Tyrian Elite Skill, LB, SS title tracks, with others well under way (I can live without the Survivor and LDoA if I must, but the lack of a record of my main characters acheivements is, shall we say, disappointing to say the least)

Queen of the Sand

Ascalonian Squire

Join Date: Jul 2006

/Signed

Dissapointed to say the least

Aldora

Aldora

Ascalonian Squire

Join Date: Jan 2007

BFE, Pennsyltucky

Exiles of the Ironguard

W/Mo

Quote:
Originally Posted by Luminarus
If you like your heroes enough to want the in HoM fork over 5k and get them armor, atleast then they are displayed. If not... why care? Ok.... 10 characters... all with heroes.... by the time I finished the preview weekend, they were up to TWENTY heroes a piece (only because I've never gotten Razah).... that is 200 heroes who need upgraded at 10K each for a total of 200K plus runes, insignias and weapons. Not to mention time spent questing to obtain them, time spent on skills (regardless of how they get unlocked) and - in the case of NF heroes - time spent leveling them. I use all my heroes at some point, I would like to display all my heroes at some point. If heroes were a per account issue rather than a per character issue it wouldn't be so bad - 20K for armor upgrades for little AI people is doable. And this wouldn't HAVE to mean that every character would have every hero... it could function that the quests still have to be done, but if one character has the hero - has upgraded its armor, runes, insignias, weapons and leveling... the next character would unlock it via standard channels but get it WITH the new level, armor, runes, insignias and weapons. Just my thoughts on the subject.. but we're already trying to change things.... baby steps....

I am 30 years old with a job, a home and 2 kids. I play for a couple hours every night. I am a VERY loyal Anet customer... I have logged over 2,500 hours on my account... but now I am as good as worthless... because I don't grind challenge missions to upgrade armors, I don't spam outposts looking for armors. I don't grind for excessive titles, I don't grind PvP. What I have done is grind to get all the heroes in the first place. I have done grinding to get the elite armors for my chars. I have done the grinding to come up with the cash to upgrade my heroes with runes, insignias and damned good weapons. But because I am not a 12 year old kid who spent the entire summer on a constant 16-hour-a-day grind schedule to be the biggest, best, most "1337", hardcore, abrasive jerk in the game, my achievements aren't worthy of commendation. The way HoM stands now, it is completely absurd. Period.

Etta

Etta

Forge Runner

Join Date: Jun 2006

Mancland, British Empire

HOM right now is extremely and utterly rubbish in every senses. No.1 has my vote.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

/agree I am hoping, however, that at least some of the complaints are simply from the Hall being in an unfinished state.

Going through the monuments in alphabetical order:

Devotion: This is probably the only one that I'd have no reservations about making account-based - simply because I'd like to be able to see the entire stable at once rather than one at a time. Failing that, make the customisation account-based, so you can get all your minipets in one spot to show off the whole collection without leaving your other characters feeling lonely. If ANet is really worried about people making duplicates, simply make it so that the Monument of Devotion can only be accessed once per minipet from GW2.

Fellowship: The generic statue should be done away with, and individual statues for each type introduced. Personally, I'd say levelling a White Tiger or blue Reef Lurker is more of an accomplishment then fed-exing up a Black Moa.

As for heroes... I can kinda see the point; make it require an actual accomplishment rather than business as usual.

I could sort of see the heroes being account-only, but the animal companion should definitely be character-specific (as each character has a different pet), and having one part accountwide wide and one not seems a little clunky.

Honor: Given that most of the titles up now are PvP, this is looking like it's already pretty account-based . That said, however, there should be more titles available - I'd be inclined to say that, at the very least, any maxed title should be eligible. The monument should be account-based or character-based as the title is - if you've got the titles spread over multiple characters, they get spread (although the consolidation of inheritences idea by a previous poster has potential). After all, having Guardian of Tyria on character A, Cantha on B, Elona on C, and Protectors on D, E and F respectively, doesn't give you Legendary Guardian on any of them...

Resiliance: This is probably my biggest beef - I want to see the armour I actually bothered to get, not some other random armour. If they make it specific to the gender as well as the profession, it could even remove some cluttering... It does make some sense that only the crafter matters for the benefit you get at the other end (obviously it's not necassarily going to be the exact same set being inherited - just consider an asura or Charr trying to fit into their human "ancestor"'s armour) but for the sake of appearances in the Hall it should show the actual armour that was put in. And it would be nice to distinguish between different sets from the same crafter - say, by having Marhan's Grotto 1 and Marhan's Grotto 2 (and 3 for the Templar...) rather than lumping them all into Marhan's Grotto. After that, the database entries per character should be no larger than they are now - the game would only need to cross-reference with the character's primary profession and gender to know what to display.

While I'm a mix-and-matcher, I can understand the requirement for full sets - it keeps their options open for GW2 (it leaves things open, for instance, to buy armour as full sets rather than pieces in -2 - assuming armour gets inherited as armour in the first place), reduces the number of database entries required to keep track, and in short keeps the list of variables down from lots to something achievable. A little bit sucky when it comes to maintaining the uniqueness of what your character actually wears, but I can understand why they'd do it that way.

It should definitely be character-only, though - nice as it would be to see all of the various sets side by side, that could get very cluttered very fast...

Valor: Like requiring full sets for Resiliance, this looks like a case of ANet keeping the number of variables down. Certainly for people wanting to bring in their favourite weapons - I think the very best you can expect to get is the skins (and the way they're recycling graphics, they may very well have a "Destroyer weapon" with each of the highly desired skins). They're certainly not going to try tracking every single mod combination you can get.

Personally, I'd guess they're making the assumption that by the time GW2 rolls around, people'll have had time to collect enough of the GWEN weapons to be comfortable with just passing them down. Allowing regular greens would be nice, though .

General: One thing I'd have to comment on is the mixed messages ANet seems to be sending on how important inheritences are. On the one hand, they're saying that inherited stuff will provide no advantage, while on the other hand they're talking about being worried about gaining an advantage through multiple inheritences. If it doesn't give you an advantage, who cares? Make the benefits untradeable and something that doesn't give a mechanical advantage, and what's the problem?

Rhys

Rhys

Frost Gate Guardian

Join Date: Apr 2005

MA

D/W

Quote:
Originally Posted by draxynnic
General: One thing I'd have to comment on is the mixed messages ANet seems to be sending on how important inheritences are. On the one hand, they're saying that inherited stuff will provide no advantage, while on the other hand they're talking about being worried about gaining an advantage through multiple inheritences. If it doesn't give you an advantage, who cares? Make the benefits untradeable and something that doesn't give a mechanical advantage, and what's the problem? Quoted for |truth| in case they miss it.

Nail, head!

shahaff32

Ascalonian Squire

Join Date: Oct 2006

/signed


i usualy dont post in guru, just read. but for this i just had to post.

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

Personally I think they should drop the "inheritance" angle. Just make it a bonus for each area of HoM filled. Account wide HoM now and account wide bonuses in GW2. Why complicate things with this inheritance idea? It's essentially a loyalty bonus, to get us (the players) excited about GW2, isn't it? The bonuses should work like the CE or pre-order bonuses we already have. No worry over which character to work on now and (later) which character to apply them too. Keep it simple.

Also, HoM needs to be less leet. Anything I care about, I should be able to put in there. That means basic heroes, non-maxed titles and any weapon or pet. I guess some people will be miffed if they work harder and get the same bonus, so *maybe* have a higher tier of rewards in GW2 for maxing stuff. i.e. If filling the hero section unlocks a bonus hero in GW2, then upgrading their armour would get a bonus hero with ascended armour. Same thing with titles - you put x titles in and you get a bonus title in GW2 and a better one if your titles are maxed. I say maybe, because I am alarmed at how the HoM seems designed to channel elitisim and grind based prestige from one game to the next.

Anyway, the important things to me are that HoM be personal (not just a place to fill with a limited selection of pre-set goals) and accessible, so that all current players have a reasonable chance at securing whatever bonuses are made available in GW2, with the least amount of stress. Too much to ask?

Oni-Claire

Oni-Claire

Lion's Arch Merchant

Join Date: Jun 2006

Italy

Demoni Creatori ONI

W/

/signed

customized a oni pet so -.- i want account based

ps i love your bunny avatar i know

Arthos

Frost Gate Guardian

Join Date: Apr 2006

We All Hail To The Pumpkin [Song]

I think HoM is perfectly fine the way it is.. wait no

Rizwan

Rizwan

Academy Page

Join Date: Jun 2007

London

The Imperial Guards of Cavalon [TIGC]

Mo/

/agree

I would love for HoM to be account based

WE PLAY GUILD WARS AND WE WANT THE GAME OUR WAY

Lifetransfer

Lifetransfer

Academy Page

Join Date: Feb 2006

Finland

FG

W/

/signed totally. HoM was a great disappointment

m4gic

Pre-Searing Cadet

Join Date: Aug 2007

Only For Fun [OFF]

E/

/signed

i don't like HoM atm

flycken

Pre-Searing Cadet

Join Date: Jun 2007

/signed

I would LOVE if my minipet collection could once again be displayed by my ranger, sin, ele, and all the others, as they all contributed just a little to it, if even just by gaining money to buy some of the missing ones.

Hall cusomization would be great

Defender of ascalon title I shouldn't/have to get for every character, or survival for that matter, and don't get me started on encouragable ale hound, some titles are so time consuming they should be concidered account based. And I want to SEE them plz.

Armors and weps I don't mind, but I would at least like to see my char instead of some random one for armors. For weapons, maybe 2 sections 1. unlocks for Gw2, and 2. maybe a 2ndary "display case" where you can show whatever weps you want? a suggestion

Heroes as an unlock, WTF? I understand pets..

Lastly...according to release information, Monument of devotion was supposed to be minipets and collectables, i was thinking hats would come into play because they're a measure of prestige and time invested as well, but i guess I'm not really passionate about that one.

Master Lorkhan

Master Lorkhan

Wilds Pathfinder

Join Date: May 2007

Kamadan

Spirits from Hell [SH]

Mo/E

/SUPER SIGNED

HoM M U S T change

TrankiTronko

Ascalonian Squire

Join Date: Apr 2007

Dark Manowar

W/A

/signet.Spanish community signet.GWH and GWL /signet. I like rename (Hall of Mistakes).
Im pve player and I spend 2200 Hours since December 2005 for a nothing.

cthulhu reborn

cthulhu reborn

Wilds Pathfinder

Join Date: Jan 2007

the Netherlands

W/Mo

Not signed.

Although there is one notable exception: the armour shrine. It does have to be the actual armour skin that you are wearing yourself. For the rest I do see reason why it's character based and not account based.

Too bad that as a PvE player there is nothing to physically display titles/achievements with.

P A M

Ascalonian Squire

Join Date: Dec 2005

Italy

Lupus et Agnus [LeA]

R/Mo

/signed

I agree in all parts

ForgeWhelp

ForgeWhelp

Krytan Explorer

Join Date: Jul 2006

TGW

N/Mo

I'd like each item in the monuments to indicate their origin, but I'd like all of the different items across all toons to be displayed. I mean it's silly to have 8-16 HoMs with one or 2 things each.....

Vazze

Krytan Explorer

Join Date: Aug 2006

I am amazed, the place is a dirty little hole, it is empty, it can have the statues of my henchies but not mine.....dude, whoever you are who designed it, I wish you a similar memory:
- empty slot - (his savings account was less than 1 billion $)
- empty slot - (his kids did NOT not win Nobel prizes)
- empty slot - (he did NOT even have a lamborghini)
gg

Mathiel

Mathiel

Frost Gate Guardian

Join Date: Jun 2006

KoD

A/R

/signed


Yes, and it should include being changed to being account based, as well as changes mentioned.

Drunken Bulldog

Drunken Bulldog

Pre-Searing Cadet

Join Date: Aug 2007

Drunken Legion [DL]

R/Me

/signed

PvE expansion is a MUST. This is the whole reason why GW is so enjoyable. The titles are the key to PvE replay-ability. This is a brilliant game and I am saddened that many of us title RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs won't be getting the full benefit.

sterbenx2

sterbenx2

Lion's Arch Merchant

Join Date: Jul 2007

New England

Lunatic Legion

N/

/signed

I agree mostly. I don't think that multiple toons should be able to contribute to one Hall tho. This is supposed to be a monument for one chars acheivments. But, the customizing of the pets is the worst. This will drive the prices of minis up, I think. Bad move. Also, where is MY armor, I see ele!! grrrrrr I can't stand Eles armor! =(

Vnewbie

Academy Page

Join Date: Dec 2005

Canada

R/

Hmmm...for some reason I find flaws in all the arguments:
1) Do you have any idea how code intensive that would be? Not to mention that you would have to display every-single-freaking-time you killed the litch king for every single character, including the characters that no longer exist. Oh, and you also have to fetch data from each character every single time you go to your HoM, and with around 100k people doing that simultaneously the bandwidth goes into dead mode (kinda like the preview download).

2) Again with coding (no system currently exists that allows for account-only item sharing), but I think it has a bit of a different purpose... By assigning a single minipet to a single character, it prevents you from rapidly multiplying objects for your future GW2 characters. So instead of having 10 GW2 characters having "Staff of Awesomeness", only one gets that item (after all, there only was one of those in the first place right?).

3) Either I'm a half-idiot (which I probably am) or there really is at least 1 PvE title. Not sure though. I do agree with the title requisite being less than 9, but again this probably limits them staves of awesomeness being multiplied in GW2.

4) Horrid coding issues, especially with the inscription system from Nightfall. The problem is this: the server must fetch:
- Min/Max dmg
- Handle Upgrade
- "Other" Upgrade
- Inscription
- Customized for "Hero"
- Weapon type (white, blue, purple, gold, green)
- Name
Then throw that all into a complex formula and churn out a cool new item that has never been seen before. Oh, and on top of that they have to add that new item to the server database. Ok, maybe they can only have, say, 3 items per weapon type but that still requires processing by the server (making that equation computer-based leaves it very vulnerable to hackers).

5) Displaying the full set: Ok. Displaying armor that isn't yours: Not. Buying warriors Primeval, then seeing a monk there isn't exactly right. /signed on this one.

6) Hmmm...problem is that its supposed to be GW:EN only and that its kinda like an "unlock" area. Is it really that hard to use the asura gate, then port to Eye of the North, then walk in? Maybe just give it a special icon on the map or something, sorta like a dungeon warp.

7) Not really all that useful (theres the Eye of the North next door). Therefore, despite possible money sinks, it won't be used. Side suggestion: Make special "HoM Items" that can only be attained by unlocking that crafter in the HoM.

Ahem...yea I'm a critic. Just decided to reveal flaws in the ideas.

*other side of brain*

/signed

Celestial_Kitsune

Celestial_Kitsune

Krytan Explorer

Join Date: Jun 2006

Me/


1. Account Based - Disagree
While I understand that you can get more benefits in gw2 if your HoM is account based, it would make more sense from a role-playing point of view to make it character based - makes it more personal. The achievements you acquired on a character would turn into benefits for your descendant Some people have maxed several character, just think of those hours that will be waisted for them if HoM will turn into account based... It would be nice if one could choose between account or character based as an option, but I am not sure if that can be implemented.

2. Monument of Devotion - Agree if it is implementable
Customization to account sounds nice, but I am not sure if it can be implemented.

3. The Monument of Honor - Agree
All maxed PvE titles should be recognized. For example, if you have a Skillhunter of Tyria title, you should get some kind of benefit in GW2.

4. The Monument of Valor - Disagree
Less weapons = less grind

5. The Monument of Resilience - Agree if it is implementable
It may be not easy to implement a display that shows the same exact armor that your character has.

6. Accessibility to HoM - Agree
Oh yes, I would love to port directly to HoM

7.Upgrades in HoM - Disagree
I don't want to have a crowded HoM - you have a guild hall for such NPCs.

8. Heroes
Grind for elite armors for heroes is not fun

Sanpuzzola

Pre-Searing Cadet

Join Date: Aug 2007

/signed

I agree!

klrk

Academy Page

Join Date: Mar 2007

The Space Rangers

W/

/signed

the The Monument of Honor kinda sucks

chief lazy horse

Ascalonian Squire

Join Date: Apr 2007

[Halp]

W/

/signed

The Monument of Honor, why make this for PvP players, half of them probably will not even go to the hall.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

[QUOTE] Quote:
Originally Posted by Aldora
Ok.... 10 characters... all with heroes.... by the time I finished the preview weekend, they were up to TWENTY heroes a piece (only because I've never gotten Razah).... that is 200 heroes who need upgraded at 10K each for a total of 200K plus runes, insignias and weapons. Not to mention time spent questing to obtain them, time spent on skills (regardless of how they get unlocked) and - in the case of NF heroes - time spent leveling them.
note this is aimed at the common denominator posts like this and not you personally

you have years to fill in blanks as you play.

except for wanting to put everything on display now what is the rush?

impress other people?

the people who are really, honestly impressed are not worth impressing.

Quote: I am 30 years old with a job
, a home and 2 kids. I play for a couple hours every night. I am a VERY loyal Anet customer... I have logged over 2,500 hours on my account... but now I am as good as worthless... because I don't grind challenge missions to upgrade armors, I don't spam outposts looking for armors. I don't grind for excessive titles, I don't grind PvP. What I have done is grind to get all the heroes in the first place. I have done grinding to get the elite armors for my chars. I have done the grinding to come up with the cash to upgrade my heroes with runes, insignias and damned good weapons. But because I am not a 12 year old kid who spent the entire summer on a constant 16-hour-a-day grind schedule to be the biggest, best, most "1337", hardcore, abrasive jerk in the game, my achievements aren't worthy of commendation. The way HoM stands now, it is completely absurd. Period. you have a wife and 2 kids still alive and you sleep, work a full time job, and take 2 hours out of the small amount of time left you could spend with them glued to a game.

maybe give them a half hour of that and get your elite armor 2 weeks later than planned

you have the world there and stick your head in a fish bowl ignoring it.

PCGamer had a 2 page ad that showed something like that

Amuro Muusuki

Ascalonian Squire

Join Date: Jun 2006

Kamadan

/signed

good job man!

beanerman_99

beanerman_99

Wilds Pathfinder

Join Date: Apr 2005

In the clouds

[Sage]

E/

Anet used the bait and switch on us. All the hype they put out about the Hall and its barely PvE friendly.

I should be able to display ALL the titles I have maxed because that is what they led us to believe would happen. You mean to tell me I work my ass off to max a title like Legendary Skill Hunter or Grandmaster Treasure Hunter and the Hall won't even display it for me? WTF? What is the hall even there for?

Hopefully Anet makes some major changes in the Hall for the final release. If not then the whole thing is Sofa King Stupid.

/Signed for major additions and changes.

/Not signed for it to be account based.

Dux Multarum

Pre-Searing Cadet

Join Date: Aug 2007

/signed

I created an account with GWguru just to reply to this thread. I was pleased that I could display my KoBD title, but I was surprised and disappointed that only PvP titles could be displayed. It seems reasonable that at least "Legendary" PvE titles could be displayed.

I understand that Anet is using the HoM as an engine to carry certain things over to GW2 and that they need to be careful about which things we can use in that game, but I think long time fans want a HoM that truly shows their monumental accomplishments.

I've always been pleased at how Anet listens and responds to their fans. I'm sure that they will implement some changes to the HoM - for sure not by the opening this weekend - but at some point.

Mineria

Mineria

Krytan Explorer

Join Date: Apr 2007

Denmark

Dragonslayers Of The [Mist]

W/Mo

Quote:
Originally Posted by Vnewbie
code intensive Are you employed as programmer at ANet?
I really don't hope so Since you seem to have no clue about game code design and packet optimization. Not to mention different methods that can be used for fetching data from db to client.
Just try to use your packet sniffer and then tell me how much data there is transfered between client/server side upon character selection, chest inspection, etc.

awitelin

awitelin

Ascalonian Squire

Join Date: Aug 2006

E/Mo

/signed

I was disappointed too, for most of the same reasons.

countesscorpula

Wilds Pathfinder

Join Date: Nov 2006

Gwen Is [EVIL]

N/

Wow, less than 5% approval rating on HoM so far... If marking it on a report card, I'm sure I'd place a check firmly under the "Needs Improvement" heading.

bladerk99

Pre-Searing Cadet

Join Date: Aug 2007

/signed

I agree with all changes listed.