Unrealistic Difficulty!!!!
tmakinen
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Originally Posted by Avarre
A. a power trader is a player
B. successful power trading requires knowledge and contacts, i.e., skill
C. ergo, power trading is a player skill (if it didn't require skill, everybody so inclined would be filthy rich)
D. the player skill 'power trading' is completely different from the player skill 'GvG skill'
E. ergo, you've just proven my point
There are more potential skills in this game than what can be learned from PvP. I used trading as an extreme example that doesn't have any PvP counterpart. It is a legitimate player skill regardless of what you think. Can you repeat after me? PvE is not all about smashing face!
Quote: Originally Posted by Avarre
Practicing something that doesn't change doesn't make you good.
I bet that you could beat olympic level archers in their trade since they keep firing at a stationary target ...
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Originally Posted by Crom The Pale
The fact that the AI is not very bright when compared to a human player is imaterial. What works on most human players does not work vs an overpowered AI. If this was true there would never be any need for skill balancing as every skill/build has its counter.
umm... no.Quote:
Correct. The human team will be harder because they can counter what you are trying to do. The AI in a certian area doesnt change.
Originally Posted by Avarre
I've soloed enough to know that all it takes is rudimentary knowledge of your build and the zone, and then reliance on the build to simply plow through the target.
Then you've only done very easy runs. I wouldn't claim that all PvP is easy after being on the winning side of one AB match either. I could show you something that you wouldn't be able to repeat even if I gave you the complete build and all the essential information, just because the execution is more unforgiving than anything in PvP - you have to consistently hit a 0.25 second window without any cue or you're toast.
Completely irrelevant, but I've done a fair bit of PvP as well, I just don't find it as interesting as PvE. In comparison to real life sports, PvP is something like ice hockey while solo PvE is something like archery. You'd be pretty ignorant to measure archery skills by ice hockey standards, or ice hockey skills by archery standards. EternalTempest
I've found the main content of EOTN to be on par with the lvl 20 content of towards the end of nightfall.
The dungeon's I expect to be harder - it's not required for main story line. Just running 3 ele or 3 rangers hero's using the sample builds in the recent PC Gamer Ultimate GuildWars Guide (magazine with mini-pet) can handle most of the normal GW:EOTN zones. TabascoSauce
Okay Sab. You're obviously laboring under the delusion that you are somehow superior to everyone else here, let me knock you down a few clouds, say to reality - earth.
Originally Posted by Sab
If you have, as a fixed firm belief, the idea that PvP is the only place to learn team coordination and cooperation, then you realize that there is a long history of people repeatedly implying that their own specific particular competitive event is beyond the reach of the common joe and that they as rarefied experts have some innately superior brain to comprehend the intricacies of (insert competitive sport here)? You know that you are just another........ weenie? If it was all that, you'd be paid a salary. Oh, you don't? Yeah. Glad we got that straight. Otherwise, some reader of this thread might get confused and think you were an actual subject expert with some sort of independent qualification or three. Oh, you dont? Uh huh. You need to spend time in the military, which you obviously have not. That is coordination and cooperation. GW PvP is 8 guys on some kind of VoIP pretending that they are athletes and that they are actually accomplishing something. Um, someone counting down for everyone relatively simultaneously pressing the "3" key to spike a target is not that hard, whatever you personally may say. You are sitting here sounding like a whiny weenie, all crying about how complicated GW PvP is and implying that only you (and some rare few) can comprehend the nuances, and thereby analyze and draw conclusions about anything related to PvP. Yeah, counting down and pressing the three key requires years of training? Uh huh. Geez, go talk to the Counter-Strike or Unreal weenies, and compare how complex the "games" are. They say the same things you do, and some of them actually get paid to play their game. Oh yeah, thats right, we covered that two paragraphs ago - you don't get paid. No sponsored full time teams. Yeah, you try and convince me that your game is more involved or more complex. (snicker) Let alone to a real sport like football where there are millions on the line at every game. Reality check #1 - this thread is not even about PvP, but you are so ego-driven about it that you want to hijack the thread and make it into a referendum on other posters, specifically me, because you have no argument other than patently wrong blanket statements that GW PvP is your area of expertise and others cannot comment on it. Yeah, Ele and B-surge. You have different terminology now, but the song remains the same. "Spike my target on 3". That's PhD material, there. Reality check #2 - How is it that sportscasters can accurately analyze sports, without actually ever having played them? Do you think an outside observer, when watching controversy in Golf, can make an accurate analysis when the equipment used allows amateurs with high-tech titanium drivers to out-drive, and thereby get lower scores, than the semi-pro players with regular woods? What about the average beer-swilling football fan. It is football season right now, I am sure you know a few. Are you ready to claim that they are unable to accurately comment on the games they watch because they have never played themselves? Particularly since they can generally quote you statistics, and know the inner workings of the game (and the exact numbers on equippable skills if football had them, like GW)? I'm sorry bro, if you think GW PvP is more complicated or competitive than professional football, then this conversation can end right here, and you should go watch football. Millions of dollars bro. That's serious stuff. You? Not so much. Reality check # umpteen million - maybe you take this too seriously. I mean really, what do you care what I say? I'm not actually hitting you in a sensitive spot or anything saying the truth? (cause you certainly act that way) Heck, find me IRL, and if you are old enough I'll buy you the beer of your choice. This is a forum and people disagree. Now, if that is a shocker for you, then watch out, because people also occasionally agree. Quote: I don't "attack" you, I attack your arguments and your know-it-all attitude.
Pot, meet kettle.
I am not the one claiming that anything I do is beyond the reach of the common man. Yeah, consider this reality check #4. You can come down from the clouds now. So, do you want to talk about the subject of the thread, or try and drag this into your own personal axe to grind, convincing other people that your hobby, not paid job, is so complex that others cannot understand without dedicating a portion (a few months heh) of their life to it themselves as much as you have? Do you really expect anyone to believe that, and not see it as the Ego-Superiority trip that it is? Believe me, within a few months, people get competitive at any PvP game, including GW. That is not the picture you are painting, but oh well, why pop your bubble, right? Seriously, I'm telling you, "learn to play" really means "learn to cap skills". Wanna talk about that? I think that is closer to the topic at hand, moreso than your own ego-rant about how tough GW PvP is to masta, like a playa. I normally say "Thanks!", but not this time. As long as you have the "I can masta what the common man cannot" attitude, I'll leave you with this: Seek professional help if GW PvP is that important to you. TabascoSauce Yichi
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Originally Posted by Crom The Pale
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Quote: Originally Posted by Crom The Pale In PvE, just like PvP having all the right skills in your skill bar does not promiss total perfect victory. Team work is as essential in high end PvE zones like DoA as it is in high end GvG, though the player skills needed are not the exact same. DoA and GvG are two completely different things. The type and style of communication in DoA and GvG are completely different and on totally different plains. To suggest that they are equal is retarded.
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In the end, I still feel safe stating that capping skills will allow you to win in PvE (and PvP as well) simply for the rock, paper, scissors options available, and that player skill, while important, is not as deep as you folks seem to want to paint it out to be. Take it as an attack, or not.
On a roll, page 15:
Originally Posted by Crom The Pale
I am a pve player, I have played pvp but will not pretend to be an expert at it. I do however know enough that they are both very diffent games.
Then please leave the PvP references out of your posts. It makes you look like an idiot. Quote:
No, we should stop this particular sub-topic within the overall thread, because it is a one-way discussion, and it has nothing to do with the thread topic.
Quick recap for anyone who missed it. We point to every single competitive endeavor in existence, and: 1) There are zealous devotees for each of them that claim the exact same things that are being claimed here - that there is something different about that competitive endeavor that makes it beyond the comprehension of the regular joe, and ergo sum makes them superior. 2) We also mention that every competitive endeavor has analysts, paid and unpaid, that dissect the competitive endeavor without ever having actually played it, like any local sportscaster, since they have access to the background stats behind the game. 3) We also show how humble endeavors require cooperation and coordination, like say tug of war, where a coordinated average team will beat a bunch of individually better uncoordinated individualists - that does not automatically confer tactical depth on the competitive endeavor. 4) Every single competitive endeavor in existence has had to wrestle with the balance of human abilities versus equipment. I have mentioned corked bats and titanium drivers, we can add bike engineering for the Tour de France, weights and engineering of football armor, composition and manufacture of every single ball ever made used for any competitive endeavor, the list is endless. For pete's sake, they debated acceptable woods for cricket bats a hundred years ago. This is nothing new. 5) The sum of the parts above shows that equipped skills, in the context of the game, can overcome player skill because they offer unbeatable matches if you have a counter build. No amount of player skill will allow a mending hammer whammo to beat Magni. With that in mind, the usually condescending and unhelpful response to "help me" is some variant of "lrn2play", which really means "learn to capture the needed skills". 6) PvP players seems awfully annoyed at all this, and voraciously attack anyone instead of trying to present cogent arguments why GW is different from any of the above statements, which apply to every competitive endeavor in the history of mankind. And what does the other side have to offer? Ego and insults. Quote: |
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Whoa, check this out, page 16:
It makes you look like an idiot.
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I said:
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when really, a few skills to beat whatever "trick" is being played by other players or the Bot/Boss AI is all that is required. It is not rocket science to know that LoD counters party-wide degen better than WoH, or that an interrupted spell or attack is better than a heal.
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Well, name a 'good' and respected PvE'er who is purely, 100%, at all times, PvE. I'm interested.
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Originally Posted by bungusmaximus
You can also exploit weak spots in PvE, such as a monster using frenzy all of a sudden. Whack him once or twice and he's dead twice as fast as the other monster, so guess what i will smash in such a situation.
You have a point there. Target calling does exist in PvE to an extent, but you said it right when you mentioned it is far more straightfoward. Quote:
This is ironic, because not only have you stated in a previous post that you've been playing this game for 2 years, but you also write 10 essays a day on these forums, on this topic alone. Guess what? When this game goes away in a puff of electronic smoke (along with your 2 years of playing), so will these forums and your essays.
I do wonder what makes you so bitter at everyone and everything in computer games such as this one. They are, after all, just a hobby. A normal person who didn't like a game or some aspect of it, would just move on. You seem to have some personal issue, though, that requires that you post essay after essay, flaming away at people playing one aspect of the game (pvp in this case). I suggest you seek psychological help. Really. Quote:
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