A discussion on 7 heroes

65 pages Page 31
pamelf
pamelf
Forge Runner
#601
Quote:
Originally Posted by creelie
All the people who want 7 heroes are not reluctantly joining PUGs; they're using 3 heroes and 4 henchies. Enabling 7 heroes would just open up new horizons of experimentation and awesomeness.

Personally, I want to roll out with 8 black moas. =D
QFT. Simply put, and I'm totally in agreement.
g
gloria vander belt
Banned
#603
Quote:
Originally Posted by legion_rat
I know they have said NO. But I was wondering what everyones opinion was on why. Would you prefer to run with 7 heros if you could? What reasons would you not?



My reasons for:
There are times when it is very hard to get a party. Henchmen often just dont cut it for certain quest, and I can never seem to find a person to help. (Fire and Pain) Henches often do not have useful builds, charge as an elite is not so good.

My reasons against:
It could cause overpowered teams, & heros and one player, with 8 pets, and a MM, so 16 member team +10 minions = 26 member team. It would over simplify certain areas. Getting Norn/asura/dwarf/ebon points would be a lot easier to grind and they arent that hard now. (course that could be a reason for as well)


ok your thoughts.

~the rat~
7 heros = dont have to wait 6 hours to do 1 quest in Gate of Anguish, considering theres no Henchies either, and when i finally get a group, they quit at first sign of trouble even if no 1 has died, 2nd reason is same as the first but this time for Urgoz's warren
L
Lucius2
Academy Page
#604
would totally sign getting 7 heroes, because the truth is, that many pugs just suck or it takes ages to get at least a decent group.
And if i then would still fail at doing certain dungeons/quests or whatelse it would be my own fault.
S
Sparks Dawnbringer
Krytan Explorer
#605
FREE THE HERO'S!! What is the problem with using the hero's? Be honest. Tell us. It's like we have this game we can only use half at a time, the other half just sits ther getting dusty. Let us use heros. The people who PUG are still going to PUG, and those of us who don't want to can use Hero's who we can control unstead of the stupid henchies. We are not going to PUG just because you want us too. If we wanted to PUG we would. Some of us don't have time for Johnny to afk because mommy called him for dinner.
Absolute Destiny
Absolute Destiny
Wilds Pathfinder
#606
I have wondered on frequent occasions what the POINT of having so many heroes available to be unlocked in the game...when you could potentially be stuck with just Koss, Dunkoro, and Melonni.

Another game mechanic which would be upgraded with 7 Heroes is Hero Battles.
I've heard a lot of negatives from people who have tried it, but having a full team would allow the individual player to create more complex strategies when putting hero skill bars together.
Crom The Pale
Crom The Pale
Furnace Stoker
#607
Before this thread goes cold for another month or two could someone go through it and make two lists that we can sticky for those who are wondering about this one way or another.

1. Reasons for allowing 7 Heros in PvE
2. Reasons for NOT allowing 7 Heros in PvE


Personally I think the list for 1 will be greater than for 2, but I've not got time to sort through 31 pages of posts to comprise an exact list.
Gun Pierson
Gun Pierson
Forge Runner
#608
Quote:
Originally Posted by Crom The Pale
Before this thread goes cold for another month or two could someone go through it and make two lists that we can sticky for those who are wondering about this one way or another.

1. Reasons for allowing 7 Heros in PvE
2. Reasons for NOT allowing 7 Heros in PvE


Personally I think the list for 1 will be greater than for 2, but I've not got time to sort through 31 pages of posts to comprise an exact list.
A few months ago, these threads were both hot again and I did evaluate all the pros and cons by the community. My endresult was that to this day not one valid argument was expressed why not to have 7 heroes at once as I stated in these threads myself. I'm tempted to make those lists with arguments and counterarguments but it's so much work and Anet seems to not give a damn about this one.

As for now I'm glad these threads are brought alife again once more.
R
Red Sonya
Desert Nomad
#609
The valid reason is they are not needed. YOu have 3 heroes already and 4 henchmen you do not need or does the game require anymore heroes to finish or play any of the chapters. I could see valid reason for asking for 4 more heroes if they were needed, but, they aren't. So, it wouldn't be COST effective to add four more heroes since GW is basically dead now and GW2 is the top priority for them now. Whether someone is DUMB or not while using heroes and henchies is irrelevent to the addition of them. Dumb players will remain dumb no matter how many heroes you give them only smart players will exploit the use of added heroes.
MithranArkanere
MithranArkanere
Underworld Spelunker
#610
There are no discussión on 7 heroes.

People that want heroes instead of hencmench know what they have to do:
Tag with a friend.

One single person to play with should not be so hard to find.

On top of that, in GW2 there will be only 1 side-kick.
Better to get used to less AI.
R
Red Sonya
Desert Nomad
#611
Thas tellin him MithranArkanere.
Melon
Melon
Academy Page
#612
Quote:
Originally Posted by Crom The Pale
1. Reasons for allowing 7 Heros in PvE
2. Reasons for NOT allowing 7 Heros in PvE
1. GW is a MSORPG, the multiplayer part has been lost long ago.
2. None, give 7 heroes now.
R
Red Sonya
Desert Nomad
#613
Lol Melon that number 2 you said was funny. Ain't gonna be any 7 heroes though...Anet is showing they want to move away from AI play and more into group play as GW2 information is coming out. You have enough heroes with 3 and 4 henchies.
Gun Pierson
Gun Pierson
Forge Runner
#614
Quote:
Originally Posted by Red Sonya
The valid reason is they are not needed. YOu have 3 heroes already and 4 henchmen you do not need or does the game require anymore heroes to finish or play any of the chapters. I could see valid reason for asking for 4 more heroes if they were needed, but, they aren't. So, it wouldn't be COST effective to add four more heroes since GW is basically dead now and GW2 is the top priority for them now. Whether someone is DUMB or not while using heroes and henchies is irrelevent to the addition of them. Dumb players will remain dumb no matter how many heroes you give them only smart players will exploit the use of added heroes.
Actually you don't need anything if you think like that. Just get collector stuff and play. Yet we have lots of stuff we don't need, if you think about it, most things in the game are things you don't need to finish the game. All in function of vanity, making up builds, fun, etc.

The point of not needing them is invalid too as you can remove basically everything in this game that you don't need and end up with a boring small game without dept.

See it the other way, having those 7 heroes would give a lot of people more fun.
pygar
pygar
Lion's Arch Merchant
#615
Quote:
Originally Posted by Red Sonya
Lol Melon that number 2 you said was funny. Ain't gonna be any 7 heroes though...Anet is showing they want to move away from AI play and more into group play as GW2 information is coming out. You have enough heroes with 3 and 4 henchies.
Really? That Blows.
R
Red Sonya
Desert Nomad
#616
We don't need your comments either to play, but, you're still making them aren't you? hahaha You can make everything irrelevent to a degree, but, it still all comes back to need or required in the end. You do need max armor and you do need max weapons and gear. You didn't even need heroes to begin with as the first two chapters were easy to do with just henchies. Anet found reason to input 3 heroes to sell Nightfall that was it's market ploy THREE heroes not SEVEN just THREE. It served it's purpose and there is no reason to add four more. Three heroes with four henchies is sufficient to sell the game and that's all that was required or needed of the 3 heroes.
Numa Pompilius
Numa Pompilius
Grotto Attendant
#617
7 heroes?
Just tell me where to /sign.
R
Red Sonya
Desert Nomad
#618
I really don't know why the imps keep bringing these dead horse issues back up. Anet isn't going to implement 4 more heroes and these things do nothing but start flame wars all over again. I won't argue a dead horse issue it's not worth my time or my intelligence to argue over soemthing that isn't going to happen.
Arduin
Arduin
Grotto Attendant
#619
Quote:
Originally Posted by Red Sonya
I really don't know why the imps keep bringing these dead horse issues back up. Anet isn't going to implement 4 more heroes and these things do nothing but start flame wars all over again. I won't argue a dead horse issue it's not worth my time or my intelligence to argue over soemthing that isn't going to happen.
Then why post here at all?
Gun Pierson
Gun Pierson
Forge Runner
#620
Quote:
Originally Posted by Red Sonya
We don't need your comments either to play, but, you're still making them aren't you? hahaha You can make everything irrelevent to a degree, but, it still all comes back to need or required in the end. You do need max armor and you do need max weapons and gear. You didn't even need heroes to begin with as the first two chapters were easy to do with just henchies. Anet found reason to input 3 heroes to sell Nightfall that was it's market ploy THREE heroes not SEVEN just THREE. It served it's purpose and there is no reason to add four more. Three heroes with four henchies is sufficient to sell the game and that's all that was required or needed of the 3 heroes.
You're so missing the point I think you're doing it on purpose just for trolling and to get the threads closed. Also you split your posts up in two topics so it's hard to discuss in a proper way.

Nevertheless they could implement 7 heroes now because a part of the playerbase asks for it. To have more fun, that's the reason. And isn't that what games are all about? Why would that hurt you? It's all too easy for you anyway as you so brag about.