Quote:
Originally Posted by RSGashapon
Throwing my 2g into this argument, and based on Clone's idea of a "collector's equivalent to a rank 10 Norn's Ursan Strike", I think Anet could borrow the idea of EXP cards from Granado Espada (Sword of the New World).
Instead of XP however, your character would earn Rep cards that they could then give to your other characters. It'd be like one of my chara putting her arm around Sif or Gwen and saying "Hey, you know this Necromancer named Illianna? Well I do, she's really great at what she does. She can really raise some undead, let me tell you. Could put in a good word for her..."
You would then get a card with 2,500 or even 5,000 reputation points, similar to the Star of Transference, that could be customized to the receiver (in this example, my necro Illianna) and would be a jump start on their own title track. There would have to be a limit implemented so you can't horde stacks of these cards, of course.
Think something like that might work?
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This is already in the game. It's called the Hero's Handbook and the Master Dungeon Guide.
You know..this thread started out being a complaint against the grinding in GWEN, then Rahja said the only thing that bothered him was how ANet "promised" 40 armor sets and he wasn't able to immediately try them all on. Now it's back to grinding.
Come on. 40 new armor sets (even if it's just different art) are in the game, and you can get them if you want. The title track requirement is not a broken promise and is in fact the same exact requirement that has been in Factions for a long long time.
The ominous "growing sense of discontent" is really not that ominous. It's boredom. You yourself Rahja said you have 2-3 elite armor sets on every character *as well as* FoW armor. Do you know how much of a "grind" FoW armor is? The problem is not with GWEN, it's with you getting tired of the game. Notice how you seize upon the Black Moa quest as the only redeeming feature of GWEN, because it was something you hadn't seen before.
You can't blame ANet for not constantly innovating when 1) it's impossible, 2) it's unfeasible, and 3) the majority of people are not as hardcore as you and are still being entertained by the game. GWEN is just more of the same as we've had before in Factions and NF, intended to tide people over until GW2. And it is certainly going to do that.
If you're bored go find something else to do. This thread is just complaining for complaining's sake, and it's going in circles. Queue a response like "this game used to be about skill, now it's about time." Actually, this game has always been the same, you just never noticed the time going by when you were having fun. Then as soon as you stopped having fun you piped up in this forum.
Like I said on page 4 or whatever, if you don't want repetition, why are you in an MMO? Find something to do (out of the dozens and dozens of options), or press the X button and stop QQing for ANet to stop production on GW2 so they can put in some more Black Moa Chick-esque quests. Until you get tired of those, then they should start putting in moon bounces.
I don't mean for this to be an attack. But I get defensive when I see people make comments like ANet has betrayed them, lost sight of their principles, turned into a WoW clone, or what have you. It takes a good bit of objectivity, but I think you'll realize that really it isn't ANet that has changed so much as you.
Lastly I'd like to defend Gaile for doing a good job under the most challenging circumstances imaginable. I know I don't have the self-esteem to listen to personal attacks all day long, 7 days a week. So if you read this, thank you.