~Ursan Blessing and balance~
trobinson97
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Originally Posted by WhiteWasabi
Sorry but you are wrong. URSAN blessing ignores armor....Goes right through it. Plus, its a skill and if you use it with CELERITY you are doing WAY more damage than your warr build.
Sorry, YOU are wrong. Ursan Strike is armor ignoring, and it's the only skill from Ursan Blessing that is so. Also, are you also making a case for nerfing Essence of Celerity (a consumable which like Ursan Blessing is up to the individual/group to use) as well? Also, would not Warskull's warrior do more damage if he were using the consumable as you were? Stronger case please. You never told me how this has ruined the game.
Also, even though that pic is a little better than the first one you posted, how about an /age next time, so at least I won't have to question that part of your statement.
Sorry, YOU are wrong. Ursan Strike is armor ignoring, and it's the only skill from Ursan Blessing that is so. Also, are you also making a case for nerfing Essence of Celerity (a consumable which like Ursan Blessing is up to the individual/group to use) as well? Also, would not Warskull's warrior do more damage if he were using the consumable as you were? Stronger case please. You never told me how this has ruined the game.
Also, even though that pic is a little better than the first one you posted, how about an /age next time, so at least I won't have to question that part of your statement.
Whiskeyjack
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That pretty much says it all. You don't want people to succeed in a video game because they won't use the builds you feel they should to do it? How sad are you? For shame.
Some of us would like the game to be balanced to the extent that strategy, awareness and thought behind builds determines success not cheap 1 skill bar's.
If you disagree could you explain WHY you think ursan is good for the game, hopefully without your amatuer phychology and drama queen hissy fits.
Oh and
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Who's we?
All the decent players I know don't use the skill, and are in fact disgusted with the whole idea of it. You may think that's being elitist, but its not, "we" would just like the game to head towards a more balanced experience rather than away from it. Thats who "we" are.
trobinson97
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Originally Posted by whiskeyjack
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Quote: Originally Posted by whiskeyjack if it continues at it's current pace soon noone will get in a PUG for an "elite" area without using UB, do you think thats a good thing? I don't think it will make the game any worse than it is already,at least it will still promote pugging. There will always be some type of discrimination in the game, whether it be, title ranks, class, or builds. Why is Ursan discrimination any worse? At least with Ursan classes who don't usually get picked in pugs for certain "elite" missions have a better shot now, so way to go Ursan!
Quote: Originally Posted by whiskeyjack Some of us would like the game to be balanced to the extent that strategy, awareness and thought behind builds determines success not cheap 1 skill bar's. That's a great point whiskey. Good job and here's the solution for people who are like minded; PvP.
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People have alway's pugged, and they will continue to do so after Ursan is nerfed.
Originally Posted by whiskeyjack
If you disagree could you explain WHY you think ursan is good for the game
People are going back to DoA and other deserted "elite" areas. People are pugging. People are enjoying pugs. People are having fun. Classes who would usually be the fat kid at basketball tryouts are now getting in groups. People are having fun. People are getting to see areas of the game they were not able to before hand. People are having fun. *Note, I realize one of those was repeated twice, but really isn't that what games are supposed to be about? Also, I tried to come up with cons at the same time but I just didn't see any. Quote:
I do, but i prefer PvE in the main, thanks for the advvice though. It seem's as though you are implying that balance is irrelevant to PvE, a-net thinks differently, just look at the nerf's to some sunspear skill's.
Quote: People are enjoying pugs. People are having fun. |
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but as long as you're feeling more confident in yourself I'll accept that.
I don't lack confidence, i just call it as i see it. Quote:
So now we're down to arguing hypothetical points?
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Honestly some of you are so stupid, I don't know how how you manage to get through life on a day to day basis.
Feel better big guy. It's not all bad. To "whiskeyjack": sure you'll hear from me again. Good to know that scowl is off your face, smiles are contagious, glad you caught mine. Quote:
Fair enough, thats another can of worm's though so let's not go there in case this thread gets derailed. Quote: How long do you think that will last? At the moment UB is not so widespread because a surprising number of people are ignorant of its existance outside of the blood washes blood mission. However more and more people are becoming aware of it, just today i saw 3 UB teams forming for Slavers, one of which was warrior and monks only-this is just the beginning imo. If UB is not fixed why would any PUG team take anything other than 6 warriors 2 monks? This will all end badly, thats my prediction. Quote:
Can agree with that.
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Really? How long do you think that will last? When I first started getting into HA, I had no rank, no fame of course. With all the rank discrimination there (and the extreme grind) I was still able to get in successful groups. When I first started going to DoA, I did not have high LB rank, and with all the rank discrimnation there (and the extreme grind) I was able to get in successful groups. No one has turned my D-Slash/SY! War because I only had rank 3 in the Friend track. Getting rank 5 in Norn (and I am not even saying you need at least 5, I just think that is a decent rank for it) doesn't seem so bad when put in comparison with those three. I'm not saying their won't be discrimination, the GW community has proven time and again that it will find anything to use as a reason to discriminate against other people. At the same time, people will always be able to get in a group if they look long enough or in the right places (friend list, guild/alliance). I don't think Ursan would make it any harder than LB/Rank/or Friend titles. Quote:
What you say is true, class/build discrimination has alway's been prevalent in GW and in thats unlikley to change. However is that a reason we should reinforce discrimination because as I see it that is what Ursan will inevitably lead to. Think about it, warriors+paragons have the highest base armour and can easily maintain Bear form, so why would pug's take anything else?
Not everyone has a guild or large friends list and these people are largley at the mercy of what over PUG FoTM is, let's encourage Anet to make a better balanced game where no one group(or single skill in this case) shine's over the others. Don't get me wrong, this has nothing at all to do with epeen fencing or trying to protect my "elite" status. On the contrary nothing would please me more if the skill level of the average player reached the level where they could complete "elite" area's using builds that require skillfull play. The reality is that may never happen, but it is not a reason not to aim for that ideal. Quote:
Well, I agree that not everyone may have a guild or large friendlist, but in a game like that, what mentality is that player likely to have? Antisocial perhaps? Maybe he doesn't pug at all and strictly travels with heroes and henchmen. Maybe he's new which then supports that he'll, given time, build up that list or join a guild. In any case, just using myself as an example, I'm sure the player would be fine.
When there was only prophecies my ranger (my only class at the time) was right there with the Mesmer in the most discriminated against professions. I got through it, met other people who didn't have a big friend list, added them to mine and me to theirs. Actively sought a guild so I could get some help should I need it. If a person doesn't have a big friend list or guil, they'll do what it takes to get the job done. Quote: Quote:
Maybe we should agree to disagree on this, i think it destroy's build creativity and reduces skillfull play and i believe its only going to get more prevalent. Incedentally it has nothing to do with high price's i just like to enjoy the game in line with its design.
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The difference between Ursan and these builds is that most of these builds require some skill to play, ursan does not. You can see this in the number of people who are suddenly able to complete DoA. Also "real" builds tend to run across skills which can counter them, Ursan doesnt really-you could argue E-denial but in practice the few mobs that do use tehse types of skills are so half assed at it that it makes no difference.
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It does say "all allies" in the desription rather than "party members" so it may well do, I have not tested it though so i am not sure.
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For the majority of people I would say that Ursan has been the key component to success in DoA, so yes more or less. There may well have been a few people who could have managed DoA, but i would theorise that number to be very small. You are ignoring the fact that many peopel DID try to beat DoA and only a small number succeded, and those that did where the team's that thought outside the box and used generally "undesired" classes, innovative build construction and no small amount of player skill. Now, absolutley anyone can do the same by abusing a single skill. Now to me that points to something being amiss with how that skill is balanced, you apparently don't think so, why?
Quote: Now I see that you are saying how Ursan does not require any skills to play. Nevertheless, Ursan is not god mode, and people will still die if they somehow commit a bad aggro. Now I want to ask you, what is the main point of playing Guild Wars? It is really to have fun, which has been mentioned several times in this thread. How does that affect you? Is it really a moral issue, which you have to protest so strongly against? I never suggested it was "god mode" as you put it, if you reread my post's you will find exactly why I have a problem with the skill, but i will give you the short version, every skill has a counter in GW thats fundamental to the design, Ursan has no counter.
Quote: Secondly, I have never mentioned I play mesmer with Ursan's blessing as a tank. I just use it for fun. Most players I know do not keep an extra staff or focus to maintain the energy that is needed for Ursan, which makes energy a relevant point. I don't use it either, though it doesn't take a genius to work out that using an offhand will allow you to keep the bear up between fights.
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Lastly, things aren't always what they seem. trobinson97 and other fellow players have already pointed out several valid points to why Ursan should stay in its current form.
Hmm, thats a mtter of opinion i guess, though to quote Trobinson97 Quote:
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