Update: 13 Nov. 07
17 pages • Page 3
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Originally Posted by Scary Raebbit
PvE has enough corpses, unless you're doing it wrong.
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hell yeah! why not just give Pve a ultra powered single spell that can kill everything in the screen (as long as you use it first) and remove all the other skills in the game! its not like we want to have fun or anything, we just wanna kill.
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Originally Posted by Sleeper Service
hell yeah! why not just give Pve a ultra powered single spell that can kill everything in the screen (as long as you use it first) and remove all the other skills in the game! its not like we want to have fun or anything, we just wanna kill.
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Assassin Black Lotus Strike: decreased Energy gain to 5..18; this skill now counts as a lead attack. Exposed Defenses: decreased duration to 1..11 seconds. Horns of the Ox: decreased damage to 1..11. Impale: increased casting time to 1 second. Trampling Ox: decreased damage to 5..20. |
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Mesmer Ineptitude: increased recharge time to 20 seconds. |
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Monk Word of Healing: decreased unconditional heal amount to 5..130. |
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Necromancer Soul Reaping: no longer gains any benefit from Spirits. |
No, seriously, get rid of it. It serves no purpose any longer. With no SR from spirits and Jagged Bones retaining its long recharge, there's no way left to build an infinite energy cycle using the original SR mechanic. (And with EotN as the final installment, no new ways are going to come into existence.) Timer or no timer makes no difference in PvP now. And you can't seriously tell me that any pretense of PvE "balance" hasn't been completely given up with the inclusion of skills like Ursan Blessing. It can no longer be argued with a striaght face that "SR was nerfed (partly) for the sake of PvE balance." So, the timer: (1) No longer has any effect on PvP; (2) Has a negative effect on PvE; and (3) Is strongly and almost-universally hated among necromancer players. Get. Rid. Of. The. Timer. Now. Please.
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Ranger Barrage: increased damage to 5..20 damage. |
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| Energizing Winds: decreased duration to 1..31 seconds. |
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| Magebane Shot: increased disable time to 10 seconds; decreased recharge time to 5 seconds. |
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| Player Pets: no longer leave exploitable corpses. |
If this change has any PvP motivation (which would be what?), then make it a PvP-only "feature."
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Miscellaneous Changed the elite skill used by the henchman Mhenlo in Eye of the North to Word of Healing. |
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| [Splinter Weapon not reverted.] |
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To reiterate the two key points just to make sure they aren't missed:
1) No Soul Reaping from spirits is good, BUT NOW GET RID OF THE DAMNED TIMER!
2) REVERT NO-CORPSE-FROM-PETS ASAP. (Or at the very least, make it a PvP-only "feature,")
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Originally Posted by lacasner
Omg horns was busted up wtf
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....this ...this aint right............this is nerf is about to make me go christian....just so I can pray to that god for wtf izzy did.
It's time like these.....when we all need support *faints*
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| woot @ sin nerf, tired of instagib sins |
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| Horns needed the same damage nerf as trampling, or at least close to it imo. Good nerfs otherwise. Moar buffs please. |
Izzy....remember....make things[card]"For Great Justice!"[/card] not just because you feel like it...
You made me cry izzy something the entire internet couldn't do......you made me cry (on the inside....crying on the out is wimpy!)
My first thought: - Good, now they can get rid of the SR timer...we'll see.
Sin changes are a bit harsh, but BLS will promote some different styles of play - fine by me.
There was really no need to mess with Horns and/or Trampling - fixup.
WTB: Pets with bodies to leave behind?
....Someone restrain ensoriki before he kills someone...*nudge* give him back his horns!!
Sin changes are a bit harsh, but BLS will promote some different styles of play - fine by me.
There was really no need to mess with Horns and/or Trampling - fixup.
WTB: Pets with bodies to leave behind?
....Someone restrain ensoriki before he kills someone...*nudge* give him back his horns!!
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For records this has been asked by many PvPers for months. It kills N/Rt healers, which is pretty bad imo, but it was just imba at giving energy to necros.
Pets not leaving corpses... right... no seriously if you want to kill spiritway, find something else. Dunno nerf barbs to 10 recharge. I don't see what would be the point in keeping the n/rt healers on this team anyway since they don't gain energy. So having to wait for the pet to be dead to actually start raising minions and thus gain energy later on... seems a bit complicated to be.
BLS: making it in line with golden lotus, great.
HoTH: overnerfed imo.
Ineptitude: back to 20r, not bad, still good. "There goes my pve mesmer" lmao.
Barrage: the usual random buff.
Expose: compare to rigor mortis. See my point?
And I'm ok with the WoH change
And and to Kyp Jade: no energy from minions, LOL. then no DF from healing spells plx. no mysticism for non dervish enchants. no fast cast for non mesmer. LOL. get rid of spirit way YES. overnerfing every skill they use NO.
Pets not leaving corpses... right... no seriously if you want to kill spiritway, find something else. Dunno nerf barbs to 10 recharge. I don't see what would be the point in keeping the n/rt healers on this team anyway since they don't gain energy. So having to wait for the pet to be dead to actually start raising minions and thus gain energy later on... seems a bit complicated to be.
BLS: making it in line with golden lotus, great.
HoTH: overnerfed imo.
Ineptitude: back to 20r, not bad, still good. "There goes my pve mesmer" lmao.
Barrage: the usual random buff.
Expose: compare to rigor mortis. See my point?
And I'm ok with the WoH change
And and to Kyp Jade: no energy from minions, LOL. then no DF from healing spells plx. no mysticism for non dervish enchants. no fast cast for non mesmer. LOL. get rid of spirit way YES. overnerfing every skill they use NO.
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Originally Posted by Kyp Jade
woot @ no more pet corpses, no more free minions for shitway.
woot @ EW nerf, still not enough, make it recharge 2 mins woot @ soul reaping not from spirits, now just make it not from minions either soul it will be a balanced mechanic woot @ sin nerf, tired of instagib sins barrage buff = wtf? |
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Ghey nerf to necros, can't imagine why I no longer play mine. Used to be my fav, even got obsidian on her, now she's boring as hell to play.
I ditched my pets for pve skills, but still, non exploitable corpses? Are you daft? Please stop RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing with pve that people enjoy just to "balance" pvp that you and Ensign basically agree is dead.
I ditched my pets for pve skills, but still, non exploitable corpses? Are you daft? Please stop RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing with pve that people enjoy just to "balance" pvp that you and Ensign basically agree is dead.

