cause now I'm finally willing to try it

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Originally Posted by Sixpak_Of_DOoH
/Signed
I'm not going to delete a character with 20 titles just to get the LS survivor Title. They should have the title where the title bar resets every time you die. That's an easy way to keep track of it. |
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Originally Posted by theblackmage
Don't change Survivor (so the ppl w/ LS can't whine about it), but instead make a new title with..... that cannot be attained if one has LS or LDoA, so long as Survivor and Indominable Survivor don't conflict with it. That way we keep the "presige" of LS, and keep people from having more than 1 maxed xp-dependant title, to keep the KoaBD title track on a level playing field.
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Originally Posted by Tora Mara
Quote:
but 90% of the people with the title couldn't survive a fight that goes badly, and i think that's a better test of being a ''survivor'', but that's just my views. so ANET just let the title seekers get all your titles and make everyone happy beside the people who think getting a title (they all called simple to get) would ruin the game somehow. |
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Originally Posted by StelardActek
You're right, Cyclades of Knossos. Since I started this thread it's occured to me that 10p is rather low for this. It should be at least as much as the cost of specing a new character with armour, runes, and skills (probably via tomes). Skill points, gems, lots of platinum are all fair game (though not too much platinum, hopefully. I've never had more than 50p at any one time).
And I like your idea. However, two things with it. Firstly, it's more effort for ArenaNet to impliment than a simple reset, so is less likely to be done; it's even more effort for them than Tora's idea. Secondly, I never thought this should reset your death count. After all, there's no reason it has to. The title could be easily enough modified to record your deaths and XP at the time of the reset, and work out your survivor XP from the difference between your XP at the time of the reset and the current value, and to halt progress if your deaths count increases. Take a carreer programmer's word on this; it's simple. Not as simple as resetting the death count, but I have a strange attraction to knowing how many times I've actually died. |


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Originally Posted by Laughing Bat
Sorry if its already been mentioned(I read most but not all of the thread), but why not just make it account based? I was told that the survivor title was originally meant as a nod to a mode in Diablo 2 where if you die once you had to start over from the beginning of the game. If you made it account based then you could just start a new character, get the title and then switch back to your main. I mean come on, with that you could have a level 1 character wearing the Legendary Survivor title, that alone should be enough lol
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Originally Posted by Killy D
Can't say I agree with this, I can see where your coming from though. But the whole point of survivor is to get it without dieing once from the start, you can' just pay someone in real life to reset your death count :P, and then you'd have everyone resetting the death totals and getting this title.
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Originally Posted by Killy D
Can't say I agree with this, I can see where your coming from though. But the whole point of survivor is to get it without dieing once from the start, you can' just pay someone in real life to reset your death count :P, and then you'd have everyone resetting the death totals and getting this title.
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