Ursanway ... vanquish PUG annoyance?

cebalrai

Jungle Guide

Join Date: Mar 2007

Mature Gaming Association

Me/E

Ursan Blessing = short bus easy mode.

Vazze

Krytan Explorer

Join Date: Aug 2006

Ursan is overpowered even without consumables, actually many of the new pve only skills are, but since UB is a whole skill bar alone, its imbalance is more serious. I am very happy that PUGs are recovering from the punch that nightfall heroes landed, but gw is kicking itself in the balls: why have thousands of skills when ppl use only one....?

Mineria

Mineria

Krytan Explorer

Join Date: Apr 2007

Denmark

Dragonslayers Of The [Mist]

W/Mo

Quote:
Originally Posted by I D E L E T E D I
If you can find 8 people to clear UW in half and hour all non UB and all Pugs than kudos to you.
Wow, just wow.
Do I need to clear UW in half an hour?

Quote:
Originally Posted by HawkofStorms
Because trust me, something is much more fun and rewarding if you have to put more effort into it.

If people could just get a hole-in-one golfing every time because the hole was the size of a lake... how is that fun?
I don't play UB because I like to have something more out of my gaming experience.
But that doesn't justify me to say others shouldn't be allowed to, does it?
If others like it, let them have it, cause they won't bother me with it.

Quote:
Originally Posted by Vazze
actually many of the new pve only skills are
As they should be compared to old skills.
It was announced by Anet already before EotN was released, you would go beyond level 20.
But they are still balanced into the rest.

UB is more like having:
A scraped version of "Endure Pain".
A scraped version of "I'm Unstoppable" but you can still be knocked down.
There is no energy cost, but the build is based upon that you got energy degeneration and hit/getting hit maintains the energy.
Which means if you run out of energy the build is gone and you will have to wait 30 seconds before you can use it again.
To the 4 skills in it.
You got 2 attack skills which both uses 1 second cast time
- One that hits a target 2 times. 3 seconds cooldown
- Another that hits all adjacent foes and knocks them down for 2 seconds. 10 seconds cooldown
Then you got an instant skill that gives weakness to all foes within earshot and all alys deal +xx dmg. 15 seconds cooldown
And a regular run speed skill. 12 seconds cooldown.

So please tell me how is UB better then other builds, specially for a pug group which won't even be able to synchronize "Ursan Rage" and "Ursan Roar".
Unless there is a bug with skill effects stacking by the use of multiple UB players, I can't see how much more overpowered it is compared to my and others regular skill bars.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Its never really been about the skill being over powered, its about the sense of PRIDE those players that don't use consumables and PvE only skills feel.

They think PvE skills hampers thier accomplishments in some way. Taking away from there sense of pride and for that reason they complain about those that use the skills.


There will always be a group of players that wish for a zone that is so hard only they can beat it, and another group that want every zone beatable with little effort. Anet is trying to keep both happy, but unless they add an easy mode and an Extreme mode both sides will continue to complain.

Bastian

Bastian

Lion's Arch Merchant

Join Date: Mar 2006

Mo/A

Quote:
Originally Posted by silara_jorinset
Really? I don't have any tormented weapons or such and would like to see a nerf... I don't want to see every harder area in the game become just an ursanway fest. Just because its PvE rather than PvP doesn't mean it shouldn't have challenging areas in it.
Just because Ursan's Blessing exists doesn't mean you have to use it either. There are a majority of players that like the skill because they don't have the guild members or friends list in order find that balanced group to go to Elite Areas, now Ursan's Blessing allows them to go into those areas in a PUG, and have fun, and get elite items.

The areas are still challenging, just choose what level of challenge you want.

Quote:
They are designated elite areas for a reason. The skill is blatently over-powered, any skill that is more effective than taking actual profession specific skills needs looking at.
What, then, is the point of having PvE only skills? The idea of PvE only skills were introduced by the masses that visit fan sites such as these. The reason PvE only skills exist are because you can incorporate overpowered skills into Guild Wars without upsetting the balance of PvP. The majority of MMO and PvE players like to be able to very easily destroy groups of mobs with little effort. They like seeing yellow numbers pop up showing how much damage they are doing, and they like to go into elite areas and reap the rewards of those areas. If profession skills were better then PvE only skills it would negate the whole idea of PvE only skills.

Therefore, any actual profession skill that is more effective than PvE only skills needs looking at. Otherwise it makes the whole concept of PvE only skills obsolete.

Torabo

Frost Gate Guardian

Join Date: Sep 2007

A/

Jesus at all the people complaining about UB
I love UB. You know why? Its the *only* reason I can finally get into Groups for certain areas. I like playing on my assassin character. I don't like monking. Sure I can get into almost any group as a monk, but I hate playing that class. So my primary toon is my 'sin. Which means that before UB came along 99.9% of the times I get a "OMFG a sin LoL get out you n00b l0l0l" when trying to join groups. Hell, even starting a PUG is hard as a 'sin depending on where you want to go.
No one is forcing you to use UB, don't like it, don't use it.

Oh no at those who say its making your titles look less awesome, well, just hang out with your guilds that doesn't UB then. Since most of you seem to dislike PUGs so much anyway, why should you care what random people think of your titles. If you want to show off your *l337 skillz* you could always show it off to people you know.

Malice Black

Site Legend

Join Date: Oct 2005

<Grabs teh popcornz>

Gogogo Ursan bashing!!!111one

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Stoneys Rock

Stoneys Rock

Frost Gate Guardian

Join Date: Jul 2006

Wales, United Kingdom

Great Success [GS]

Mo/

Please ursan blessing doesn't need a nerf I can see it now:

*All misson outposts, elite areas, dungeons and explorable areas now contain 50 mesmers with energy surge and other energy loss skills all spread out and unpullable.

Proff

Proff

Jungle Guide

Join Date: Jun 2007

You have to remember then GW is just a game and to many "Ursan Way" is the only means for some players to do the elite areas. Sure you can say that they should spend some time and learn about the game but most people just don't have the time and this makes it very convenient to form groups for just about anything. Before the were a couple minimal skill bars that a player had to have now it's just 1 skill, you may say it takes less skill to use but I disagree, it's absolutely the same as finding out what build is most used for the class you're using and buying the skills for it. No one knows whether you've ever even used the skill bar you have but as long as you have the skills needed no one cares.

Plus it lets the classes that were ignore previously a chance at joining pugs without getting kicked because the rest of the group doesn't want a sin or a mesmer to come with them.

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Who still gives a go red engine go?

PvE was imbalanced even before Ursan. PvP is a cesspool of elitism and pettiness.

The game is not dead. It's worse than dead. It's an animated corpse, only a shadow of its former greatness.



Even ArenaNet realises this, even though they'll never admit it.



All hope lies with Guild Wars 2, both for the community as for the developer.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

All PvE skills are overpowered, thats kinda the point. If u dont like it, simple solution: DO NOT USE IT.

Once again Ursan is doing exactly what it's supposed to be doing. Anet made that very clear many times over. Ursan is simply here to stay, learn to live with it.

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

Ursan is the single best reason to pug.

i've onyl really used a full team in doa,
can anyone honestly say that normal doa (tank and nuke) requires any skill? its a happy alternative.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Ursan is not the panacea, just help in some places, but won't work everywhere.

snoozer80

Wilds Pathfinder

Join Date: Oct 2007

Poland

For Your Entertainment [FYE]

I don't get it why ppl hate ursan way.. It's only pve build so whats up?? Only killing monsters could post here its unfair to be beaten by ursna way. Thank You anet for giving ursan way

KingKryton

KingKryton

Krytan Explorer

Join Date: Jun 2005

New Zealand

W/Mo

Quote:
Originally Posted by Squishy ftw
I can only agree..all you need to do x is..go with a full ursan + monks team.

No need to think about your build, and bring the skills that will fit whatever you'll be doing the best.(which is to me what GW is all about)
No need to worry about most of the shutdown.
No need to think about your party setup.
No need to..well.. think.. for the most part:|

[sarcasm]yeah because looking up pvxwiki requires so much more effort[/sarcasm]


leave ursan blessing as it is. without it people just use the same builds. I am a war and with ursan ive only just been able to complete the UW 100% for the first time. Without it id have to use a obsidian tank build which i dont have all campaigns for.

wraithe

Academy Page

Join Date: Feb 2008

N/Me

another whine and cheese thread about Ursan Blessing..how about you add your complaints to another Ursan bashing thread..or complain to Anet direct.

bring on the cats...

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by DeVaNeY121
Yeah its lame, titles will never have the same credibility:

Person 1: Wow Legendary Vanquisher Nice
Person 2: Thanks
Person 1: Did you UB it?
Person 2: No I used my own team set ups.
Person 1: YEAH RIGHT..........
Kju Ef Tee

Quote:
Originally Posted by Squishy ftw
I can only agree..all you need to do x is..go with a full ursan + monks team.

No need to think about your build, and bring the skills that will fit whatever you'll be doing the best.(which is to me what GW is all about)
No need to worry about most of the shutdown.
No need to think about your party setup.
No need to..well.. think.. for the most part:|



IMO, a skill like this should simply not exist..
Kju Ef Tee

Evil Genius

Evil Genius

Lion's Arch Merchant

Join Date: Dec 2006

Australia

Mo/

Quote:
Originally Posted by Torabo
Jesus at all the people complaining about UB
I love UB. You know why? Its the *only* reason I can finally get into Groups for certain areas. I like playing on my assassin character. I don't like monking. Sure I can get into almost any group as a monk, but I hate playing that class. So my primary toon is my 'sin. Which means that before UB came along 99.9% of the times I get a "OMFG a sin LoL get out you n00b l0l0l" when trying to join groups. Hell, even starting a PUG is hard as a 'sin depending on where you want to go.
No one is forcing you to use UB, don't like it, don't use it.
My opinion is if u are running Ursan, your no longer an assassin. Why? Because your not using assassin skills or attributes, just those provided by the bear.

I have pugged in Ursanway groups a bit. My main (the only char I play) is a monk, so luckily it isn't butting mashing for me. I understand its still easier though, which is why the PUG wants to run Ursan.

Personally I enjoy the satisfaction of vanquishing with H/H. It doesn't feel like "cheating" to me - the henchies are almost like a handicap and don't run Ursan. I understand others don't like/don't have the skill to play this way - after all it is a online game.

Mr None

Ascalonian Squire

Join Date: Nov 2007

W/

Quote:
Originally Posted by KingKryton
I am a war and with ursan ive only just been able to complete the UW 100% for the first time. Without it id have to use a obsidian tank build which i dont have all campaigns for.
Then may be you should learn to play?
I am a warrior and me, my friend and 6 heroes completed UW without Ursan or Obsidian crap

MirkoTeran

MirkoTeran

Forge Runner

Join Date: Sep 2005

Slovenia

Scars Meadows [SMS]

Mo/

Quote:
Originally Posted by KingKryton
without it people just use the same builds
You have to be joking, right?

Navaros

Forge Runner

Join Date: Apr 2005

Mo/Me

Thread Necromancy FTL.

This thread is very obsolete, Ursan has already got nerfed since the creation of this thread. Not that it needed to be.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Navaros
Thread Necromancy FTL.

This thread is very obsolete, Ursan has already got nerfed since the creation of this thread. Not that it needed to be.
Nerfed ... how? Ursanway is being run much more now than it was before "nerf" (which actually made it more idiotproof, thus more powerfull.)

Thread is more valid now since we actually saw what ursan did to game ... and it is not pretty.

Tyla

Emo Goth Italics

Join Date: Sep 2006

Quote:
Originally Posted by KingKryton
without it people just use the same builds.
Lolwut?
UB'ers = people using the same builds.

Quote:
Originally Posted by romeus petrus
All PvE skills are overpowered, thats kinda the point.
Then you have obviously NOT looked at other PvE skills except SY, TNTF and UB.

Lightbringer Signet? Sucks.
Radiation Field? Sucks.
Technobabble? Sucks.
Don't Trip? Sucks.
Alkar's Alchemical Aid? Sucks.
Black Power Mine? [skill]Dust TrAp[/skill]
Dwarven Stability? Limited use by far.
Ear Bite? [skill]sever artery[/skill]

Closer observation shows otherwise.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

First of all for me the big problem with Ursan is how boring it is. As it requires no brain activity at all to play (beyond "target nearest, don't aggro the next mob until this one is dead, and don't rush away from the monks"), it is the most boring build I've ever played. I started my vanquishing with Ursan, but after a while I just couldn't take it, and equipped Eviscerate instead. It's no where near as powerful as Ursan, but it doesn't rot my brain either.
Ursan = pachinko.

Secondly, I think we're just going to see more and more of these fixed skillbars. We're already seeing them pop up everywhere (from Ursan via Beetle racing to the BMP missions), and I strongly suspect there will be nothing BUT fixed skillbars in GW2.

Then ANet will finally have made guildwars a Magic: The Gathering clone, with every player a single MTG card. And I'll be playing Counterstrike.

Brian Fellow

Lion's Arch Merchant

Join Date: Feb 2006

[STAR]

Rt/

Quote:
Originally Posted by tyla salanari
Lolwut?
UB'ers = people using the same builds.



Then you have obviously NOT looked at other PvE skills except SY, TNTF and UB.

Lightbringer Signet? Sucks.
Radiation Field? Sucks.
Technobabble? Sucks.
Don't Trip? Sucks.
Alkar's Alchemical Aid? Sucks.
Black Power Mine? ....

Closer observation shows otherwise.
My entire alliance rarely use UB and I've vanquished every area w/o UB with my Rit (well I never melee except once using my AB item build). IMO, there's no majority of people using it everywhere.

Alkar's acid is very effective against Destroyers with the cracked armor and extra dmg.

I would say these are also overpowered:
You move like a dwarf
pain inverter
summon ebon vanguard assassin
finish him
great dwarf weapon

Red-Tide

Red-Tide

Lion's Arch Merchant

Join Date: Jun 2005

Edmonton, Canada

[Liar]

Mo/

waa waaa, if you dont like it, don't use it. Stop whining.

For those saying it takes no skill, well then skip the skill and use your skills. Why waste your time QQing here? Play the damn game the way you like and let others do the same.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by tyla salanari
Lolwut?
UB'ers = people using the same builds.



Then you have obviously NOT looked at other PvE skills except SY, TNTF and UB.

Lightbringer Signet? Sucks.
Radiation Field? Sucks.
Technobabble? Sucks.
Don't Trip? Sucks.
Alkar's Alchemical Aid? Sucks.
Black Power Mine? [skill]Dust TrAp[/skill]
Dwarven Stability? Limited use by far.
Ear Bite? [skill]sever artery[/skill]

Closer observation shows otherwise.
Like all skills it depends on who's using them and the situation they are used in. The main idea of having PvE only skills is because they are not balanced.

I suggest u look further into other PvE skills and the correct way of using them. Ursan is overpowered/not balanced very true. That's exactly what it's meant to be. We as a GW community need to move beyond complaining about how "overpowered" UB is and learn to live with it.

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

Quote:
Originally Posted by Red-Tide
waa waaa, if you dont like it, don't use it. Stop whining.

For those saying it takes no skill, well then skip the skill and use your skills. Why waste your time QQing here? Play the damn game the way you like and let others do the same.
Well in that case im going to start a petition for a skill that deals 200dmg to all enemies in radar range 5e 1c 5r.

Because you wouldnt have to use it. The fact that its overpowered doesnt matter right? Because you wouldnt use it so it wouldnt effect you or the game in anyway right?

Or just maybe....it would.


Balance in games is important. You cant just say, well dont use it if you think its to powerful. Dont think that it doesnt effect others.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by romeus petrus
... The main idea of having PvE only skills is because they are not balanced. ...
Problem is that that idea sucks. PvE has to be ballanced, it might not need carefull PvP-worthy ballancing but it still cant have such ridiculous stuff running around.

Main idea of PvE only skills was that people would stop QQ at forums about skill ballances and PvE and free Izzy from having to think about side effects of PvP ballances. It failed as this and tons of related threads show.

One of GWs strengths was that PvE got reballanced thanks to sideeffects of PvP ballacning and "best builds" changed after could of weeks. Compared to todays "never".

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by zwei2stein
Problem is that that idea sucks. PvE has to be ballanced, it might not need carefull PvP-worthy ballancing but it still cant have such ridiculous stuff running around.
That's clearly a valid point, and I agree that PvE should have some degree of balance that does not make it rediculously easy for everyone and their dog to run thru any HM area.

Then the issue becomes would u also balance monsters and AI. You do come across monsters 10 levels higher than u, and go into areas where the spawns rediculously outnumber you. Balancing that even if not pvp style balancing would make the game rediculous.

Another example is Thorn Wolves in Urgoz HM which strike for 300+ dmg per hit. An R10 Norn Ursan cannot outdamage that..

PvE cannot be "balanced" simply coz the AI will never behave like humans do, thats why we need much higher mob levels and number to make the game challenging. Thus, balance is lost.

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

Romeus, the AI needs those extra levels and numbers because they are AI.

Or are you suggesting it would be fun to face a team at the same level as you but with AI controlling?

They quite obviousely cant perform to the same standard as a real player. They need advantages simply because the player will always be more skillful.


So the balance comes not in Player team v AI team.
But in the requirement of skill to beat the AI team.

Now when you have overpowered skills it kills that balance, suddenly it becomes far to easy.

Horseman Of War

Horseman Of War

Desert Nomad

Join Date: Jun 2006

The Cult of Doom

P/

Id like to know, aside from DoA Gemstone prices, how this is unbalancing anything?

It shouldnt be a pride issue for people.... especially since most of these people will just go out and farm with a youtube build, and how is that any different? At least for Ursan, you need (noobs listen) to level up your ursan. Its not just a free ride once you buy gw:en... it takes HOURS and HOURS to level up your ursan. So yes if you want 'skill over time played', then skip grinding varajar and go 55 your heart out boy.

There are always going to be things in this game that allow you to do things easily. At least ursan gets people Together and actually Accomplishing things they want to do, rather than playing the whole game h/h or solo farming.

If you dont like Ursan, theres nothing forcing you to use it.

Also why do people call it ;'ursanway' .... the skill is called Ursan Blessing, not Ursan-Will-Avenge-You...

Isileth

Isileth

Jungle Guide

Join Date: Apr 2006

R/W

Quote:
Originally Posted by Horseman Of War
Id like to know, aside from DoA Gemstone prices, how this is unbalancing anything?
It effects lots of things.

Be it getting a group.
Prices.

You also need to look at the same reasons people dont want bots, gold sellers, cheaters etc.

How does duping effect you? You dont need to do it, you dont need the money so its all fine right?
How about someone who runs a bot? It doesnt effect you again right? You dont have to do it, if it gives him an advantage it doesnt matter.

Quite obviousely these things do effect others. So does having unbalanced gameplay. It cant be argued away with "Well you dont have to use it". Because it has an effect if they use it or not.

Quote:
Originally Posted by Horseman Of War
It shouldnt be a pride issue for people.... especially since most of these people will just go out and farm with a youtube build, and how is that any different? At least for Ursan, you need (noobs listen) to level up your ursan. Its not just a free ride once you buy gw:en... it takes HOURS and HOURS to level up your ursan. So yes if you want 'skill over time played', then skip grinding varajar and go 55 your heart out boy.
That makes it even worse tbh. Not only is it overpowered, but its power is linked to grind!
It takes skill>time and kicks it a bunch of times till you get time>skill gameplay.
Now not only are you rewarding time spent with more options, but you are rewarding it with more power.

Quote:
Originally Posted by Horseman Of War
There are always going to be things in this game that allow you to do things easily. At least ursan gets people Together and actually Accomplishing things they want to do, rather than playing the whole game h/h or solo farming.
You say that as if going h/h isnt the right way to go about things....

Quote:
Originally Posted by Horseman Of War
If you dont like Ursan, theres nothing forcing you to use it.
It isnt that simple, in a single player game that argument works (Although its still better to have it balanced, the player shouldnt have to make the game balanced). But GW isnt a single player game, other people do have an effect.

Quote:
Originally Posted by Horseman Of War
Also why do people call it ;'ursanway' .... the skill is called Ursan Blessing, not Ursan-Will-Avenge-You...
Same for all the xways. It just took off from IWAY.

KingKryton

KingKryton

Krytan Explorer

Join Date: Jun 2005

New Zealand

W/Mo

Quote:
Originally Posted by Mr None
Then may be you should learn to play?
I am a warrior and me, my friend and 6 heroes completed UW without Ursan or Obsidian crap

um it has nothing to do with me learning to play. When i goto join a group in places like doa theyll ask "ping build" if its anything but obsidian tank then its a instant kick.


i suppose you can do doa HM with H/H too


also if you dont use ursan then wtf is the problem? its not hurting you in anyway?

im guessing your just another elitist who has hundred of ectos stored away and knows that with more people farming elite areas your precious supply will become worthless.

romeus petrus

romeus petrus

Jungle Guide

Join Date: Jun 2006

Urgoz Warren

Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com

Quote:
Originally Posted by Isileth
Romeus, the AI needs those extra levels and numbers because they are AI.

Or are you suggesting it would be fun to face a team at the same level as you but with AI controlling?
No, I stated very clearly (to most) that giving the AI the same level as players would make the game rediculous (rediculous was the exact word I used). The AI needs to be many levels higher than human players to make the game challenging. And when u have a group of level 20 players fighting a mob of level 28-30, it is kinda hard to argue that "balance" exists in PvE..

Face it there is no balance in PvE, there never was, and there never will be.

"...there is no spoon".

Eon Ryax

Ascalonian Squire

Join Date: Jan 2008

Meat

R/

Just my two cents - I'm not personally against UB, but I don't use it. Call me a purist, whatever - I've had the same char for two years, and I love making new builds. Anywho, tangent aside, the only times UB has really irritated me has been in ToA, with people shouting for "r12 only ursanway", and today in Central Transfer Chamber, where someone was advertising for a two-man Glint's run, ursan only, and then had the gall to call it "proway". I'm sorry, but the word pro connotates professional to me, someone who is skilled, has a wealth of experience, and some intelligence. Not a button-masher who happens to be able to deal assloads of damage because of one skill.

That said, I may just be uppity because my toon is a ranger, and it took a hell of a lot of work (even with h/h) to get to even halfway where most of the other classes are.

Then again, maybe I'm doing it wrong. Wouldn't be the first time.

DivineEnvoy

Lion's Arch Merchant

Join Date: Sep 2005

Me/P

Quote:
Originally Posted by Isileth
It effects lots of things.

Be it getting a group.
I doubt the problem of getting into a group has never existed until the release of Ursan Blessing.

Quote:
Originally Posted by Isileth
Prices.
After two years or so at this point, where people have invented thousands of ways to farm nearly anything, you are telling me as if Ursan is the only affection to the prices of items.

Quote:
Originally Posted by Isileth
You also need to look at the same reasons people dont want bots, gold sellers, cheaters etc.
Last time I checked, bots, gold sellers, cheaters are against EULA. And apparantly, Ursan isn't against EULA. So how are these reasons relevant?

Quote:
Originally Posted by Isileth
How does duping effect you? You dont need to do it, you dont need the money so its all fine right?
Duping is against the EULA, and Ursan is not.

Quote:
Originally Posted by Isileth
How about someone who runs a bot? It doesnt effect you again right? You dont have to do it, if it gives him an advantage it doesnt matter.
Bots are against EULA, and Ursan is not.

Quote:
Originally Posted by Isileth
Quite obviousely these things do effect others. So does having unbalanced gameplay. It cant be argued away with "Well you dont have to use it". Because it has an effect if they use it or not.
While we are on the topic, unbalanced gameplay, would it be possible for you to explain to me why the monsters in Hard Mode have infinite amount of energy, which made most Inspiration spells totally worthless? Perhaps you can also tell me why I can't get into a group in DoA as a Fast Cast Nuker with a level 8 lightbringer.

Quote:
Originally Posted by Isileth
That makes it even worse tbh. Not only is it overpowered, but its power is linked to grind!
It takes skill>time and kicks it a bunch of times till you get time>skill gameplay.
Now not only are you rewarding time spent with more options, but you are rewarding it with more power.
In this logic, if I'm not interpreting it falsely, you are basically saying how additional options should not have been rewarded from the time spent, which would grant players more power. Well in this sense, if we are going to nerf Ursan, shouldn't we nerf all the available runs throughout the game as well, since they are just more options granted from spending time into farming, as well as the fact that the consumers have power over the area simply because they have a runner?

Perhaps we shouldn't even let human players party together; like you said, the game is supposed to skill over time, so if a player decides to make a friend or so, and maybe he would ask this friend to help out on a mission or two, that would be rewards granted over the time spent into socializing with people, which will allow this inexperienced player to have power over these missions.

Quote:
Originally Posted by Isileth
It isnt that simple, in a single player game that argument works (Although its still better to have it balanced, the player shouldnt have to make the game balanced). But GW isnt a single player game, other people do have an effect.
It really depends what you mean by the game being balanced. If it is what Anet's standards of being balanced is, then it will happen, but if it is just your opinion to what balanced should be, it really doesn't give you the right to dictate what other players should do.

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

I don't care about whether ursan is in or not. My main's a warrior and dslash combined with other skills, especially if you use certain other pve skills, makes ursan look like a hamstorm. And you have full use of 8 skill slots.

But I must also say that saying ursan negatively affects getting a group is wrong. I'd bet that more people have been able to pug since the introduction of ursan than they were before. Whole classes would have been able to pug where they wouldn't have even been able to get a look in than before. ESPECIALLY the elite areas where classes like mesmers are unlikely to ever go unless it's a guild group or solo. At least that's what I've heard from guildies. My five main pve chars are W, R, N, and ele's so I haven't really run into any discrimination. But I don't really pug much, prefering to either go with guildies or H/H.

Also about it been brain numbing and easy. I agree, but a lot of the asked for cookie cutter builds are also brain numbing and easy. I don't think anyone can say SF is overly complex. Or that B/P really involves more than mashing barrage and keeping splinter and spirits up and hitting an interrupt or two. And frankly pugging, and especially in the elite areas, is cookie cutter or you get insta kicked. You try doing the deep for example, if you don't fit say 134134134222, you'll be out quicker than you can type hi.

As for it affecting prices, apart from DOA gems I can't really see how this would affect prices more than the other million farming builds around. I gotta agree with DivineEnvoy on this, there's already too many efficient farming builds around to blame ursan for this.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

DivineEnvoy, you've taken everything he's said out of context and missed his point. Example: He's comparing bots/gold sellers to Ursan Blessing because neither bots or gold sellers impact your gameplay.

I doubt the problem of getting into a group has never existed until the release of Ursan Blessing.

Quote:
Originally Posted by DivineEnvoy
I doubt the problem of getting into a group has never existed until the release of Ursan Blessing.
Again, that is not his point. He's just providing yet another example at how Ursan Blessing affects peoples' gameplay.

I could comment on more, but I'd essentially be repeating what Isileth posted. Please reread his post.