Do Paragons Make You Feel Dirty?

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

Quote:
Well ever considered that some people who want to do an elite mission don't are in a huge allaince ? Or don't have a full friendlist of elite mission/area farmers ?
Ever considered that they should consider getting a friends list/alliance

Quote:
Everyone should be able to do an elite mission or elite area... and I personally don't think a-net would make it impossible for one proffesion to do an elite mission/area but as we all know people prefer not to think out of the box...
Still those same people are angry about this build beeing to powerfull while they would never allow a paragon in there teams because they would have to change the cookiecutterbuild they are playing. And if you do get em far enough to get you in your team than they start quiting the moment it get messy.
It never was impossible for any class to not be able to do an elite mission, again, thats people being bad, bad = running obs flesh tanks etc. I don't like elite mission cookie cutter builds, not because they are cookie cutter, but because they are a pile of crap. Lets see...

DoA - A Necro/Ranger with Spirits and BiP
3 Horrid Monks, in particular a waste of a slot bonder
3 SF Eles - because eles are good for damage... riiight..
1 Obsidian Flesh Tank - the most stupid concept of a build ever

Last I checked The Deep had Shove warriors... I mean people could just have others bring gale for the aspects.. and I'm sure now if people have a hint of common sense they'd be running You Move Like A Dwarf on where it makes sense, but still the Deep build was trash

The Urgoz build was about the worse of the lot, it couldn't possibly be any slower

Quite frankly, when the guild I'm in and our friends lists do elite missions we'll rarely have the same build - just incase you did happen to be thinking I was running the typical cookie cutters, which you seemed to

Quote: Well ever considerd that mabye the not elitest gwplayer isn't dumb but just doesn't want to do it with a cookiecutterbuild ? Quote: Ever considerd that they mabye want to do that elite mission with there ,godforbid, paragon ? Ever considered some people think Paragons are the single most imbalanced thing in the entire game, they are stupid in PVE, they are stupid in PVP. They are even more stupid in PVE since the addition of PVE skills - And ever considered out of the about 40 times I've done DoA all the way through there has not been one time where I didn't have a Paragon. Again, don't use the badness of others to justify why PVE skills should be as ridiculous as they are - if people fail to see just how overpowered paragons are, their fault.

Quote: But that before pve skills get inplented that was a no-go ? For bad players.

Quote: Ever considerd that anet mabye didn't want it that only people playing proffesion x,y and z can do the elite mission while the rest of the proffesion are left out ? I've already said, it was never exclusive, just people sucking at the game. (a lot of the time)

Quote:
Ever considerd that those people are happy that they can finally do there elite missions, something they wanted to do for o so long but couldn't due to cookiecutterbuilds ? They could have anyway, if they learned to play and found other people that knew how to play.

So great you've just listed a ton of shit I _don't_ do but I've still succeeded in absolutely everything in PVE. Ever considered if they weren't bad or didn't hang around with bad they would have been just fine before PVE skills - kind of relates to when I said most GW players aren't too good. It's not elitism, just truth. Also somewhat understandable, it's definitely not the easiest of games, and with so many choices you can make it takes a lot of playing it to really understand even some of the fundamentals

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For alot of people pugs are the only way, and those people still diserve to do the elite mission, no? No, it's elite, pugs aren't elite, if they want to be able to do it they should get off their asses and find a guild that does do them once they know how to play. If you suck, you shouldn't be able to do an elite mission, otherwise it kind of means it's not elite.

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tof mabye ? Paras I play with run TNTF and Save Yourselves, there's absolutely no reason to bring ToF at all

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I was just trying to show that the paragon build isn't so uberpowerfull as some claim You failed, because it absolutely is as powerful as people claim. If you aren't seeing just how powerful it is someone is seriously "doing it wrong"

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

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well paragons aren't overpowered...you would know that if you would actually play a paragon build ... The only people seeming to claim it beeing overpowered are the ones who only have read the skilldiscriptions and etc.

IMO you alteast should have played the proffesion before you start yelling it is overpowered.

Also you never seem to get in contact with the normal gwplayer, as the normal gwplayer actually likes all the pve-skills for the only reason that the normal gwplayer finally can do the more elite stuff. Stuff that before was reserved for allaince/guild teams and cookiecutterbuild users.

Also you seem to hate pugs but you don't seem to know where you talk about... you seem to hate people in a pug without a decent reason.

If you have never seen someone take tof in his bar than you haven't seen alot of paragons in action...

Ok according to you everyone should join a big allaince and everyone should be elite... ever considered that some people play this game about 2 hours a day tops or only in the week-ends? And that those people also want to do an elite mission just for the fun of it?

The majority of the gwplayers don't suck unlike you think.
Most gwplayers don't have enough of time,enough knowledge about the game etc. to come up with a (team)build for an elite mission.
So they can do 2 things:
either use pve skills
or use a cookiecutterbuild

Before there was only one option: cookiecutterbuilds

Now finally a-net gave us an other way: pve skills.

You can do elite mission and areas without the use of the cookiecutterbuild and without the use of pve skills but keep in mind that you need tons of times to come up with a decent working teambuild on your own or with the help of your allaince, aside from that most people don't know each other good enough to be able to play along like a (decent) team.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

I don't think people who play for 2 days a week and don't study the game should be able to do elite missions, no, there's already enough content for casual people, and I genuinely believe there should be content that will actually challenge the better players.

You're wrong in about all of that last post and I can't be bothered arguing with you anymore.

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

Anet gave PvE skills as a buff after they nerfed skills because of the PvP meta being screwed. It was realizing that PvP and PvE might not be as compatible as they thought, and different skills were needed for AI mobs and level 28/30 bosses. It wasn't done so more groups could do elite missions.

Paragons were meant to give these types of buffs to teams. Read(I know, it's tough) about what they were meant to be. A leader inspires his team to higher achievement(shouts, anthems, refrains), and the paragon was given a weapon for leading from the midrange and inspiring the group forward to victory(the spear). You take that away, and you make him a glorified ranger/monk.

Try playing a paragon yourself. Play it through the game, then cry about how "uber" they are. Otherwise, it's just another whiner with no firsthand experience.

Illusionary Barrage

Illusionary Barrage

Ascalonian Squire

Join Date: Jun 2007

Bleeding Oath

P/

Back to the orignal topic, My paragon use to make me feel dirty until i bought Norn armor now he has pants =D,
Topic At Hand = some people think paragons are overpowered because of the mass damage reduction but are u considering the abilities other classes have of being able to do mass dmg? think outside the box D:

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Are these people for real?

I'm an intermediate player. I rolled a paragon and completed the Nightfall mission. I didn't use more than one other human player for any of the missions, unless I wanted to do someone a favor. I rolled through the last 5 during an afternoon with one friend. We never came close to failing anything.

During Shiro mission, nothing died and nothing came close to dying. During Abaddon mission, nothing died and nothing came close to dying.

I'm not a good paragon. I knew very little about paragons, and had never played one in PvE. I had lightbringer rank 1, and my sunspear rank was maybe 4. My Kurzick rank (since we'd switched alliance I couldn't buy Luxon skills) was 1.

It was still considerably easier and above all else more brainless than completing the same campaign on my necromancer, who has around 10 million XP - a class I know just about everything there is to know about, and an extremely strong PvE class.

Yes, paragons are overpowered. Anyone stating otherwise does not understand the game, and probably fall into the same category they try to imbue on others.

Illusionary Barrage

Illusionary Barrage

Ascalonian Squire

Join Date: Jun 2007

Bleeding Oath

P/

Your point proves nothing, anybody can go through the nightfall campaign with ease, its simple, easy to read, and they practically give you the missions bonuses for free, The point here is Elite areas.

You can't say a Paragon is overpowered because he does the job he is intended to do "SUPPORT" the party, Thats like saying assasins are overpowered because they can spike.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

The game is meant to be based on how good you are and reward you for it. That implies balancing towards the top level of players, not the guy who just started playing and doesn't know anything or anyone.

Making the game super easy for everyone cheapens the game for everyone. Why bother becoming good or joining guilds or practicing or playing together when you can just rock face with heroes and PvE skills?

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Of course I can - I can say he's doing the job he is "intending" to do too well.

Nice of you to bring up assassins. If assassins could kill any other character in the game by pressing 1, would they be overpowered? I mean, that's what an assassin is "supposed to do", isn't it? Kill people?

kobey

kobey

GW Retiree

Join Date: Nov 2005

Sg Unknown [KATE]

W/

There's a reason why I started playing my paragon and don't log on my other 8 characters lately

Its so awesome that I must get fow armor for him, even though it means selling away my warrior's stuff.

Paragon not overpowed? Lets just say I call my paragon team "The Immortals" (as compared to my other team builds)

Targuil

Krytan Explorer

Join Date: Oct 2007

Tampere, Finland

Keep Dreaming [Yawn]

E/

Quote:
Originally Posted by kobey
Paragon not overpowed? Lets just say I call my paragon team "The Immortals" (as compared to my other team builds) QFT. Only one from my group who ever takes more damage than 10% of health is me. Why? Watch yourself isn't self target. So... monks just prot me and we kill everything. Armor ignoring damage may do something but i haven't faced it in eotn HM so far. (I was bored, started eotn with HM, normal is far too cake)

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

No ones arguing that Paragons aren't supposed to be able to "support" your party, people agree with that. What's being argued is that they shouldn't be able to support them to the extent their health bars will not drop, which they can do right now.

Quote:
Topic At Hand = some people think paragons are overpowered because of the mass damage reduction but are u considering the abilities other classes have of being able to do mass dmg? think outside the box D: Except.. other classes don't do too much damage... you need to hit yourself with this box you're thinking outside of.

I also have played a paragon, but I also don't NEED to play a paragon to know how ridiculous they are, much in the same way I don't need to make a film to know Goodfellas is amazing - it's pretty goddamn clear how amazing they are, if you aren't seeing this, you're the one who needs to play Paragon, preferably a lot better than you have been playing it.

That armor ignoring damage is correct too, like.. it's the only thing that will still threaten you, but there's absolutely no where near enough of it anywhere in the game to cause a challenge.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by yesitsrob
That armor ignoring damage is correct too, like.. it's the only thing that will still threaten you, but there's absolutely no where near enough of it anywhere in the game to cause a challenge.
Make that "life stealing" since (NON-life stealing-)armour ignoring damage is reduced by TNTF and it's siblings.

Quote:
Originally Posted by Moloch Vein
I'm not a good paragon. I knew very little about paragons, and had never played one in PvE. I had lightbringer rank 1, and my sunspear rank was maybe 4. My Kurzick rank (since we'd switched alliance I couldn't buy Luxon skills) was 1. Here's a thing I am wondering.
Since a paragon can only be made in Elona - how did you pass the quest
http://gw.gamewikis.org/wiki/And_a_Hero_Shall_Lead_Them
with a rank of "maybe 4"?

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

P/

Quote:
Originally Posted by yesitsrob
No ones arguing that Paragons aren't supposed to be able to "support" your party, people agree with that. What's being argued is that they shouldn't be able to support them to the extent their health bars will not drop, which they can do right now.
I'm wondering about wich skillbar are you talking ?
You still take damage when using this build, this build is ment to vanquish with and is pretty decent when used in a vanquish but it doesn't turn you into an unkillable god at all. You could actually try the build out before you jump to conclusions.

Quote:
I'm referring to something along the lines of

Spear of Lightning
Focussed Anger {E}
"Save Yourselves"
"There's Nothing To Fear"
For Great Justice
Signet of Return
Aggresive Refrain

^ Something like that - This does in fact turn your team into a team of unkillable machines. If it's failing at doing that, either you or a member of your team is doing something very wrong.

Quote:
Originally Posted by yesitsrob
I also have played a paragon, but I also don't NEED to play a paragon to know how ridiculous they are, much in the same way I don't need to make a film to know Goodfellas is amazing - it's pretty goddamn clear how amazing they are, if you aren't seeing this, you're the one who needs to play Paragon, preferably a lot better than you have been playing it.. I'm wondering about wich paragon skill are you talking ?
All those amazing paragon skills are nerfed to oblivion, each single one of em.
The only skill you seem to find overpowered is sy but that skill is a warrior shout...
It is a nice build but it doesn't make you unkillable and the build also had its downsides.
I have used that build for a while now and I know that from the moment you use splitt tactics, end up fighting mobs that use spells/hexes that consume your energy, make you not gain adraline, make it inpossible for you to attack or keep you from shouting.. you can be shutdown completely.
Also the moment you have a miss-agro in HM you are as good as death, you might last longer than the average group, but you are still gonne die.

I won't argue on the point of how good I em in playing a paragon... if you want me to show off with titles/ show off how I do an elite mission/ show off vanquishing than just PM me ingame and form your opinion about it after I did that.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by upier
Here's a thing I am wondering.
Since a paragon can only be made in Elona - how did you pass the quest
http://gw.gamewikis.org/wiki/And_a_Hero_Shall_Lead_Them
with a rank of "maybe 4"? Yes, I was wrong about the rank numbers. Life sucks.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by wazz
I won't argue on the point of how good I em in playing a paragon... if you want me to show off with titles/ show off how I do an elite mission/ show off vanquishing than just PM me ingame and form your opinion about it after I did that. I find this mildly amusing.

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

Quote:
Originally Posted by wazz
I'm wondering about wich skillbar are you talking ?
You still take damage when using this build, this build is ment to vanquish with and is pretty decent when used in a vanquish but it doesn't turn you into an unkillable god at all. You could actually try the build out before you jump to conclusions.



I'm wondering about wich paragon skill are you talking ?
All those amazing paragon skills are nerfed to oblivion, each single one of em.
The only skill you seem to find overpowered is sy but that skill is a warrior shout...
It is a nice build but it doesn't make you unkillable and the build also had its downsides.
I have used that build for a while now and I know that from the moment you use splitt tactics, end up fighting mobs that use spells/hexes that consume your energy, make you not gain adraline, make it inpossible for you to attack or keep you from shouting.. you can be shutdown completely.
Also the moment you have a miss-agro in HM you are as good as death, you might last longer than the average group, but you are still gonne die.
I won't argue on the point of how good I em in playing a paragon... if you want me to show off with titles/ show off how I do an elite mission/ show off vanquishing than just PM me ingame and form your opinion about it after I did that. That's really cute.

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

P/

Quote:
Originally Posted by yesitsrob
I'm referring to something along the lines of

Spear of Lightning
Focussed Anger {E}
"Save Yourselves"
"There's Nothing To Fear"
For Great Justice
Signet of Return
Aggresive Refrain

^ Something like that - This does in fact turn your team into a team of unkillable machines. If it's failing at doing that, either you or a member of your team is doing something very wrong..
Ir does not... plz try out the build on HM first will you ?


Quote: I have, or have been in a group that has, we uterrly destroyed Mallyx with it on our first try, arguably the most difficult thing in PVE - Also completely rolled through Underworld, Urgoz Warren, and Fissure - If it's not working for you you're doing it wrong. Also got the highest quaterly score on Zos Shivros by 4 times the previous one which is all about holding off large numbers of enemies running that Paragon build. It's going to be extremely difficult for you to prove to me it doesn't work when it's practically never failed in partys I've been in, unless said Paragon happens to Disconnect - like seriously stop making stupid assumptions, there's not a single thing in Hard Mode I haven't done.

Quote:
Originally Posted by yesitsrob
That's really cute. thx, but really unless you see me in action, you don't really look like you even gonne lissen to what I'm saying. And I'm just not the type that gonne start with I got title a,b and c I did elite mission d on hm blablabla...

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

Quote:
Originally Posted by wazz
Ir does not... plz try out the build on HM first will you ?
thx, but really unless you see me in action, you don't really look like you even gonne lissen to what I'm saying. And I'm just not the type that gonne start with I got title a,b and c I did elite mission d on hm blablabla... I've listened to everything you said, just because I've not agreed with any of it at all doesn't mean I'm not listening sir.

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

P/

Quote:
Originally Posted by yesitsrob
I have, or have been in a group that has, we uterrly destroyed Mallyx with it on our first try, arguably the most difficult thing in PVE - Also completely rolled through Underworld, Urgoz Warren, and Fissure - If it's not working for you you're doing it wrong. Also got the highest quaterly score on Zos Shivros by 4 times the previous one which is all about holding off large numbers of enemies running that Paragon build. It's going to be extremely difficult for you to prove to me it doesn't work when it's practically never failed in partys I've been in, unless said Paragon happens to Disconnect - like seriously stop making stupid assumptions, there's not a single thing in Hard Mode I haven't done. you might have done everything on HM but not everything on HM with that build... And also I wonder how you managed to take down mallyx with that build without the paragon having to spamm I'm hexed with.. every 15 seconds.
I have vanquished alot of areas with that build and I did get teamwhiped now and then... it isn't flawless at all.
The build isn't overpowerful, it has it weaknesses...if you would play that build as much as I do you would know that.

At the other hand if it is soo powerful how would you want to balance it out ?

And also can you stop saying that I'm doing something wrong when running that build ? You have never seen me in action but still you claim I suck at it.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by wazz
you might have done everything on HM but not everything on HM with that build.


on-topic - rob is right.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by wazz
And also I wonder how you managed to take down mallyx with that build without the paragon having to spamm I'm hexed with.. every 15 seconds.
During the ritual there are no Margonite Anur-Dabi's, the necromancers that use Vocal Minority. If I can remember correctly it's 3 or 4 groups that have a Mind Tormentor, the mesmers that use Soothing Images. Blind is not an issue from the Madness Titans because as long as there is one non-Melandru melee a paragon will not be targeted by the Eruption (provided you have not stood right beside that titan and gotten its aggro) meaning Blind was never an issue. Faintheartedness and Shadow of Fear were not so much an issue; it slowed down my adrenaline gain but since both hexes appear in groups where there is not so much damage (even in hard mode) the +100 AL wasn't as necessary against groups of 5 tormentors. Also, those groups were the same ones that featured Mind Tormentors so as long as we killed the groups in the right order it was never too big a deal. There was also a Water Tormentor with Blurred Vision in the last group; I guess it hit our warrior with that.

Or there is the other possibility that because we knew exactly what we were up against we brought adequate skills to deal with the situation. We had Expel Hexes on one paragon, and 1-2 hex removals on both monks. We took deaths at Mallyx himself; mostly because he teleports everyone around so it's harder to keep everyone in my bubble. He would one-shot anyone when SY was down, and even one-shotted me when TNTF was recycling despite the use of consumables preventing critical hits.

But as Rob said it was our first time in HM and we did it. If we ever did it again we would consider not giving Rob (one of the monks) Consume Soul as his elite.

Quote: I have vanquished alot of areas with that build and I did get teamwhiped now and then... it isn't flawless at all.
It's very hard to die with it, you usually have to aggro 2 big groups or 3 medium sized groups to die. I've finished my Legendary Guardian with my paragon, prior to using SY for that matter, and am working on my Legendary Vanquisher now; Cantha is done. The 4 four-man zones were done with no monks, those skills (and paragons in general) are that powerful.

I think the only places I've encountered multiple wipes were areas where I took the [Healer Henchmen] in Luxon areas. Since they use Blessed Light, and AR causes cracked armour and I use 3 paragons, she was generally playing with 0 energy for every encounter. Soothing and Binding Chains generally lead to wipes. Poor choice selection on my part for not having the foresight to bring adequate hex removal.

Quote:
The build isn't overpowerful, it has it weaknesses...if you would play that build as much as I do you would know that. Rob knows I bitch a lot on vent to get anything that poses a threat to me removed ASAP. It has its weaknesses yes, however because it is so powerful you can afford to modify other player's bars to ensure all of those skills are functioning all the time. Insufficient hex and condition removal are the build's only weakness. If you choose not to bring the appropriate tools to keep the paragon clean then you have no one to blame but yourself for deaths if you can't keep the passive defense in tact.

Quote:
At the other hand if it is soo powerful how would you want to balance it out ? You'd basically have to remove SY from the game. Even if you linked the +AL to the Strength attribute a Dragon Slash bar still maintains the +100 quite well.

fishy go moo

Frost Gate Guardian

Join Date: Apr 2007

Mo/E

y does it say go red engine go on that one guys post?

Illusionary Barrage

Illusionary Barrage

Ascalonian Squire

Join Date: Jun 2007

Bleeding Oath

P/

Well it's only a matter of time Anet sees this thread and decides to link SY to strength making it utterly useless for paragons Lol

blue.rellik

blue.rellik

Forge Runner

Join Date: Feb 2007

Melbourne, Australia

None

W/

Quote:
Originally Posted by Targuil
QFT. Only one from my group who ever takes more damage than 10% of health is me. Why? Watch yourself isn't self target. So... monks just prot me and we kill everything. Armor ignoring damage may do something but i haven't faced it in eotn HM so far. (I was bored, started eotn with HM, normal is far too cake) You mean 'Save Yourselves', Watch Yourselfs is for all party members

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

How does the paragon team build fare vs the Angorodon mobs? Asking because I haven't gotten there on my para.

Surena

Surena

Krytan Explorer

Join Date: Mar 2007

N/Me

I tried the build out (over several days) which Rob recommended me and it is indeed the most overRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOingpowered build in this game, even with my meagre r2 Luxon/r7 sunspear. Unfortunately I haven't met a single PUG paragon play the same build or even utilize TNTF, in fact I haven't encountered a single PUG I helped getting the FoW monument which would have even remotely considered a paragon in the team.

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

P/

Quote:
Originally Posted by Racthoh
During the ritual there are no Margonite Anur-Dabi's, the necromancers that use Vocal Minority. If I can remember correctly it's 3 or 4 groups that have a Mind Tormentor, the mesmers that use Soothing Images. Blind is not an issue from the Madness Titans because as long as there is one non-Melandru melee a paragon will not be targeted by the Eruption (provided you have not stood right beside that titan and gotten its aggro) meaning Blind was never an issue. Faintheartedness and Shadow of Fear were not so much an issue; it slowed down my adrenaline gain but since both hexes appear in groups where there is not so much damage (even in hard mode) the +100 AL wasn't as necessary against groups of 5 tormentors. Also, those groups were the same ones that featured Mind Tormentors so as long as we killed the groups in the right order it was never too big a deal. There was also a Water Tormentor with Blurred Vision in the last group; I guess it hit our warrior with that.

Or there is the other possibility that because we knew exactly what we were up against we brought adequate skills to deal with the situation. We had Expel Hexes on one paragon, and 1-2 hex removals on both monks. We took deaths at Mallyx himself; mostly because he teleports everyone around so it's harder to keep everyone in my bubble. He would one-shot anyone when SY was down, and even one-shotted me when TNTF was recycling despite the use of consumables preventing critical hits.

But as Rob said it was our first time in HM and we did it. If we ever did it again we would consider not giving Rob (one of the monks) Consume Soul as his elite.
Ah well you know what I was trying to say, the anti-shout hexes in those areas can shut us down fully and the only way around that would be:
a. have a great monk backing you up (still have to run into one)
b. have a great rit backing you up (that at the other hand I already ran into).
c. using a hex-removal spell, but that would require dropping sy wich would hurt the efficienty of that build alot, ...

You managed to get into a guild/allaince team to do the area. Some people don't have such a HM oriented guild/allaince.
Don't start blaiming me for being in a so called "worthless" guild as some people prefer to be in small guild/allaince for a variety of reasons (I like the people in the guild/allaince).

Sorry but I assumed that the mobs did manage to get you hexed every 15 seconds, I only killed mallyx with an ursan team before,
but I did try the other areas before with my paragon (none ursan mode) and the hexesused by the mobs rendered the builds I tried useless. I assumed the same thing happend when trying to kill malyx.

Quote:
Originally Posted by Racthoh It's very hard to die with it, you usually have to aggro 2 big groups or 3 medium sized groups to die. I've finished my Legendary Guardian with my paragon, prior to using SY for that matter, and am working on my Legendary Vanquisher now; Cantha is done. The 4 four-man zones were done with no monks, those skills (and paragons in general) are that powerful.

I think the only places I've encountered multiple wipes were areas where I took the [Healer Henchmen] in Luxon areas. Since they use Blessed Light, and AR causes cracked armour and I use 3 paragons, she was generally playing with 0 energy for every encounter. Soothing and Binding Chains generally lead to wipes. Poor choice selection on my part for not having the foresight to bring adequate hex removal.
Well you have to agree with me on this, you would need an rl monk or rit, mabye even mesmer, backing you up to remove all the hexes and condition from you. Resources I not have.
I still remember that when I vanquished joko's domain I putted a hex-removal spell in the skillbar of my 2 fire eles and my monk in the hope they would remove vocal minority fast enough. (It worked although I did had 2 teamwhipes, once the ele boss (they didn't remove it fast enough) and one miss lure).
That kind of thing happened in other areas as well, just becuase of the dumbness of my heros and hench and the lack of a rl monk,rit in my party.

Quote:
Originally Posted by Racthoh
Rob knows I bitch a lot on vent to get anything that poses a threat to me removed ASAP. It has its weaknesses yes, however because it is so powerful you can afford to modify other player's bars to ensure all of those skills are functioning all the time. Insufficient hex and condition removal are the build's only weakness. If you choose not to bring the appropriate tools to keep the paragon clean then you have no one to blame but yourself for deaths if you can't keep the passive defense in tact. spirit rift, ancesteral rage,air eles etc
they all managed to get me teamwhiped with my passive defence running, they always spike the more squishy partymembers first and than it is just a mather of time.
And the moment they manage to get you teamwhiped once, it get's way harder.


Quote:
Originally Posted by Racthoh
You'd basically have to remove SY from the game. Even if you linked the +AL to the Strength attribute a Dragon Slash bar still maintains the +100 quite well. sy is a warrior shout, wich means that the warrior proffesion is overpowered not the paragon proffesion. A ranger spamming barrage could spamm sy to if he would want to, an assasin could spamm sy if he would want to, a dervish could spamm sy if he would want to ... You can't blaim paragons for being overpowered if they manage to use a skill of an other proffesion effective.
It would be like blaiming a r/n for being able to use touchskills or a r/rt for using a weaponspell.


I stick to my opinion, it isn't way overpowered, there are ways you can get yourself teamwhiped, the build do has weaknesses.

I agree that you can adept the skillbar of other people to cancel out the weaknesses but it doesn't change the fact that it has weaknesses.

Every decent build can be used in every situation if you adept other people there builds good enough IMO.


@stormlord Alex
*sigh* this is supposed to be a serious thread, I could be wrong though.
But do me a favour and next time you disagree with me write it down in words instead of posting a picture. (sidenote it toke my computer a while to upload the picture, I'm having some internet issues atm)

I don't mind you call me a noob or whatever...infact I would rather be a noob than an elitest jerk.

Also I find the quoting of one sentence without the context, followed by a picture followed by a sentence that doesn't add anything useful to the discussion ... childish.

Another thing, can you next time use a raccoon instead of a cat? thx

yesitsrob

yesitsrob

Elite Guru

Join Date: Sep 2005

Manchester, England

SMS/Victrix

Quote:
But as Rob said it was our first time in HM and we did it. If we ever did it again we would consider not giving Rob (one of the monks) Consume Soul as his elite. When we did it on Hard Mode I'm pretty sure Alex had the Consume Soul, I had a relatively normal bar

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by wazz
sy is a warrior shout, wich means that the warrior proffesion is overpowered not the paragon proffesion.
No, actually, it doesn't.
Quote:
A ranger spamming barrage could spamm sy to if he would want to, an assasin could spamm sy if he would want to, a dervish could spamm sy if he would want to ... You can't blaim paragons for being overpowered if they manage to use a skill of an other proffesion effective.
This simply proves that a warrior isn't better at using this super-Elite (actually, that's what I'm going to start calling these skills - super-Elites - for all intentions they are the second, third and fourth elite on your bar) than any other melee profession, which sort of counterfeits your argument.
Quote:
It would be like blaiming a r/n for being able to use touchskills or a r/rt for using a weaponspell. Well, first of all, in my opinion touch rangers are imbalanced, in the sense that the concept of touch rangers are imbalanced. That's not the main issue though. About R/Rt, no, the ranger's use of weapon spells isn't imbalanced (though weapon spells as a concept are imbalanced altogether. Again, that's another issue.)

The main issue is that "Save Yourselves!" can not only be used by another class with the exact proficiency the Warrior has, but that the Paragon will actually gain energy from it, plus the fact that it will trigger the life and blood which almost all paragons live on, the shout, echoes, chants, etc. This is one reason people claim paragons are overpowered.

Quote:
I stick to my opinion, it isn't way overpowered It's a Shout, which by definition means it's unstrippable (by the way, that is the true imbalanced nature of Shouts). It's spammable, and it gives 100 armor - One Hundred Armor to all other party members. Of course it's overpowered.

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

I don't know about making me feel dirty....but my Paragon makes all my other characters feel worthless.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

Quote:
Originally Posted by Rahja the Thief
So? A bonder provides 50% damage reduction to the entire team. Let's nerf Life Bond. While I agree that the difference between a bonder and a para are obvious, the point remains, both can do it. The para is simply doing it with no chance of removal. Paragons do not need to be nerfed anymore, they are fine. Please don't give ANET more ideas, or I will have to knock out Izzy before he gets a chance to read this.
nah just put a bonder and a paragon toghether and maybe add a rit for shelter from time to time,that would be nice dmg reduction from some of the mobs that can 1 hit kill u in this game

p.s. dont really know why some people are complaining about pve being easy it really is´nt All that easy

Quote:
Originally Posted by Terraban I don't know about making me feel dirty....but my Paragon makes all my other characters feel worthless. how come?maybe u play it to mouch or enjoy playing the profession ,that is´nt a bad thing

Quote: Originally Posted by dont feel no pain Im Realy gonna get flamed for this but..... Only the Core Proffesions are Balanced, the newer ones are all broken... though i like Paragons and Rits =] world is´nt perfect,so the more professions they added to the game the harder became the balancing process

would´nt it be nice to have 1 char that can do it all (final fantasy 12)

still do´nt know why is everyone so mad about paragons ,maybe because of tntf, guys its pve mobs do´nt mind im sure they do´nt go crying at anet because they could´nt kill u in 2 blows insted 4,and im only glad that people play them and u can see them in a party(wonder why no one cryies about monks they are everywhere,arent they overpowered?gee).After al the nerfs paragon imo is playable and its a good adition for a party but it isnt all that powerful so that its imperative to have one in each party

Quote:
Originally Posted by cebalrai
That build (and the variations on it) are just broken and overpowered. And I see them being used quite a bit.

All the people on this thread that keep tossing out counter skills (ie vocal minority) have NO point whatsoever because we're talking about pve here. 99.9% of the monsters in the game are incapable of disrupting this build so... so your point is that it is owerpowered and mobs can not efectively kill u right,well u are maybe right but u can no longer mantain it 100% of the time
and people who dont want to be to overpowered in pve have the right of not using this skill.

Quote:
Originally Posted by Esan
Since when have PvEers cared about the meta? I doubt 90% of PvEers are even dimly aware of what paras have done to PvP. well blame the people who used the profession and abused it(no abuse=no nerfing,no crying in pvp =no nerfing) but on the other hand if it would´nt had
been abused in pvp tan it would have never been nerfed lets say to a more not so powerful form

Terraban

Terraban

Krytan Explorer

Join Date: Dec 2007

Quote:
Originally Posted by legacyofkain85
how come?maybe u play it to mouch or enjoy playing the profession ,that is´nt a bad thing First...congratz on the super post combo

Second...I am bored of the profession, but if I use any of my other characters it feels like I am not contributing as much as my Paragon.

legacyofkain85

legacyofkain85

Krytan Explorer

Join Date: Sep 2006

Lady Ainowa

Quote:
Originally Posted by Avarre
I don't see a single point in here that supports keeping the current set of PvE skills/items in the game.

You explain why PvE is broken over and over. We know. The first step is to begin the reversion to the original concept so ANet has a solid grasp of what their actual goal is. It's no good considering what PvE-only things could have done when it's clear their implementation is not beneficial to Guild Wars as a whole either in method or effect.

Your definition of PvE skills is basically a tool to destroy the depth of the game by blurring profession roles together. This is not necessary. Proper PvE design to create roles for classes is necessary.
wont be any reversion man,whats done its done people can accept it how it is or not ,gw2 is going to come so Anet cant really focus on gw1 so mouch,mistakes that have been done in gw1 will be corrected in gw2,all that they wanted to change or to add in gw1 will be added in gw2,u just cant change all of the sudden the entire pve style of gameplay in the game and ofc u can not make it so its fine both for the cabbage and the goat.

Quote:
Originally Posted by DeVaNeY121
Someone missed the ursan blessing Memo...although in Normal Mode SF pwns 96% of areas without any hassle.
cant use ursan with heroes tho,here is where the happy triger spaming sf heroes come in to place,and yes sf and normal mode is powerful but i dont feel sorry for the mobs they are strong enough in later levels(level 30 elementalist boss 1 aoe=party wipe doesnt matter what aoe=bye bye 6 sf nukers)

Quote:
Originally Posted by creelie
An SY paragon helped me get the last two-thirds of Legendary Guardian. It's a very powerful PvE build, but then you're facing very powerful PvE monsters. In hard mode, some things can WAND you to death in 5 hits or less.

Being under the SY umbrella made things less ludicrous, but I was still always a very busy monk indeed.

Paragons are continually receiving skill nerfs because en masse they are strong in PvP. Before SY they were virtually useless in PvE - this brings back a little of the love. Don't take away the love! totally agree with this post,and for peple who still think this is to overpowered
go play a little with this mob http://gw.gamewikis.org/wiki/Ssyn_Coiled_Grasp on hm or this http://gw.gamewikis.org/wiki/Afflicted_Yijo (and he is no the frikin starter island) ad maybe u would start to apreciate this skills more

Quote:
Originally Posted by John Panda
assassins bad in pve?

..

lol..

assassins arent bad in pve people are bad in pve. ofc lol assassin is one of mi favorite profesion for pve(moebius strike,shattering assault favorites skills)

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

P/

Quote:
Originally Posted by Moloch Vein
No, actually, it doesn't.
This simply proves that a warrior isn't better at using this super-Elite (actually, that's what I'm going to start calling these skills - super-Elites - for all intentions they are the second, third and fourth elite on your bar) than any other melee profession, which sort of counterfeits your argument.
Well, first of all, in my opinion touch rangers are imbalanced, in the sense that the concept of touch rangers are imbalanced. That's not the main issue though. About R/Rt, no, the ranger's use of weapon spells isn't imbalanced (though weapon spells as a concept are imbalanced altogether. Again, that's another issue.).
Is it me or does it looks like the only thing you seem to find balanced are spells and skills ?
According to you: shouts,weapon spells and touch skills are ALL inbalanced.

Something else I don't get why would want to nerf the least played proffesion in the entire game ?
So the only reason why you would nerf a pve skill would be;
it renders all other proffesions useless (isn't the cause we still need damage dealers to come along with the build and people still prefer to use monks above paragons (sadly))

What I was trying to say is other proffesion outside paragon and warrior can use sy efictively wich means it isn't the paragon being overpowered...



Quote:
Originally Posted by Moloch Vein
It's a Shout, which by definition means it's unstrippable (by the way, that is the true imbalanced nature of Shouts). It's spammable, and it gives 100 armor - One Hundred Armor to all other party members. Of course it's overpowered. With other words you find that all shouts are inbalanced ?
Yes you can give 100 armour to everyone in your party but did you ever even try to play on HM ?
Skills like sy are the only way to stay alive on HM in atleast 70% of the situations.
SY isn't overpowered, example: a friend of mine was trying to lure a mob on HM and while luring he got hit by an ele boss his attacks. The ele boss did around 300 damage to him in one spell, without sy on him.
Now he is a ranger so he has about 70 armour,... that mob could party whipe us within seconds if I didn't shout sy. Atm I wouldn't know an other way to kill that mob than using SY or using a tank.

IMO: the entire idea behind shouts is to provide an instripable defence... you can't call it inbalanced if a-net created it for that reason.

Kale Ironfist

Kale Ironfist

Jungle Guide

Join Date: Jul 2006

Australia

Venatio Illuminata [VEIL]

W/

Quote:
Originally Posted by wazz
IMO: the entire idea behind shouts is to provide an instripable defence... you can't call it inbalanced if a-net created it for that reason.
What the heck? If ONE skill makes your ENTIRE PARTY have INVULNERABILITY to damage, it's not imbalanced?

Quote:
you can't call it inbalanced if a-net created it for that reason They created Paragons. Then nerfed them... several times. And they're still strong.

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Skills like sy are the only way to stay alive on HM in atleast 70% of the situations.
SY isn't overpowered, example: a friend of mine was trying to lure a mob on HM and while luring he got hit by an ele boss his attacks. The ele boss did around 300 damage to him in one spell, without sy on him.
Now he is a ranger so he has about 70 armour,... that mob could party whipe us within seconds if I didn't shout sy. Atm I wouldn't know an other way to kill that mob than using SY or using a tank. To be very honest, this only shows me that you don't know that much about playing HM.
If there is one skill that can be considered 'imbalanced' in both PvE and PvP it should be Protective Spirit.
Not because it's overpowered, but because there is no good replacement that fits as well as PS.

You don't need SY, most of my LV guildies got their title without playing with a human paragon or warrior.

Is SY overpowered?
When used right, hell yes.
Is that bad? Well... No.
As long as the PvE (im)balance remains as it is now, there is no reason to change a skill like SY.
It helps players get things done, not by skill but by brute force.
Skill died ages ago in PvE because of the way the PvE mechanics work.
Ever tried pulling a 'mob' in PvP with a bow? For some reason that does not work as well as in PvE, doesn't it....

wazz

wazz

Academy Page

Join Date: Dec 2007

WML, MELL, RUNI

P/

Quote:
Originally Posted by Kale Ironfist
What the heck? If ONE skill makes your ENTIRE PARTY have INVULNERABILITY to damage, it's not imbalanced?
Well this game is made by a-net so THEY decide if something is balanced or not. And don't tell me a-net didn't know sy would be used in this way, same thing for the blessings. The only reason why a-net nerfs something is becuase the comunity asks (more like bugg the hell out of em) to do so.
Or why would they else have nerfed tntf and seed of life at the same time (people asked for those nerfed)? And buffed seed of life a couple of weeks later again (becuase people asked for these nerfs)?
Or do you really think they would have nerfed tntf and seed of life if the comunity wouldn't have asked for it ?

Also you still take quite some damage with sy up and running...

Quote:
Originally Posted by Kale Ironfist They created Paragons. Then nerfed them... several times. And they're still strong. The only reason paragons are getting nerfed is because the comunity asks for it.
Or do you really think anet would make a proffesion just to nerf the hell out of them ?

Quote:
Originally Posted by the_jos
To be very honest, this only shows me that you don't know that much about playing HM.
If there is one skill that can be considered 'imbalanced' in both PvE and PvP it should be Protective Spirit.
Not because it's overpowered, but because there is no good replacement that fits as well as PS.

You don't need SY, most of my LV guildies got their title without playing with a human paragon or warrior.

Is SY overpowered?
When used right, hell yes.
Is that bad? Well... No.
As long as the PvE (im)balance remains as it is now, there is no reason to change a skill like SY.
It helps players get things done, not by skill but by brute force.
Skill died ages ago in PvE because of the way the PvE mechanics work.
Ever tried pulling a 'mob' in PvP with a bow? For some reason that does not work as well as in PvE, doesn't it.... what has pulling to do with pvp ? And where did protective spirit come into play ? We weren't even using monks to clear that area...
And another thing how did those guildies of you manage to clear all those areas where patrolling mobs tend to run into there party ?
No you don't need SY but it makes stuff doable without an entire human party.

Also how does it shows I don't know mutch about HM ? really wondering about that one...


edit: I wrote skills like.... in one of my previous posts, I didn't say SY is the only option.

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

This thread is a complete joke, and so is the OP.

Moloch Vein

Moloch Vein

Forge Runner

Join Date: Apr 2007

Reactive Hexing Sucks

[Thay]

N/

Quote:
Originally Posted by wazz
Is it me or does it looks like the only thing you seem to find balanced are spells and skills ?
According to you: shouts,weapon spells and touch skills are ALL inbalanced.
Touch skills aren't imbalanced by default, but Expertise is a joke of a primary, and when used with said touch skills (necromancer life stealing skills) produce an imbalanced result. Weapon spells and shouts are ALL imbalanced, yes, BECAUSE THERE IS NO COUNTER TO A SHOUT OR A WEAPON IN EFFECT. Hexes can be stripped. Enchantments can be shattered. Armor can be cracked. Conditions can be mended. Damage can be mitigated.

A shout. Simply. Is.

A weapon spell. Simply. Is.

The most retarded skill in the game, were it truly viable, would be Hexbreaker Aria.

Quote:
What I was trying to say is other proffesion outside paragon and warrior can use sy efictively wich means it isn't the paragon being overpowered... Yes, and I showed you how paragons are imbalanced. I also showed you that they were the class benefitting the most from this horribly imbalanced skill.

Quote:
Yes you can give 100 armour to everyone in your party but did you ever even try to play on HM ? For a person who complains about a guy posting a cat, you sure don't treat other people with a lot of respect, do you?
Quote:
Skills like sy are the only way to stay alive on HM in atleast 70% of the situations. I have the Guardian of Cantha title from using a team configuration of all necromancers, with zero armor boosts, and never more than three human players on the team, for all missions, save for maybe two where I played with a friend who hasn't got a fully grown N up for the task.

Yes, I have played Hard Mode. Your statement is wrong.

Oh, and the idea that nothing can be imbalanced if Arenanet created it on purpose is... interesting, to say the least.

No, actually, it's really, really dumb.