Do Paragons Make You Feel Dirty?
yesitsrob
Quote:
Well ever considered that some people who want to do an elite mission don't are in a huge allaince ? Or don't have a full friendlist of elite mission/area farmers ?
Quote:
Still those same people are angry about this build beeing to powerfull while they would never allow a paragon in there teams because they would have to change the cookiecutterbuild they are playing. And if you do get em far enough to get you in your team than they start quiting the moment it get messy.
DoA - A Necro/Ranger with Spirits and BiP
3 Horrid Monks, in particular a waste of a slot bonder
3 SF Eles - because eles are good for damage... riiight..
1 Obsidian Flesh Tank - the most stupid concept of a build ever
Last I checked The Deep had Shove warriors... I mean people could just have others bring gale for the aspects.. and I'm sure now if people have a hint of common sense they'd be running You Move Like A Dwarf on where it makes sense, but still the Deep build was trash
The Urgoz build was about the worse of the lot, it couldn't possibly be any slower
Quite frankly, when the guild I'm in and our friends lists do elite missions we'll rarely have the same build - just incase you did happen to be thinking I was running the typical cookie cutters, which you seemed to
Quote: Well ever considerd that mabye the not elitest gwplayer isn't dumb but just doesn't want to do it with a cookiecutterbuild ? Quote: Ever considerd that they mabye want to do that elite mission with there ,godforbid, paragon ? Ever considered some people think Paragons are the single most imbalanced thing in the entire game, they are stupid in PVE, they are stupid in PVP. They are even more stupid in PVE since the addition of PVE skills - And ever considered out of the about 40 times I've done DoA all the way through there has not been one time where I didn't have a Paragon. Again, don't use the badness of others to justify why PVE skills should be as ridiculous as they are - if people fail to see just how overpowered paragons are, their fault.
Quote: But that before pve skills get inplented that was a no-go ? For bad players.
Quote:
Quote:
how come?maybe u play it to mouch or enjoy playing the profession ,that is´nt a bad thing
Ever considerd that those people are happy that they can finally do there elite missions, something they wanted to do for o so long but couldn't due to cookiecutterbuilds ?
They could have anyway, if they learned to play and found other people that knew how to play. So great you've just listed a ton of shit I _don't_ do but I've still succeeded in absolutely everything in PVE. Ever considered if they weren't bad or didn't hang around with bad they would have been just fine before PVE skills - kind of relates to when I said most GW players aren't too good. It's not elitism, just truth. Also somewhat understandable, it's definitely not the easiest of games, and with so many choices you can make it takes a lot of playing it to really understand even some of the fundamentals Quote:
Well, first of all, in my opinion touch rangers are imbalanced, in the sense that the concept of touch rangers are imbalanced. That's not the main issue though. About R/Rt, no, the ranger's use of weapon spells isn't imbalanced (though weapon spells as a concept are imbalanced altogether. Again, that's another issue.)
The main issue is that "Save Yourselves!" can not only be used by another class with the exact proficiency the Warrior has, but that the Paragon will actually gain energy from it, plus the fact that it will trigger the life and blood which almost all paragons live on, the shout, echoes, chants, etc. This is one reason people claim paragons are overpowered. Quote:
nah just put a bonder and a paragon toghether and maybe add a rit for shelter from time to time,that would be nice dmg reduction from some of the mobs that can 1 hit kill u in this game
p.s. dont really know why some people are complaining about pve being easy it really is´nt All that easy Quote: |
Quote:
would´nt it be nice to have 1 char that can do it all (final fantasy 12)
still do´nt know why is everyone so mad about paragons ,maybe because of tntf, guys its pve mobs do´nt mind im sure they do´nt go crying at anet because they could´nt kill u in 2 blows insted 4,and im only glad that people play them and u can see them in a party(wonder why no one cryies about monks they are everywhere,arent they overpowered?gee).After al the nerfs paragon imo is playable and its a good adition for a party but it isnt all that powerful so that its imperative to have one in each party
Quote:
cant use ursan with heroes tho,here is where the happy triger spaming sf heroes come in to place,and yes sf and normal mode is powerful but i dont feel sorry for the mobs they are strong enough in later levels(level 30 elementalist boss 1 aoe=party wipe doesnt matter what aoe=bye bye 6 sf nukers)
Originally Posted by cebalrai
That build (and the variations on it) are just broken and overpowered. And I see them being used quite a bit.
Someone missed the ursan blessing Memo...although in Normal Mode SF pwns 96% of areas without any hassle.
All the people on this thread that keep tossing out counter skills (ie vocal minority) have NO point whatsoever because we're talking about pve here. 99.9% of the monsters in the game are incapable of disrupting this build so... so your point is that it is owerpowered and mobs can not efectively kill u right,well u are maybe right but u can no longer mantain it 100% of the time and people who dont want to be to overpowered in pve have the right of not using this skill. Quote:
wont be any reversion man,whats done its done people can accept it how it is or not ,gw2 is going to come so Anet cant really focus on gw1 so mouch,mistakes that have been done in gw1 will be corrected in gw2,all that they wanted to change or to add in gw1 will be added in gw2,u just cant change all of the sudden the entire pve style of gameplay in the game and ofc u can not make it so its fine both for the cabbage and the goat.
Quote: |
Quote:
Originally Posted by creelie
Or why would they else have nerfed tntf and seed of life at the same time (people asked for those nerfed)? And buffed seed of life a couple of weeks later again (becuase people asked for these nerfs)?
Or do you really think they would have nerfed tntf and seed of life if the comunity wouldn't have asked for it ?
Also you still take quite some damage with sy up and running...
Quote:
Originally Posted by Kale Ironfist
They created Paragons. Then nerfed them... several times. And they're still strong.
The only reason paragons are getting nerfed is because the comunity asks for it. An SY paragon helped me get the last two-thirds of Legendary Guardian. It's a very powerful PvE build, but then you're facing very powerful PvE monsters. In hard mode, some things can WAND you to death in 5 hits or less.
Being under the SY umbrella made things less ludicrous, but I was still always a very busy monk indeed.
Paragons are continually receiving skill nerfs because en masse they are strong in PvP. Before SY they were virtually useless in PvE - this brings back a little of the love. Don't take away the love! totally agree with this post,and for peple who still think this is to overpowered
go play a little with this mob http://gw.gamewikis.org/wiki/Ssyn_Coiled_Grasp on hm or this http://gw.gamewikis.org/wiki/Afflicted_Yijo (and he is no the frikin starter island) ad maybe u would start to apreciate this skills more
According to you: shouts,weapon spells and touch skills are ALL inbalanced.
Something else I don't get why would want to nerf the least played proffesion in the entire game ?
So the only reason why you would nerf a pve skill would be;
it renders all other proffesions useless (isn't the cause we still need damage dealers to come along with the build and people still prefer to use monks above paragons (sadly))
What I was trying to say is other proffesion outside paragon and warrior can use sy efictively wich means it isn't the paragon being overpowered...
Quote:
Originally Posted by Moloch Vein
IMO: the entire idea behind shouts is to provide an instripable defence... you can't call it inbalanced if a-net created it for that reason.
What the heck? If ONE skill makes your ENTIRE PARTY have INVULNERABILITY to damage, it's not imbalanced?Being under the SY umbrella made things less ludicrous, but I was still always a very busy monk indeed.
Paragons are continually receiving skill nerfs because en masse they are strong in PvP. Before SY they were virtually useless in PvE - this brings back a little of the love. Don't take away the love! totally agree with this post,and for peple who still think this is to overpowered
go play a little with this mob http://gw.gamewikis.org/wiki/Ssyn_Coiled_Grasp on hm or this http://gw.gamewikis.org/wiki/Afflicted_Yijo (and he is no the frikin starter island) ad maybe u would start to apreciate this skills more
Quote:
Is it me or does it looks like the only thing you seem to find balanced are spells and skills ?
Originally Posted by John Panda
assassins bad in pve?
.. lol.. assassins arent bad in pve people are bad in pve. ofc lol assassin is one of mi favorite profesion for pve(moebius strike,shattering assault favorites skills) wazz
Quote:
Originally Posted by Moloch Vein
This simply proves that a warrior isn't better at using this super-Elite (actually, that's what I'm going to start calling these skills - super-Elites - for all intentions they are the second, third and fourth elite on your bar) than any other melee profession, which sort of counterfeits your argument. Well, first of all, in my opinion touch rangers are imbalanced, in the sense that the concept of touch rangers are imbalanced. That's not the main issue though. About R/Rt, no, the ranger's use of weapon spells isn't imbalanced (though weapon spells as a concept are imbalanced altogether. Again, that's another issue.). |
According to you: shouts,weapon spells and touch skills are ALL inbalanced.
Something else I don't get why would want to nerf the least played proffesion in the entire game ?
So the only reason why you would nerf a pve skill would be;
it renders all other proffesions useless (isn't the cause we still need damage dealers to come along with the build and people still prefer to use monks above paragons (sadly))
What I was trying to say is other proffesion outside paragon and warrior can use sy efictively wich means it isn't the paragon being overpowered...
Quote:
It's a Shout, which by definition means it's unstrippable (by the way, that is the true imbalanced nature of Shouts). It's spammable, and it gives 100 armor - One Hundred Armor to all other party members. Of course it's overpowered.
With other words you find that all shouts are inbalanced ?
Yes you can give 100 armour to everyone in your party but did you ever even try to play on HM ?
Skills like sy are the only way to stay alive on HM in atleast 70% of the situations.
SY isn't overpowered, example: a friend of mine was trying to lure a mob on HM and while luring he got hit by an ele boss his attacks. The ele boss did around 300 damage to him in one spell, without sy on him.
Now he is a ranger so he has about 70 armour,... that mob could party whipe us within seconds if I didn't shout sy. Atm I wouldn't know an other way to kill that mob than using SY or using a tank.
IMO: the entire idea behind shouts is to provide an instripable defence... you can't call it inbalanced if a-net created it for that reason.
Yes you can give 100 armour to everyone in your party but did you ever even try to play on HM ?
Skills like sy are the only way to stay alive on HM in atleast 70% of the situations.
SY isn't overpowered, example: a friend of mine was trying to lure a mob on HM and while luring he got hit by an ele boss his attacks. The ele boss did around 300 damage to him in one spell, without sy on him.
Now he is a ranger so he has about 70 armour,... that mob could party whipe us within seconds if I didn't shout sy. Atm I wouldn't know an other way to kill that mob than using SY or using a tank.
IMO: the entire idea behind shouts is to provide an instripable defence... you can't call it inbalanced if a-net created it for that reason.
Kale Ironfist
Quote:
Originally Posted by wazz
Quote:
Well this game is made by a-net so THEY decide if something is balanced or not. And don't tell me a-net didn't know sy would be used in this way, same thing for the blessings. The only reason why a-net nerfs something is becuase the comunity asks (more like bugg the hell out of em) to do so.
you can't call it inbalanced if a-net created it for that reason
They created Paragons. Then nerfed them... several times. And they're still strong.
the_jos
Quote:
Skills like sy are the only way to stay alive on HM in atleast 70% of the situations. |
SY isn't overpowered, example: a friend of mine was trying to lure a mob on HM and while luring he got hit by an ele boss his attacks. The ele boss did around 300 damage to him in one spell, without sy on him. Now he is a ranger so he has about 70 armour,... that mob could party whipe us within seconds if I didn't shout sy. Atm I wouldn't know an other way to kill that mob than using SY or using a tank. To be very honest, this only shows me that you don't know that much about playing HM. If there is one skill that can be considered 'imbalanced' in both PvE and PvP it should be Protective Spirit. Not because it's overpowered, but because there is no good replacement that fits as well as PS. You don't need SY, most of my LV guildies got their title without playing with a human paragon or warrior. Is SY overpowered? When used right, hell yes. Is that bad? Well... No. As long as the PvE (im)balance remains as it is now, there is no reason to change a skill like SY. It helps players get things done, not by skill but by brute force. Skill died ages ago in PvE because of the way the PvE mechanics work. Ever tried pulling a 'mob' in PvP with a bow? For some reason that does not work as well as in PvE, doesn't it.... wazz
Quote:
Originally Posted by Kale Ironfist
|
Or why would they else have nerfed tntf and seed of life at the same time (people asked for those nerfed)? And buffed seed of life a couple of weeks later again (becuase people asked for these nerfs)?
Or do you really think they would have nerfed tntf and seed of life if the comunity wouldn't have asked for it ?
Also you still take quite some damage with sy up and running...
Quote:
Or do you really think anet would make a proffesion just to nerf the hell out of them ?
Quote:
Touch skills aren't imbalanced by default, but Expertise is a joke of a primary, and when used with said touch skills (necromancer life stealing skills) produce an imbalanced result. Weapon spells and shouts are ALL imbalanced, yes, BECAUSE THERE IS NO COUNTER TO A SHOUT OR A WEAPON IN EFFECT. Hexes can be stripped. Enchantments can be shattered. Armor can be cracked. Conditions can be mended. Damage can be mitigated.
Originally Posted by the_jos
To be very honest, this only shows me that you don't know that much about playing HM.
If there is one skill that can be considered 'imbalanced' in both PvE and PvP it should be Protective Spirit. Not because it's overpowered, but because there is no good replacement that fits as well as PS. You don't need SY, most of my LV guildies got their title without playing with a human paragon or warrior. Is SY overpowered? When used right, hell yes. Is that bad? Well... No. As long as the PvE (im)balance remains as it is now, there is no reason to change a skill like SY. It helps players get things done, not by skill but by brute force. Skill died ages ago in PvE because of the way the PvE mechanics work. Ever tried pulling a 'mob' in PvP with a bow? For some reason that does not work as well as in PvE, doesn't it.... what has pulling to do with pvp ? And where did protective spirit come into play ? We weren't even using monks to clear that area... And another thing how did those guildies of you manage to clear all those areas where patrolling mobs tend to run into there party ? No you don't need SY but it makes stuff doable without an entire human party. Also how does it shows I don't know mutch about HM ? really wondering about that one... edit: I wrote skills like.... in one of my previous posts, I didn't say SY is the only option. Josh
This thread is a complete joke, and so is the OP.
Moloch Vein
Quote:
Originally Posted by wazz
According to you: shouts,weapon spells and touch skills are ALL inbalanced. |
A shout. Simply. Is.
A weapon spell. Simply. Is.
The most retarded skill in the game, were it truly viable, would be Hexbreaker Aria.
Quote:
Quote:
Yes you can give 100 armour to everyone in your party but did you ever even try to play on HM ?
For a person who complains about a guy posting a cat, you sure don't treat other people with a lot of respect, do you? Quote:
|