Guild Wars Skill Updates Jan. 17th 2008

angmar_nite

angmar_nite

Jungle Guide

Join Date: Feb 2007

[SNOW] of [YUM]

E/

Quote:
Originally Posted by Coraline Jones
I do not understand why there is so much complaining about the way Ursan Blessing is right now. From what I can tell, all it does is make your character an extremely heavy damage machine, but at the cost of having no defensive skills at all.

I've been in Ursan-way groups, and all it does is shift the burden so the entire team is now dependent on the monks. In most scenarios, everybody has a role and everybody has to work together as a group. In Ursan-way, there's nothing but mindless ganking and the hope that your monks can keep the team alive.

It isn't totally fool proof. People that don't know what they are doing cast Ursan Blessing and then start Leeroying everything in sight. Then when they are killed they immediately blame the healing because they are convinced that Ursan Blessing is completely invincible.

If you really think about it, Ursan Blessing is basically built around the same principle as Touch Rangers. You do a crazy amount of unblockable damage in a short period of time. But like Touch Rangers, Ursan Blessing suffers from a number of limitations--in fact, almost the same ones as touchers. With absolutely no defensive skills or self-healing, things like knockdowns, crippling condition/slowed movement hexes, energy denial, and large damage spikes are very effective.

And even if I'm wrong and the skill is overpowered, who really cares? If somebody can steamroll the entire PvE game, how does that affect you? All that does is maybe make titles easier to get and rare loot drops in price. Maybe that's exactly what Guild Wars needs. I remember when Guild Wars was really simple, people played this game just because it was fun, and gold was practically useless. Now it's become a game centered around title grind and hoarding rares.
Compare the beginning of GW to the pre duping days. Stuff back then was way more expensive.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

This is the last time I listen to those who tell me how great skill is as in Magbane as I just capped it.I will now never listen to those who say how better a skill is over one that is in my specc. being Marks. I will never give up Punishing Shot long live it.

Those Monk updates no big deal who uses devine healing anyways must of been an alternate to the LoD nerf for split teams.It doesn't bother me although some buffs in the devine line would be nice.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Quote:
Originally Posted by tyla salanari
I like the hero keybinds, makes aegis chaining heroes so much easier!
QFT

Now I can finally get Defensive Anthem and SYG! chains working properly

GloryFox

GloryFox

Desert Nomad

Join Date: Jan 2006

Good ol' USA, where everyone else wants to be

Now Plays World of Warcraft on Whisperwind

Very good Mesmer buff to WW

Very disappointed on AR still having a condition applied and TNTF durations still as is compared to other good PvE skills. Minimal impact on Yellow Way builds but devastating on the lone Paragon player seeking to PUG.

However Spear of Fury has a nice buff and should have a better impact with most YELLOW WAY and "Save Yourselves" based builds.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Phoenix Tears
Ranger:

Magebane Shot: revert the silly increasement of 5E to 10E, this way this skill isn't it anymore worth to be called an elite skill, people will just use other interrupt skills, which cost 5E, or increase the duration of the spell disable, when interrupting a spell from 10 to 20s ... or give this skill instead of all its interrupting stuff a total new effect, which fits fsar more to the name of this skill.

... and then some waffling about Res Sig
Pheonix once again proves he's clueless.

Magebane was too strong, it's much more balanced now. Maybe you fail to see the sheer power of an unblockable interrupt with a disable clause and only 5 recharge.

And Res Sig is just fine. Of course the sunspear one is stronger, it's a PvE-only skill.

Anyho... myeh to the skill updates. Good tap to Magebane. Coward looks fun.

meh

Turtle222

Turtle222

Wilds Pathfinder

Join Date: Oct 2007

:D:D

D/W

Quote:
Originally Posted by Coraline Jones
I do not understand why there is so much complaining about the way Ursan Blessing is right now. From what I can tell, all it does is make your character an extremely heavy damage machine, but at the cost of having no defensive skills at all.

I've been in Ursan-way groups, and all it does is shift the burden so the entire team is now dependent on the monks. In most scenarios, everybody has a role and everybody has to work together as a group. In Ursan-way, there's nothing but mindless ganking and the hope that your monks can keep the team alive.

It isn't totally fool proof. People that don't know what they are doing cast Ursan Blessing and then start Leeroying everything in sight. Then when they are killed they immediately blame the healing because they are convinced that Ursan Blessing is completely invincible.

If you really think about it, Ursan Blessing is basically built around the same principle as Touch Rangers. You do a crazy amount of unblockable damage in a short period of time. But like Touch Rangers, Ursan Blessing suffers from a number of limitations--in fact, almost the same ones as touchers. With absolutely no defensive skills or self-healing, things like knockdowns, crippling condition/slowed movement hexes, energy denial, and large damage spikes are very effective.

And even if I'm wrong and the skill is overpowered, who really cares? If somebody can steamroll the entire PvE game, how does that affect you? All that does is maybe make titles easier to get and rare loot drops in price. Maybe that's exactly what Guild Wars needs. I remember when Guild Wars was really simple, people played this game just because it was fun, and gold was practically useless. Now it's become a game centered around title grind and hoarding rares.
Well said

I actually agree with you

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Coraline Jones
And even if I'm wrong and the skill is overpowered, who really cares? If somebody can steamroll the entire PvE game, how does that affect you?
If I may ask, where do you draw the line? That's basically why this one arguing point confuses me. Would you be fine with having God-mode option in the menu? Would you be alright if they developed a PvE skill that killed any monster you used it on and had an instant recharge with no cost? You have said, after all, that it doesn't affect you.

I'm not saying this to be an asshole, I'm seriously asking what you think: How overpowered can a skill be before you start thinking "this is a bad idea"?

Diddy bow

Diddy bow

Furnace Stoker

Join Date: Oct 2006

Jawsome!!!!!!!!!!!

looking for one :p

A/D

lol power shot finnaly got buffed XD!

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

They still forgot to fix the fact that Ursan doesn't actually turn you into a bear.

Since it's gonna stay the way it is now, at least put some effort into the presentation.



Hey look, I'm a Wammo! Hey look now I'm still a Wammo, but with bear attacks!

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

nice update imo.

Sirius-NZ

Sirius-NZ

Wilds Pathfinder

Join Date: Oct 2007

Bellevue, WA (I know ... but I moved out of NZ)

Xen of Onslaught

D/

If there was ever any intention of making Ursan Blessing turn you into a bear, they would have done so by now.

Magikarp

Magikarp

Desert Nomad

Join Date: Nov 2007

[HAWK]

excited as hell about Coward!

YAA! (a personal fav) nice

Sight Beyond sight is a staple of a lot of my melee builds when im not cookie cutting. i loved its abitlity, and now its so good i could cry.


im very happy.

Lagg

Lagg

Wilds Pathfinder

Join Date: Jun 2005

W/

Quote:
Originally Posted by Sirius-NZ
If there was ever any intention of making Ursan Blessing turn you into a bear, they would have done so by now.
Don't defy my whining with your logic!



I just think it's a pity, that's all.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Nothing that bad:P They didn't touch Ursan i guess

Looks like there weren't a lot of other updates besides the skill changes, territory changes seem interesting though

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Quote:
Originally Posted by Stormlord Alex
Pheonix once again proves he's clueless.

Magebane was too strong, it's much more balanced now. Maybe you fail to see the sheer power of an unblockable interrupt with a disable clause and only 5 recharge.

And Res Sig is just fine. Of course the sunspear one is stronger, it's a PvE-only skill.

Anyho... myeh to the skill updates. Good tap to Magebane. Coward looks fun.

meh
ever thought about, that there are lots of other ways of stopping rangers to spam this attack on you ? Empathy...Ghostly Shackles, usage of environment, like walls ect. so that you can't be hit by arrows, as long something is between you and your foe, that will block arrows for you.
Fighting vs. MBS rangers is nothign for people, which stand just ever only around and be a perfect target for them ...

you just fail to see the possibilities of countering MBS Rangers ...
I play myself as main char ranger and I know thereby best, how others successfully could stop me spamming MBS on them, even when my attacks are unblockable.

And Guild Wars is STILL a GROUP GAME ...when you can't beat a MBS in 1 vs1.. then gank the ranger ...no MBS can succesfully interrupt more than 1foe at once permanently...switiching ever between targets juts for interrupting them is just mucgh too stressy and also takes way too much time.
interrupting foes as ranger is still concepted in taking out single targets...pressure is still the best way to take out MBS-rangers, especially by Mesmers...

the rule is simple..when u have no energy, u cant spam interrupting skills, and rangers will really lose quick energy, even when modded with radiant insignias.
The 30+ Energy are so quick down to 0, when Mesmers e drain them, even other rangers can really support there good with the bow skill, that will kill of 10 Energy from the hitten foe, thats for a radiant modded ranger still 1/3 of his energy, just by 1 hit.
Also sympathic visage and its clone skill are very good in taking out interruption rangers.

there are also other skills, that can help by lowering the energy regeneration .

There are really so much ways in taking out innterruption rangers with MBS .., this skill was really not overpowered, especially in PvE not...its ever the same..pvp'ers whine and pve'ers have to suffer for it >.>

Pyro maniac

Pyro maniac

Desert Nomad

Join Date: Apr 2006

Quote:
Originally Posted by Phoenix Tears
ever thought about, that there are lots of other ways of stopping rangers to spam this attack on you ? .. bla bla .. its ever the same..pvp'ers whine and pve'ers have to suffer for it >.>
This isn' even worth a discussion
just leave it to this: you are wrong


I like the update ^^

Phoenix Tears

Phoenix Tears

Desert Nomad

Join Date: Feb 2007

Quote:
Originally Posted by Pyro maniac
This isn' even worth a discussion
just leave it to this: you are wrong


I like the update ^^
How about leave it to this:

You just have no good arguments for a discusssion, so you tried to cut it by just posting, that you like the Update, what is acceptable, however ...

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

I have to say, as a PvE player for once there is not one single thing I can complain about in this update.

The skill changes seamed ballanced and nothing was made unusable, a few skills I rarely use got a buff so I may use them more often.

I am very interested to see how the hero controls will improve things, and will the Territory changes have any effect upon the economy...

ValaOfTheFens

ValaOfTheFens

Jungle Guide

Join Date: Sep 2006

Warrior Nation[WN]

A skill balance that doesn't affect me. Yay!! The thing with the international dists has me excited.

Coloneh

Coloneh

Furnace Stoker

Join Date: Nov 2006

D/W

I like ther new sight beyond sight. and the times bow attacks. the rest really dont matter to much, hex eater could fall out of the meta, but i doubt it.

Archaic

Archaic

Frost Gate Guardian

Join Date: Sep 2007

Canada

Me/

Quick question...does this mean American players will be able to make guilds with tags with characters in them?

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Heaven's Delight got a nice little buff I'd like to try. I used it before and it was good. Now it's just great.

Quote:
Originally Posted by Archaic
Quick question...does this mean American players will be able to make guilds with tags with characters in them?
Apparently, that's done through the keyboard and not with shortcuts. So I don't think this changes anything about that.

Stormlord Alex

Stormlord Alex

Grotto Attendant

Join Date: Dec 2005

Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island

Soul of Melandru [sOm]

W/E

Quote:
Originally Posted by Phoenix Tears
ever thought about, that there are lots of other ways of stopping rangers to spam this attack on you ? Empathy...

... then some fail...
Did you honestly just suggest using Empathy in PvP?

... roflmao's ensue.

As for PvE, please, stop the whining. BHA > MBS any day of the week for a PvE setting.

Kyp Jade

Jungle Guide

Join Date: Aug 2006

USA

Lack of Talent [Luck]

P/

Hero controls, makes it REALLY easy to do hero ranger spike, perfect 99% of the time too. Plx ban heroes from HA/GvG now

buzzerman

Ascalonian Squire

Join Date: Apr 2006

Quote:
Originally Posted by various nerf beggars
No Ursan nerf?
Come on, you PvE elitist snobs, stop this already, leave the PvE skills alone so the rest of us can still have mindless fun [too] in this game, please?! Not everyone cares about "balance" in PvE. We know you have "skills" and "titles" (and a big ego, clearly), good for you -- now can you please let me and my friends continue to enjoy the game, yes even with a good old brainless Ursan button-mashing, in our own game instances? (how does that bother you ?!?)

Archaic

Archaic

Frost Gate Guardian

Join Date: Sep 2007

Canada

Me/

Quote:
Apparently, that's done through the keyboard and not with shortcuts. So I don't think this changes anything about that.
Well, from what I know, those character can only be used in certain outposts, so perhaps it will. You never know.

Curse You

Curse You

Furnace Stoker

Join Date: Apr 2006

South Pole

The Magus Order

N/Mo

Quote:
Originally Posted by Swift Thief
Nothing wrong with it.
The damage calculations and damage conversion are all messed up. It's been like that for over a year now.

Quote:
Originally Posted by Heavenly Messanger
Hmm...4 second resses? . plus, Heaven's delight may have some use now that it's earshot, even with the 2 second cast. a bit overpowered imo, compared to HP.
Only thing is, Heal Party is affected by Healer's Boon and Holy Haste, whereas Heaven's Delight is not.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

omg...paragons actually got....BUFFED!?!?!

Hailfall

Hailfall

Jungle Guide

Join Date: Aug 2005

Germany

Phantom Commando

N/

There goes our 30 min Deep runs because they buffed the Oni's *sigh*

But we will find a way to work around that!

Zeek Aran

Zeek Aran

Forge Runner

Join Date: Aug 2006

Earth, sadly

BORK

A/

Quote:
Originally Posted by RTSFirebat
Will they EVER fix the skill Winter?????? :S
T_T *cries in a corner and writes a note to ANET*

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

# Viper's Defense: changed Skill type to a spell; increased casting time to .25 seconds; functionality changed to: "All adjacent foes are Poisoned for 5..20 seconds, you Shadow Step to a nearby random location."

It's a 10 recharge amateur return, better than before though


# Heart of Shadow: functionality changed to: "You are healed for 30..150 Health and Shadow Step to a nearby random location."
So Now its a 15 recharge Heal, where I do not need to be he hit for it to work?
whatever, gotta play with it to see how fun it is now


# Scorpion Wire: decreased recharge time to 10 seconds.
Time for fun.

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

The loss of HEV as pretty much the only good PvE mes elite will hurt a bit, but other that that meh... a couple of good changes, lots of random ones and no real change to gameplay.

*goes back to waiting patiently for them to fix the game that gwen broke*

SPURLUXE

SPURLUXE

Frost Gate Guardian

Join Date: Apr 2006

Japan

Quote:
Restrictions on travel to Japanese and Taiwanese language districts will be removed in a subsequent build.
Yay finally

ensoriki

ensoriki

Forge Runner

Join Date: Aug 2006

Canada bro.

A/D

Quote:
Originally Posted by cellardweller
*goes back to waiting patiently for them to fix the game that gwen broke*
I thought it was Nightfall that broke it.

Avatar Exico

Avatar Exico

Wilds Pathfinder

Join Date: Jun 2006

Way to Cold at Home:Illnois and School:Iowa.

We Trip Hard On [AcID]

N/

Ursan has to many flaws in it and have to consider this Ursan Blessing is a PvE/Elite Skill so that why it so powerful it replaces you Elite and it takes up 1 PvE skill Slot wouldn't surpised me they didnt touch from those two factors. Interesting now that Heros can Spike make ppl in PvE form Spike Builds which is slow. Now that all Districts in GW are now gone, so we can go to Korean or Japanease Dists to have fun playing with them.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

i'm scared, a good skill update...feels weird...bad feeling about next update

Vizzi

Academy Page

Join Date: May 2007

Quote:
Originally Posted by RTSFirebat
Will they EVER fix the skill Winter?????? :S

This is exactly what I was going to post,. and it is all I really want fixed.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Ahhhh no nerfs to WOH or URSAN haha Guess those wannabe skill nerfers got shot down once again. Glad Iggy knows what he is doing.

TurtleTurtle

TurtleTurtle

Lion's Arch Merchant

Join Date: Nov 2007

Turtle Island

The Turtle Club [HONU]

Rt/

Ursan = hate from all those elitists that farmed DoA prior to EoTN and made bank. I understand them wanting the nerf, it can make a bad player decent, takes the skill out of elite missions and hurts their income. But Anet wants more than a select few people enjoying the game (well sorta, don't think Polar Bear mini.)

Hollow Gein

Hollow Gein

Krytan Explorer

Join Date: Aug 2007

Menos Espadas

N/

Woot!! Necro's didn't get touched