3/6/08 update

Rexion

Rexion

Wilds Pathfinder

Join Date: Aug 2007

[Luck]

E/

seems mesmers got some slight buffs. yay?

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Actually, you know I always hoped they gave a way for Mesmers to take monster skills. Thought it would be great as one of the PvE only skills, but I guess this will do (lol). However, I think the whole PvP and AB stuff is a little bit of an overkill.

maraxusofk

maraxusofk

Desert Nomad

Join Date: Aug 2005

San Francisco, UC Berkeley

International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]

W/

good buffs: strip enchantment, magehunter smash, psychic instability, cry, removal of aftercast, mokele, wail of doom, lightning orb

good nerf: pious assault, grenth aura, siphon speed, blast, rodgart, ward agaisnt melee

wtf nerfs?: glyph of any energy, mending refrain, death pact, heal party, shadow prison, shroud of silence

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
Yes, obviously that wammo spamming Watch Yourself in random arenas made him impossible to kill while he had Watchful Spirit and Mark of Protection up... so it had to be nerfed.

Seriously, it was fine before the nerf... and the nerf before that... and the one before that nerf too.
So they can't even play the "b-b-but PvP" card on this one... wow... they just completely nerfed a perfectly fair and balanced (not in the Fox News way) skill into uselessness for no reason... wow... are they just ***king with us now for their own sick amusement or something?

Shikaru

Academy Page

Join Date: Oct 2005

Mo/

Quote:
Originally Posted by Jetdoc
That is simply hilarious.

"I'm using Spectral Agony on Willa the Unpleasant!"

Can you do this in halls and cap the altar with a mesmer?

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

I hope they leave the Simple Thievery 'feature' on for pve, could make mesmers finally gain some respect there.

I'm off to test awesome things, like what happens when you get elemental shift on your bar

First one to steal impossible odds gets a cookie from me

blurmedia

Banned

Join Date: Sep 2007

UNCONTROLLABLE RAGE [moko]

Echo Wail of Doom for lolage

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

Quote:
Originally Posted by blurmedia
Echo Wail of Doom for lolage
QFT wail of doom = touch of arghhhhhhhh from that DoA boss.

I Not A Real Doctor

Ascalonian Squire

Join Date: Jan 2006

Mo/

It's official, you can turn into a bear if you steal it from a norn. Pics will follow soon

Toutatis

Toutatis

Walking Wiki

Join Date: Nov 2006

Isle of Medication

Visitors from Aranna [VFA]

Me/E

My mesmer is singing the Hallelujah Chorus right now. Everybody loves Cry of Frustration, more so when it's cheaper to cast. Hurrah for 3 elites becoming more usable. And as for the mesmer nerfs this time around, I play PvE so I don't need strong e-denial skills like Power Leak, and I prefer Ethereal/Kitah's to Imagined for the greater energy efficiency.

So, I'm happy enough with the update

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

simple thievery is now the new 55 monk pre lootscaling. Time to have some epic fun with it.

JMFD

JMFD

Jungle Guide

Join Date: Apr 2005

Looking...

E/

My ele is crying at the MB and Rogs nerfs

Oh well.. there's always UB... Oh wait.. I signed up to play an ele, not a bear....

SF it is again...

Aera

Aera

Forge Runner

Join Date: Dec 2005

Galactic President Superstar Mc [awsm]

E/

Quote:
Originally Posted by Taurucis
I know it IS possible to interrupt Base Defense... it's really hard but it is possible, but the AB would likely be over by the time you got it.
I wanted to try that too. And I did. But we forgot one thing: you can't use any skills on the Base Defender, you'll get the 'target is invulnerable" message

Kiragi Yagami

Kiragi Yagami

Lion's Arch Merchant

Join Date: Nov 2007

Elician Mercinaries [eLm] Leader.

E/Me

im liking some of those necromancer changes... time to dust off my ol'e necro.

and right when i cap wounding strike on my dervish, it gets a nice little change to it. plus we get our DAW weapons now! i wants that dragon scythe and the melandru-ish longbow...

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

You can turn into a drake PERMANENTLY (well, until you zone) by stealing elemental shift, you get the full elemental skills bar, the ability to shift elements, and the character model change.

Off to test if I can steal animate undead from zoldark and raise minions

I Not A Real Doctor

Ascalonian Squire

Join Date: Jan 2006

Mo/

Bear for Awwww Riiiiight






Why couldn't they impliment this for Ursan!!!!

Michiko Miko

Michiko Miko

Frost Gate Guardian

Join Date: Dec 2007

USA

This update is one of many reminders on how this game is geared towards pvpers and pvers are overlooked. I wonder in all reality what is the ratio between pvers/pvpers.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by Michiko Miko
This update is one of many reminders on how this game is geared towards pvpers and pvers are overlooked. I wonder in all reality what is the ratio between pvers/pvpers.
How is that? PvE gets the same skill balances everyone else does. What are you expecting, a new dungeon every week?



BTW if you steal ooze divisions and use it, the instance crashes lol.

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

He probably means that the skill updates are based solely on PvP. Basically, even if PvE is completely ruined, Anet will "overlook" it.

King's Spectre

King's Spectre

Krytan Explorer

Join Date: Jul 2005

Syracuse, NY, USA

The Amazon Basin (AB)

W/

Quote:
Originally Posted by Michiko Miko
This update is one of many reminders on how this game is geared towards pvpers and pvers are overlooked. I wonder in all reality what is the ratio between pvers/pvpers.
Guess *someone* had to say it.. now shush and go find some of the new pve weapons!

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by I Not A Real Doctor
Bear for Awwww Riiiiight






Why couldn't they impliment this for Ursan!!!!
Hey, who needs GW 2, when you have this (lol)? This is great.

Creeping Carl

Frost Gate Guardian

Join Date: May 2007

Great. More crying from my fellow PVE'ers. Yes, a few of the nerfs seem a bit harsh, but overall nothing that can't be managed. It's PVE for crying out loud, it's already easy enough for anyone to overcome any nerf.

It's completely ridiculous that some of you are still crying about nerfs. Skill balance is a part of MMO life especially GW, get over it. If PVE is "ruined" for you just because of a few nerfs, then this was never the game for you in the first place.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

My 3 top classes: Sin, Para, Ele.

Screw you.

Though, to be honest, the Sin nerf doesn't hurt me much except for Siphon which I only use in AB. I've never been a fan of the SP or DA Sin, so I'm actually quite happy about those nerfs.

The Ele nerfs suck. Paragon nerfs don't hurt *that* much, in my opinion.

Way not happy with Ele though.

BoondockSaint

BoondockSaint

Lion's Arch Merchant

Join Date: Mar 2006

R/Me

lol turnning into a bear is awsome, anyone tried this on mallyx yet, or shiro?

Taurucis

Jungle Guide

Join Date: Jul 2006

The edge of reason

I don't play any more.

W/E

Quote:
Originally Posted by Creeping Carl
Great. More crying from my fellow PVE'ers. Yes, a few of the nerfs seem a bit harsh, but overall nothing that can't be managed. It's PVE for crying out loud, it's already easy enough for anyone to overcome any nerf.

It's completely ridiculous that some of you are still crying about nerfs. Skill balance is a part of MMO life especially GW, get over it. If PVE is "ruined" for you just because of a few nerfs, then this was never the game for you in the first place.
I don't think you'll find anyone saying that PvE is ruined due to these skill updates. Mostly, what people hate is that they're taking absolutely fine skills, chopping them up, putting them in a blender, and spitting what's left out, while there are hundreds of never-used skills that are left untouched. It's just ludicrous.

Aerian_Skybane

Aerian_Skybane

Wilds Pathfinder

Join Date: Apr 2006

House of Caeruleous [HoC]

R/E

Great update, can't wait to find those fancy new weapons!

I have to say to the PvE whiners, I have been playing for three yearsish now, and very few nerfs have affected me negatively. At first I thought the Necro minion limit was really mean, but then I realized that more classes were getting equal play, and that ten minions was more of a challenge and the art of MMing improved. I ended up happy. Every time a major nerf comes around, I barely notice it in PvE. Paragons or Assasins? Their dislike in PvE is equivalent to the media frenzy surrounding a split rumour about a canditate of some sort. They are just as effective at the game, but their bad rep was solidified with crazies who think the nerfs really did much to halt killing monsters.

As for Theif, holy crap, thats hilarious! Turtle Siege for the win! Eternal Grove just got awesomely easy.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

P.S. I completely agree that ANet should BUFF a heck of a lot of skills that are entirely unused. Elite and non-elite. There are plenty of skills that have literally no purpose in any bar.

I'm still waiting for the update that changes some elite skills to non-elite with minor adjustments on some values.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

well glad they fixed the ele aftercasting...but my ranger still stands there after using some skills....and stands there.....and stands some more....

we'll see how this all works out.

Scummyer

Scummyer

Ascalonian Squire

Join Date: Jul 2006

London

Me/N

Check me out, yo!






This is great fun!

bigtime102

Frost Gate Guardian

Join Date: Dec 2007

Quote:
Originally Posted by Michiko Miko
This update is one of many reminders on how this game is geared towards pvpers and pvers are overlooked. I wonder in all reality what is the ratio between pvers/pvpers.
This happens to every game, the minority so called elite take control and ruin the game for the masses. Its always a minority, and its always involves someone on the inside (devs) who are part of this group or are easily swayed by this group. The devs are human its going to happen, only a god could remain totally unbiased, but they're not, they're just human and they will get taken over by the elite minority, they are elite afterall, and they are usually smarter than the devs. Its exactly like real life, the best elite humans take control of the masses, except the only difference between games and real life is that in life we dont choose to get born but in games we we do.. we buy the game or we dont.

I do see a reason to balance PVP, if it needs fixing then fix it, I dont see the reason why or how such a small part of the game where the minoirty of the 5 million playerbase lies gets prioirty.

Esan

Esan

Jungle Guide

Join Date: Jul 2007

Wars

Quote:
Originally Posted by Taurucis
Mostly, what people hate is that they're taking absolutely fine skills, chopping them up, putting them in a blender, and spitting what's left out, while there are hundreds of never-used skills that are left untouched. It's just ludicrous.
Toning down overused skills is a necessary component of shifting the metagame. Except for "Watch Yourself!" (which I think will be reverted), the skill changes here were between good and meh.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

I do believe I am the first (only?) person to get a double strike with an axe - stole impossible odds.

freaky naughty

Krytan Explorer

Join Date: Sep 2007

Mo/N

WOW........ all the possibilities with simple thievery, I believe anet just convinced me to make my mesmer my main character....

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

A sad day for Warriors and Paragon's. Apparently tanks and buff party builds are no-go. This is the wrong signal for those who hope GW2 will have a better PvE environment :/

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Let me say something regarding PvP nerfs in PvE.

They don't affect your game, at all. The monsters are still predictable, the mob will still die before your eyes, in fact, you can still kill them with empty skill bars.

The WY! nerf is a little harsh, sure.

Who cares about the other ones? The elementalist is still very powerful and has dozens of skills to play, along with the warrior.

This is PvE, you have PvE skills for a reason. If you can't beat PvE with a bunch of already overpowered-yet ignored skills in addition to thoroughly overpowered PvE skills, there's something wrong with your play style.

The Para nerfs simply force you to play a little smarter, a bit more focused on your energy, and the like. Most nerfs, if you think about it, simply prevent you from mashing the same several skills over and over, which is a good thing.

This balance is to be quite honest one of the more innovative and interestingly executed balances I have seen, and aside from a slight nerf to Guardian (which is still highly useful), it's very enjoyable, and doesn't affect my playstyle in the slightest, be it PvE or PvP.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by Ctb
As opposed to the PvP kiddies crying that they're not smart enough to overcome some Korean guy's flavor-of-the-month superbuild, right?

This is why I'll never understand why game companies don't wise up and split PvP and PvE skill behaviors in these sorts of games. PvE players think you're all Halo-addled fratboy idiots and you think we're all dice-rolling, cheetohs-chomping supernerds. I wish game companies would just quit trying to force us to play together. I don't like you, I don't like your gameplay style, and I'm hardly alone. I'm sure the feeling is mutual.

Quit forcing us to interact!

Also: update is still fail. Half these nerfs don't even make any ***king sense from a PvP OR PvE perspective.
Other than SoS (the assassin elite), Watch yourself, MAYBE flame djinn's, and somewhat Grenth's Aura being overkilled, what's wrong? Sorry, I might have missed another overkill.

Edit: Look up at Snow Bunny's post, right above mine. That is exactly what I agree with.
Editx2: Tanks suck, always will.

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
I like you. Can I Margo-Snuggle you?
I don't know what that means, but I am all for it!

Quote:
Who pays for the servers and bought more than one campaign.That is is right PvEers if it wasn't for them well?
?

PvP players had to buy the new campaigns too if they wanted to get the new skills...

Quote:
Other than SoS (the assassin elite), Watch yourself, MAYBE flame djinn's, and somewhat Grenth's Aura being overkilled, what's wrong? Sorry, I might have missed another overkill.
Don't mind me, I'm just tired of having to constantly redo skill templates because PvE gets d***ed up by skill changes that were done to benefit PvP. The problem is, these things may improve PvP, but they just have weird, pointless, or damaging effects in PvE most of the time, and fixing those screw ups usually is more a matter of tedium than actual thought. If there were PvE skill balances meant to create some more challenge in PvE it would be different, but we don't get that, we just get whatever bizarre side-effect the skill change has on our gameplay.

It was kind of fun playing around with the puzzle pieces the first few dozen times, but it's really getting old now that I'm used to the skills and am not really finding new things in each profession. And I'm REALLY tired of the PvP people just brushing off the complaints with their arrogant horse crap as if PvP is the be-all end-all of gaming (newsflash: the nerds CREATED this entire genre for you haloheads...).

I really just want a game where the PvP and PvE skill treatments are different, because PvP and PvE will never be the same or require the same tactics.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

And no one is really paying for their servers, anyways. We made a one-time purchase, that's it.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by dan-the-noob
Because PvP balance is what matters, not PvEer's crying their farming build just died.
?What farming build?
The D/A spikers are the ones who got nerfed the worst, and that's a PvP build.

I guess i doesn't matter... Last time the farmboys threw hissy fits and threatened to quit GW over Storm Djinns Haste being dropped to 25% from 33%, because that slowed down their farming of Raptors. No nerf is too small, or too easily adjusted for, to to throw a tantrum over if you're a farmboy.

I think it was a good rebalancing. One of the best in quite a while, actually.

EDIT: And please don't confuse farmers with actual PvE players.

RavagerOfDreams

RavagerOfDreams

Desert Nomad

Join Date: Dec 2007

somewhere over the rainbow....

A/

well SoS is dead

3 second spell black out goodie goodie

SoS<Backbreaker