3/6/08 update

Lady Lozza

Lady Lozza

Forge Runner

Join Date: Dec 2005

Oz

Angel Sharks

Me/N

I will never understand why people complain after buffs and nerfs, and I don't mean just say wow I think that one is bad - but really, really carry on about.

I just don't get it. PvE players (which I think I make part of since I only spend maybe 20% of my time in PvP) aren't affected by this, and even sometimes get that extra buzz - like changing into some really cool critters. I use some of the skills that got the bat, but I know that I will adapt if they no longer work in my build. Why is it such a huge drama for people?

Scummyer

Scummyer

Ascalonian Squire

Join Date: Jul 2006

London

Me/N

I stole Searing Breath from the Great Destroyer, but stealing Lava Wave, on the other hand, is a no-no. I lost connection in the mission when I tried to use it.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Mechz
Every attack in this game feels so puny and negligible. Maybe this could be remedied by scaling everything to be 10x it's current value... Damage, health, energy... Add a big fat zero to the end of everything! XD
They have armor working the wrong way. You should deal 100% against warriors and more against casters. Not 50% against warriors and more against casters. Damage numbers would need to be corrected.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by Ctb
I don't know what that means, but I am all for it!


?

PvP players had to buy the new campaigns too if they wanted to get the new skills...


Don't mind me, I'm just tired of having to constantly redo skill templates because PvE gets d***ed up by skill changes that were done to benefit PvP. The problem is, these things may improve PvP, but they just have weird, pointless, or damaging effects in PvE most of the time, and fixing those screw ups usually is more a matter of tedium than actual thought. If there were PvE skill balances meant to create some more challenge in PvE it would be different, but we don't get that, we just get whatever bizarre side-effect the skill change has on our gameplay.

It was kind of fun playing around with the puzzle pieces the first few dozen times, but it's really getting old now that I'm used to the skills and am not really finding new things in each profession. And I'm REALLY tired of the PvP people just brushing off the complaints with their arrogant horse crap as if PvP is the be-all end-all of gaming (newsflash: the nerds CREATED this entire genre for you haloheads...).

I really just want a game where the PvP and PvE skill treatments are different, because PvP and PvE will never be the same or require the same tactics.
Redoing skill templates. Oh boy. Do some thinking, it's good for you. I PVE more than I PVP, I just wish I could do more PVP. I find little time for it. PVE is easy enough, when I mess up it's because I'm doing it wrong. The whole argument that PVE takes different type of play and thinking is bogus, except for the fact that AI is easy to manipulate. Please grow up.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Lady Lozza
I know that I will adapt if they no longer work in my build. Why is it such a huge drama for people?
I don't know who you are, where you come from, know what you look like, but I demand you marry me.

Quote of the year for guru.


xshadowwolfx

xshadowwolfx

Krytan Explorer

Join Date: May 2006

California | Ascalon

Mo/

HP Q_Q oh well HB will fix that.

Utaku

Utaku

Krytan Explorer

Join Date: Nov 2006

Paris, France

We eat pancakes [Yumy]

Me/

I am very pleased with this update, GvG were really silly with those crazy Dervish spikers. Love the mesmer buffs.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by xshadowwolfx
HP Q_Q oh well HB will fix that.
Healing breeze? XD

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

W/

Okay I'm missing something.

How do you change into monsters? Or how did that dude change into that drake?

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by garethporlest18
Okay I'm missing something.

How do you change into monsters? Or how did that dude change into that drake?
He interupted their monster skill to change elemental forms and so he could use it.

Edit: XD someone posted this in the bug topic.
http://www.guildwarsguru.com/forum/s...6&postcount=12

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Meh. Some good buffs, some bad nerfs, some skills still need attention.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by hurdlebeast
OH noes they killed flame djinn's again...but shockwave got buffed :P woot for the terra tank!!!!
The Ceratodons will love that.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by mrmango
He interupted their monster skill to change elemental forms and so he could use it.
Yeah, it's pretty obviously a bug. You're not supposed to be able to steal monster skills, and you can bet it'll be fixed within a day or two. Which is too bad, because it's great fun. Maybe they could re-work it into a PvE skill.

Billeh

Academy Page

Join Date: Oct 2007

New York

Crew of the Forsaken[LaZy]

E/

Maybe we won't see as many monks spammng guardian...
Wy got owned.
Thank God Derv spike got nerfed.
" " Siphon speed got nerfed.

For once I would like to thank anet for the nerfs.... Is that possible?

Ctb

Desert Nomad

Join Date: Apr 2006

W/

Quote:
Originally Posted by Snow Bunny
I have pics of completing about 6 of the non-Shing Jea factions missions with empty skillbars except for the monks. It's absolutely possible.

How am I a hypocrite for explaining that PvE is conquerable by anything?

PvP is not. I was simply explaining that I don't understand why people simply don't think a minute, change their build, then monitor their builds a little more closely, instead of believing the sky will fall when a skill changes from 5e to 10e.
Because not all of us enjoy having to dig through lists of skills in wiki every time some muttonhead in PvP complains that he can't beat a certain build so we can fight the same things we had no trouble with yesterday.

I'd rather they buffed the MOBs, frankly, to make it a little tougher. At least then I'd feel like I was spending my time changing tactics to beat a stronger opponent rather than feeling like someone just kicked my avatar in the groin and now he has to adjust.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

The mesmers would really be "saved" in PVE with that. and it'd be another ursan debate. oh boy oh boy!

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by MSecorsky
• Glyph of Energy: decreased Energy reduction to 10..35; canceled spells now count as a use of the Glyph's effect.

35? Not familiar with any current spells that go that high...
25E + QZ = 33E

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by Ctb
Because not all of us enjoy having to dig through lists of skills in wiki every time some muttonhead in PvP complains that he can't beat a certain build. I'd rather they buffed the MOBs, frankly, to make it a little tougher.
Don't you know how skills work and what does what for most of the skills? I do. For your reference I have between 2k and 2.5k hours play.

Also, it's not because something can't be beat, it's that the skills are imbalanced, they are too strong. I don't think I explained it well, can someone help out?

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Ctb
I don't know what that means, but I am all for it!


?

PvP players had to buy the new campaigns too if they wanted to get the new skills...
They didn't buy as many though and with other char slots.I gave Anet and NCSoft about $380.00 worth of my money.

Creeping Carl

Frost Gate Guardian

Join Date: May 2007

I think the Song of Restoration nerf is a little bit harsh, basically increasing the average energy use by 33% with no significant average healing increase from it's previous version.

BUT you don't see me whining about PVE being ruined. You won't see me throwing fits about how PVP screwed the game. Because all that is garbage.

Sometimes I think my PVE peers are a bunch of whining weetards. Remember, we're not all like that.

mrmango

mrmango

Desert Nomad

Join Date: Oct 2006

Southern California

Charter Vanguard [CV]

Me/Rt

Quote:
Originally Posted by Creeping Carl
I think the Song of Restoration nerf is a little bit harsh, basically increasing the average energy use by 33% with no significant average healing increase from it's previous version.

BUT you don't see me whining about PVE being ruined. You won't see me throwing fits about how PVP screwed the game. Because all that is garbage.

Sometimes I think my PVE peers are a bunch of whining weetards. Remember, we're not all like that.
Thanks for being intelligent. Appreciate it I do.

jiggles

Desert Nomad

Join Date: Sep 2007

N/

I wasnt calling Snow elite, sorry if thats unclear. I was referring to everyone who constantly goes on about how easy PvE is, if it were really as simple as you all make out no one would do it ectos would be worth about 2k, again and so called 'elite' areas would be empty as people would be able to solo most of it/ grab a build off wiki give it to a hero and go clear it in 20mins. since everything apart from giving builds from wiki to heroes is untrue does this not tell you anything.

Personally i dont play pvp to many people thinking theyre better than everyone else therefore all these buffs do is help me out. Suppose ill have to thank the 'elite' community for whining to anet about how a skill is overpowered/underused instead of getting over it and not using it.

cheers

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by mrmango
The mesmers would really be "saved" in PVE with that. and it'd be another ursan debate. oh boy oh boy!
Personally I'd have less against stealing monster skills than I have against Ursan. Part of the problem with Ursan is that it's so *dumb*, it destroys all professions, removes the need to learn to compose a skillbar, and encourages playing like a clueless rusher wammo. Stealing monster skills, on the other hand, is just... well... a bit overpowered.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

omg ^^ [email protected] Yourself ^^

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Koudelka


I think I like this update after all.
HOLY CRAP!
I think I know what the next update will be/was.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Illfated Fat
My point was that when I play with my PvE guild, we do fine.
Yeah, but then you ARE using Ursan.

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

what's the turtle thingy?
just browsing atm, i'll reread this later

Kemal X

Academy Page

Join Date: Feb 2007

Me/

Stealzoring monster skills iz fun joo unterstood? Well yeah, it is fun, but I bet that Anet will take it off.. bad bad Anet xD That is actually little something I wouldn't mind to have, was fun to use Searing Breath against GD. Pity I have already beaten all norn guards As for update in the other hand, I don't get why people are whining so much about it. Yeah, your builds might be ruined, but hey, lets use our nut sized brains and think something else. Or wait till PvX will think something. Anyways, this was killer for me too but at least I'm not /ragequit

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by Witchblade
what's the turtle thingy?
just browsing atm, i'll reread this later
Simple Thievery: decreased casting time to .25 seconds; increased recharge to 10 seconds; decreased duration to 5..20 seconds; changed functionality to: "Interrupt target foe's action. If that action was a skill, that skill is disabled for 5..20 seconds, and Simple Thievery is replaced by that skill."

Jenn

Jenn

Resigned.

Join Date: Sep 2006

Quote:
Originally Posted by Numa Pompilius
Yeah, but then you ARE using Ursan.
I think someone needs to get off the Know-It-All train Didn't you learn when you were young not to believe everything you see? My avatar is a rebuttle to all the whining about the skill. I am actually not entirely in favour of the Ursan skill. I think it has its time and place, but so does every other elite skill. You are so thoroughly mistaken about me that I can't even be angry :P Do you really feel that comfortable making uninformed judgments about people? I am sorry for your attitude - you may have been a player I might've enjoyed playing with in game.

Creeping Carl

Frost Gate Guardian

Join Date: May 2007

Quote:
Originally Posted by mrmango
Thanks for being intelligent. Appreciate it I do.
Thanks man!

Quote:
Originally Posted by jiggles
I wasnt calling Snow elite, sorry if thats unclear. I was referring to everyone who constantly goes on about how easy PvE is, if it were really as simple as you all make out no one would do it ectos would be worth about 2k, again and so called 'elite' areas would be empty as people would be able to solo most of it/ grab a build off wiki give it to a hero and go clear it in 20mins. since everything apart from giving builds from wiki to heroes is untrue does this not tell you anything.
So you base your judgement on whether or not PVE is hard on the price of ectos? I guess you forgot about drop rates, which have nothing to do with ease or difficulty of the mobs themselves. Or the fact that they're limited to a couple of areas in where they drop? Or how about demand?

Except for a few areas, the MAJORITY of PVE is indeed easy.

Quote:
Originally Posted by jiggles
Personally i dont play pvp to many people thinking theyre better than everyone else therefore all these buffs do is help me out. Suppose ill have to thank the 'elite' community for whining to anet about how a skill is overpowered/underused instead of getting over it and not using it.

cheers
I'm not a PVP'er but I think the PVE community whines too much about balance. Especially when you knew damn well what kind of game GW is when you bought the game. Did you not think there would be skill balances?

And are you people really having that much difficulty playing the game because of nerfs?

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

Quote:
Originally Posted by jiggles
Simple Thievery: decreased casting time to .25 seconds; increased recharge to 10 seconds; decreased duration to 5..20 seconds; changed functionality to: "Interrupt target foe's action. If that action was a skill, that skill is disabled for 5..20 seconds, and Simple Thievery is replaced by that skill."
just what i had in mind, but you never know with ANet updates

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Zorian Direspell
As this update basically kills all of my favorite builds for several classes, all at once, for no justifiable reason, I have to say I hate it. Some of the updates were understandable, and I'm fine with most of the buffs. But the nerfs are absurd. This is reminding me (more and more) of the Guild Wars that existed long ago when eles sucked ass and warriors were the only real damage dealers. That was boring as hell. A-net needs to learn that not every buff needs to be coupled with a nerf. I'm all for making mesmers more relevant though, so kudos on the buffs there. But what the hell is up with the necromancer skill changes?

All in all I'm deeply disappointed.
If you builds all lynchpin around a couple of skills, don't you agree then that they are overpowered?
Adapt people.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

All of my PvE builds got better.
Observer mode will be interesting for a little while (hopefully).

Sweet.

sindex

sindex

Wilds Pathfinder

Join Date: Aug 2006

California

Swords of Night & Day [SWRD]

Quote:
Originally Posted by HawkofStorms
HOLY CRAP!
I think I know what the next update will be/was.
Yeah you’re right, but I am taking screenshots of this. It will be the most memorable moment to me in Guild Wars. It’s something I suggested awhile back ago when they talked about a overall buff to mesmers in PvE. So I am trying to enjoy this as much as I possibly can (while it lasts).

Witchblade

Witchblade

Polar Bear Attendant

Join Date: May 2005

^Heroes are happy here as well
^No change for most of my stuff
v Watch Yourself... why ^^

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Stockholm
That is the player base as far as the Dev's are concerned, the rest of us are just stupid sheep that pay for their salerys and don't count.
Learn from it and stop supporting them then.

nomoretacos4u

Academy Page

Join Date: Oct 2007

Clan Dethryche [dth]



i woulda showed you guys what happened after but it dced me

edit:: i stole gloat too but then it crashed my game instead

jiggles

Desert Nomad

Join Date: Sep 2007

N/

Quote:
Originally Posted by Creeping Carl
Thanks man!

So you base your judgement on whether or not PVE is hard on the price of ectos? I guess you forgot about drop rates, which have nothing to do with ease or difficulty of the mobs themselves. Or the fact that they're limited to a couple of areas in where they drop? Or how about demand?
Hey remember that time when w/rt was over used to oblivion and ectos went right from 11k - 10k to 3k?, god damn being a w/rt made parts of the UW easy.

now if all of pve was like this (this being a specific build that could kill just about most things in every area) everything but HoH drops would be cheap

Quote:
Originally Posted by Creeping Carl
I'm not a PVP'er but I think the PVE community whines too much about balance. Especially when you knew damn well what kind of game GW is when you bought the game. Did you not think there would be skill balances?
im kind of hoping this bit wasnt directed at me.

Omega Precept

Omega Precept

Krytan Explorer

Join Date: Jun 2007

San Francisco, CA

Graduates of Berkeley

E/

This is such crap, I would rant but don't have the flippn' energy..Instead i am just going to curse to myself a bit.... or wait I know, there is only one think that can piss me of more>>> thinking about Loot Scale!