Should Lootscaling be removed after the new Rtm policy?

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G
Gli
Forge Runner
#561
Quote:
Originally Posted by manitoba1073
So you want us rich old timers to complain too? So that must also mean that it must be new comers that are complaining.
I really don't have a clue what point you're trying to make here.
r
reetkever
Wilds Pathfinder
#562
Quote:
Originally Posted by Gli
Yeah? Ask Reetkever where he's hiding his millions. The incredibly rich old-timers aren't the ones complaining in this thread, obviously.

Which millions? :P

Don't understand me wrong, if I KNEW there would be a Loot Scaling, I would farm my @$$ off to get rich just so I could survive a bit after the Loot Scaling.

Sadly enough, I spent all the cash I got from the Trolls right away...

The people who are rich are the ones who were rich before the Scaling. The point here is that before the Scaling, anyone could become rich. Sure, you don't get as much cash as you get from Power Trading, but it's still quite alot (~900 gold per run).

The people who had stacks of ecto's already before the Loot Scaling most probably sold them when the Scaling came. Smart people saw the price of ecto's rising rapidly and it was pretty obvious that A-Net screwed up with the Scaling. People who sold their stuff before the Exemption List came were almost instant-rich. Most probably these are the people that are in the rare mini-pet market now.
Shakkara
Shakkara
Krytan Explorer
#563
Yes please, stuff like keys and alcohol/candy are way too expensive to buy from the merchant now, and we want them for titles!

Lootscaling, be gone!
Angelic Upstart
Angelic Upstart
Krytan Explorer
#564
Quote:
Originally Posted by reetkever
Which millions? :P



Sadly enough, I spent all the cash I got from the Trolls right away...

The people who are rich are the ones who were rich before the Scaling. The point here is that before the Scaling, anyone could become rich. Sure, you don't get as much cash as you get from Power Trading, but it's still quite alot (~900 gold per run).

Personally i made the majority of my money after LS, HM solo farming Colossal Scimitars, Dead Swords, Ele Swords, etc when they were actually worth something.

Plus rinsing Bergen Hot Springs HM with my 55 yielded good drops Tomes, Lockpicks and merchable golds, pretty much like the Troll cave back in the day, which helped greatly, if you needed quick cash it was a fast and easy way to get it.

Dont get me wrong i dont like the way LS was implemented, nor am i rich compared to some of the tycoons that exist in GW but i dont need for anything and all my 11 chars are kitted out, so for me anyway HM was a god send after i skinted myself completely when NF came out and i discovered Vabbian Necro armour
o
ogre_jd
Wilds Pathfinder
#565
Quote:
Originally Posted by Shakkara
Yes please, stuff like keys and alcohol/candy are way too expensive to buy from the merchant now, and we want them for titles!

Lootscaling, be gone!
Here's a crazy thought: Maybe it's deliberate. Maybe they want to discourage people from chasing every title just because the titles exist. <sarcasm>Nah, the titles exist so you gotta catch 'em all!</sarcasm>
r
reetkever
Wilds Pathfinder
#566
Quote:
Originally Posted by Angelic Upstart
Personally i made the majority of my money after LS, HM solo farming Colossal Scimitars, Dead Swords, Ele Swords, etc when they were actually worth something.
Well people can get rich thanks to that... But it's not because of the Loot Scaling. Goldies are on Exemption list so they drop just as much as before the Scaling.

Quote:
Originally Posted by Angelic Upstart
Plus rinsing Bergen Hot Springs HM with my 55 yielded good drops Tomes, Lockpicks and merchable golds, pretty much like the Troll cave back in the day, which helped greatly, if you needed quick cash it was a fast and easy way to get it.
You are farming all the things on the Exemption List. I wish I could do it but I just don't have enough time to sell all the golds, materials and tomes

For traders, it's a way to get rich, though.

Quote:
Originally Posted by Angelic Upstart
Dont get me wrong i dont like the way LS was implemented, nor am i rich compared to some of the tycoons that exist in GW but i dont need for anything and all my 11 chars are kitted out, so for me anyway HM was a god send after i skinted myself completely when NF came out and i discovered Vabbian Necro armour
HM indeed made drops a whole lot better if you compare to NM, I can't argue with that

Quote:
Originally Posted by ogre_jd
Here's a crazy thought: Maybe it's deliberate. Maybe they want to discourage people from chasing every title just because the titles exist. <sarcasm>Nah, the titles exist so you gotta catch 'em all!</sarcasm>
Why would A-Net put in the titles and then make it unreach-able for people? A-Net has always been saying that skill > time in this game. Since some titles have positive effects on gameplay, A-Net should not make reaching the titles too hard or else they contradict themselves.
Eldin
Eldin
Forge Runner
#567
Quote:
Originally Posted by Zahr Dalsk
The old-timers are already incredibly rich off of power trading and their wealth from before Loot Scaling.
I played since 2005 and am not really "rich" most chars only have one set of 15k armor. Granted back then I was not big on making money, but farming WAS a lot easier then and a LOT more viable - if I ever needed money, there was always the ____ or the _______ to get some quick cash from. No such mobs exist anymore, and now I live off of money from playing the game and am working to become an Ursan junkie - I'm sorry but that's what happens.
Savio
Savio
Teenager with attitude
#568
In 2005, money was easy to come by, but everything else was proportionally harder to come by - I don't think there were 15^50 collectors for every weapon at the start. Having to buy everything for 100k+ wasn't the sign of a great economy.

In contrast, today money is harder to come by, but you don't really have to depend on making money either. The market is such that you can afford perfect items with the money you make playing normally; you only need money for vanity purposes.
F
Fay Vert
Desert Nomad
#569
In 2005 you could play for a whol year and not get a black dye, a sup vigor, or a +30 fort mod. THAT was why the economy was poor. Just like today when a RARE thing appears, new weapon skils or minipets, the proice is instantly 100+mega-e. That has nothing to do with the availablity of gold. Its simple supply and demand. If they eliminate the loot nerf then supply and demand stay the same (in fact supply increases for minor runes and some inscriptions).

To say that prices will increase is totally illogical. How can prices increase when supply completely outstrips demand? Sure, the cash price of mini-polar bears woould go up, so tough if you just saved those 3000 ectos in the hope of buying one :P

The (crazy) rich people in GW are NOT the farmers. Farmers will get 105 ectos (or cash equivalent) for Obsidian armour. No farmer would ever get 3000 ectos worth needed for the silly stuff. The whol ANerf cruisade is silly and misguided.
manitoba1073
manitoba1073
Desert Nomad
#570
Quote:
Originally Posted by Gli
I really don't have a clue what point you're trying to make here.
You're the one that made a point. That its not rich oldtimers that are complaining. Whats that leave. Newcomers and others to the game here that are mostly complaining.
L
Loviatar
Underworld Spelunker
#571
loot scaling was primarily an anti hard core farmer move replacing the old anti farm code bots were a side dish.

super farmer has been a long recognized problem that is being delt with.

quote Mike O'Brien, head of the Design Team

Quote:
Although a very knowledgeable or tricky player may be able to earn gold twice as fast as the average, this tends not to create a significant problem, because prices for items in the player-driven economy will still stay at levels where normal players can afford them. But sometimes differences in the distribution of wealth can be extreme; a group of players can find ways to earn gold ten times as fast as the average player. In this case, prices can rise to a level where normal players can’t afford to trade for items anymore. Then we have a problem, and we need to adjust the game to bring wealth distribution back into normal ranges. We constantly monitor the game, so we know when a certain place or technique is being heavily exploited. When an issue like this becomes too severe, we make tweaks as necessary to bring things back in line.
G
Gli
Forge Runner
#572
Quote:
Originally Posted by manitoba1073
You're the one that made a point. That its not rich oldtimers that are complaining. Whats that leave. Newcomers and others to the game here that are mostly complaining.
You're missing half the conversation. Someone said that old-timers were all rich, I just told him that not all old-timers are rich. That's the only point I was making.

And yes, the not-so-rich old-timers are the ones complaining. Didn't you read the thread?
Gun Pierson
Gun Pierson
Forge Runner
#573
Quote:
Originally Posted by Loviatar
loot scaling was primarily an anti hard core farmer move replacing the old anti farm code bots were a side dish.

super farmer has been a long recognized problem that is being delt with.

quote Mike O'Brien, head of the Design Team
Yes I remember that quote but if you can do DoA HM and HM UW smite runs and you know the good places (raptor cave etc) to fast farm for event items, you still make at least ten times the money a 'normal' player would. A bunny goes at least 250g at this moment. 2 minutes a run, 30 bunnies an hour, but that's 7,5k + 3k for the eggs. Not counting the ocasional dye drop and some golds.
Who can play these styles? Veterans, skilled players, talented people, players who look things up and test builds etc. Not the average Joe or the majority of the playerbase imo.

At this point I think lootscaling failed for several reasons mentioned in this thread, but especialy because of that quote from Mike. Actually I should advocate to keep it as I have all the bling bling I want (except for a few crazy grind titles) and got most of my stuff before LS, playing hardcore in terms of time since prophecies' release. I'm rdy for GW2, nevertheless I think it would be more fun in the meantime if LS gets removed.
Witchblade
Witchblade
Polar Bear Attendant
#574
Quote:
Originally Posted by Gun Pierson
Who can play these styles? Veterans, skilled players, talented people, players who look things up and test builds etc. Not the average Joe or the majority of the playerbase imo
The prob is that it requires making builds, spending time reading skills, forums and wikis, killing stuff for hours... damn, way too much huh?^^
Just QQ for stuff since ANet "owes" us the easy money i their game, be patient and believe in the magical update that make things easier.
There are too much kiddies that want sweets and booze fast, easy and most obviously they want it NOW.
This was supposed to be casual gamer stuff but now casuals must have fows and greed titles as well.
Stolen Souls
Stolen Souls
Desert Nomad
#575
Quote:
Originally Posted by reetkever
A-Net has always been saying that skill > time in this game.
Too bad that vision died with the release of Nightfall, then was hacked to bits with the release of GW:EN. xD
the_jos
the_jos
Forge Runner
#576
Quote:
Yes I remember that quote but if you can do DoA HM and HM UW smite runs and you know the good places (raptor cave etc) to fast farm for event items, you still make at least ten times the money a 'normal' player would.
That's a whole different kind of thing.
Some players know the market and how to play it.
And no, the ordinary players can't do that and do not benefit much from it.
The true hardcore farmers or the ones with good game knowledge will always make more gold, specially compared to the ordinary players who only play for fun.
The thing that changed is that ordinary players are not forced into farming anymore when they want anything that should be affordable.
It was a continuous circle of people wanting something, it's too expensive so they go farm and bring more gold in the economy and thereby raising and keeping prices too high for players who enjoy playing in full teams.

The players who do farm the items on those event don't do that so they can afford more runes, dyes, greens and that kind of items.
Their goals are expensive titles or rare items. Things the ordinary player never can afford.
Trub
Trub
Jungle Guide
#577
Quote:
Originally Posted by Witchblade
The prob is that it requires making builds, spending time reading skills, forums and wikis, killing stuff for hours... damn, way too much huh?^^
Just QQ for stuff since ANet "owes" us the easy money i their game, be patient and believe in the magical update that make things easier.
There are too much kiddies that want sweets and booze fast, easy and most obviously they want it NOW.
This was supposed to be casual gamer stuff but now casuals must have fows and greed titles as well.
In some circles, we call that description very acurate to the disorder many,many gamers suffer now days.."Instant Gratification.'

I say Witchblades post wins this thread.
Gun Pierson
Gun Pierson
Forge Runner
#578
Quote:
Originally Posted by the_jos
The thing that changed is that ordinary players are not forced into farming anymore when they want anything that should be affordable.
The drops to get collector stuff are on the loot scale list if I'm not mistaken. So they have to farm longer, but it's doable ofcourse.

A part of me says keep LS to boost my e-peen illusion some more
Another part of me thinks it would be more fun somehow for the majority, myself included if it gets removed. That's why in the end it doesn't matter to me if it stays or not, I still love this game. Does that make sense?
I
IlikeGW
Jungle Guide
#579
Quote:
Originally Posted by Trub
In some circles, we call that description very acurate to the disorder many,many gamers suffer now days.."Instant Gratification.'
Wait, you play a videogame that's only mechanics are using skill icons and picking up loot and you're looking for something BESIDES instant gratification? The right things in the right place, I say, GW is supposed to be a game that's all for that.
Razz Thom
Razz Thom
Frost Gate Guardian
#580
Quote:
Originally Posted by Witchblade
The prob is that it requires making builds, spending time reading skills, forums and wikis, killing stuff for hours... damn, way too much huh?^^
Just QQ for stuff since ANet "owes" us the easy money i their game, be patient and believe in the magical update that make things easier.
There are too much kiddies that want sweets and booze fast, easy and most obviously they want it NOW.
This was supposed to be casual gamer stuff but now casuals must have fows and greed titles as well.
That's right because now the HOM affects the casual gamers GW2 account just like the hardcore players'. And now it becomes almost mandatory to have the greed titles, rare minis, and FOW armor etc..... so yes......NO to LS!!