Expertise
10 pages • Page 8
T
Quote:
|
Originally Posted by Itokaru
snip
|
@Skyy High -- It's because it's so brainless and easy to use (Which I explained in page 3...). I'm not going to explain myself about why it's degenerate after this post. (And boring to play against.)
@AshenX -- Not only am I against that. Skill level should be there so idiots can't play as well as decent players. Do you know how old, boring and all that it is with Rangers with martial weapons? They do better with Bows, but martial weapons are overused on them in PvP now. (B + random HoH game, you will most probably see 2 R/D-ways vs. a balanced. Changes to Escape and RaO should screw up Scythe / Hammer Rangers. Expertise nerf is just the final nail to Scytherangers.)
S
this was fun at first but now it has DEGENERATED
tyla, what you think rangers should do has no sound reasoning behind it whatsoever and anet made the game that way, do you think they might have meant for us to be able to play that way?
it's called VERSATILITY and it is the trademark of a ranger
if you want to learn how to use a weapon, you go learn how to use the weapon, bang you can use that weapon
how is that DEGENERATE????
it's simple common sense
"ZOMG RANGERS ARE SUPPOSED TO USE BOWS ONLY NUBS OTHER WEAPONS ARENT FUN TO FIGHT AGAINST BECAUSE THEY ARE GOOD WITH THEM" is not a good argument
tyla, what you think rangers should do has no sound reasoning behind it whatsoever and anet made the game that way, do you think they might have meant for us to be able to play that way?
it's called VERSATILITY and it is the trademark of a ranger
if you want to learn how to use a weapon, you go learn how to use the weapon, bang you can use that weapon
how is that DEGENERATE????
it's simple common sense
"ZOMG RANGERS ARE SUPPOSED TO USE BOWS ONLY NUBS OTHER WEAPONS ARENT FUN TO FIGHT AGAINST BECAUSE THEY ARE GOOD WITH THEM" is not a good argument
T
Quote:
|
Originally Posted by Kyrein
snip
|
*grabs the post*
http://www.guildwarsguru.com/forum/s...1&postcount=56 Enjoy.
"These builds are mainly skillless, as the people who play them. C-Space then mash the 12345678 keys."
Quote:
|
Originally Posted by Kyrein
this was fun at first but now it has DEGENERATED
tyla, what you think rangers should do has no sound reasoning behind it whatsoever and anet made the game that way, do you think they might have meant for us to be able to play that way? it's called VERSATILITY and it is the trademark of a ranger if you want to learn how to use a weapon, you go learn how to use the weapon, bang you can use that weapon how is that DEGENERATE???? it's simple common sense "ZOMG RANGERS ARE SUPPOSED TO USE BOWS ONLY NUBS OTHER WEAPONS ARENT FUN TO FIGHT AGAINST BECAUSE THEY ARE GOOD WITH THEM" is not a good argument |
if all rangers use bows and all casters use staffs and all sins use daggers and all wars use only war weapons things will get boring
if ppl combine smart their builds with other kinds of weapons we get a huge source of combinations and things won't get boring, why? because we can use other stuff 'n builds
i think i'll go make a spearsin now brb lol
T
LMAO!
I've just explained why it's degenerate.
And versatility as in being able to take on many tasks at once. Look at the common Cripshot bar. Defensive and offensive capabilities that can also split. THAT is the versatility that a Ranger should use, not degenerate crap I've had to explain about over and over and....
Stop posting Kyrein, you've got it worse.
I've just explained why it's degenerate.
And versatility as in being able to take on many tasks at once. Look at the common Cripshot bar. Defensive and offensive capabilities that can also split. THAT is the versatility that a Ranger should use, not degenerate crap I've had to explain about over and over and....
Stop posting Kyrein, you've got it worse.
T
Quote:
|
Originally Posted by Kaida the Heartless
Simply put, a ranger shouldn't have the ability to see another class use a weapon, pick up that same weapon, and then proceed to beat them over the head with it.
|
@Kyrien, please stop.
Versatility in the amount of useable bars isn't always a good thing, pretty much all the PvP'ers do believe that the meta was much better with just prophecies or at the start of factions. With the amount of powerful skills available at the moment, it is too hard to balance. Cutting down some brainless builds is a good start.
Versatility in a bar is a good thing however, this is what Tyla is saying however you are failing to see. Versatility in a bar allows more options at a given time, choosing the best one out of those options is skilful play. Cripshot bar is a very good example, it allows someone to skirmish, snare the frontline to relieve pressure, snare the backline to add pressure to them, interupting key skills, spreading poison etc. That is very wanted in a good metagame.
The more brainless templates only allow you to do one thing, thus you are always doing the same thing and can't fail in choosing the right option.
Expertise with secondary usage isn't a bad thing per definition. It is just that all templates created by that idea have been bad for the game.
T
R/W - Aura of Stability to victory!
R/D - any of the other numerous melee shutdowns you should have. i mean escape doesnt even give an IAS, uses their elite, and only helps their own dodge chance. i just dont understand how it has gotten as far as it has, it really doesnt seem like a good build. why even go ranger primary... at least you get wounding strike as a derv
R/Rt - oath shot spirit spammer please keep theyre hilarious!
R/A - i never understood why going ranger primary was better... yay +30 vs elements? i guess
R/P - funny. at least pets are viable. (has anyone ever done an enraged lunge spike? now that you can target it might work :P)
R/N - i congratulate people who can press 1-2 and the occasional OoB and not get bored out of their minds.
well... my point being i dont see why expertise is so detrimental to the game. its no where near as poorly constructed as soul reaping/leadership. although it does have some hax e-management, rangers need it, and making them waste attribute points for it is the consequence.
are there any skills useful linked to expertise? glass arrows? thats it. d-shot doesnt benefit from expertise. practiced stance/CG has dissapeared (i thought it was a funny build..too bad..)
i have still yet to see a coherent point as to why r/d are killing the meta. i had seen many before the explosion of them in HA, and they werent good then and i dont see how they can be good now.
give real points please.
edit: rangers need expertise to work other weapons primarily because bow attacks just fail. quite a lot.
R/D - any of the other numerous melee shutdowns you should have. i mean escape doesnt even give an IAS, uses their elite, and only helps their own dodge chance. i just dont understand how it has gotten as far as it has, it really doesnt seem like a good build. why even go ranger primary... at least you get wounding strike as a derv
R/Rt - oath shot spirit spammer please keep theyre hilarious!
R/A - i never understood why going ranger primary was better... yay +30 vs elements? i guess
R/P - funny. at least pets are viable. (has anyone ever done an enraged lunge spike? now that you can target it might work :P)
R/N - i congratulate people who can press 1-2 and the occasional OoB and not get bored out of their minds.
well... my point being i dont see why expertise is so detrimental to the game. its no where near as poorly constructed as soul reaping/leadership. although it does have some hax e-management, rangers need it, and making them waste attribute points for it is the consequence.
are there any skills useful linked to expertise? glass arrows? thats it. d-shot doesnt benefit from expertise. practiced stance/CG has dissapeared (i thought it was a funny build..too bad..)
i have still yet to see a coherent point as to why r/d are killing the meta. i had seen many before the explosion of them in HA, and they werent good then and i dont see how they can be good now.
give real points please.
edit: rangers need expertise to work other weapons primarily because bow attacks just fail. quite a lot.
T
Trylo, read arround. You'll see that people know these builds allow degenerate play.
And yeah Rangers need Expertise, but anyone who's good at Ranger wouldn't be half-arsed about an Expertise nerf hitting people manipulating their secondary on a Ranger as if it was their first profession.
@Magna -- It's more 1-dimensional than anything else. Again.
And yeah Rangers need Expertise, but anyone who's good at Ranger wouldn't be half-arsed about an Expertise nerf hitting people manipulating their secondary on a Ranger as if it was their first profession.
@Magna -- It's more 1-dimensional than anything else. Again.
T
Quote:
|
Originally Posted by shru
There's your worldy explination that even you told us to refer to that explained how they were "degenerate".....
|
"These builds are mainly skillless, as the people who play them. C-Space then mash the 12345678 keys."
Quote:
|
Originally Posted by shru
There's your worldy explination that even you told us to refer to that explained how they were "degenerate".....
|
Quote:
|
Originally Posted by Pyro maniac
Attacking some one on their expressions because you haven't got good arguments is pretty fail. (and actually degenerate is the good word here, just 'a bit' overused).
|
If you're not here to give an actual "reasoned" arguement, I'd take your words to heart.
Quote:
|
Originally Posted by Pyro maniac
Please say something useful or gtfo.
|
