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Originally Posted by MasterSasori
I don't think Paragon belong to that catergory thanks to the ridiculous power of the Imbagon, 2nd only to UB. The main problem is that everyone starts becoming too dependent on UB and all we see is UB. This is a subjective problem, so not everyone will agree.
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The Imbagon is a perfect example. Its one build that everyone knows and will use, IF they have a Paragon. Party wide damage reduction is a huge boon in PvE, yet why does everyone want one more Ursan instead of an Imbagon? Because you have to get an Imagon leveled, and with the massive nerfs of the Paragon skillset, few play them compared to other professions. As it is, any player can use their highest character to Ursan, so it really boils down to using the simplest, most effective build to complete an area. That's what the Ursan provides, simplicity and effectiveness that is recognized. My Sin build might be able to rip through enemies twice as fast, given the right circumstances and skills, but would your average PUG take that chance?
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Being able to DoA faster with UB opens up to all those who don't have that time is true, but it also takes time to get UB up to r10, which will take time in the first place. Let's say that the player doesn't have time anymore but did in the past - then I can see it but it detracts from GW's statement that this is supposed to be a grind-free game.
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ANet's stance on grind free was a pipe dream in the first place, there is no MMO that is absent of grind. The instant you introduce any sort of status (such as armors, titles, rare skins) you encourage grinding as a quicker, more effective way to reach said status instead of normal play. IF ANet didn't want grind and consequently, time investment and purchasing of expansions/sequels, they would never have had titles or customizable inventory. There's a reason WoW is so successful, and that's because it caters to e-peen wagging. GW would do well business wise to cater to the same ideal, even if it disgusts some players, it will draw more in.
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Well storyline missions isn't really where the most problem with UB elitism is from. Even if you don't feel it damages your gameplay in DoA, not everyone else will feel the same if they aren't high ranked Norn.
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My Norn rank is 3 atm, I don't Ursan, yet I have just as much fun as the next guy, more probably since I'm good at a Sin and they're immensely fun to play. I chose Assassin as my primary with the express purpose of disproving the myth that "Sins suck" and I think I've done a good job. The point is, it takes very little time to raise one character to r9+ Norn compared to many other titles, especially given the books system. If you're wanting to DoA effectively as a Mesmer, then spend a few days getting your Norn rank up, problem solved. But there is no campaign mission or quest across the entire game that requires UB (except for the UB quest lol) so those that use it either wish to or capitulate to peer pressure, so its no different than using any cookie-cutter build.
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But this would simply hurt everyone else who doesn't UB and could actually force them to have to go UB in order to get the money they need.
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I disagree. First of all, no one
needs money to succeed at this game. From normal play, you will have enough to get maxed out armor, throw some maxed collector's items on your heroes, and get yourself skills and items necessary to be successful. People use UB to farm because they want "prestige" stuff quicker, so in that UB is no different from any specialized farming build. Better still it allows people of differing classes and abilities to play in a concerted and predictable manner, which is what is needed in PUG groups anyways.
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UB has made title all the more easier to get. In a way, UB is kind of a contradiction to itself: the easier it is to get titles, the less they mean. Now that recent players are more able to get the titles, their meaning has gone down from pre-UB which would reasonably anger those who had to attain the titles the hard way.
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Titles don't mean anything. What significance does a title have really? When people first got Legendary Survivor, sure, that was special. But now, three years later, is there really a big deal to maxing out Lightbringer rank? Does anyone care if you're a Holy Lightbringer, cause I don't. If your biggest concern is sitting around LA scanning players' titles, you should go play a different game. If someone is pissed of because some UB-noob has Not too Shabby displayed, they deserve to be dragged out into the street and shot, seriously, getting angry over a grind title? Please.
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PvP titles are the ultimate symbol of and are quite detested not only in PvE arguably in PvP as well. I think the argument is jealousy but its very likely on the current state of the player. Those who value titles and have plenty of them before UB will be likely to detest UB. Those who have lots of titles post UB will be more ambivalent. Those who want efficient farming will love it.
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Again, who REALLY cares? Titles don't affect PvP gameplay at all, some titles have PvE effects, but anyone can max them. I went from rank 2 Asura to 7 over the last weekend farming raptors solo in HM, with my sin. Not using UB. Do I care that others used UB to title farm, of course not, because it doesn't affect me! This whole idea of people sitting in front of their computer screen crying and whining because some UB player has Kind of a Big Deal displayed is just pathetic and stupid.
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But this is common knowledge. The whole fight on UB being bad or good is based highly on opinion as supporting statements on either side are rather difficult to prove other than those that are based on observation. Even then its correlations.
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True, and I agree, the debate is based on innuendo and opinion. The point I'm trying to make is that its a useless debate that is prolonged by people who feel their in-game "accomplishments" are somehow devalued. STUPID! This is a game, used for entertainment purposes, there is no value to something in it beyond what you yourself attach to it. If ANet's servers got wiped tomorrow and I lost my characters, would I hoot and holler? No, I'd go play volleyball or something. Guild Wars is a diversion, nothing more, and those that treat it as a job, or something of importance beyond the idea of playing with people from other parts of the world need to have their damn heads examined.