Originally Posted by DreamWind
No. But I can say with a straight face that those people probably know more (or care more) about balance than the devs.
|
The Madness That Is Ether Renewal
tmakinen
Quote:
upier
Quote:
Originally Posted by DreamWind
Actually that IS a problem. People using inbalanced crap has ruined the gameplay for a lot of other players even if they aren't using the inbalanced crap. Just because it hasn't ruined it for you doesn't mean the problem isn't there.
Don't like Don't use = Garbage. |
If you do - that makes you wrong.
So ... how did it ruin the game for YOU?
Quote:
Originally Posted by King Symeon
They don't need to cater to anyone. Try reading the last few pages again.
|
Quote:
Originally Posted by Bryant Again
Depends on if they make GW2 in the same fashion that GW1 currently is in.
And I wouldn't say "just because of that", because I consider overpowered-as-shit skills to be quite a problem. |
DarkNecrid
Quote:
Opinions are only wrong in other people's opinions. Opinions cannot be wrong by definition. The Hitler comparison is not really a good one is it? And the Holocaust is a historical fact, not an opinion. Please stay reasonable here, or refrain from posting. Such exaggerated comparisons aren't helping the discussion. We're not discussing Nazism here, we're discussing a game, and people have different opinions about it. Everyone is entitled to an opinion, so who are you to call someones opinion wrong? Sure, you might not agree, but that doesn't mean someone else is wrong per definition. I'm sorry, but your posts just don't contribute to this discussion in my opinion. Some might agree with my opinion, some might not, but it's NOT wrong. ^^ |
"I know you just proved me wrong but THIS ISN'T NAZISM."
Wellllll NO SHIT SHERLOCK. The hitler comparison is a good one because whether its a historical fact or not there are people who have the opinion I stated. yes! there are actually people who have the opinion that the Holocaust never happened, and deny history. Amazing how people have different opinions about it....
(p.s.: you're not a mod, don't tell me what I can or can not do.)
Of course according to you, these people who say Nazism is alright, Hitler is the best man on the planet, and the Holocaust never happened, are perfectly alright...which makes me wonder what kind of person you really could be? Or are you willing to admit opinions can be wrong, as a fact?
Quote:
Knowing and/or caring more about a franchise than its producers is a hallmark of fanboyism gone overboard. It's just a game |
Tyla
Screw it, I'll just pick up an example of "Don't like it don't use it".
Me: Hey mum, I'm smoking weed now and it feels good!
Mum: What?! Stop that RIGHT now!
Me: Don't like it don't use it, it doesn't affect you!
Or even then, don't like Ursan, don't PuG.
Ermmm...exactly. How did it affect me then? Oh, in that case it didn't need fixing.
By the way, Ursan isn't working as intended. Slap on a Zealous weapon, and maybe a focus with the "Live for Today" inscription and find out for yourself. Even then, it's against build creation. Yes, along with Raven and Volfen.
Me: Hey mum, I'm smoking weed now and it feels good!
Mum: What?! Stop that RIGHT now!
Me: Don't like it don't use it, it doesn't affect you!
Or even then, don't like Ursan, don't PuG.
Quote:
Originally Posted by Sjeng
Ermm... exactly. How did it affect you then? Because some people that used it got banned? They did a bad thing and got punished. If you didn't use it, you're fine.
|
By the way, Ursan isn't working as intended. Slap on a Zealous weapon, and maybe a focus with the "Live for Today" inscription and find out for yourself. Even then, it's against build creation. Yes, along with Raven and Volfen.
Greedy Gus
Quote:
Originally Posted by tmakinen
That's an interesting mode of discussion for sure. "Since I cannot answer your question I'll answer a completely different question of my own choosing as if it was what you asked in the first place."
|
This was in the context of questioning A-net's attempt to appease the casual majority at the cost of alienating the more hardcore/elite fanbase, when arguably that casual majority was drawn to simpler aspects like no monthly fee rather than specific design choices.
Quote:
Originally Posted by original quote
Forum posters may be a minority, but unlike the 'uncaring' majority, they offer ANet valuable criticism and ideas for the game's improvement. This is especially true of the distinct few who have large amounts of knowledge/expertise in the game.
|
DarkNecrid
Quote:
By the way, Ursan isn't working as intended. Slap on a Zealous weapon, and maybe a focus with the "Live for Today" inscription and find out for yourself. Even then, it's against build creation. Yes, along with Raven and Volfen. |
Bryant Again
Quote:
Originally Posted by upier
A.net doesn't consider it a "problem".
If you do - that makes you wrong. So ... how did it ruin the game for YOU? |
Quote:
Originally Posted by upier
Yeah, it's not like they are trying to sell a product.
|
Quote:
Originally Posted by upier
So I guess A.Net can have the cake and eat it too.
|
@Tmak: If we want to go on about what the "original context" was, then we'd probably want to go back even further:
Quote:
Originally Posted by DarkNecrid
Do I really have to name 10+ people on these forums who have basically contributed more to the community than anyone else with their expertise?
|
Quote:
Originally Posted by tmakinen
I would be impressed to see a list of names of 10+ people on these forums who have contributed more to the game than anybody else (including the devs).
|
DarkNecrid
oh, btw, Regina said they are discussing Ursan Blessing on her journal, and some think its a problem, and some don't, so being dumb and putting the entire team as being one universal thought is kind of lol.
Yichi
Quote:
Originally Posted by tmakinen
You are claiming, with a straight face, that these people have contributed to the game more than the devs of ANet combined? That the game is the way it is now mostly thanks to these people, not thanks to ANet? That without these people, there wouldn't probably even be a game?
Gosh. Looks like I've been doing alpha testing for all the wrong people. |
And I can guarentee from their knowledge posted/shared vs the knowledge I have personally gotten from devs/design team that I am right.
Your origional response was to a comment about posting a list of 10 or more people that have contributed to the community more than anyone else has, so I did. So therefore my list wasn't as off as you liked it to be
tmakinen
Quote:
Originally Posted by Bryant Again
If we want to go on about what the "original context" was, then we'd probably want to go back even further
|
A completely different thing is that in my opinion there is one issue that violates the original design far worse than anything else, and that is consumables. Compared to that everything else is peanuts but as long as PvE is not balanced around them I couldn't care less. All of PvE can be completed without PvE skills, consumables or the recently splitted PvE versions of common skills. You can still play GW the same way as when it first came out, nothing has been taken away.
Depending on ANet's vision V2.0 I may or may not support it, and either way it won't be a big deal. My point, when it comes to it, is that for some people here the direction of this game seems to mean terribly lot, and to me it looks pretty surreal, like watching two true fans argue over which hair spray Marge Simpson uses.
phan
Quote:
Originally Posted by SmithyBen
i want to add glitch finder Pablo to your list Thank you...
He probably has benefitted from these glitches but he deserves it |
aah well his choice ; ..
Quote:
Originally Posted by Yichi
It shows it could have a lot of promise. GW1 had that for a while... Then factions came out.
edit: Ensign JR Black Mischief Avarre Divine Ambassador Racthoh Sab Tommy Rommo aka Tommy Equals Ftw Arkantos Savio Theres 10 right there that have given more information and more learning expierence in this game than 99% of the game's community combined, and it only took about 2 minutes to come up with the list. (and no I wasn't even counting myself to be fair.) |
Quote:
Originally Posted by tmakinen
Don't underestimate the intellectual challenge. I'm a theoretical physicist by profession and I get to find glitches in the fabric of reality. That's pretty cool stuff Pretty much all revolutionary scientific progress happens when something doesn't work as expected.
|
One could say they don't get you, wasting your life on a game.
Quote:
Finding important glitches is important too dude! Anet can't catch anything because they aren't perfect and omnipotent. Which is why they listen to feedback (like say Izzy, who has talked to pretty much most of the people on Yichi's list at some point for skill balancing feedback). |
Ghaha ; lets blame them now for bad balances =)
tmakinen
Quote:
Originally Posted by phan
I never got that guy ; waisting his life with finding glitches in a game
|
DarkNecrid
Quote:
Originally Posted by phan
I never got that guy ; waisting his life with finding glitches in a game Oo
aah well his choice ; .. |
Finding important glitches is important too dude! Anet can't catch anything because they aren't perfect and omnipotent. Which is why they listen to feedback (like say Izzy, who has talked to pretty much most of the people on Yichi's list at some point for skill balancing feedback).
Esan
Quote:
Originally Posted by tmakinen
I'm a theoretical physicist by profession and ...
|
Don't you have grant proposals to write? Stop slacking off.
Yichi
Quote:
Originally Posted by phan
Even though we all know these persons , they didn't came up with that knowlegde all by them selfs . Even they were using meteor shower on a warrior in the beginning .
|
Quote:
Originally Posted by phan
The knowledge of a game grew by multiple people helping each other . Some people [ like the list you named ] are better than most Guildwarsgamers but still ; their guides and comments grew out of other things . Like the common sabway named after Sab ofc ; grew out of other little builds made up by the casual gamer.
|
Quote:
Originally Posted by phan
They just enhanced the knowlegde they got and told it to other people , and that their way of helping the community but it's quite harsh to say that ONLY THEY did the 99% of the helping of the community . Guildwars is a game to play in teams ; knowlegde comes by working in teams.
|
But since I guarentee you that you cannot, its kind of pointless to argue against.
Esan
Quote:
Originally Posted by Yichi
Name me another group of people that has given more to the community as far as learning, information on helping new players and giving them the correct advice to get them started, strategy guides on general playstyle wether it be PvE or PvP, and general knowledgable information about the game
|
Nightmares Hammer
Quote:
Originally Posted by phan
I never got that guy ; waisting his life with finding glitches
|
Quote:
Originally Posted by phan
Like the common sabway named after Sab ofc ; grew out of other little builds made up by the casual gamer.
|
tmakinen
Quote:
Originally Posted by Esan
... I am wasting my life arguing an inconsequential point on a video game fansite forum.
Don't you have grant proposals to write? Stop slacking off. |
Bryant Again
Quote:
Originally Posted by tmakinen
*snippet* I am the first to appreciate community work - the entire guild I happen to belong to is a strongly community oriented one - but GW is not an open source project. Therefore community work gives you zero credit in calling the shots with the actual game. It is a product, you vote with your dollar and hence DLDU.
|
To simply dismiss community work, be it from a major head or a voice altogether, is always going to lead into faulty waters. A large community is always the driving force of a game. It's just knowing who to listen to that can become difficult. But to simply ignore and dismiss *all* player feedback is a terrible decision.
Quote:
Originally Posted by tmakinen
A completely different thing is that in my opinion there is one issue that violates the original design far worse than anything else, and that is consumables. Compared to that everything else is peanuts but as long as PvE is not balanced around them I couldn't care less. All of PvE can be completed without PvE skills, consumables or the recently splitted PvE versions of common skills. You can still play GW the same way as when it first came out, nothing has been taken away.
|
New tools were added into the game, all of which make the game slightly to drastically easier. By not using these tools I am not being given a challenge but creating my own, and that sucks.
Ack, another interesting comment I totally missed:
Quote:
Originally Posted by tmakinen
Knowing and/or caring more about a franchise than its producers is a hallmark of fanboyism gone overboard. It's just a game
|
Snow Bunny
For all of you saying, "Don't like it, don't use it." Let me explain something, and you must understand it.
ArenaNet is a company. It is a business. People are trying to make money. How do you make money? Sales of a product. How do you sell a product? You design a product that people like. 'Don't like it?' K I WON'T BUY IT THEN.
When Broodwar for Starcraft first came out, Disruption Web on the Corsairs was insanely broken. It had the most indiscriminantly long duration, and with it, you could blanket entire bases/armies while your forces faceraped. Top players demanded a nerf or they'd quit. Blizzard took action accordingly.
ArenaNet is digging themselves into a hole here. At this point, I really do believe that their skill-balancing department has gone rogue, as has their Community Relations department. I have no clue what ANet thinks its doing, but I can tell you it's bad for business.
ArenaNet is a company. It is a business. People are trying to make money. How do you make money? Sales of a product. How do you sell a product? You design a product that people like. 'Don't like it?' K I WON'T BUY IT THEN.
When Broodwar for Starcraft first came out, Disruption Web on the Corsairs was insanely broken. It had the most indiscriminantly long duration, and with it, you could blanket entire bases/armies while your forces faceraped. Top players demanded a nerf or they'd quit. Blizzard took action accordingly.
ArenaNet is digging themselves into a hole here. At this point, I really do believe that their skill-balancing department has gone rogue, as has their Community Relations department. I have no clue what ANet thinks its doing, but I can tell you it's bad for business.
aB-
Quote:
Originally Posted by Snow Bunny
ArenaNet is digging themselves into a hole here. At this point, I really do believe that their skill-balancing department has gone rogue, as has their Community Relations department. I have no clue what ANet thinks its doing, but I can tell you it's bad for business.
|
Sjeng
Quote:
Originally Posted by DarkNecrid
lol wut?
"I know you just proved me wrong but THIS ISN'T NAZISM." Wellllll NO SHIT SHERLOCK. The hitler comparison is a good one because whether its a historical fact or not there are people who have the opinion I stated. yes! there are actually people who have the opinion that the Holocaust never happened, and deny history. Amazing how people have different opinions about it.... |
I never contradicted the fact that there aren't people who share your opinion.
Try to read. And there's no need for sarcasm, I haven't talked down to you, now have I? Keep it up and I'll report you for being rude repeatedly and uncalled for.
Quote:
Originally Posted by DarkNecrid
Of course according to you, these people who say Nazism is alright, Hitler is the best man on the planet, and the Holocaust never happened, are perfectly alright...which makes me wonder what kind of person you really could be? Or are you willing to admit opinions can be wrong, as a fact?
|
I'm more than willing to admit opinions can be wrong, but not as a fact. Saying someone's opinion is wrong is also an opinion in itself. Of course most people think WWII and everything that happened then is bad, because that's humane. Only twisted / discriminating people think it was great. So that creates a widely shared opinion of a great majority of people who think straight (thankfully). And the majority would then make that opinion so wide-spread, that it becomes a generally accepted "fact".
But this discussion doesn't have a majority of people saying this is wrong or right. And that's because it's about a GAME, not WWII. NOW do yuo see what I'm trying to tell you? If not, don't bother responding to my posts anymore, cuz I won't repsond to yours any longer.
Quote:
Originally Posted by Tyla
Screw it, I'll just pick up an example of "Don't like it don't use it".
Me: Hey mum, I'm smoking weed now and it feels good! Mum: What?! Stop that RIGHT now! Me: Don't like it don't use it, it doesn't affect you! Or even then, don't like Ursan, don't PuG. |
Many people feel GW has taken a complete 180 turn. I just don't feel that way. That's my only point. And all I'm trying to do is explain why I think DL-DU is valid, so people might still enjoy GW. But hey, if you really want to whine about it and quit GW, be my guest. I don't think it's worth all the fuss. (I do like discussions though ^^)
Yichi
Quote:
Originally Posted by Sjeng
Many people feel GW has taken a complete 180 turn. I just don't feel that way. That's my only point. And all I'm trying to do is explain why I think DL-DU is valid, so people might still enjoy GW. But hey, if you really want to whine about it and quit GW, be my guest. I don't think it's worth all the fuss. (I do like discussions though ^^)
|
The origional argument here is that with the recent skill seperation, title grind, etc. that has been added to the game has shifted the origional focus of the game away from it's main selling point the game origionally had and the origonal design of the game. Just because you have the choice of wether or not to use it, does not mean that it hasn't effected the game in a way that was completely 180 degrees away from the origonal design and concept of the game. When you can prove this otherwise, the DL-DU argument might have a leg to stand on in this discussion, but atm it is nothing more than a huge falacy.
Abedeus
Quote:
So, you're telling us Ursan is bad for your health and illegal, and that there are NO PUGs in the whole wide game that like to go balanced? You need to find a better guild my friend. Please at least try to find some better comparisons people, lol. |
Oh, and Tyla is a nub, but he is in a good alliance and plays balanced alliance teams often.
Quote:
Many people feel GW has taken a complete 180 turn. I just don't feel that way. That's my only point. And all I'm trying to do is explain why I think DL-DU is valid, so people might still enjoy GW. But hey, if you really want to whine about it and quit GW, be my guest. I don't think it's worth all the fuss. (I do like discussions though ^^) |
Quote:
really want to whine about it and quit GW |
Tyla
Quote:
Originally Posted by Sjeng
So, you're telling us Ursan is bad for your health and illegal, and that there are NO PUGs in the whole wide game that like to go balanced? You need to find a better guild my friend. Please at least try to find some better comparisons people, lol.
|
And the fact that Ursan, much like other blessings are against the original game design.
And why should you join a guild JUST to be able to play with real players now?
Quote:
Originally Posted by Abedus
Oh, and Tyla is a nub, but he is in a good alliance and plays balanced alliance teams often.
|
around
Quote:
So, you're telling us Ursan is bad for your health and illegal, and that there are NO PUGs in the whole wide game that like to go balanced? You need to find a better guild my friend. Please at least try to find some better comparisons people, lol. |
SmokingHotImolation
Quote:
Originally Posted by sjen
read this, this and this before responding with something that has been said 1671 pages ago. And don't call people with a different opinion than yours retards please. You're getting personal, and I don't like it.
I'll even quote the part that's been done, so we can put aside such ridiculous overpowered skill arguments: |
But i still stand by my opinion. And i still think that my example, along with all the other examples like that are very valid.
Turtle222
Quote:
Originally Posted by Abedeus
Yeah, and expect GW2 will be successful with how A.Net is ignoring customers. You think Blizzard's WoW would be successful it they didn't support Diablo 2/Starcraft/Warcraft 3 after three-four years? Of course not. Maybe they would be lucky, but... yeah. Poland could have won against Germany yesterday if we were lucky, but we weren't ;d
|
Pay Anet monthly, and then you will see improvement. Until then, for god's sake stop comparing two companies with a different selling strategy.
Melody Cross
Quote:
Originally Posted by upier
So we (currently) have 2 people - who are anti-current state - and will not be supporting them any longer.
So ... why should they cater to your wishes and views instead of the people who might actually support them? |
Arenanet was singular in its concept when GW was introduced as a CORPG, not an MMO. Not only did they have a supiorior PvP platform than many tactical game then and now, they had an excellent PvE package that--with effort and skill--players could transition to.
The more this changes, the more people will cry out.
People are leaving the game over this. Friends and guildies, I'm seeing the same creeping exodus that befell HA a year ago. While EQers and WoW players may champion GW2's list of ever ending changes to GW1's design, I frankly doubt that GW will maintain the clout to draw them from their platforms, especially if their once most staunch supporters deride them for "selling out". Entertainment companies with dirty reputations, I have observed from past experience, are less likely to draw more business...and the people they do get will be of considerably less caliber to those they may be losing over this.
Anet appears to be taking a dump on balance, a staple of game play and one they once excelled at (over the competition; hardcore PvPers may feel free to argue that point, but they were still better than WoW or EQ2 in that department!). Pre-EotN, GW had a name synonymous with challenging PvE and PvP. Now their greatest draw will be "no monthly fees, but read the small print". Even that wellspring will be dry up once users realize that--as with the BMP--they can insert whatever they want into the game and force you to buy it to remain an effective team member. If you've ever played other Korean designed "no monthly fee" MMOs then you know what I'm describing.
So...if this trend continues from Anet we'll not simply be left with a purchasing system that can screw us at whim, but also broken game mechanics that many players left MMOs for in the first place...and bought GW because they were "different".
What, I ask, is going to separate GW2 from those other MMOs? The games millions of players leave because they don't like the way they worked.
The answer, if these trends continue, is that nothing will separate GW from the competition. Other than name, they'll be the same crappy game that we all left and flocked to Anet to avoid; they'll be the same garbage we didn't want to play before...and didn't.
As for "those who support them"...they already have games. Why would they leave theirs for one that is a carbon copy of what they already play? there will be a burst of people who buy it...and just as quickly stop playing it. The type of gamers they cater to right now are...a fickle breed. Banking on their support is ill advised.
From my chair anyway.
I hope this answers your question.
GGs
EDIT:
Quote:
Originally Posted by BlackSephir
Some may find comparing AN to Blizzard interesting once they get to know who created AN.
|
Its not Anet that I blame for this, though. not directly. I put it on their shoulders, because they may have a chance to get away...from NCSoft and its cantankerous titles. Make no mistake, its NCSoft playing a factor in the design of the next cake that worries me so much. And while I fear Anet will get it, and eat it, they won't long enjoy it.
I expect them to end up choking on it.
Quote:
Originally Posted by King Symeon
Forum posters may be a minority, but unlike the 'uncaring' majority, they offer ANet valuable criticism and ideas for the game's improvement. This is especially true of the distinct few who have large amounts of knowledge/expertise in the game.
|
Forum posters are a minority...of players who represent many facets of the majority. PvPers, PvEers, PvPvEers, they are individual from their respective groups when they come here and share their views. This does not make them better or worse, by any definition. In this very thread we have posters from many diverse groups. From top 10 GvGers, to retired PvPers or stone cold noobs; From the 24/7 dungeon tromping fanatics to the casual, once a week "when I can" PvEer.
And, unfortunate IMHO, but every voice is out there, we do have plenty of Gimmies in the crowd tonight.
It is this diversity of players that makes one look to the forums for guidance and suggestion. Sometimes, it is successful. Sometimes...we get this mess...
So, yes. Forum posters are a minority. But that does not make their varying in-game experiences any less a representation of the majority when taken as the whole. It is when individuals try to speak for the majority that I would take issue.
DreamWind
This thread is getting ridiculously boring with people continually posting the same garbage.
The players typically WILL know more about the game than the devs. The devs don't play the game as much, they just develop it. It is usually a good idea for the devs to listen to input from their game's biggest fans.
If Anet doesn't consider it a problem, then they are simply a bad company. The game was SOLD TO PEOPLE based on the idea that overpowered crap that let you breeze through the game would not be made. Skill>time and competitive. If they take your money for a certain product then completely change the product after you bought it, that is a problem.
What other ways does it ruin the game for people? Many ways. Too many to list.
Then some are bad and some aren't. Simple as that. Inbalance is one of the biggest problems in Guild Wars and always has been. Anybody who works at Anet and doesn't understand this should be instafired.
Truth.
Truth.
Quote:
Originally Posted by tmakinen
Knowing and/or caring more about a franchise than its producers is a hallmark of fanboyism gone overboard. It's just a game
|
Quote:
Originally Posted by upier
A.net doesn't consider it a "problem".
If you do - that makes you wrong. So ... how did it ruin the game for YOU? |
What other ways does it ruin the game for people? Many ways. Too many to list.
Quote:
Originally Posted by DarkNecrid
oh, btw, Regina said they are discussing Ursan Blessing on her journal, and some think its a problem, and some don't, so being dumb and putting the entire team as being one universal thought is kind of lol.
|
Quote:
Originally Posted by Snow Bunny
When Broodwar for Starcraft first came out, Disruption Web on the Corsairs was insanely broken. It had the most indiscriminantly long duration, and with it, you could blanket entire bases/armies while your forces faceraped. Top players demanded a nerf or they'd quit. Blizzard took action accordingly.
ArenaNet is digging themselves into a hole here. At this point, I really do believe that their skill-balancing department has gone rogue, as has their Community Relations department. I have no clue what ANet thinks its doing, but I can tell you it's bad for business. |
Quote:
Originally Posted by Yichi
The DL-DU argument is valid to a certian point. I can say that if you prefer using a blue pen over a black one then the don't like it, dont use it argument can be applied.
The origional argument here is that with the recent skill seperation, title grind, etc. that has been added to the game has shifted the origional focus of the game away from it's main selling point the game origionally had and the origonal design of the game. Just because you have the choice of wether or not to use it, does not mean that it hasn't effected the game in a way that was completely 180 degrees away from the origonal design and concept of the game. When you can prove this otherwise, the DL-DU argument might have a leg to stand on in this discussion, but atm it is nothing more than a huge falacy. |
Avarre
Quote:
Originally Posted by DarkNecrid
This topic has been off topic for like the past 15 pages if you go by the OP.
|
It can keep going, I suppose.
zamial
What the PVE community wants. . .
Now that alone is a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed statement. The community is split into a multitude of clusters:
hardcore/old school players
the casual/old schoolers
the new comers
the old/mature players
the youngsters
the RPG players
the skill > time players
if i leave out a cluster, I apologize. we know you are there.
people can actually fall into multiple clusters and the clusters seldom see "eye to eye".
people will complain that they need to have a button that gives them god mode and when they get it, it breaks the game. noone wants to feel like the character they have played for the last 2 weeks or more is worthless, this is human nature.
Noone wanted to glitch myllax in the door and have the necro SoS him to death but that was how it was done. Only the trinity plus a necro would ever be allowed to do it. This made all the other people that loved there other classes really mad. so we got a button. now we complain that the game is mindless , because it is. there is no possible way for the devs to possibly win in this senerio.
another fine example.
remember ToPK, when it came out? if you were not a monk or a necro or a ranger well, you did not get into a pug.
These are design flaws with the game. If the classes were truly balanced noone would care what class you were. so instead of actually redesigning the "elite" areas, the classes and the skills, we got a button.
another problem is with each new expansion the majority of the player base moved, it became thinner and thinner. noone wanted this.
my guild is in shambles, many have moved to a new game or are "taking a break" from gw.
Looking back at where I started playing this game and where I am now is 2 totally different games. I will not be the 1st person out the door on gw2 if that game flops or does not meet my expectations, ill sell my account on e-bay or just shelf it for the sake of the "good old days". I am already planning on getting a more adult game with better graphics than gw, that is more to my tastes.
I fear for the future of guild wars and anet. I am a gamer, not a button pusher. I like the new and unexpected not routine. "take me here", "fetch me a sandwich" or "kill X" quests get old. Do not get me wrong, I love this game but the luster is gone, my friends in-game are dwindling or gone as well. we still chat in our team speak but it is not the same...the sweet taste of victory of defeating a challenge has been replaced with the flavor of water, it is so . . . blan.
Now that alone is a RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed statement. The community is split into a multitude of clusters:
hardcore/old school players
the casual/old schoolers
the new comers
the old/mature players
the youngsters
the RPG players
the skill > time players
if i leave out a cluster, I apologize. we know you are there.
people can actually fall into multiple clusters and the clusters seldom see "eye to eye".
people will complain that they need to have a button that gives them god mode and when they get it, it breaks the game. noone wants to feel like the character they have played for the last 2 weeks or more is worthless, this is human nature.
Noone wanted to glitch myllax in the door and have the necro SoS him to death but that was how it was done. Only the trinity plus a necro would ever be allowed to do it. This made all the other people that loved there other classes really mad. so we got a button. now we complain that the game is mindless , because it is. there is no possible way for the devs to possibly win in this senerio.
another fine example.
remember ToPK, when it came out? if you were not a monk or a necro or a ranger well, you did not get into a pug.
These are design flaws with the game. If the classes were truly balanced noone would care what class you were. so instead of actually redesigning the "elite" areas, the classes and the skills, we got a button.
another problem is with each new expansion the majority of the player base moved, it became thinner and thinner. noone wanted this.
my guild is in shambles, many have moved to a new game or are "taking a break" from gw.
Looking back at where I started playing this game and where I am now is 2 totally different games. I will not be the 1st person out the door on gw2 if that game flops or does not meet my expectations, ill sell my account on e-bay or just shelf it for the sake of the "good old days". I am already planning on getting a more adult game with better graphics than gw, that is more to my tastes.
I fear for the future of guild wars and anet. I am a gamer, not a button pusher. I like the new and unexpected not routine. "take me here", "fetch me a sandwich" or "kill X" quests get old. Do not get me wrong, I love this game but the luster is gone, my friends in-game are dwindling or gone as well. we still chat in our team speak but it is not the same...the sweet taste of victory of defeating a challenge has been replaced with the flavor of water, it is so . . . blan.
Melody Cross
Quote:
Originally Posted by zamial
I fear for the future of guild wars and anet. I am a gamer, not a button pusher. I like the new and unexpected not routine. "take me here", "fetch me a sandwich" or "kill X" quests get old. Do not get me wrong, I love this game but the luster is gone, my friends in-game are dwindling or gone as well. we still chat in our team speak but it is not the same...the sweet taste of victory of defeating a challenge has been replaced with the flavor of water, it is so . . . blan.
|
DarkGanni
People complain cause some skills are unusable and not worth it.
People STILL complain when the skills are buffed and now usable.
The way I see it, rather have an overused skill than a forgotten skill, and that's something ether renewal was a frickin dead skill. Now that it's buffed shut up and enjoy it. kthxbai said what I had to say.
People STILL complain when the skills are buffed and now usable.
The way I see it, rather have an overused skill than a forgotten skill, and that's something ether renewal was a frickin dead skill. Now that it's buffed shut up and enjoy it. kthxbai said what I had to say.
~ Ganni ~
DarkNecrid
Quote:
Originally Posted by Avarre
I'll be honest. This thread is still open because I find it amusing.
It can keep going, I suppose. |
If that topic wasn't locked, I'd totally point that one dude to this topic on mods not censoring...
EDIT: Plus I think its good every once and awhile to let these things go on, and get a bit out of hand personally, from my own modding experience. It let's people let off some steam and really talk to each other rather than just NOURSAN THREADS or whatever.
Quote:
Then some are bad and some aren't. Simple as that. Inbalance is one of the biggest problems in Guild Wars and always has been. Anybody who works at Anet and doesn't understand this should be instafired. |
It's just a bone that kills things pretty quickly and safely.
Lopezus
Quote:
Screw it, I'll just pick up an example of "Don't like it don't use it". Me: Hey mum, I'm smoking weed now and it feels good! Mum: What?! Stop that RIGHT now! Me: Don't like it don't use it, it doesn't affect you! |
First this not the right analogy it should be like:
Completly Anonymous Person A in country X: Hey , I'm smoking weed now and it feels good!
Completly Anonymous Person B in country Z: What?! Stop that RIGHT now!
Completly Anonymous Person A in country X: Don't like it don't use it, it doesn't affect you!
and now second failure, you ended your diaogue in moment where person B should provide some valid argument against person A but you didn't come up with any.
Quote:
Even though I'm sure 500 posts some now even after that some random guy will say DLDU it even after it's been talked about 600 times over |
Quote:
Or even then, don't like Ursan, don't PuG |
Thing is that there are so many diffrent opinions what PvE balance means, so it's hard to please everyone so i would opt for solution that is not enforced on everyone but is rather giving choice.
zwei2stein
Quote:
Originally Posted by DarkNecrid
Agreed, but they don't want to hurt the precious PUGs who are so dumb they think Mesmers are completely worthless or whatever so they gave every class a bone.
|
Why? Imbalance.
Because anet designed and balanced that class primarily for PvP use, which left it lacking in PvE department. Sadly, anet repeated that mistake with assassin class.
Its like noone asked questions like:
* Does person lacking reflexes/good ping have enough important stuff to interrupt to benefit party? Enough important hexes and enchants to shatter?
* Wouldnt bosses with halved hex durations / halved cast times be too unfriendly mesmers?
* Why are we giving necromancers SS if it looks like elite domination skill?
( * Why are we giving monsters inherent death nova skill when facing newbie low-al meele class. Couldn't it kinda ... hurt class reputation?)
DreamWind
I can't believe "Don't like Don't use" is still coming up. I honestly can't believe it. I fear for the future of humanity.
"Don't like Dont use" has been invalidated numerous times over throughout this thread.
SIMPLIFIED INVALIDATION OF DLDU
1. A problem is affecting Guild Wars
2. Some people choose to ignore the problem
3. The problem is still affecting Guild Wars
DLDU IS garbage end of story. If you want to argue that Guild Wars doesn't HAVE a problem then you can argue that way, but saying "Don't like Don't use" does absolutely nothing for your argument and adds nothing to the thread (other than people laughing).
The problem becomes when the inbalance affects other people and the entire game in general (as in people bought the game expecting none of this crap would be in it). All of the changes made to Guild Wars have largely affected how many people can play Guild Wars (particularly in PvP but also in PvE).
Quote:
Originally Posted by Lopezus
600 times it was only said that DLDU is not valid but that's not how arguments should be invalidiated or validiated, because even if you said that something is invalid 1 milion times it won't logically make it invalid.
|
SIMPLIFIED INVALIDATION OF DLDU
1. A problem is affecting Guild Wars
2. Some people choose to ignore the problem
3. The problem is still affecting Guild Wars
DLDU IS garbage end of story. If you want to argue that Guild Wars doesn't HAVE a problem then you can argue that way, but saying "Don't like Don't use" does absolutely nothing for your argument and adds nothing to the thread (other than people laughing).
Quote:
Originally Posted by Lopezus
Thing is that there are so many diffrent opinions what PvE balance means, so it's hard to please everyone so i would opt for solution that is not enforced on everyone but is rather giving choice.
|
Symeon
Quote:
Originally Posted by DreamWind
DLDU IS garbage end of story. If you want to argue that Guild Wars doesn't HAVE a problem then you can argue that way, but saying "Don't like Don't use" does absolutely nothing for your argument and adds nothing to the thread (other than people laughing).
|
Any further mention of "Don't like it, don't use it" will have your post deleted because it does not contribute to the discussion.
Cacheelma
1. With the introduction of overpowered skills (pve only or whatever), especially ones that are linked to title-grinding, GW as a game has changed into something different from what it's used to be. This isn't an opinion.
2. Some people choose to ignore it.
3. The game still has changed.
Some people may like the fact that it changed, some people might not; that's opinion.
2. Some people choose to ignore it.
3. The game still has changed.
Some people may like the fact that it changed, some people might not; that's opinion.