Originally Posted by cellardweller
I'm in the same boat as you having completed 2 halls (and was working on 3rd) but feel very differently. Regardless of whether I get jipped by the change, the HoM as is is now is far worse than the HoM as it is outlined by the Dev Update. Yes, it would have to have known that this was going to happen earlier, but it that doesn't change the nature of the change itself.
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But first of all, this is a community forum so I think people have to say when they believe sth is outshining nice, or when they dislike a foreseen update. After all, as long as we all stay polite and don't trash, this can give ideas to other ppl/devs (or well, I hope so )
The other thing is, I find that in the old days, GW was a game where u had to have some playing skills : remember the official point of view from ANet : chances to complete an area / coop missions / etc ... will have nth to see with equipment but only with players' skills. I guess most of those who started the game 3y ago can remember how THK was a "noob filter", how hard it was to find an effective party for FoW and how UW was a real challenge.
But all along these 3years, even if some harder areas came out, basically devs have made the game easier and easier, introducing heroes first, then ursan skills. But well, there I could always try to find teams w/o ursans and do it the oldway. But that HoM update definetely kills the achievements one could have completed. Maybe I will be told I am kind of an egoist and/or vanitous (correct spelling ?), but I mourn the fact that my good skills will in the end prove useless.