Dev Update: Hall of Monuments Changes

puffzilla

puffzilla

Frost Gate Guardian

Join Date: Oct 2006

The Black Hand Gang [BHG]

W/

Would it be so wrong to give us destroyer weapon in GW2. I'm mean the skin will be 2 years old by then so...

But we'll see what get.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by zamial
I was a little sleepy when I made that 1st post. You are correct in that we/I know nothing beyond what the other people in the community have access to. I have edited my original post to reflect that.
I am going to say I beleive that gaile grey said," AS AN EXAMPLE, your unlock my be a map or that you may need to find the HoM before you get the ?????? that you get from it". (This is a translation from memory.)
I think it is a very special thing that a-net has decided to do this for us. There is a very short list of games that have let you get somthing for playing the previous version of it. Not everyone will be happy. My opinon is I am happy with anything as it is better than nothing. I HOPE that there will be more physical glam items than titles/or quest items. Once again that is my opinon.
I absolutely agree with everything you say here. I sort of recall Gaile saying something of the sort as well, but I don't have any log or anything to check concerning this. However, I remember she continued to give some unofficial feedback concerning the HoM for a while. None the less, I find this to be a tremendously great update and look forward to its implementation.

One thing that is certain, I look forward to seeing whatever it is that the HoM does unlock for us. I hope there are some really unique rewards well distinguished from one another (and all else that we find in game outside of unlocks).

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by puffzilla
Would it be so wrong to give us destroyer weapon in GW2. I'm mean the skin will be 2 years old by then so...

But we'll see what get.
LOL, we don't even know what kind of weapons there will be in GW2, supposedly it will be what? 200-300 years into the future from where we are now. Must have been some sort of evolution on the weapons side.

HoM is a great idea, it just seams like people are building them selfs up to where it will be a big let down (that could back lash on A-Net) when GW2 goes live.

There will be thread after thread saying "But A-Net PROMISED this and that if we filled our HoM" "Where is My .....................?" etc etc

Konig Des Todes

Konig Des Todes

Ooo, pretty flower

Join Date: Jan 2008

Citadel of the Decayed

The Archivists' Sanctum [Lore]

N/

Quote:
Originally Posted by draxynnic
Regarding the actual update... well, I'm glad I held off on purchasing some sets of duplicate armours until after this announcement... now I can prune the list down to the essentials, and maybe even have a shot at FoW.

As for the five sets of elite Canthan... I regret nothing! NOTHING!!!

(Now, if only I could find a definitive list as to what Prophecies armour counts for what statue...)
You an me both draxynnic. I won't regret the several Ancient armor sets I have. Just glad I didn't buy the rest that I was planning buying. And I too need that list, wiki does little help . If you find it maybe message it to me?

Quote:
Originally Posted by puffzilla
Would it be so wrong to give us destroyer weapon in GW2. I'm mean the skin will be 2 years old by then so...

But we'll see what get.
Don't count on it, thats all I will say.

Quote:
Originally Posted by Stockholm
LOL, we don't even know what kind of weapons there will be in GW2, supposedly it will be what? 200-300 years into the future from where we are now. Must have been some sort of evolution on the weapons side.
250 years usually does mean new looking weapons. But that doesn't mean there can't be "ancient weapons" .

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

Quote:
Originally Posted by aaje vhanli
I absolutely agree with everything you say here. I sort of recall Gaile saying something of the sort as well, but I don't have any log or anything to check concerning this. However, I remember she continued to give some unofficial feedback concerning the HoM for a while. None the less, I find this to be a tremendously great update and look forward to its implementation.

One thing that is certain, I look forward to seeing whatever it is that the HoM does unlock for us. I hope there are some really unique rewards well distinguished from one another (and all else that we find in game outside of unlocks).
I recall actually that that map thing was something to do with EOTN. I believe the whole you can find map to something or other was n idea to do with dungeons. remember they told us about different ways such as maps or tour guides.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
In addition, Guild Wars 2 recognizes the accomplishments commemorated by your original Guild Wars characters in the Hall of Monuments and provides you with unique rewards to showcase those achievements.
Could be anything from a useless titles to medals on the chest


Quote:
Guild Wars 2 is a whole new game with different professions and races, new technology
Kind of solves the weapons issue right there

http://www.guildwars.com/products/guildwars2/gw2faq/

captain_carter

captain_carter

Frost Gate Guardian

Join Date: Jul 2007

England

The X Viles [TXV]

R/

That is assuming that relates to technology in game, rather than the computers people develop and play with, I'm not really sure which.

It also says nothing about the degree to which technology has advanced, it could be as simple as a new ore from which slightly better swords can be formed, or GW2 could be a sci-fi game with fusion reactors and laser guns.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by captain_carter
That is assuming that relates to technology in game, rather than the computers people develop and play with, I'm not really sure which.

It also says nothing about the degree to which technology has advanced, it could be as simple as a new ore from which slightly better swords can be formed, or GW2 could be a sci-fi game with fusion reactors and laser guns.
I was thinking more about "different professions " regarding the weapons.

Unreal Havoc

Guest

Join Date: Dec 2007

Better get Tormented Weapons in now before the update causes them to rise in price!

Lady Raenef

Lady Raenef

Jungle Guide

Join Date: Feb 2007

Oregon, USA.

Zero Mercy [zm]

W/

It's a good thing I decided to keep my tormented shield after all this time rather than throwing it aside for money. =]

undeadgun

undeadgun

Forge Runner

Join Date: Nov 2006

US

Its Rainning Fame Hallelujah[伞回伞], also as guild leader

N/

say hello to 5 of my tormented hammers!

Tender Wolf

Tender Wolf

Banned

Join Date: Jul 2007

All over Tyria, Cantha, & Elona

The Eternal Night Vanguard [TEN]

R/

Quote:
Originally Posted by Arkantos
They probably will. If you were smart, you'd buy one now, or soon at least.
Uh...those things are like 100k + X ectos. I'm not made of money. It would be easier on and better for everyone if they'd just allow any weapon to be added.

Channel_V93

Channel_V93

Krytan Explorer

Join Date: Jun 2006

Stop Stealing [agro]

E/

Quote:
Originally Posted by Tender Wolf
Uh...those things are like 100k + X ectos. I'm not made of money. It would be easier on and better for everyone if they'd just allow any weapon to be added.
So every item is considered prestige for GW2? No thanks.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

It doesn't have to be "prestige", just something special. Example: My FDS is my favorite sword. If I could set it up on the monument then I'd pay an additional 50 bucks just to do so.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by Tender Wolf
Uh...those things are like 100k + X ectos. I'm not made of money. It would be easier on and better for everyone if they'd just allow any weapon to be added.
Go get one yourself.

Geez does anyone here play Guild Wars anymore?


Everyone needs to stop crying. This is going to be a great update.

Bowstring Badass

Bowstring Badass

Forge Runner

Join Date: Nov 2005

Character selection screen figuring what I want to play...

Purple Lingerie - :D

I want my summit axe in gw2.....

Anyway this doesn't bother me it's not going to do anything special.

Crom The Pale

Crom The Pale

Furnace Stoker

Join Date: Nov 2006

Ageis Ascending

W/

Quote:
Originally Posted by aaje vhanli
Go get one yourself.

Geez does anyone here play Guild Wars anymore?


Everyone needs to stop crying. This is going to be a great update.

There is a world of difference between playing GW and farming gold to buy 11 torment weapons...

While I personally don't care much about it they really had several options and went with the minority for a change...this should be noted.

They could have set up 3 tiers of items, Destroyer, Gold max, Green max, with each tier granting a different bonus in GW2.

Instead they set up a second tier cattering to the wealthy that can afford to purchase Torment weapons or that have DoA farming guilds.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

There is, equally, a world of difference between farming gold to buy 11 tormented weapons and, instead, actually playing the game and -eventually- earning the weapons on your own.

Certainly, there are a plenitude of options that aNet could have taken with HoM. Indeed, they could have multiple tiers of items, weapons, etc... available for unlocks in GW2. I'm pretty sure, and most hopeful, that aNet is far more concerned with the actual content of the game than the insignificant unlocks that HoM will provide that do not affect the actual game, itself. People seem so focused on HoM that they forget how too much time spent focused on it would detriment the development of the GW2 game content.

Thus, I am thankful that they went with a minor changes. Minor changes, they may be, they still are significantly great.


That being said, I understand that we're all focused on HoM because that's all we have at this moment to feed and fuel our desire for GW2. Indeed, I also know how it feels having HoM as our closest link to GW2 while we wait. None the less, people are becoming blinded by this and forgetting that GW2 exists beyond the HoM and these unlocks (which are said to have no intrinsic purpose in the world of GW2).

I ask "does anyone play GW anymore?" because it appears everyone's just grinding out titles instead of actually playing the game (which leads to most titles in the long run anyway) and farming gold to buy things instead of actually playing the game (and getting weapons on their own accord).

I do sympathize to an extent, but people keep crying because they can't have their cake (a quality GW2) and eat it too ("more more more" in GW1 and HoM).

Personally, I think there's a lot at GW1 that should have been finished with GW1 before aNet even announced GW2... Surely, fix HoM and many other lacking things in GW1 but, more importantly, release two GW:EN-like expansions concluding and expanding upon the story to Cantha and concerning the events in Elona; all which, like GW:EN did for Tyria, better flesh-out and expand upon the stories on these Campaigns as well as provide a link to their involvement in GW2 (it seems to bother me more than anyone that only Tyria is got an expansion and is initially involved in GW2).

But the fact of the matter is that GW2 is aNet's priority and, quite honestly, it should be ours too. Whether we are still enthralled in GW or not, we should all be excited that aNet is working on GW2 because there are many things that they WANTED to do with GW but couldn't on its current engine. They are trying to take the world of GW to a whole new level for us players and players new and old should be most supportive of aNet's choice to put this new game ahead of anything else because, indeed, we should also share the same interest as aNet in having the best possible GW2 for our future gaming experience.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

*raises hand* I find grinding titles to be boring, and haven't done any such since the books got buffed (did some Ebon Vanguard grinding early on to gain access to an armour that, ironically, I'm not going to spend money on now).

Quote:
Originally Posted by Azazel The Assassin
You an me both draxynnic. I won't regret the several Ancient armor sets I have. Just glad I didn't buy the rest that I was planning buying. And I too need that list, wiki does little help . If you find it maybe message it to me?
Actually, if I do find or create the list, I'll be using it to update the darned wikis...

One of my guildies and I did go through what is available to consolidate the information on the two wikis. Seems Necromancers are the most organised - they only have one armour skin that isn't labelled on either of the wikis, and process of elimination solves that.

Riot Narita

Desert Nomad

Join Date: Apr 2007

You know what's REALLY awesome about this?

If I understand correctly, this means that if someone managed to access your account, and delete your characters... your titles and HoM items will live on in your account-wide HoM, and you'll still have unlocks for GW2.

Except possibly for your KoaBD track... KoaBD ranks change the appearance of the HoM, so they may or may not unlock something in GW2. But you don't specifically add KoaBD to your HoM like your other titles. So what will happen if you delete the character that had KoaBD ranks? Will the HoM remember your KoaBD rank?

Jongo River

Jongo River

Wilds Pathfinder

Join Date: Oct 2006

Quote:
Originally Posted by Crom The Pale
Instead they set up a second tier cattering to the wealthy that can afford to purchase Torment weapons or that have DoA farming guilds.
We don't know that it's a second tier as such, do we? If they plan on providing a different/superior reward for farming torment weapons, that will seriously suck. Pandering to the "I've got more, I want more" crowd, isn't a good way to fix the weapon monument, so I really hope that's not what's intended!

I don't want to bitch (much) in this thread though. Time to think happy thoughts... account-wide is good... account-wide is good...

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Tender Wolf
Uh...those things are like 100k + X ectos. I'm not made of money. It would be easier on and better for everyone if they'd just allow any weapon to be added.
It seemed like you wanted one. I was merely giving you my advice: The sooner you buy one, the cheaper it's going to be. Also, aaje vhanli makes a great point. If it's too expensive for you, go get it yourself.

tmakinen

tmakinen

Desert Nomad

Join Date: Nov 2005

www.mybearfriend.net

Servants of Fortuna [SoF]

E/

I'm pretty certain that all the monuments work on the principle "it doesn't matter what's in there as long as it's full", i.e., there isn't any direct relation between what you put on a monument and what the monument eventually unlocks in GW2. I've given my predictions elsewhere but here's a short summary:

Devotion: any 20 minipets will unlock a special mini, the same mini regardless of which minis you have on display. Your mini polar bear will not transfer as such!
Fellowship: any 5 heroes/pets will unlock a special pet, the same pet regardless of which heroes/pets you have on display (guess: rainbow phoenix).
Valor: any 11 different weapons will unlock the bonus weapons pack that work just like the pre-release weapons of GW. These are not destroyer or tormented weapons, nor are they necessarily of the same types as what you put in!
Resilience: any 5 armor sets will unlock a special prestige armor skin, the same skin regardless of which sets you have on display. Your FoW will not be transferred as such!
Honor: will transfer your KoaBD title ('cause text is cheap)

The only difference after this update will be that instead of forcing the inheritance from one character to another the unlocks will be pooled per account and the unlocks will be account wide as well. This makes a lot of sense since the unlocks don't give any in-game advantage and thus it's proper to reward the player and not just a random avatar.

Sjeng

Sjeng

Desert Nomad

Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

W/

Quote:
Originally Posted by tmakinen
I'm pretty certain that all the monuments work on the principle "it doesn't matter what's in there as long as it's full", i.e., there isn't any direct relation between what you put on a monument and what the monument eventually unlocks in GW2. I've given my predictions elsewhere but here's a short summary:

<snip>

The only difference after this update will be that instead of forcing the inheritance from one character to another the unlocks will be pooled per account and the unlocks will be account wide as well. This makes a lot of sense since the unlocks don't give any in-game advantage and thus it's proper to reward the player and not just a random avatar.
My thoughts also.

Quote:
Originally Posted by draxynnic
(Now, if only I could find a definitive list as to what Prophecies armour counts for what statue...)
I've bought Elite platemail and Elite charr skin on my warrior, and they both show in my HoM. I'm pretty sure the Dragon and Templar elite armors will also show in the HoM, with the same name ("marhan's Grotto elite armor and granite citadel elite armor")

So you can get ANY 5 different sets of armor to fill your hall.

hang on... I think I misunderstood your question: you want to know which piece of Marhan's/Granite armor corresponds with different professions, don't you? (like Granite in your HoM: Warriors Elite Platemail = Monk Elite Woven = Ranger Elite Fur-lined etc and W. Elite Dragon = Mo. Judge = R. studded leather or the other way around...)
As soon as the update is implemented, you only have to buy ONE set of each (like I did) and then enter the account-wide HoM with your other professions, and see what type corresponds. Then automatically, the other set of each outpost is the one that's not shown in the HoM. So just wait till then ^^
Only thing I can think of that's weird is that some professions have 5 sets of elite Tyrian armor and some still have 4... And how will FAC and NF characters be shown in Tyrian elite armor sets? Or FAC in Primeval, or NF in Canthan? Questions, questions...

*confused now*

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by tmakinen
I'm pretty certain that all the monuments work on the principle "it doesn't matter what's in there as long as it's full", i.e., there isn't any direct relation between what you put on a monument and what the monument eventually unlocks in GW2. I've given my predictions elsewhere but here's a short summary:

[Omitted]

The only difference after this update will be that instead of forcing the inheritance from one character to another the unlocks will be pooled per account and the unlocks will be account wide as well. This makes a lot of sense since the unlocks don't give any in-game advantage and thus it's proper to reward the player and not just a random avatar.
While I do speculate that you may be quite correct, I most certainly hope that this is not the case.

I am not so concerned about having every single unique unlock based on each individual corresponding item as many QQ'ers seem to be here but, I must admit, I would like to see a bit more than that. 5 armour sets unlocking one account-wide armour set would be lame. In my opinion, something more decorative would be preferred (and something that you can ornament yourself with or show-off no matter what armour set you're wearing... i.e.: something in addition to the standards). And what about those with 10 armour sets? They should get more than those with only 5.

I like to imagine that in some cases there will be more than one unlock (i.e.: Destroyer weapon is one unlock, Tormented is another). Hell, one miniature unlocked in exchange for 20 dedicated seems a bit much.

I do agree that it's proper to reward the player and not just the character (so far as GW2 unlocks are concerned).

Showtime

Showtime

Forge Runner

Join Date: Sep 2005

WTB Q9+5e Bows/Q8 14^50 Weapons

R/P

Quote:
Originally Posted by tmakinen
I'm pretty certain that all the monuments work on the principle "it doesn't matter what's in there as long as it's full", i.e., there isn't any direct relation between what you put on a monument and what the monument eventually unlocks in GW2. I've given my predictions elsewhere but here's a short summary:

Devotion: any 20 minipets will unlock a special mini, the same mini regardless of which minis you have on display. Your mini polar bear will not transfer as such!
Fellowship: any 5 heroes/pets will unlock a special pet, the same pet regardless of which heroes/pets you have on display (guess: rainbow phoenix).
Valor: any 11 different weapons will unlock the bonus weapons pack that work just like the pre-release weapons of GW. These are not destroyer or tormented weapons, nor are they necessarily of the same types as what you put in!
Resilience: any 5 armor sets will unlock a special prestige armor skin, the same skin regardless of which sets you have on display. Your FoW will not be transferred as such!
Honor: will transfer your KoaBD title ('cause text is cheap)

The only difference after this update will be that instead of forcing the inheritance from one character to another the unlocks will be pooled per account and the unlocks will be account wide as well. This makes a lot of sense since the unlocks don't give any in-game advantage and thus it's proper to reward the player and not just a random avatar.
If it does work that way, I wish I knew earlier. I won't be buying any more pets. I have all year 1's and 2's and if there is nothing to be gained from year 3 and any of the ubers...
I also won't be putting my tormented shield in there since a destroyer version is 1/5th the price and the reward is the same.
I was just about to grab my 1st set of FoW armor, but if it doesn't matter, might just use cheaper sets. I mean I don't even have room for 5 sets of armor. I wish they would just display all 5 from whoever since it would make me get the best looking armor for 5 different types of characters. Even better is if you could just store those weapons and armors there and grab them when/if you needed them.

BoredJoe

Krytan Explorer

Join Date: Sep 2006

I'm inclined to think that the HOM rewards in GW 2 will be good enough so new players will be "encouraged" to buy GW for some GW 2 unlocks. I thought the rewards would be linked to the type of title in some good or lame way e.g maxed treasure hunter title gives you the first 3 ranks of the equivalent GW 2 title. Cartographer unlocks a small area(s) accessible only to groups containing a character with any maxed cartography title. Skill hunter unlocks a (medicore) GW 2 skill. "Incorrigible Ale Hunt" gives you 10% discount in ales from the merchant or a free ale every Friday.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Best pre-notes updates

I love the fact "all" unlocks across *all* characters count towards your Gw2 account unlocks and you can still unlock and reflect on Gw2.

This means I can focus on my tryian character getting 100% elites in tryian.
My Canthan can do 100% elite in Cantha, and my Elona character 100% elite unlock just in elona.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by BoredJoe
I'm inclined to think that the HOM rewards in GW 2 will be good enough so new players will be "encouraged" to buy GW for some GW 2 unlocks. I thought the rewards would be linked to the type of title in some good or lame way e.g maxed treasure hunter title gives you the first 3 ranks of the equivalent GW 2 title. Cartographer unlocks a small area(s) accessible only to groups containing a character with any maxed cartography title. Skill hunter unlocks a (medicore) GW 2 skill. "Incorrigible Ale Hunt" gives you 10% discount in ales from the merchant or a free ale every Friday.

Quote:
unique rewards to showcase those achievements.
Keep dreaming, you will get a dedicated customized mini pet that can't be traded. or something else that's useless. There is going to be such an outcry when people find out what these rewards really are.
One thing you can count on is it will NOT be anything you can use in game.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by Stockholm
Keep dreaming, you will get a dedicated customized mini pet that can't be traded. or something else that's useless. There is going to be such an outcry when people find out what these rewards really are.
One thing you can count on is it will NOT be anything you can use in game.
I would not object to those type of unlocks. I'm still wanting the real "elite" armor that you can only get buy doing a challenging quest evolving items you can not trade or buy but have to earn.

Skye Marin

Skye Marin

Jungle Guide

Join Date: May 2006

The Seraphim Knights [TSK]

E/A

I have my Ele, who is nearly r3 KoaBD, and has the Rainbow Pheonix. I'm wondering if, when the HoM update comes, I can make a Ranger and charm the Rainbow Pheonix when I merge the HoM to view as Account Wide. I'd appriciate that.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Skye Marin
I have my Ele, who is nearly r3 KoaBD, and has the Rainbow Pheonix. I'm wondering if, when the HoM update comes, I can make a Ranger and charm the Rainbow Pheonix when I merge the HoM to view as Account Wide. I'd appriciate that.
It does not mean you can "equip" the title, so NO it should not work that way.

aaje vhanli

aaje vhanli

Krytan Explorer

Join Date: Dec 2006

Quote:
Originally Posted by Showtime
I mean I don't even have room for 5 sets of armor. I wish they would just display all 5 from whoever since it would make me get the best looking armor for 5 different types of characters.
That's exactly what the new changes quoted in OP are talking about.
Quote:
Originally Posted by Showtime
Even better is if you could just store those weapons and armors there and grab them when/if you needed them.
I agree. HoM should act like storage for armour at very least.

credit

credit

Banned

Join Date: Jan 2008

Team Apathy [aFk]

W/P

This is a step in the right direction for Anet, hopefully they will continue with good updates and fix this game.

Duncan Idaho

Academy Page

Join Date: Jan 2006

N/

Contrary to most of the players who gave their opinion here, I find that HoM update awful and most of all deceptive ...

Let me explain myself :

For "casual" players, this update is definetely a boon. People don't need to complete titles and focus on the same charater.
But for Hardcore Gamers, which I am, this update means the waste of hours of game. My Necromancer is currently r6 kobd, my sin has maxed 27 titles and my monk has reached her 16 maxed titles. Of course, most of you can imagine the time and money investment for a r6 kobd, so I believe that you can easily understand how cheated and decieved I feel.

Most explicitely, I have wasted hours and money on my sin and my monk, now that I learn that all the achievements made with my sin are completely useless. I was glad to know the Canthan festival was approching, since it is the best moment to complete the drunkard/sweet title. But today I feel like it would be completely stupid to do that with my sin, since my N has already completed these titles. I don't think I will spend money on sweets nor festivals finally ...

Moreover, that update will allow players to put tormented weapons in the HoM. My god ! I could have used all the money i've spent on my sin and my monk (elite capture, lockpicks, consumables -no way to go in DoA rather than in ursan) to craft tormented weapons ...

With that update, not only I find that I have wasted time on other chars, but I also learn that I have wasted a lot of money ... So all in all, the only thing I could say is that I have the growing feeling that, trying to allow every player to achieve everything in the game, devs have averaged the level through mediocrity (ursans, consumables, and now that HoM update). I want to make it clear, would HoM have been a "GW1-only" thing, ok why not. But the fact is that, being directly linked to GW2, it would be even faster to give all the players who had a license to play GW1 the same bonuses, advantages or whatever.

One last thing : if u take into account the incredibly hard-to-complete, time-consuming titles such as Factions titles, and the incredibly easy-to-finish so-called "elite areas" (which are nothing but elites today : what a joke, 2h DoA, less than 1h HM FoW/UW), GW ends up being another "farming game" : ecto farming, gemstone farming, FFF/HFFF (one F means Farming).

Well I guess i have understood : Mediocrity ftw, elitism is evil ...

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by Duncan Idaho
Contrary to most of the players who gave their opinion here, I find that HoM update awful and most of all deceptive ...

One last thing : if u take into account the incredibly hard-to-complete, time-consuming titles such as Factions titles, and the incredibly easy-to-finish so-called "elite areas" (which are nothing but elites today : what a joke, 2h DoA, less than 1h HM FoW/UW), GW ends up being another "farming game" : ecto farming, gemstone farming, FFF/HFFF (one F means Farming).

Well I guess i have understood : Mediocrity ftw, elitism is evil ...
Um...actually there is a nice sized group of people who agree with exactly what you said. Unfortunately Anet doesn't care because they listen to the "majority" even though it pushes their game into mediocrity.

Stockholm

Stockholm

Desert Nomad

Join Date: Feb 2006

Censored

Censored

R/

Quote:
Originally Posted by Duncan Idaho
Contrary to most of the players who gave their opinion here, I find that HoM update awful and most of all deceptive ...

Let me explain myself :

For "casual" players, this update is definetely a boon. People don't need to complete titles and focus on the same charater.
But for Hardcore Gamers, which I am, this update means the waste of hours of game. My Necromancer is currently r6 kobd, my sin has maxed 27 titles and my monk has reached her 16 maxed titles. Of course, most of you can imagine the time and money investment for a r6 kobd, so I believe that you can easily understand how cheated and decieved I feel.

Most explicitely, I have wasted hours and money on my sin and my monk, now that I learn that all the achievements made with my sin are completely useless. I was glad to know the Canthan festival was approching, since it is the best moment to complete the drunkard/sweet title. But today I feel like it would be completely stupid to do that with my sin, since my N has already completed these titles. I don't think I will spend money on sweets nor festivals finally ...

Moreover, that update will allow players to put tormented weapons in the HoM. My god ! I could have used all the money i've spent on my sin and my monk (elite capture, lockpicks, consumables -no way to go in DoA rather than in ursan) to craft tormented weapons ...

With that update, not only I find that I have wasted time on other chars, but I also learn that I have wasted a lot of money ... So all in all, the only thing I could say is that I have the growing feeling that, trying to allow every player to achieve everything in the game, devs have averaged the level through mediocrity (ursans, consumables, and now that HoM update). I want to make it clear, would HoM have been a "GW1-only" thing, ok why not. But the fact is that, being directly linked to GW2, it would be even faster to give all the players who had a license to play GW1 the same bonuses, advantages or whatever.

One last thing : if u take into account the incredibly hard-to-complete, time-consuming titles such as Factions titles, and the incredibly easy-to-finish so-called "elite areas" (which are nothing but elites today : what a joke, 2h DoA, less than 1h HM FoW/UW), GW ends up being another "farming game" : ecto farming, gemstone farming, FFF/HFFF (one F means Farming).

Well I guess i have understood : Mediocrity ftw, elitism is evil ...
Well, if you look at it from a business point of view (yes, A-net is a business)
for everyone that feels like you there is 100's that feel that they did the right move and will there for buy more A-Net products,

then you do the math and see what you come up with.

BTW, your in game money was an illusion anyway

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by Sjeng
hang on... I think I misunderstood your question: you want to know which piece of Marhan's/Granite armor corresponds with different professions, don't you? (like Granite in your HoM: Warriors Elite Platemail = Monk Elite Woven = Ranger Elite Fur-lined etc and W. Elite Dragon = Mo. Judge = R. studded leather or the other way around...)
As soon as the update is implemented, you only have to buy ONE set of each (like I did) and then enter the account-wide HoM with your other professions, and see what type corresponds. Then automatically, the other set of each outpost is the one that's not shown in the HoM. So just wait till then ^^
Only thing I can think of that's weird is that some professions have 5 sets of elite Tyrian armor and some still have 4... And how will FAC and NF characters be shown in Tyrian elite armor sets? Or FAC in Primeval, or NF in Canthan? Questions, questions...

*confused now*
The point is that I'd rather spread out the elite armours between characters rather than having one that has five from Prophecies alone - since I don't think there's any class where I like all of the elite armours for, and besides, I'd rather have a handful of characters with two or three than one with five or six (taking into account other campaigns). With a comprehensive list, I'd know what's a duplicate and what isn't.

Muddying the waters is that there are actually six different Prophecies armour types as far as the HoM is concerned - Ascended, Elite and Exclusive from both Marhan's Grotto and the Granite Citadel. And they also seem to be muddled up a bit between the classes - instead of one of the designations being just for the profession(s) that have three sets from a given location, a profession that has only two from one location seems to have two picked at random from the three (for instance, Necros get Exclusive (Cabal) and Ascended (Cultist), where Eles get Elite (Flameforged) and Exclusive (Iceforged)). On the plus side, this means you don't have to get a specific monk armour to get all six.

Duncan Idaho

Academy Page

Join Date: Jan 2006

N/

Quote:
Originally Posted by Stockholm
Well, if you look at it from a business point of view (yes, A-net is a business)
for everyone that feels like you there is 100's that feel that they did the right move and will there for buy more A-Net products,

then you do the math and see what you come up with.

BTW, your in game money was an illusion anyway
Concerning your last sentence. I did not meant to emphasis on the "money", but more on the fact that I could have done something else with it. It is the "wasting" side that I mourn.

I mean, it is like a game you are told to play according a set of rules, and suddenly the Game Master says : "oh no, we've changed the rules and too bad if what you did with what you had is more or less useless".

cellardweller

cellardweller

Likes naked dance offs

Join Date: Aug 2005

The Older Gamers [TOG]

Quote:
Originally Posted by Duncan Idaho
Concerning your last sentence. I did not meant to emphasis on the "money", but more on the fact that I could have done something else with it. It is the "wasting" side that I mourn.

I mean, it is like a game you are told to play according a set of rules, and suddenly the Game Master says : "oh no, we've changed the rules and too bad if what you did with what you had is more or less useless".
I'm in the same boat as you having completed 2 halls (and was working on 3rd) but feel very differently. Regardless of whether I get jipped by the change, the HoM as is is now is far worse than the HoM as it is outlined by the Dev Update. Yes, it would have to have known that this was going to happen earlier, but it that doesn't change the nature of the change itself.