Dev Update: Hall of Monuments Changes
Jetdoc
The only people that I see this update hurting are those that decided to max out their HoM on multiple characters. Those that have been focusing on a single character (which I would gather many of the dedicated HoM completionists have done) aren't impacted by this at all, other than for the lost opportunity cost of playing their other characters.
As a result, I don't see this update negatively impacting but a very minor portion of the GW community.
As a result, I don't see this update negatively impacting but a very minor portion of the GW community.
Grunntar
Quote:
Originally Posted by Shadowmoon
"Please note that the armor statues in the Monument to Resilience will reflect the appearance of the character currently in the Hall of Monuments, not the character that originally displayed that armor set."
That means to me that you put your Warrior FoW in, you go into your hall with your necro, it will display your necro wearing necro FoW. |
a) Warrior puts Obsidian armor into HoM
b) Warrior goes into HoM, and can see his himself, with all of his armor, including Obsidian
c) Necro, without Obsidian armor, goes into HoM, and does not see Obsidian armor, but sees the sets that he has acquired
d) Necro buys Obsidian armor, and puts it into HoM
e) Necro now sees Obsidian armor, plus his others
The key is this:
Quote:
not the character that originally displayed that armor set." |
KamikazeChicken
The entire point of Account-based HoM display is so that it displays the crap from ALL your characters. If your warrior puts in FoW and your necro enters, it will show the necro FoW.
You can interpret however you want, but being wrong is still wrong. :\
You can interpret however you want, but being wrong is still wrong. :\
sindex
I would watch A-net’s wording on this if I were you. I know many people are hyped up about this but I find that with A-net’s past decisions, it will instead add more confusion regarding the HoM then the actual truth about it. Let’s just say I rather wait to know what I am going to get before I put things way beyond their perspective. This goes hand to hand with the unlock system that will be coming with GW 2, since past lessons have taught me better.
DreamWind
Quote:
Originally Posted by KamikazeChicken
The entire point of Account-based HoM display is so that people will have something to do until Guild Wars 2 comes along and then they will have an incentive to buy Guild Wars 2.
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KamikazeChicken
Quote:
Originally Posted by DreamWind
Fixed your post.
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Besides, you can't "fix" a quote when it's directed at an individual post... nice try though?
Hyper Cutter
Now they also need to rework Fellowship to show what each character's pet actually is.
DreamWind
Quote:
Originally Posted by KamikazeChicken
HoM is no incentive for GW2 when it's just going to be aesthetic rewards.
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Quote:
Originally Posted by KamikazeChicken
Besides, you can't "fix" a quote when it's directed at an individual post... nice try though?
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ValaOfTheFens
Yay! Now I can laugh at people who completed more than one HoM. Seriously though, this sold me on GW2. GG A-Net!
prism2525
any possibility that they make some titles THEMSELVES account-wide? Like.... treasure hunter?
Ctb
Quote:
Those kind of people present a flawed argument and augment it with whining. |
Again, I implore you: go away.
And quit whining.
Ate of DK
Quote:
Originally Posted by prism2525
any possibility that they make some titles THEMSELVES account-wide? Like.... treasure hunter?
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I'm still waiting for the day that they give characters that were born before the introduction of the survivor title a chance to max it. But don't see that comming...
Dreikki
Excellent news Sgt. Wright.
Ruby Lightheart
nice but I am still ticked off that the ONLY armor you cannot display in the HoM is the Dwarven and the fact that Anet didnt tell any of us about this restriction until numerous of us had gotten our armor and turned in what we thought was a bug..THEN anet tells us it cannot be displayed. Anytime you spend that much on armor..it should be displayed. Yes I know this is bringing up an old gripe but I am still ticked off bout this
BoredJoe
I kinda liked it the way it was before, as I was getting used to having a "main" character with achievements and secondary characters. Personally would have preferred it if they just made certain titles account based like treasure hunter.
Well guess this means I'm officially retired from doing any more HM stuff.
Well guess this means I'm officially retired from doing any more HM stuff.
Konig Des Todes
Quote:
Originally Posted by Grunntar
I interpret it completely different, (for the shared Hall of Monuments):
a) Warrior puts Obsidian armor into HoM b) Warrior goes into HoM, and can see his himself, with all of his armor, including Obsidian c) Necro, without Obsidian armor, goes into HoM, and does not see Obsidian armor, but sees the sets that he has acquired d) Necro buys Obsidian armor, and puts it into HoM e) Necro now sees Obsidian armor, plus his others The key is this: Quote:
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Meaning:
1) Warrior puts in Obsidian Armor into HoM
2) Necro enters account-based HoM
3) Necro sees necro in a necro Obsidian armor, even though a necro obsidian armor was never put up.
4) Necro does not see a warrior in obsidian armor.
Quote:
Originally Posted by KamikazeChicken
HoM is no incentive for GW2 when it's just going to be aesthetic rewards. I probably won't join GW2 since it reads like it's doing away with monks. >.>
Besides, you can't "fix" a quote when it's directed at an individual post... nice try though? |
2) can you cite your source for "reads like its doing away with monks."? I don't recall seeing that. Besides, the worse a monk will get is either a revamp, or a replacement. You MUST have a healer.
3) You can always fix posts that are not fully correct .
Ctb
Quote:
rewards are still rewards, therefore, still an incentive (although not a big one ). |
lyra_song
Quote:
Originally Posted by Ctb
The irony is dense with this one...
Again, I implore you: go away. And quit whining. |
The problem that many have had with HOM is the requirement to grind multiple characters.
This is now solved by making account wide. But this doesnt take away the grind at all and continues to reward grinding instead of skill.
So the problem is still there. Most people have accepted grinding. I see it as the flaw.
It is stupid. And my opinion is valid, wether you like it or not.
Ive had many ideas to solve this before, but it requires radical shift in thinking and most people too uncomfortable with thinking much less radical thinking.
Tender Wolf
Yay! Now if only they can make these changes:
Glad I didn't blow money on the Destroyer bow to add, I didn't like it anyway. I'd rather have the Tormented one. Seriously hope they don't skyrocket in price too much...
- Allow Dwarven armor to be added
- Allow more customization to monuments (select which title statues, pets, etc. go where instead of completely random)
- Allow all weapon types to be added
- Let each type of pet have its own statue (especially rainbow phoenix)
Glad I didn't blow money on the Destroyer bow to add, I didn't like it anyway. I'd rather have the Tormented one. Seriously hope they don't skyrocket in price too much...
Arkantos
Quote:
Seriously hope they don't skyrocket in price too much... |
Lady Lozza
It would be a LOT of work to allow all weapons I imagine.
Nice to hear a little of how HoM will work in relation to GW2, but I will have to wait and see this change implemented before I comment on it. Wouldn't be the first time something sounded good but ended up being a mediocre change.
Nice to hear a little of how HoM will work in relation to GW2, but I will have to wait and see this change implemented before I comment on it. Wouldn't be the first time something sounded good but ended up being a mediocre change.
dread slayer
Quote:
Originally Posted by Lady Lozza
It would be a LOT of work to allow all weapons I imagine.
Nice to hear a little of how HoM will work in relation to GW2, but I will have to wait and see this change implemented before I comment on it. Wouldn't be the first time something sounded good but ended up being a mediocre change. |
At least I will actually finish getting LS on my para...
Empraim Wainwright
meh. doesn't affect me in any way... since I only play 1 char.
But grats to the rest of you.
What I'd rater have is the wisdom title looked st in HoM. IMO it's insane to require it maxed out (when for instance luck or others have so much lower requirements)
But grats to the rest of you.
What I'd rater have is the wisdom title looked st in HoM. IMO it's insane to require it maxed out (when for instance luck or others have so much lower requirements)
Puddingbroodje
Maybe it's already been mentioned but what happens with the Dedicated Mini's?
Are they also be account based?
Are they also be account based?
Jongo River
Quote:
Originally Posted by Puddingbroodje
Maybe it's already been mentioned but what happens with the Dedicated Mini's?
Are they also be account based? |
Which is good, because 20 minis is about as many as I can stand to store on my account - 1 storage tab for pets is quite enough!
Yoshikuni Mahsu
wait, wait, people care?
silly pve'ers
silly pve'ers
Puddingbroodje
Quote:
Originally Posted by Jongo River
Everything in the HoM should be able to be displayed on an account basis, so yes, effectively. Dedicated minis are already fully usable by other characters (and, indeed, players), so there's really no issue there, other than there won't be any need to fill multiple HoMs with 20 minis.
Which is good, because 20 minis is about as many as I can stand to store on my account - 1 storage tab for pets is quite enough! |
are the dedicated mini's also shown at other characters.
my kuunavang is dedicated to my ele, is it after this update also available for my dervish's HoM?
Konig Des Todes
Quote:
Originally Posted by Puddingbroodje
i mean:
are the dedicated mini's also shown at other characters. my kuunavang is dedicated to my ele, is it after this update also available for my dervish's HoM? |
MagicalHobo
Quote:
(Please note that the armor statues in the Monument to Resilience will reflect the appearance of the character currently in the Hall of Monuments, not the character that originally displayed that armor set.) |
0_o
aotdsyndrome
Quote:
Originally Posted by MagicalHobo
0_o |
mrbilzor
It'd be great if in GW2 you get a something akin to a 'recognition fuzzy' for having a max hall. One extra line of dialogue that says "this was your ancestor's" when you get your first weapon.
Samurai Goroh
I didnt see any problem before, now it just makes no sense, its like playing different chars where completing a quest on one char finishes the quest on the other char? Make sense? No, im sure all the people that dont want to do anything and get everying for nothing love it though.
Why cater to them? They werent going to fill the HOM anyway, the bitching about being forced to play 1 char was just an excuse to nerf those who spent a lot of time on the HOM and had no interest in filling it themselves.
Its the same people who want Ursan nerfed or grinding gone, beause they cant compete in it and they dont want others too, they had no interest in participating in it themselves.
THe problems I had with HM was the obviouse stuff like not being able to customize it the way you like etc. not that it was too hard to accomplish. Infact all this did was cheapen everything everyone did in the game and thats fine to those who wanted it this way because they had no intention of working or competeing for anything.
This is a bad sign, the community has finally got to Anet and its all downhill form here.
Why cater to them? They werent going to fill the HOM anyway, the bitching about being forced to play 1 char was just an excuse to nerf those who spent a lot of time on the HOM and had no interest in filling it themselves.
Its the same people who want Ursan nerfed or grinding gone, beause they cant compete in it and they dont want others too, they had no interest in participating in it themselves.
THe problems I had with HM was the obviouse stuff like not being able to customize it the way you like etc. not that it was too hard to accomplish. Infact all this did was cheapen everything everyone did in the game and thats fine to those who wanted it this way because they had no intention of working or competeing for anything.
This is a bad sign, the community has finally got to Anet and its all downhill form here.
Phoenix Tears
I can say only - FINALLY !!
No idiot before that Update would ever get more than 1 Minipet per Type for the HoM - making that monument account based = epic win and best solution
No one ever would want to grind 30+ titles with each character, absolutely way too time consuming and it was, as knon the reason, why alot of people disliked the Hom, because it forced peopel to concentrate of playing just only 1 class to have enough tiem for all that grind - making HoM account based = epic win and best solution
It's completely enough to get these armor remnants per Hero once, anything else before the Update was just only a retarded concept fail, once a hero has received such a Remnant, those heroes should wear the Elite Armor from the begin on for all our characters of our account, this way we need only to get 1 remnant per hero and not x remnants for all heroes of all our characters.
- buying all those destroyer7torment items for the monument is also extreme expensive enough, ther its absolutely enough to buy these only once and it counts then for the whole account...
and and finally the armor monument for our characters, I'm confused a bit about it, how Anet wants to make that XD, because its theroretically the only monument, that is unable to be changed into account based.
Hopefully will this update also include all those retarded super grind titles, like Drunkard, Sweettooth, party animal, Treasure Hutner and Wisdom to become account based finally, especially the last 2, because they give players little to medium unfair financial advantages over others, that have these titles not so high and because of thet far lesser retention rates for lockpicks, which means, that their picks break alot more often so that you have to buy theoretically new ones more frequently, than someone with high retention rates who doesn't have to fear so much about it, that the lockpick might break eventually.
I can say only: after years finally again a really good update. Now bring us next more useful updates please, like giving us finally a special storage tab for minipets or a storage for ranger pets, so that they finally can tame more, than just only 1 pet -.- Or for example in case of the minipets FINALLY the ability to reproduce to the HoM dedicated Minis per order, like the Event hats !!!
Get unded mini, ded it to your hom, its for example a Grawl, after that throw the ded grawl into the garbage tin, then type /rep grawl, press enter and TADAAAA, your ded grawl got reproduced and is in your inventory >.>
is it really somewhat of hard to give us this important feature for minipets ? to give us more storage space, without giving it us in real ? Reproducing Features are the best solution, that you can give us players, when real Storage Space is extreme limited !!!
or alot more important, finally an Armor Storage. Stacking runes, insignias and perfect weapon upgrades >.<
the ability to put stuff into our Bag items and then to put the Bags with their inner stuff into the Storage Chest (this would be a wonderful way to extremely increase our storage space, without increasing our real storage space through more free slots)
theres so much stuff, which need really some significant gameplay concept changes in this game to make the gameplay of GW1 better and more simple for players, which love to collect things of stuff from the game.
Nothign is worser, as when you want to collect ingame something, that isn't really something tiny and then you end up with too less storage space to complete your collection >.< meh without beign forced to delete something first, that you normally would not intend to delete, because you also want to keep that stuff.
sigh, I know this will never happen in GW1 anymore, but the HOPE dies last
No idiot before that Update would ever get more than 1 Minipet per Type for the HoM - making that monument account based = epic win and best solution
No one ever would want to grind 30+ titles with each character, absolutely way too time consuming and it was, as knon the reason, why alot of people disliked the Hom, because it forced peopel to concentrate of playing just only 1 class to have enough tiem for all that grind - making HoM account based = epic win and best solution
It's completely enough to get these armor remnants per Hero once, anything else before the Update was just only a retarded concept fail, once a hero has received such a Remnant, those heroes should wear the Elite Armor from the begin on for all our characters of our account, this way we need only to get 1 remnant per hero and not x remnants for all heroes of all our characters.
- buying all those destroyer7torment items for the monument is also extreme expensive enough, ther its absolutely enough to buy these only once and it counts then for the whole account...
and and finally the armor monument for our characters, I'm confused a bit about it, how Anet wants to make that XD, because its theroretically the only monument, that is unable to be changed into account based.
Hopefully will this update also include all those retarded super grind titles, like Drunkard, Sweettooth, party animal, Treasure Hutner and Wisdom to become account based finally, especially the last 2, because they give players little to medium unfair financial advantages over others, that have these titles not so high and because of thet far lesser retention rates for lockpicks, which means, that their picks break alot more often so that you have to buy theoretically new ones more frequently, than someone with high retention rates who doesn't have to fear so much about it, that the lockpick might break eventually.
I can say only: after years finally again a really good update. Now bring us next more useful updates please, like giving us finally a special storage tab for minipets or a storage for ranger pets, so that they finally can tame more, than just only 1 pet -.- Or for example in case of the minipets FINALLY the ability to reproduce to the HoM dedicated Minis per order, like the Event hats !!!
Get unded mini, ded it to your hom, its for example a Grawl, after that throw the ded grawl into the garbage tin, then type /rep grawl, press enter and TADAAAA, your ded grawl got reproduced and is in your inventory >.>
is it really somewhat of hard to give us this important feature for minipets ? to give us more storage space, without giving it us in real ? Reproducing Features are the best solution, that you can give us players, when real Storage Space is extreme limited !!!
or alot more important, finally an Armor Storage. Stacking runes, insignias and perfect weapon upgrades >.<
the ability to put stuff into our Bag items and then to put the Bags with their inner stuff into the Storage Chest (this would be a wonderful way to extremely increase our storage space, without increasing our real storage space through more free slots)
theres so much stuff, which need really some significant gameplay concept changes in this game to make the gameplay of GW1 better and more simple for players, which love to collect things of stuff from the game.
Nothign is worser, as when you want to collect ingame something, that isn't really something tiny and then you end up with too less storage space to complete your collection >.< meh without beign forced to delete something first, that you normally would not intend to delete, because you also want to keep that stuff.
sigh, I know this will never happen in GW1 anymore, but the HOPE dies last
Neo Nugget
Quote:
Originally Posted by Samurai Goroh
I didnt see any problem before, now it just makes no sense, its like playing different chars where completing a quest on one char finishes the quest on the other char? Make sense? No, im sure all the people that dont want to do anything and get everying for nothing love it though.
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Samurai Goroh
Quote:
Originally Posted by Neo Nugget
I have a lot of characters, and it would be a pain to fill the HoM on each of them. It's just more convenient and lets me play other characters without thinking it's a waste of my time.
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Bryant Again
I'm quoting these two posts...
...because they completely changed my perspective and opinion of what I had previously posted. I don't think that's ever happened.
Quote:
Originally Posted by lyra_song
Better is a relative term. Whats better for you might be worse for me.
Yes. The community is FLAWED. People have differing OPINIONS. What a shock! I never had the problem with the original design, since I didn't care, but its true that it was flawed. I don't really have a problem with the change itself. Its more streamline, albeit still flawed. My problem is that they changed it based on people who have been whining in Sardelac that they are being punished for playing more characters. Those kind of people present a flawed argument and augment it with whining. And Anet relents. Anet only did this to shut them up. The design is still flawed. The HOM system should not have been implemented as part of the storyline, and instead as a "private" centralized location like Guild Hall as part of the CORE design, allowing all players access via ALL their characters all at once as easily as changing characters without needing to unlock a new outpost. Instead of rethinking the design to fix its true flaws, they will be patching it to quiet those who misunderstand the true flaws in the design. Its still rewarding you for GRINDING. The fact that people have accepted this does not make it good. Its very short sighted and imo, Stupid. |
Quote:
Originally Posted by lyra_song
The concept of HoM goes against the original design of the game skill > time since only a limited number of max titles can be considered skillful.
The problem that many have had with HOM is the requirement to grind multiple characters. This is now solved by making account wide. But this doesnt take away the grind at all and continues to reward grinding instead of skill. So the problem is still there. Most people have accepted grinding. I see it as the flaw. It is stupid. And my opinion is valid, wether you like it or not. Ive had many ideas to solve this before, but it requires radical shift in thinking and most people too uncomfortable with thinking much less radical thinking. |
mrbilzor
^^ QFT.
/signed for grinding sucks.
Just like the back of the Proph box says.
/signed for grinding sucks.
Just like the back of the Proph box says.
Jinxinleon
QQ for lazy people.
You expect to get all the rewards for being lazy @$$'$?
/notsigned
BTW,lots of people have filled their HoM on many characters.
You expect to get all the rewards for being lazy @$$'$?
/notsigned
BTW,lots of people have filled their HoM on many characters.
captain_carter
Quote:
Originally Posted by Azazel The Assassin
Quote:
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Tyla
I myself have no problem with it. Alot of people have a "Main character", or whatever you want to call it, some have filled HoM on multiple characters and it's quite nice for people who don't want to fill HoM on multiple characters, and to be honest I don't blame them. I myself find grinding boring, and have 19 (Yes, 19) PvE characters, with 2 PvP character slots.
For alot of people, repeating this task is very, very boring. Myself included. How is not wanting to grind on multiple characters lazy, when not everyone has time to invest into this?
As I said, it's nice for the player who doesn't play as often as people who have multiple HoM's filled.
Not necesary, but nice.
Quote:
QQ for lazy people. You expect to get all the rewards for being lazy @$$'$? /notsigned |
As I said, it's nice for the player who doesn't play as often as people who have multiple HoM's filled.
Not necesary, but nice.