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Update #2 - Thursday, November 13, 2008 Bug Fix Fixed a crash bug. Fixed a bug that caused enemies in Isle of the Nameless (PvP mode) to give Balthazar faction. |
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and gw players wonder why there are so many more playing WoW..atleast there you actually get rewards for time spent and reaching the end of the game..rather than your equipment having the same stats as some random noob who got a run to droks, or titles that are being made progressively easier to get. 30 titles beat all 4 games then why should you keep playing GW? and if you're not going to play GW why play GW2 since by the time it comes out there will be a new game that will likely be superior to GW2..if you can't keep em playing then you won't have player retention, ie death of guild wars..we've all seen regardless of what people say with their whole "GW isn't dead" crap. as i said earlier~ i quit, why keep playing if my achievements are going to be cheapened and my accomplishments are going to be made so easy even the worst GW player can get them..i thought gw was supposed to be about player skill? kk thx
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The biggest impact: The Hfff nerf. To be honest, i don't know why Anet had a problem with Hfff in the first place.
It was a way for people to get Kurzick/Luxon points quickly and easily ... that's not wrong in itself as the max faction needed to achieve max rank was off the scale anyway. So people not willing to spend ages Hfff'ing could achieve the lower ranks (< r4) in a few days ... those that went for the high ranks (> r6) had to spend several days doing that farm, which bored like nothing else in the game. Max rank could only be achieved by those that were dedicated enough to keep the farm going for several months (got my r12 in 4 months with 4 hrs hfffing straight per day), or by those who accumulated faction by various activities over a long time. What did players get for no longer being able to Hfff? One time mission rewards with a petty 1ooo points (wow .. on a scale of 1o.ooo.ooo, 1ooo is like ... nothing?), non-retroactive books that give you some faction and gold when being turned in ( lol? so i did all missions on normal and hard mode, and i can't let them fill my books for a fee? I do the same amount of work and dont get a reward someone else would get by doing that stuff after the update .... because it could damage the economy? tell me dear "community relations managers" ... what economy? You mean that thing where an overfarmed pink glob is the main currency?), an AB reward boost (yay!), vanquishing rewards and, last and least, "elite" missions rewards... did it ever occur to you that those have been dead for a long time and will stay dead as ppl didn't stop doing them because they got no faction reward QQ ... AB boost is actually decent ... but with players quitting, and wait times being horrible alrdy, the inability to donate one kind of faction and keeping the other, the inability to donate faction for a guesting guild in order to get the double reward benefit ... in the long run, this is gonna fail as well. Vanquishing rewards .. lol? i suspect you kill like 300-400 enemies per zone (non retroactive again ... me, who vanquished everything, didnt get anything again ... thx for that.. damaging the "title-economy" again?), which would make it a 15oo-2ooo points per area, which is approx 1-2hrs work ... lol? getting that with hfff took me like 6 minutes. That much for wasting time, eh? Please take a break.... Rewards for Challenge missions buffed .. guess i'm not going into those, as they have been dead and never rlly important for 98% of the players anyway. Dead things stay dead. End. The increase in the faction cap is useless as well. If ppl were too poor to donate while waiting for an entry to the AB for the 15th time, well, then ofc, faction cap is so gonna make it up to you, you know? As if donating whenever you had 5k was that hard, eh? So they took hfff and gave us ... rewards for more time consuming things, that eventually make getting the title harder in the long run? And even more unachieveable for the casual player? |