Screw Anet. Its not QQ at all to have invested so many hours on Protectors and Guardian titles and then have it not count at all. When any company goes back and changes the way things work, in any industry, you dont simply cast aside those who were with you from the start. The rewards should have been retroactive and fair, given the time investments spent by those working towards them when they were first available.
Screw Anet. |
Thursday November 13, 2008 - update notes
Rocky Raccoon
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Gill Halendt
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And I think it is stupid for anyone to think that Anet owes them anything for spending any of their time grinding for a stupid title then QQ'ing about it later when something changes.
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And, BTW, that's called SUPPORT. ANet owes us something, because we paid for SUPPORT as well.
Aera Lure
Obviously I realize that. You are engaging in deflection.
You are making an assumption that I was not. I was enjoying the game until titles were released that involved incredible investments of time. So I avoided those titles. I loved the pursuit of Protectors and Legendary Guardian. My complaint with Anet in my posts prior do not address the more grindy titles, but the unfairness of not choosing to retroactively reward those who already completed specific titles - whatever they may be, whatever they enjoyed doing themselves - in this case, the ones they chose to ignore. Time spent on them? Sure. Time wasnt my point though.
And I for you. Expression of opinions and finding ones that differ on a forum is by definition expected. We all have a right here to tell Anet what we think and discuss with others the things we differ on.
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You should have be playing for the enjoyment of the game not the investment of time.
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And I for you. Expression of opinions and finding ones that differ on a forum is by definition expected. We all have a right here to tell Anet what we think and discuss with others the things we differ on.
Rocky Raccoon
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I don't care if YOU think titles are stupid. We're talking about fairness here BTW. Some people want what they've played for, no "free stuff", just "stuff" they've done something for without getting ANY credit, which is being given just now, pretty late IMO.
And, BTW, that's called SUPPORT. ANet owes us something, because we paid for SUPPORT as well. |
natuxatu
I think the main complaint is not that older players are screwed in more ways than one, but that they continued to screwed time and time again. I believe it is more of a frustration that there seems to be a disregard for those that have stuck with the game since the beginning and thus been through all the missions and campagins several times and so on.
Clone
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I don't mind the HFFF nerf at all. I would never max the title with it being the only "efficient" and fast way to farm the points. Now with the changes, I don't have to suffer a boring way to do it.
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Don't get me wrong. I don't mind the HFFF nerf either. I'm all for it. However, this change just seems to vary the scenery and tasks of your grinding process. It doesn't really seem to make it any less "grindy". Beating the game 80 times is no more of an accomplishment than beating it once. This still just shows you have a lot of spare time. At any rate, I wasn't interested in the grind before, and still don't think I am now. If others are happy with the change, huzzah. Maybe I'm missing something here. If so, feel free to clue me in.
Rocky Raccoon
I am not attacking just stating my opinion as you said. As far as the popular opinion, if I can read correctly, I see far fewer people stating your side of the discussion.
distilledwill
The way I see it, it kinda encourages you to play through factions again with new characters. Seeing as you can net a nice reward at the end for your troubles.
After a decent number of ABs, vanquishing relavent areas, doing most of the quests, completing the deep/urgoz and finishing the factions campaign in HM and NM (bearing in mind you get faction from completing some missions now too). I can't see there being an unbearable amount of grind.
After a decent number of ABs, vanquishing relavent areas, doing most of the quests, completing the deep/urgoz and finishing the factions campaign in HM and NM (bearing in mind you get faction from completing some missions now too). I can't see there being an unbearable amount of grind.
kratimas
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I don't care if YOU think titles are stupid. We're talking about fairness here BTW. Some people want what they've played for, no "free stuff", just "stuff" they've done something for without getting ANY credit, which is being given just now, pretty late IMO.
And, BTW, that's called SUPPORT. ANet owes us something, because we paid for SUPPORT as well. |
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Some people want what they've played for, no "free stuff", just "stuff" they've done something for without getting ANY credit |
Phenixfire
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You don't play for getting credit, you play a game for fun. If I figure my time played divided by total expenditure it equals about $.05 per hour, ANET owes me nothing or anyone else who has played for an extended time.
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It'S
s about fairness. People can expect to get the same reward for doing the same thing (drops in farmable areas excluded).
Those who have played the game for hours and hours to record their achievements in the form of titles, i might even say the "faithful players", are suddenly denied the reward for their time.
I'd just love to see the look on your faces if your boss hires someone for the exact same job you currently occupy and pays him more than he pays you ... justice?
Gill Halendt
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You don't play for getting credit, you play a game for fun.
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If Anet don't owe us anything, they could just stop updating the game at all and caring about their players then. They got our money, why bothering?
I won't EVER receive my SUPPORT as if it was unquestionable. It's my RIGHT to express my doubt and to protest against things I don't like, since I paid for support as well. That's what should encourage Anet to improve, not merely accepting whatever they do just because this time you're not affected and you don't care about it.
Aera Lure
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I am not attacking just stating my opinion as you said. As far as the popular opinion, if I can read correctly, I see far fewer people stating your side of the discussion.
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Yeah, well, I agree with you that you are on the side of popular opinion. Its just historically accurate on these forums that anyone not on the side of popular opinion around here comes under heavy fire. I really dont know why that is. Its a forum. Should expect all sides. Its probably why I sounded a little defensive.
Gill Halendt
People who start playing now will probably enjoy the game as much as I did. More than that, they'll also get REWARDS, in form of MONEY, EXPERIENCE and REP POINTS. Just for giving in a book that simply DIDN'T EXIST when I played the VERY SAME GAME. Reward I have to play for AGAIN if I want it, reward I'm not awarded with, even if I did what's being asked to get it way before this update.
Not asking much, just a retroactive book for everyone who completed the game and had no book to fill at that time. The possibility to pay to get a completed book for clearing the game without doing it all once again. It's repetitive and IMO just a disguised grind.
Not asking much, just a retroactive book for everyone who completed the game and had no book to fill at that time. The possibility to pay to get a completed book for clearing the game without doing it all once again. It's repetitive and IMO just a disguised grind.
FengShuiDove
Playing through the entire game in NM and HM on one of each character plus Vanquishing the side that your faction is on (assuming Kurzick for me):
40,000 (NM book) + 120,000 (HM book) + ~200,000 (VQ - math done in another thread) = 360,000 points per character, 3.6M points for doing this process on one of every profession. Three times through would be well over max title, and doing it twice on every character drops at 7.2M, which is enough for plenty of people to either max the title or be very close from where they're at.
Add in a few rounds of FA/AB/Urgoz, and you're done. Does it include doing the missions quite a few times? Yes, but it presents other options for gameplay - including playing all of your characters to a well-rounded end. I'll probably take this path, finish a book in NM and HM on every one of my characters and Vanquish the 7 Kurzick areas inside Echovald Forest. Screw doing it twice, I'll be 4M faction away from max once I do that and will compensate that, ideally, with the aforementioned AB/FA/Urgoz.
It's still doing the same thing, but it's not doing the *exact* same thing. I always liked repeating the campaigns on each profession to get a good feel for it and give it a fair shot, so this is right up my alley. Just encourages me to play them all and find a good build/team for breezing through HM as well.
40,000 (NM book) + 120,000 (HM book) + ~200,000 (VQ - math done in another thread) = 360,000 points per character, 3.6M points for doing this process on one of every profession. Three times through would be well over max title, and doing it twice on every character drops at 7.2M, which is enough for plenty of people to either max the title or be very close from where they're at.
Add in a few rounds of FA/AB/Urgoz, and you're done. Does it include doing the missions quite a few times? Yes, but it presents other options for gameplay - including playing all of your characters to a well-rounded end. I'll probably take this path, finish a book in NM and HM on every one of my characters and Vanquish the 7 Kurzick areas inside Echovald Forest. Screw doing it twice, I'll be 4M faction away from max once I do that and will compensate that, ideally, with the aforementioned AB/FA/Urgoz.
It's still doing the same thing, but it's not doing the *exact* same thing. I always liked repeating the campaigns on each profession to get a good feel for it and give it a fair shot, so this is right up my alley. Just encourages me to play them all and find a good build/team for breezing through HM as well.
Rocky Raccoon
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"Attacking" was a poor choice of words on my part and I changed it, but not before you quoted it. You're stating your opinion, yes, but you're also saying you feel sorry for me because I was investing time without enjoying the game. It was an assumption on your part, and it was wrong. Water under the bridge now.
Yeah, well, I agree with you that you are on the side of popular opinion. Its just historically accurate on these forums that anyone not on the side of popular opinion around here comes under heavy fire. I really dont know why that is. Its a forum. Should expect all sides. Its probably why I sounded a little defensive. |
Aera Lure
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People who start playing now will probably enjoy the game as much as I did. More than that, they'll also get REWARDS, in form of MONEY, EXPERIENCE and REP POINTS.
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Just for giving in a book that simply DIDN'T EXIST when I played the VERY SAME GAME. Reward I have to play for AGAIN if I want it, reward I'm not awarded with, even if I did what's being asked to get it way before this update.
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Is it really a good idea to continue to disgruntle and disappoint a large category of older players when Anet is trying to get all players to come forward into GW2? It could have been done better. It could have been done better... I dont know how many times over the years I have uttered those words.
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I just don't feel I am owed anything for that investment other than the fun I have had. As for being on the side of popular opinion I do know the feeling and can appreciate your feelings.
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No worries though. You seem like a decent sort.
Rocky Raccoon
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We are playing for whatever reasons we like. And who are you to tell people how to play the game, or with what attitude to approach it?
It'S s about fairness. People can expect to get the same reward for doing the same thing (drops in farmable areas excluded). Those who have played the game for hours and hours to record their achievements in the form of titles, i might even say the "faithful players", are suddenly denied the reward for their time. I'd just love to see the look on your faces if your boss hires someone for the exact same job you currently occupy and pays him more than he pays you ... justice? |
Zeff Nut
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Why do I suspect that most of those who defend this choice not to make books retroactive are also those who wouldn't get nothing and just want others not to get what they deserve and have played for?
It doesn't quite apply here. You paid for a good (a car) you actually got and used it for a whole year before it got replaced by a new model. People who PLAYED the game before this update got NOTHING, just because they did stuff before developers finally decided to fix something in a game that's been broken for about two years. |
Tyla
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So Anet is the "employer" and you are the worker. You paid the price for the game and Got what you paid for. If you did not then you would have left. Anet has been very generous to you in letting you use their servers for 15 Cents a day or less and you complain about them? As Jesus said the last will be the First and the First shall be the last.
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Employer implies we're doing something for NCSoft to accelerate productions and such.
Volunteer implies we're doing work for free.
We're none of them. We're simply gamers and customers who bought this game and play it. You're basically saying companies can advertise the game as an FPS... but they turn it into an RPG later on, and it's okay because "we already payed for it."
We have the right to file complaints and criticism about the game, we have the right to argue over what will make the game better or worse. Just because we bought it doesn't mean that we're not entitled to do so. Sure, some complaints are dumb as f*ck, but even if they are the person saying it is entitled to do so. The people complaining that all the work they've done has gone to waste have a fairly legitimate reason. Nobody likes finishing something off and finding out that you're getting the reward a few months later or something for doing it, without it being retroactive. Can't say I give a shit about that myself though.
DreamWind
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Its just historically accurate on these forums that anyone not on the side of popular opinion around here comes under heavy fire. I really dont know why that is. Its a forum. Should expect all sides. Its probably why I sounded a little defensive.
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That being said, I would have been happier with an update saying "titles removed from game".
kratimas
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Originally Posted by Gill Halendt
People who start playing now will probably enjoy the game as much as I did. More than that, they'll also get REWARDS, in form of MONEY, EXPERIENCE and REP POINTS. Just for giving in a book that simply DIDN'T EXIST when I played the VERY SAME GAME. Reward I have to play for AGAIN if I want it, reward I'm not awarded with, even if I did what's being asked to get it way before this update.
Not asking much, just a retroactive book for everyone who completed the game and had no book to fill at that time. The possibility to pay to get a completed book for clearing the game without doing it all once again. It's repetitive and IMO just a disguised grind. |
Like it or not things are going to change, it is what make the game fresh and attracts new players, if you feel you have been wronged in some way for playing a game then there may be other problems or things in your life you should dealing with instead of playing a this game. (That is in no way meant to be an insult just a word of advice.)
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At the same time that is where I have been coming from. Anet should not discredit what some older players have already done in an update designed to reward said things actually being done. The very same things.
Is it really a good idea to continue to disgruntle and disappoint a large category of older players when Anet is trying to get all players to come forward into GW2? It could have been done better. It could have been done better... I dont know how many times over the years I have uttered those words. |
Again this is not to be insulting, and I am not directing this at any one specific person, just something for those who really believe that ANet owes them something after this update for a game they have already played.
imnotyourmother
So the parable of the worker lives on and the Grumblers grumble so that the new players can quit cause this is YOUR game cause YOU paid for it.
Please Quit.
My mother used an example when talking with her Board. She is the Priest at a church. It goes like this.
She would mention doing something like adding electric guitars and drums to the service. Someone on her board would say something like that was wrong and "Over My Dead Body". So my mother would reply, "Nothing like a timely death".
Your stuck in the past. Anet does not need you. They HAVE YOUR MONEY. The need NEW MONEY. Quit please quit or play and be content. You are not content cause there is no peace in your heart and until there is you will not find it here with me.
All you are doing is making the new player feel less worthy. Tell you what. You had better start getting those books and stuff cause your going to be left out in the cold as the new players pass you in Eliteness.
remember that is always going to be someone that is faster and stronger and smarter and better looking and is paid more and has a bigger house and has a better car and more kids and so on. You need to learn to live with that you have.
As this credit crunch continues because of the housing market collapse cause people wanted bigger better stronger faster you are going to find that you will have to cut back on things in order to survive. This is life in the real wold. So just do us all a favor and quit.
Quit complaining and wreaking things for others. Just quit. Quit please. We do not like it always complaining. Always wanting more. Not excepting the reality of a Level Playing Field or of Equality. Just quit.
thanks
Please Quit.
My mother used an example when talking with her Board. She is the Priest at a church. It goes like this.
She would mention doing something like adding electric guitars and drums to the service. Someone on her board would say something like that was wrong and "Over My Dead Body". So my mother would reply, "Nothing like a timely death".
Your stuck in the past. Anet does not need you. They HAVE YOUR MONEY. The need NEW MONEY. Quit please quit or play and be content. You are not content cause there is no peace in your heart and until there is you will not find it here with me.
All you are doing is making the new player feel less worthy. Tell you what. You had better start getting those books and stuff cause your going to be left out in the cold as the new players pass you in Eliteness.
remember that is always going to be someone that is faster and stronger and smarter and better looking and is paid more and has a bigger house and has a better car and more kids and so on. You need to learn to live with that you have.
As this credit crunch continues because of the housing market collapse cause people wanted bigger better stronger faster you are going to find that you will have to cut back on things in order to survive. This is life in the real wold. So just do us all a favor and quit.
Quit complaining and wreaking things for others. Just quit. Quit please. We do not like it always complaining. Always wanting more. Not excepting the reality of a Level Playing Field or of Equality. Just quit.
thanks
Kook~NBK~
This is the key factor in why the Kurzick/luxon faction changes are so good! Now, a player isn't locked in to only one way of grinding faction. Tired of filling out books? Vanquish for a while. That's getting dull? Hit the AB's! AB's happening in those stupid fortress maps? FA or JQ (if there's any life there) are options. Got a bunch of Guildies/Allies looking for something to do? Urzog's is always open for a good romp & the chance for some nice loot!
felwyn
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I think the main complaint is not that older players are screwed in more ways than one, but that they continued to screwed time and time again. I believe it is more of a frustration that there seems to be a disregard for those that have stuck with the game since the beginning and thus been through all the missions and campagins several times and so on.
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I don't understand people who argue against this sentiment...what are you trying to prove?
Another Felldspar
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I don't want to complain, but using the economy as a defense for not making the books retro? Heck, the update gave me 120k in Z keys!
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I'm glad they took the time to think of things from more than one angle before implementing the update.
Great job Linsey and A-Net!
Leighwyn
It wouldn't be so irritating to read everyone counter the idea of books being retroactive if their own reasons against doing it were in line with the one reason that was stated. ANet's representative didn't say that they were preventing it because everyone should have already gotten their reward through the fun of playing the game, nor because they already got their title when they did it and that was the only motivation at the time.
Rather, she was very specific - it was prevented because of a perceived negative impact to the economy. So really, if you want to incessantly argue for or against the idea, wouldn't it make the most sense to focus on agreeing with or countering this singular idea??
The fact is that if this is their sole reason for preventing this, then there have already been solutions that would remove the detriment. People have suggested an equal payment to counter the gold rewarded, and from what I've read the faction reward (for Factions books) goes straight to your rep. title and wouldn't enable transfer into commodities.
Rather, she was very specific - it was prevented because of a perceived negative impact to the economy. So really, if you want to incessantly argue for or against the idea, wouldn't it make the most sense to focus on agreeing with or countering this singular idea??
The fact is that if this is their sole reason for preventing this, then there have already been solutions that would remove the detriment. People have suggested an equal payment to counter the gold rewarded, and from what I've read the faction reward (for Factions books) goes straight to your rep. title and wouldn't enable transfer into commodities.
Fril Estelin
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whereas people have driven it around the whole country get nothing to recognise the fact they loved the car as much as they could.
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(but I wouldn't say that I "love" GW or Anet!)
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Anet is screwing over older players by not allowing them the rewards they already worked for when they implemented a new reward system.
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Faction is retroactively applied. I have no idea why they thought that was important but retroactively applying campaign rewards was not. |
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The problem is that we have not tracked how many turn ins people have done or what they turned in for, so we can't even remotely guess how much you should be credited. Without that information I just don't think it's a good idea to randomly give out points. This kind of thing is the nature of all online games and it's not an easy thing to compensate for. Keep in mind that it's a two way street, though. Players that have been playing a game for a long time get advantages as well as disadvantages by playing content that has been changed. For instance, after this update the HFFF won't be the easy thing that it has been for a long time. Many players have taken advantage of it for ez-mode farming but newer players won't have that benefit and will have to actually play through content to farm points. Does that mean that we should be making guesses at how much faction they could have earned along with the rest of the people trying to advance the title and give it to them? I think not. I know that it can be a bummer to have changes made to the game that make activities that you had previously done more rewarding for people that do them after you. You are left sitting, thinking "man I already did that like a 100 times and NOW you decide to give me a cookie for it?" which is why we are making an effort to have as many of the changes we are making be retroactive. However some things just can't be reliably done so rather than potentially create more problems, a call has to be made. At this point, well over a year after that change was made, I don't think that it is a good idea to try to guess at who turned in faction, what they turned in for and how much. So we are not going to be crediting players for possible turn ins they made over a year ago. I'm sorry this isn't the answer you are looking for, but I do think that it is the right one. =/ - Image:User Linsey Murdock sig.jpgLinsey talk 17:35, 10 November 2008 (UTC) |
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I cant remember what characters completed what quests and actions to be deserved extra Faction, and I dont really care. However, not giving rewards for all the work put into Protector and Legendary Guardian titles is a different story. Its akin to wiping an investment system to allow new investors in with a clean slate but not return any percentage to the current investors before resetting the system. |
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Anet even admitted that they are shorting the older players when Regina said they discussed it but decided it would be too huge an influx of gold into the economy. |
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Its a specific choice made to encourage everyone to come back and play and grind more, irregardless of whether or not they already did. |
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Rewarding the older players retroactively would bring them back while simultaneously injecting the community with the newer players pursuing wider gameplay options. More importantly than that though, is its fair. |
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disregard the time spent by players completing Protector and Legendary Guardian titles |
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honor any time investment that any of us make |
joea64
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The fact is that if this is their sole reason for preventing this, then there have already been solutions that would remove the detriment. People have suggested an equal payment to counter the gold rewarded, and from what I've read the faction reward (for Factions books) goes straight to your rep. title and wouldn't enable transfer into commodities. |
-Joe-
felwyn
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Z-Keys don't add gold to the economy -- that gold comes from what other players have already had fall for them. Consider that for every Legendary Guardian in the game there would be 4 hardmode books and 3 normal mode books completed and ready to turn in RIGHT NOW. Surely you can see that this huge and very sudden influx of gold into the universe would not result in economic stability. To compare this with the distribution of the tournament reward points is not realistic. Z-Keys do shuffle money, but they only create money when people sell the trash golds to the merchants.
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But consider this: if we had been given the rewards as we first progressed in the game, would not the money mass been the same?
If now the rewards are viable and, say, the population magically doubles and completes the game and legenedary guardian within the week...would it damage the economy then? Or even better: if we all stopped arguing and started completing books like crazy would THAT not damage the economy?
Are the money sinks not effective anymore?
Will 40-60Kish (or whatever) of extra money per player which has legendary guardian and which - following new regulation - deserves this freely created money (i doubt it's a high percentage over the total ACTIVE population) topple it with inflation?
To that respect I wish we had more data really...like how many people are still active (played within a certain time period) and how many of them have achieved legendary guardian or completed at least one campaign in hard mode.
Aera Lure
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I really think you are in a very small group here instead of a large one. I have played GW from beta till now and I am in no way disgruntled or disappointed in this update or the game for that matter.
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I am not trying to say how people should or should not play, but if you are starting to think that a game owes you more then the entertainment you got out of playing it in the first place then...
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Myself, I loved getting the titles I have and I have avoided the ones I consider grind for grind's sake. Every player looks at that and makes their own assessment.
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...you might want to step back and maybe reevaluate some of the priorities in your life.
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That being said, I would have been happier with an update saying "titles removed from game".
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You get a cookie. Flat out unfiltered honesty rocks.
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I just find it odd that the same people who say a) this caters to new players, its making things too easy for new players
are also the ones saying b) I want money now because I have guardian. You don't want to make things easier, but you do when it benefits you? |
Gill Halendt
Or, better... Since factions goes straight to your rep, they could have added it directly to the title, just like they did with the extra faction bonuses in the 2 missions in the game.
HawkofStorms
I just find it odd that the same people who say a) this caters to new players, its making things too easy for new players
are also the ones saying b) I want money now because I have guardian.
You don't want to make things easier, but you do when it benefits you?
are also the ones saying b) I want money now because I have guardian.
You don't want to make things easier, but you do when it benefits you?
Gill Halendt
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I just find it odd that the same people who say a) this caters to new players, its making things too easy for new players
are also the ones saying b) I want money now because I have guardian. You don't want to make things easier, but you do when it benefits you? |
B) We're talking about every other reward bar the money. Congrats for skipping all the thread and missing the point completely
C) Would you do your Legendary Guardian again, just to get the reward a newly accomplished Legendary Guardian gets today for doing something you already did once without getting anything?
EDIT
So, okay, seasoned players got the title, got the fun, the enjoyment and so on. That's great, you all say, and we should be happy with it. So, why doesn't that suffice anymore for newer players? Why are they rewarded better than the older ones?
Crystal Lake
I'm very happy with these updates:
Dungeons
* Increased the repeatable Dwarven, Vanguard, Norn, and Asuran title point rewards for completing a dungeon to half of the first time reward.
Maybe dungeons will get a little busier now, and not be such a useless waste of time...
Wisdom/Treasure Hunter Titles
Both the Wisdom and Treasure Hunter title tracks encouraged players to stunt their playing habits to progress in these titles. It was to their advantage to only use one character to open chests or identify items, meaning they had to pass all their rare items to that character and not open any chests run into on other characters. This behavior is not something we want to encourage so we have made these titles account-based. In order for accumulated points on different characters to count towards your total, you will need to log into each of those characters at least once. When you log in to a character, the points will be added to the account title.
Well, yeah. If it takes 10,000 points to get a max title of course you're going to use one toon. To those who have been grinding at these titles and feel cheated that they've made them easier, keep in mind GW2 will come out sometime(?). There isn't enough time to put into to some of these title, even if you play a lot.
Overall, it looks great to me.
Dungeons
* Increased the repeatable Dwarven, Vanguard, Norn, and Asuran title point rewards for completing a dungeon to half of the first time reward.
Maybe dungeons will get a little busier now, and not be such a useless waste of time...
Wisdom/Treasure Hunter Titles
Both the Wisdom and Treasure Hunter title tracks encouraged players to stunt their playing habits to progress in these titles. It was to their advantage to only use one character to open chests or identify items, meaning they had to pass all their rare items to that character and not open any chests run into on other characters. This behavior is not something we want to encourage so we have made these titles account-based. In order for accumulated points on different characters to count towards your total, you will need to log into each of those characters at least once. When you log in to a character, the points will be added to the account title.
Well, yeah. If it takes 10,000 points to get a max title of course you're going to use one toon. To those who have been grinding at these titles and feel cheated that they've made them easier, keep in mind GW2 will come out sometime(?). There isn't enough time to put into to some of these title, even if you play a lot.
Overall, it looks great to me.
dilan155
they arent magicians, they have proven that they are capable of realizing their mistakes, hopefully the next update will have PvP update. you just need to give them a chance. OT i wanna marry lindsey now, this is probably one of the very few AWSOME updates. bits and pieces that are still sucky but daamn, this ones nice.
felwyn
You see another thing I don't understand is that on one side they tell us that the problem with making the update retroactive *spooky voice* """damage the economy""" which I find quite amusing.
And on the other that:
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The first argument I have argued earlier.
The second argument is quite puzzling...I can understand them not knowing how many times a character has repeated all of the quests. But Come On. Surely they know who has the title and who hasn't. Why not assume each character has completed the campaign JUST ONCE and credit the FACTION points to them directly and get this over with?
And on the other that:
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The problem is that we have not tracked how many turn ins people have done or what they turned in for, so we can't even remotely guess how much you should be credited. Without that information I just don't think it's a good idea to randomly give out points. |
The first argument I have argued earlier.
The second argument is quite puzzling...I can understand them not knowing how many times a character has repeated all of the quests. But Come On. Surely they know who has the title and who hasn't. Why not assume each character has completed the campaign JUST ONCE and credit the FACTION points to them directly and get this over with?
smilingscar
I like the update, I don't think it makes titles that much easier to max, just easier to get a good rank. And I love my free faction.
I am, however a little curious how A-net determined how much we should be rewarded for books. It seems quite odd that it takes 83-84 HM Factions books to max the allegiance title, but it will probably only take 6 or less Night Falls books (guessing based on NM reward of 6,000 rep) to max SS or LB. Meanwhile, Gwen titles are the easiest to max, requiring only 4-5 HM books to max. Is this balanced? I also find it weird that the young heroes of tyria book gives the least reward out of them all....
That's not to say I don't like them or I won't do them (working on young heroes right now and having fun) but I don't understand how they are equal at all.
I am, however a little curious how A-net determined how much we should be rewarded for books. It seems quite odd that it takes 83-84 HM Factions books to max the allegiance title, but it will probably only take 6 or less Night Falls books (guessing based on NM reward of 6,000 rep) to max SS or LB. Meanwhile, Gwen titles are the easiest to max, requiring only 4-5 HM books to max. Is this balanced? I also find it weird that the young heroes of tyria book gives the least reward out of them all....
That's not to say I don't like them or I won't do them (working on young heroes right now and having fun) but I don't understand how they are equal at all.
trankle
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So, okay, seasoned players got the title, got the fun, the enjoyment and so on. That's great, you all say, and we should be happy with it. So, why doesn't that suffice anymore for newer players? Why are they rewarded better than the older ones?
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If a Legendary Guardian with 36 months under his belt and a relatively new player both go out and complete a campaign in HM next week, they'll get exactly the same reward. The game doesn't differentiate between older and newer players.
The only difference is that the older player will have gotten one part of the reward, the title, before starting again next week. This, as it turns out, is precisely the reward advertised when he went for the title initially.
Gill Halendt
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The only difference is that the older player will have gotten one part of the reward, the title, before starting again next week. This, as it turns out, is precisely the reward advertised when he went for the title initially.
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Changing the advertisement is what I didn't like btw. That's and unilateral change. An ill-timed one. Had they introduced books 1 year ago, nobody would have complained. It's hard not to see a mere attempt of recycling old content with this whole operation. "Play it all again you title-monkeys! There's nothing else to do and GW2 is vaporware, so quit now or grind your reward".
Rocky Raccoon
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A) "Better rewarding" doesn't mean "Easier"
B) We're talking about every other reward bar the money. Congrats for skipping all the thread and missing the point completely C) Would you do your Legendary Guardian again, just to get the reward a newly accomplished Legendary Guardian gets today for doing something you already did once without getting anything? EDIT So, okay, seasoned players got the title, got the fun, the enjoyment and so on. That's great, you all say, and we should be happy with it. So, why doesn't that suffice anymore for newer players? Why are they rewarded better than the older ones? |