Regarding the April 9 Game Update

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by A11Eur0 View Post
I don't code
And I do, and it seems unlikely that changing values such as skill cost, duration, magnitude, recharge, etc, would be particularly difficult.

Coverticus

Coverticus

Lion's Arch Merchant

Join Date: Jan 2006

The Zodiac Elites [TZE]

Mo/

Quote:
Originally Posted by moriz View Post
GW AI is much simpler than that. from what i've seen, they operate based on a script, with each individual skill usage scripted in. this explains why the AI does not (or at least, DID not) use healing burst properly, because it is (or was) scripted as a point blank heal even after the function change.
Very true in the scripting, I may have over elaborated a touch but it was just an example to say that just changing variable values, while simple in terms of updating table values in a database, have knock on effects elsewhere.

Quote:
Originally Posted by Zahr Dalsk
And I do, and it seems unlikely that changing values such as skill cost, duration, magnitude, recharge, etc, would be particularly difficult.
I would hazard a guess that you've coded very basic stuff then as anyone who has coded in depth and with complex systems would never make a statement like that.

Rebel Zero

Ascalonian Squire

Join Date: Oct 2007

United States

Brb Going To [Macs], Our Other Name Was Funnier [BaN]

Mo/

Quote:
Originally Posted by A11Eur0 View Post
the game isn't broken. If the game was broken, there would be the same people winning everything every month.
Have you been living in some dark cave for the past year? If you can even count above 5 I suggest clicking the links below and seeing if you can spot any patterns in who wins the MAT every month.

http://www.guildwars.com/competitive...08/default.php

http://www.guildwars.com/competitive...09/default.php

Krill

Krill

Desert Nomad

Join Date: May 2005

America

Quote:
Originally Posted by riktw View Post
programming can be hell, change 1 thing and you can get about 100 bugs.
you find about 50 of them, 2 hours before you release it you find another 30 and the players find the other 20 and exploit them like hell.
I would have taken a token skill update just to fix warrior's endurance (like the Jan update because of holidays). Does that really take any testing? It's just frustrating to have to wait an entire month for something so small.

As usual all the PvE players will be foaming at the mouth over tonics, storage, HoM changes, etc. while PvP players are left empty handed. It's just frustrating but I know anet can't please everyone with limited resources.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

Quote:
Originally Posted by Zahr Dalsk View Post
And I do, and it seems unlikely that changing values such as skill cost, duration, magnitude, recharge, etc, would be particularly difficult.

Unless there are other things in the game that are tied to those values. Maybe just changing values isn't the only thing they have to do. RoJ's values are fine...it's the effect on aggro that's the problem. Changing that might have serious effects on other things.

It's easy to say that you can write code...but how robust is that code? Which major programs have you written or been a part of writing? I'm going to call BS on your so-called coding skills.

What's wrong with warrior's endurance? Wow, energy on hit. That's so overpowered....it just seems to me like if there's a specific meta build that's used more than any other build, there must be something overpowered about it.. Ever try blinding that warrior? Oldest trick in the book.

Highlander Of Alba

Highlander Of Alba

Wilds Pathfinder

Join Date: Jan 2007

Real Rogue Clan

Rt/Mo

Just another little teaser from linsey's journal posted to-day


So what you guys think this could entail for the update ??


http://wiki.guildwars.com/wiki/User:...urdock/Journal




Thursday, April 9th 2009
He's coming...
He's coming...
He's coming...

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by A11Eur0 View Post
the game isn't broken. If the game was broken, there would be the same people winning everything every month
Hi my name is Rebel Rising [rawr]. I have 10 gold capes.

Quote:
Originally Posted by A11Eur0 View Post
there would be a 100% or near-100% rate of completion in speed clear groups. This doesn't happen.
What does this have to do with balancing GvG? People sometimes make mistakes. that's why it isn't 100% nothing ever is.

Quote:
Originally Posted by A11Eur0 View Post
The game isn't broken because there's nothing seriously imbalanced enough to make every strategy that isn't Flavor of the month fail hardcore.
Hello my name is Lingering Curse, Peace And Harmony, Warrior's Endurance.

Quote:
Originally Posted by A11Eur0 View Post
Just because most players go up against a strong build that has more than 2 players running the same elite skill and don't have the ability to counter it, doesn't mean that elite skill is overpowered, it means those players need to learn how to make new builds to counter these new strategies.
You don't get the point. They can't make a new build to counter these without using something more broken then these, which isn't there. In order to make this happen the game would need to be more balanced. Let me tell you what balanced means.

It means that the three basic play styles (split, pressure, and spike) are all viable builds to run. They are all equally as strong and when played correctly give you the chance to win. If I run a split build and split and collapse perfectly throughout the entire game, I should win or put myself in a very good chance to win the game. If I run a pressure build, overtime I should be able to drain your monks energy pools enough to where they can no longer top off bars and I should be able to score kills. Right now all you can really do is play a spike build with tons of defense and 3..2..1 everything. Should spike be killed? no. But it should not be the only viable option to win.

Look at the monthlies (which are really all that matters since ladder is a joke). What has won? Rawr with their rawr spike, Cookies with their Cookie Spike, and KMD with that single warrior spike (they did play other builds but the point is spiking won them the gold cape). The fact of the matter is, spike is all that wins.

This is just recently speaking, split used to win back with assassin split, and even though it is lame should be viable. And DF did win with what is now called "DF Honor Balance", but recently all that wins is Spike builds. This is your sign that the game is extremely imbalanced and needs to be fixed.

Coverticus

Coverticus

Lion's Arch Merchant

Join Date: Jan 2006

The Zodiac Elites [TZE]

Mo/

Quote:
Originally Posted by Highlander Of Alba View Post
....

Thursday, April 9th 2009
He's coming...
He's coming...
He's coming...
I'm hoping that was posted into the right journal....

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

Quote:
Originally Posted by A11Eur0 View Post
the game isn't broken. If the game was broken, there would be the same people winning everything every month, there would be a 100% or near-100% rate of completion in speed clear groups. This doesn't happen. The game isn't broken because there's nothing seriously imbalanced enough to make every strategy that isn't Flavor of the month fail hardcore.

Were you talking about GvG/HA/TA in this?

Quote:
What's wrong with warrior's endurance? Wow, energy on hit. That's so overpowered....it just seems to me like if there's a specific meta build that's used more than any other build, there must be something overpowered about it.. Ever try blinding that warrior? Oldest trick in the book.
Are you serious? Do you actually play organised pvp?

Specific meta builds are run the most BECAUSE there's something overpowered about them.

Your point about blinding is one of the reasons its powerful, blinding them doesn't hurt a WE war nearly as much as any adrenaline based warrior because he's running on recharge times/energy not adrenaline buildup. Sure he needs a few hits for energy but it is not nearly as detrimental than to adrenaline based bars.

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

Quote:
Originally Posted by arienrhode View Post
I would have taken a token skill update just to fix warrior's endurance (like the Jan update because of holidays). Does that really take any testing? It's just frustrating to have to wait an entire month for something so small.

As usual all the PvE players will be foaming at the mouth over tonics, storage, HoM changes, etc. while PvP players are left empty handed. It's just frustrating but I know anet can't please everyone with limited resources.
I see where you are coming from but at the same time, who is to say that there isn't something PVP related in the April update as well? At least wait until AFTER we get it before making such claims.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by Apollo Smile View Post
I see where you are coming from but at the same time, who is to say that there isn't something PVP related in the April update as well? At least wait until AFTER we get it before making such claims.
Unless it's a major update, PvPers aren't going to care much as long as there's no skill balance.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

How is it that a team overpowers other teams merely due to skill and wins, all of a sudden their builds are overpowered? What kind of sense does that make? rawr's build obviously isn't so overpowered that they always win, because they lost horribly this past month. KMD's skills were used by other guilds and those guilds didn't win....they didn't even make top 4. Player skill does not an overpowered build make. According to you people, maybe we should handicap the players of those guilds in the spirit of "balance". Give the little guys a chance to win. They have the skill to make builds work. It's not just the build, otherwise you'd have nobodies jumping into the top spots and you'll almost never have the same guilds winning. That's entirely the opposite of what you're saying...the same guilds win because those guilds have the skill, not the "skills".

Now, I won't pretend to know every in and out of GvG. I do know, however, that there are a thousand skills in this game and endless combinations of those skills...there's always a counter to everything. The pure essence of Guild Wars is player skill. There is a point where it goes beyond the skills being imbalanced, to the players' skill being superior.

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

Quote:
Originally Posted by A11Eur0 View Post
How is it that a team overpowers other teams merely due to skill and wins, all of a sudden their builds are overpowered? What kind of sense does that make? rawr's build obviously isn't so overpowered that they always win, because they lost horribly this past month. KMD's skills were used by other guilds and those guilds didn't win....they didn't even make top 4. Player skill does not an overpowered build make. According to you people, maybe we should handicap the players of those guilds in the spirit of "balance". Give the little guys a chance to win. They have the skill to make builds work. It's not just the build, otherwise you'd have nobodies jumping into the top spots and you'll almost never have the same guilds winning. That's entirely the opposite of what you're saying...the same guilds win because those guilds have the skill, not the "skills".
They lost horribly this past month, you do realise their then current variation of rawr spike got pretty heavily nerfed this past month? Hence part of the reason their playing on a smurf. They ran a different build, and they did badly (relatively). They have skill at the game, noone is denying that, but the "skills" as you put it really do make a larger difference than you're letting on.

No, according to these people the game should be more balanced.

Quote:
Now, I won't pretend to know every in and out of GvG. I do know, however, that there are a thousand skills in this game and endless combinations of those skills...there's always a counter to everything. The pure essence of Guild Wars is player skill. There is a point where it goes beyond the skills being imbalanced, to the players' skill being superior.
You're right, this doesn't however stop anything from not being or being overpowered relative to other skills or builds of the same type, so what's your point?

On topic, i'm wondering what happens after this tonic? Are they continuing with new ones? If not i wonder if they'll put all tonics into everlasting drop rotation.

A11Eur0

Furnace Stoker

Join Date: Apr 2005

W/

My point is there are other builds, that when used properly, can win against these builds, and when these same builds are placed into the hands of "lesser beings", they don't dominate nearly as much. To be overpowered, there needs to be a combination of player skill and skill power. You say rawr's spike build is overpowered. They got nerfed. Ok...fine. Why is there still debate? The changes were made, things were fixed. Another team won. Rebel Rising lost, horribly. That's when you stop using rawr as an example why a skill balance is needed THIS MONTH...because it's a ludicrous example. GvG needs to be balanced because rawr has 10 GVG tourney wins under their belt. Never mind that their build was nerfed last month...they need to nerf it this month too! Give me a break.

fowlero

Jungle Guide

Join Date: Jan 2007

England, UK

We Are The One And Only [rR]

Quote:
Originally Posted by A11Eur0 View Post
My point is there are other builds, that when used properly, can win against these builds, and when these same builds are placed into the hands of "lesser beings", they don't dominate nearly as much. To be overpowered, there needs to be a combination of player skill and skill power. You say rawr's spike build is overpowered. They got nerfed. Ok...fine. Why is there still debate? The changes were made, things were fixed. Another team won. Rebel Rising lost, horribly. That's when you stop using rawr as an example why a skill balance is needed THIS MONTH...because it's a ludicrous example. GvG needs to be balanced because rawr has 10 GVG tourney wins under their belt. Never mind that their build was nerfed last month...they need to nerf it this month too! Give me a break.
I personally never said that it is needed "THIS MONTH" but that's not really anything to do with it.

I just interjected at your reasoning that the game wasn't broken because i disagree strongly.

My reasoning not being rawr winning, but because everytime i've played gvg recently (with teams that have at least some clue what they're doing) you either face nH build or defensive spike. It gets old, and to face it for another month puts a lot of people off because playing/against the nH build just isn't fun, and nor are many positions in defensive spike for some players.

Basically it keeps the game fresh (and fun), and its very very stale at the moment.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by A11Eur0 View Post
My point is there are other builds, that when used properly, can win against these builds, and when these same builds are placed into the hands of "lesser beings", they don't dominate nearly as much. To be overpowered, there needs to be a combination of player skill and skill power. You say rawr's spike build is overpowered. They got nerfed. Ok...fine. Why is there still debate? The changes were made, things were fixed. Another team won. Rebel Rising lost, horribly. That's when you stop using rawr as an example why a skill balance is needed THIS MONTH...because it's a ludicrous example. GvG needs to be balanced because rawr has 10 GVG tourney wins under their belt. Never mind that their build was nerfed last month...they need to nerf it this month too! Give me a break.
You seriously need help in understanding this don't you?

What was rawr's build? It was a spike.

What was the build KMD won with? It was a spike

What was the build Cookies won with? It was a spike.

Do you see a trend yet? What wins games? Spikes.

I don't care which version of an overpowered defensive spike you are running. It is still an overpowered defensive spike. Yes there are over 1000 skills in this game. GUESS WHAT, only about 10% of those skills are viable in high end PvP environments. Does gvg take player skill yes. And rawr arguably has the best 8 man team in the game right now. That is why they won 10 gold capes. They are the best at what they do. And that is run overpowered defensive spikes that take advantage of game mechanics and strategies. The problem arises when there are literally no options to countering them.

You can say run a build that counters them all you want to. But there is not a viable one out there. If you think people have not tried to come up with one you are dumb. And although I doubt you know this, you could throw the excuse that rawr beat rawr spike with nH build. However they won that because in large part to SHAT not running expel hexes on their water mes because they thought rawr would run rawr spike in which you wouldn't need expel hexes against.

The game needs to become more than just defensive spikes. It needs to make split play viable to win a monthly again. It needs to bring back pressure builds. And the best way to do this is to force these spike teams to have to apply more of their skill slots into offense and less into defense so that they can be killed and it isn't who 321's the best. More play styles need to be viable. Why you are trying to argue this point is beyond me. You obviously never have competitively Gvg'd so I don't know why you are trying to lecture someone who has.

]HM[ Sabre Wolf

]HM[ Sabre Wolf

Lion's Arch Merchant

Join Date: Oct 2006

USA

Servants of Fortuna

W/

Quote:
Originally Posted by Martin Firestorm View Post
You seriously think most pvp players are fired up about stoarge and HoM? Either you don't pvp or you're kissing some serious ass, or both.
I do PvX thank you... and I didnt say PvPer's were fired up and ra-ra about the update... but the HoM update effects everyone... how else are you going to post your Gladitor or Commander titles?

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
there's always a counter to everything.
I could argue against everything you're saying, but personally I don't want to get into a pointless argument, so I'm just going to quote you on this.

Just because something has a counter doesn't mean the game is balanced, and playing build wars isn't fun. If you have to play build wars just to counter a build, there's a problem. You have your opinion, which is fine, but if you don't understand that there's a problem about the games balance, you clearly don't know much about PvP, or game balance.

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

Thanks for the update, cannot wait for more storage, ive had no space pretty much since ive got the game, and no spaces to create a storage char ¬_¬.

wickedss

Academy Page

Join Date: Feb 2008

Arizona...Valley of the Sunstroke

CBO

E/Me

I love how pvp'ers are usually the one crying about skill updates or the lack thereof. If you are getting your butt handed to ya, learn to play better or come up with a better build. As far as "build wars" goes, that's kinda the point of pvp...make a better build than the other guy.

@op: Thanks for the info...good or bad, Thanks for the communication.

Rebel Zero

Ascalonian Squire

Join Date: Oct 2007

United States

Brb Going To [Macs], Our Other Name Was Funnier [BaN]

Mo/

Quote:
Originally Posted by ]HM[ Sabre Wolf View Post
I do PvX thank you... and I didnt say PvPer's were fired up and ra-ra about the update... but the HoM update effects everyone... how else are you going to post your Gladitor or Commander titles?
Um... because all I dream about is posting my meaningless titles in an area no-one but me will ever care to see. Seriously, HoM doesn't matter to anyone inside of PvP. This is why we always laugh at the PvErs that buy into these gold cape guilds. It's not the material items that matter such as titles or capes, because everyone who matters knows your meaningful accomplishments in this game.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by wickedss View Post
I love how pvp'ers are usually the one crying about skill updates or the lack thereof. If you are getting your butt handed to ya, learn to play better or come up with a better build. As far as "build wars" goes, that's kinda the point of pvp...make a better build than the other guy.

@op: Thanks for the info...good or bad, Thanks for the communication.
When you play PvP other than RA and know how big a skill balance is too us then come back and we can talk.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by wickedss View Post
I love how pvp'ers are usually the one crying about skill updates or the lack thereof. If you are getting your butt handed to ya, learn to play better or come up with a better build. As far as "build wars" goes, that's kinda the point of pvp...make a better build than the other guy.

@op: Thanks for the info...good or bad, Thanks for the communication.
Do you even comprehend what those who are knowledgeable about the PvP subject are saying or do you just assume they are whining because they want anet to hand them gold capes so they can feel good about themselves?

Some of the most outspoken people on this issue are not getting their butts handed to them. In fact Mitch from KMD, who just won a gold cape, has been one of the most vocal about this subject. Ensign, who is one of the most knowledgeable players ever and who has won a lot in this game, has pushed and done a lot for skill balancing earlier in this game. Hell even rawr pushes for changes to the game, some of which hurt their play style.

It isn't a bunch of little whining losers wanting the game changed in their favor. It is people who are experienced and knowledgeable in the subject trying to make the game more competitive, alive, and fun.

Build wars is not fun. It never was, it never will be. And as of right now, what beats overpowered spikes? Other over powered spikes. So in order to come up with a counter for an overpowered spike, you create and even more overpowered spike. Where is the balance in this? Where is the option to split, or the option to pressure? there isn't one. That is what we are saying when we want balance. We aren't saying make all 1000 skills the same. Make different play styles usable so that we can run the play style we like most. Not force us to use the same overpowered crap all the time.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by English Warrior View Post
When you play PvP other than RA and know how big a skill balance is too us then come back and we can talk.
This.

I don't want to sound harsh, but if you don't actually PvP, or at least know what's going on, you really shouldn't be making comments like the game isn't balanced or you guys just suck, get better. You don't seriously PvP, you don't know what's going on, and you don't know what you're talking about. Of course I can't stop you from voicing your opinions, I'm merely stating that arguing about something you don't know is a waste of time for you, and a laugh for others.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

The thing that amazes me is Anet had the time too do April Fools jokes but no time for the serious stuff, especially when this meta in my eyes is one of the shittest ones.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I don't think there's such a thing as 'skill' in Guild Wars although people will insist on applying the typical Americanist unwritten definition of skill which involves celebrating and magnifying mediocrity and passing it as something greater.

Where I live nobody tells their child that they are beautiful when it clearly looks like a troll; nobody tells you that you can do *anything* if you put your mind to it; and nobody considers a game of rife unfairness, gimmicks and restrictive win conditions an indicator of personal or combined skill. We're dismal and dire people but at least we're keeping it real.

There has always been and always will be flavours of the month and overpowered-ness regardless of what's nerfed or buffed so it's time to accept that the game is unfair and not skill-based, even if the back of the box says otherwise.

Achrr The Archer

Achrr The Archer

Krytan Explorer

Join Date: Nov 2005

Minnesota

[Bye]

Mo/

Quote:
Originally Posted by Highlander Of Alba View Post
Just another little teaser from linsey's journal posted to-day


So what you guys think this could entail for the update ??


http://wiki.guildwars.com/wiki/User:...urdock/Journal




Thursday, April 9th 2009
He's coming...
He's coming...
He's coming...
Easter Bunny for this weekend.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

You are partially wrong, there is a certain degree of skill to gvg because no random guild will win the mat, a guild who is high in the ladder will because they had the skill over the overs to get there, not build wars, maybe they used OP defensive spike builds but they had skill at them builds.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by makosi View Post
I don't think there's such a thing as 'skill' in Guild Wars although people will insist on applying the typical Americanist unwritten definition of skill which involves celebrating and magnifying mediocrity and passing it as something greater.

Where I live nobody tells their child that they are beautiful when it clearly looks like a troll; nobody tells you that you can do *anything* if you put your mind to it; and nobody considers a game of rife unfairness, gimmicks and restrictive win conditions an indicator of personal or combined skill. We're dismal and dire people but at least we're keeping it real.

There has always been and always will be flavours of the month and overpowered-ness regardless of what's nerfed or buffed so it's time to accept that the game is unfair and not skill-based, even if the back of the box says otherwise.
you are correct in saying their will always be gimmicks and flavors of the month. In fact most people wanting the game to be balanced encourage these builds. They bring something new to the table and we get to actually use our brains and sit down and come up with strategies on how to defeat these builds. However the game can be balanced, never perfectly, but it can be balanced. According to some players like Kaon, if you don't know who Kaon is you can stop reading now because you have no knowledge of GvG and therefore your opinion has no merit to me, the game has had periods of time where it was in a balanced state. I did not play competitively during those times so I am not at merit to state whether it was or wasn't, just that some people believe it was achieved at some point.

The game does take skill to play whether you want to believe it or not. Its just that today's game your lack of skill and mistakes don't matter as much because we have layers upon layers of defense making up for it. Positioning, strategies, and microing have always been a key part of GvG and are all based on how well you can execute them, which is a sign of skill. Making mistakes in this area (besides strategy) just doesnt punish as much as it used to, especially proper positioning.

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

Quote:
Originally Posted by Rebel Zero View Post
Um... because all I dream about is posting my meaningless titles in an area no-one but me will ever care to see. Seriously, HoM doesn't matter to anyone inside of PvP. This is why we always laugh at the PvErs that buy into these gold cape guilds. It's not the material items that matter such as titles or capes, because everyone who matters knows your meaningful accomplishments in this game.
The idiots spamming their deer and tigers in outposts say otherwise.
PVP players would be up in arms if only PVE achievements could be recorded in the Hall and potentially unlocking bonus stuff in Guild Wars 2. You are full of shit.

Rebel Zero

Ascalonian Squire

Join Date: Oct 2007

United States

Brb Going To [Macs], Our Other Name Was Funnier [BaN]

Mo/

Quote:
Originally Posted by Apollo Smile View Post
The idiots spamming their deer and tigers in outposts say otherwise.
Some people just like shiny things, hence why /Zrank is popular in the PvE side of the game. In all seriousness though, most of the people who spam these do it for fun or they do it because they like to show off their bought title.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Actually i doubt most pvp'ers get a HA rank to go to there HoM and have a orgy over it, so you sir are full of shit, really people need to learn what they are talking about it is funny how the pve'rs are constantly insulting the pvp community.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by Apollo Smile View Post
The idiots spamming their deer and tigers in outposts say otherwise.
PVP players would be up in arms if only PVE achievements could be recorded in the Hall and potentially unlocking bonus stuff in Guild Wars 2. You are full of shit.
As a pvper i can tell you that no I would not be up in arms. In fact, that is how it should be. So what if my glad title can't be shown. Guess what, I still have 6 sets of elite armor. Wanna know how I got them? I used to PvE for a year before delving into GvG, and then about 7 months later, they introduced zkeys and I got even more rich. Just because I only play and care about PvP now, doesn't mean I don't have Armor. A lot of PvP players will create a PvE character of the class they play the most and play it just enough to get cool looking armor and weapons for it.

what the hell is anet going to do for me in guild wars 2 for my glad title? give me 200 free glad points for GW2? woopdie freaking doo. The only thing that would be remotely cool is if I got to have my armor I do now in GW2 just in case the armor in GW2 is terrible. Elite sets of armor are not very hard to get.

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

Quote:
Originally Posted by English Warrior View Post
Actually i doubt most pvp'ers get a HA rank to go to there HoM and have a orgy over it, so you sir are full of shit, really people need to learn what they are talking about it is funny how the pve'rs are constantly insulting the pvp community.
Try re-reading what I posted. I'm not insulting the PVP "community" i'm noting that they aren't above elitism and using the infamous Hall of Monuments. You know just as well as I do that an update to the HoM affects everyone, not just PVE players.

Yichi

Yichi

Furnace Stoker

Join Date: Sep 2005

Guild Hall, Vent, Guesting, PvE, or the occasional HA match...

Dark Alley [dR]

Well Regina I commend you on two points that you have both now finally done more than your predecessor did.

First, you informed us that there would be nothing, instead of giving us the usualy bs about well were looking into it, you just come out and flat out tell us that "no this isn't happening." BRAVO!!!!

Secondly, you have finally admitted for your company that PVP in this game doesnt officially mean shit to your company after all, that your focus is entirely on PVE. Try as everyone might, they tried to keep up the illusion that the game was having equal time devoted to both and that both were equally important, and you finally have come right out and said it. I congratulate you.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by Apollo Smile View Post
Try re-reading what I posted. I'm not insulting the PVP "community" i'm noting that they aren't above elitism and using the infamous Hall of Monuments. You know just as well as I do that an update to the HoM affects everyone, not just PVE players.
I targeted the PvE community not you also, the problem is if they update HoM it is more PvE based than PvP based there is no argument in it and by that PvE is getting its update, but PvP isnt getting a change so they wont like it, its very simple.

Lets say there are 2 babies, if Baby 1 gets a dummy baby 1 is happy but then baby 2 will want a dummy but if he doesn't get a dummy it is unfair and he will be upset and complain about it.
Simple.

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Quote:
Originally Posted by Yichi View Post
Well Regina I commend you on two points that you have both now finally done more than your predecessor did.

First, you informed us that there would be nothing, instead of giving us the usualy bs about well were looking into it, you just come out and flat out tell us that "no this isn't happening." BRAVO!!!!

Secondly, you have finally admitted for your company that PVP in this game doesnt officially mean shit to your company after all, that your focus is entirely on PVE. Try as everyone might, they tried to keep up the illusion that the game was having equal time devoted to both and that both were equally important, and you finally have come right out and said it. I congratulate you.
The problem is now Anet only can balance pvp by listening to the community but the community are wanting skills changed that have been recently changed and by that making anet's decisions look bad and Anet wont open themselves up for that.

Sorry for double post.

Regulus X

Regulus X

Banned

Join Date: Oct 2007

N/A

D/W

No skill balance = increased gaming/interest 'stagnancy'

Storage is great! But, it by no means does it circulate our interest. We miss having underused skills get changed around so they're not so underused. We all know that GW2 is top-priority, but it's in Arenanet's best interest to retain our captivation up until the release of ya'lls next 'Big Hit'.

Just thought I'd throw that out there..

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by Apollo Smile View Post
You know just as well as I do that an update to the HoM affects everyone, not just PVE players.

No it only affect PvE players because PvP players do not care whether or not they have a giant tower to display their accomplishments in. Their peers know who is good and who is bad, and that is all we care about. We don't need nor want recognition from a floating statue to tell us we are doing something good. playing the game, beating your opponent and then saying gg is all the satisfaction we need.

Grj

Frost Gate Guardian

Join Date: Apr 2007

Quote:
Originally Posted by English Warrior View Post
When you play PvP other than RA and know how big a skill balance is too us then come back and we can talk.
This ole quote, this game is esp the PvP community is rife with trash talkers.. and funny enough its the people who think they're the sh*t, been carried by their team or wanna be part of the pvp crowd.