Update 6/18/09

the_jos

the_jos

Forge Runner

Join Date: Jun 2006

Hard Mode Legion [HML]

N/

Quote:
Originally Posted by 4thVariety View Post
Monsters will just loose health with no visible reason why. No down arrow, no hex, no anything, as if they were holding a few vampiric weapons at once. Cry will not be triggered by a lingering Cry. Consider bringing a knockdown against healers. The change will drive newbies to extinction, experts will shrug it off. Not the best update for the social aspects of GW.
Thanks 4thVariety.

I never participated in SC's but do use CoP from time to time on my mesmer when doing stuff with guildies.

I have mixed feelings about these kinds of skills and the social aspects of GW.
Sure, it's nice to play with randoms from time to time and I see a lot of advantage there. But back in the past, unless playing a specific area a lot, there was no real social aspect except teaming up once.
I met my guild in such an area but I was playing almost daily there and it wasn't very busy. In the true busy places back then teams were too random to actually get to know people.

Furthermore, as I mentioned somewhere else, it's hard to determine player skill in regular farming teams. I used to play the niche roles a lot so I had to know what I was doing. But being one of 4 or 5 damage dealers isn't rocket science.

I sometimes miss the regular social part of the game. Just jumping in something with random players.
But the current farming game has never been my thing.
People seem to have too much focus on profit (somewhat understandable bc of titles) and less on fun.
I've had countless party whipes in various elite areas and had a lot of fun about some of the things that caused it. And that fun part somewhere in 2007 or 2008 went down the drain, farming became serious business.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Quote:
Originally Posted by Raven Wing View Post
What is this about the necro wells? were you supposed to be able to make well without corpse, but saccing instead? It doesnt work, just tested. All I see is a change in the description text that gives no meaning.
There have been talks going around about the devs changing wells so that they behave like wards where unexploited corpses aren't available. As a balance mechanism, they were allegedly adding health sacrifice if a well was used without a corpse nearby.

It seems to be that they've accidentally changed the text of wells in the patch but have chosen not to implement the actual changes at this time (or not at all.)

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

They get a B+ for the skill update in my books. Nerfing PS, LS, WK and VoR are all good changes, and hopefully there will be less hexway and crap running around in HA and GvG. Rits and Paras are still not really useful in PvP. And Bloodspam is still going strong! Roll my face across my keyboard for champ points and fame wooooooooooooooooo. >.<

Gogo PvE z-quests!

beaztor

Banned

Join Date: Jun 2009

Mo/

The Ritualist Update

You have not done enough for the rit!
Channeling needs a tweak!
Spirits, nice work making them worth my time!
Other than that, I still have no desire to play my rit pve!

Oh well, back to solo farming with him

English Warrior

English Warrior

LEET HAXXOR!

Join Date: Feb 2007

Random Arena

N/A

Paragons and Rits are useful in PvP, Paragons are used alot in GvG now and Rits are used as support in HA and will probably be used as runners again now.

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by beaztor View Post
The Ritualist Update

You have not done enough for the rit!
Channeling needs a tweak!
Spirits, nice work making them worth my time!
Other than that, I still have no desire to play my rit pve!

Oh well, back to solo farming with him
I would like to see more skill tweaks to rit spells, but as a first step, this is pretty cool.

Signet of Spirits is by far the best buff though, I can't help but think it'll get a recharge nerf or something.

Deimos Zargarda

Deimos Zargarda

Frost Gate Guardian

Join Date: Aug 2008

They sure made lots of PvE ppl happy, not much for PvP though.

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Quote:
Originally Posted by Lyphen View Post
I would like to see more skill tweaks to rit spells, but as a first step, this is pretty cool.

Signet of Spirits is by far the best buff though, I can't help but think it'll get a recharge nerf or something.
Read the update, it's going to have a 20 seconds recharge.

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Great update, definately move in the right direction... or at least it seems so on the first glance... but I haven't evaluated all the new buffs closely and there might be a new IMBA gimmick out there to win some pve even easier than before or completely dominate an area or two.

Dronte

Dronte

Grotto Attendant

Join Date: Sep 2006

Quote:
Originally Posted by Apok Omen View Post

3. Hopefully, Cry/Ray nerf will bring up prices on certain items.
Lol? Why is it good for the players? I like getting good items at a low price.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Moloch Vein View Post
So they're basically saying "necros, go f*ck yourselves, you're no longer welcome in GvG"?

Nice.
No, you just need to learn how to spell.
A PvP Necro is spelled "Mesmer".
The same way that a PvE Mesmer is spelled "Necro".

faraaz

Banned

Join Date: Feb 2008

India

Hey Mallyx [icU]

A/

Quote:
Originally Posted by Dronte View Post
Lol? Why is it good for the players? I like getting good items at a low price.
It is good for the power traders who have horded these items in advance of the update.

Look at Kamadan, ppl want to sell braces 70 e each...

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by Apok Omen View Post
1. People are still using LC, they just use it more wisely instead of tabbing to see who doesn't have it.

2. WK is fine now that it isn't as abused by Wars now.
I am not so sure that this will happen. Come back in one week and show me who is still running a Necro with Lingering Curse and Suffering. I wouldn't bother.

Weaken Knees indeed now rewards having a higher curses attribute, but the scaling still ends in -1 degen less and -6 damage. That is 20% and 38,5% less damage. For Necros this is a nerf.

Just for the sake of stopping the warrior W/N builds that were used in hexways?

Malla13

Malla13

Frost Gate Guardian

Join Date: Feb 2009

Angeldustrial Bonsai Muffins [FFS]

N/Me

O.o I will never understand the amount of moaning that goes on no matter what happened with the updates.

I for one have spent a very enjoyable morning with my long-neglected rit, because before this update I couldn't stand playing them. I'm also mature enough to accept that NOTHING will EVER be good enough in any game like this, and we're just lucky that we have it.

Lopezus

Frost Gate Guardian

Join Date: Mar 2007

MDD

D/W

Quote:
I agree. If anything, COP was a reason to go /me more than me/ in the first place.
Mesmers got nerfed in pve becasue other classes abuses mesmers skills, i don't understand why they can't bind CoP with fast casting the same way tntf or critical agility are bind with paras or sins primary atribute.

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Lopezus View Post
Mesmers got nerfed in pve becasue other classes abuses mesmers skills, i don't understand why they can't bind CoP with fast casting the same way tntf or critical agility are bind with paras or sins primary atribute.
Because that would not fix issue of cry-spike. It would just make sure speedrunners roll mesmer.

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Quote:
Originally Posted by Lopezus View Post
Mesmers got nerfed in pve becasue other classes abuses mesmers skills, i don't understand why they can't bind CoP with fast casting the same way tntf or critical agility are bind with paras or sins primary atribute.
It wasn't nerfed because it was abused by subclasses, it was nerfed because it allowed ridicolous fast clearing times, this won't change with linking the skill to Fast casting, there will always be people rolling mesmers just to 1 abuse the skill.
I honestly couldn't care less about people clearing DOA or Duncan in 15 minutes, as long as it doesn't affect my play style, Anet differs.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

CoP now does MORE damage due to the degen damage, which doesn't stack. It isn't a nerf to a single mesmer using it in a balanced team. It's a nerf to a bunch of people echoing it and running team builds around it.

Lopezus

Frost Gate Guardian

Join Date: Mar 2007

MDD

D/W

Quote:
Because that would not fix issue of cry-spike. It would just make sure speedrunners roll mesmer.
Maybe but speedrunners will prevail with CoP nerf, no doubt about it, while mesmers in pve alreardy have been pretty much useless, and nerfed CoP is still the best skill mesmers can take on their skillbars ( it sums up where this class stands in pve).

Quote:
CoP now does MORE damage due to the degen damage, which doesn't stack. It isn't a nerf to a single mesmer using it in a balanced team. It's a nerf to a bunch of people echoing it and running team builds around it.
Exactly but it shows mesmers position in PvE, CoP is still the best mesmer skill in pve, but after nerf, other classes won't bother equiping it since they can come with something better.

Longasc

Longasc

Forge Runner

Join Date: May 2005

On the other hand, people often already used CoP together with Ether Nightmare, which already has 7-8 AoE degen. CoP now just fills it up to the maximum of -10 degen.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

I guess they were listening.

chaosincarnate87

Wilds Pathfinder

Join Date: Oct 2006

Behind You ;)

DPR

Quote:
Originally Posted by Keira Nightgale View Post
It wasn't nerfed because it was abused by subclasses, it was nerfed because it allowed ridicolous fast clearing times, this won't change with linking the skill to Fast casting, there will always be people rolling mesmers just to 1 abuse the skill.
I honestly couldn't care less about people clearing DOA or Duncan in 15 minutes, as long as it doesn't affect my play style, Anet differs.
my only issue with the speed clears you mention is that it drives the market price of elite pve items down so then everyone and their grandma has them which is ridiculous IMO.

street peddler

street peddler

Wilds Pathfinder

Join Date: Apr 2007

also, i just finished vanquishing Elona. I cant imagine doing it now, dear god.

Anduin

Krytan Explorer

Join Date: Jul 2006

Ice Dragon Berserker Lodge

W/

Quote:
Originally Posted by chaosincarnate87 View Post
my only issue with the speed clears you mention is that it drives the market price of elite pve items down so then everyone and their grandma has them which is ridiculous IMO.
Translated: "It made my online penis smaller, so I am happy with the update as this means it will get big again"

The reason all the assholes wanted these nerfs in the first place.

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Quote:
Originally Posted by chaosincarnate87 View Post
my only issue with the speed clears you mention is that it drives the market price of elite pve items down so then everyone and their grandma has them which is ridiculous IMO.
Couldn't be bothered less about a bunch of nerds and their e-peen issues, if anyone was carrying around an eternal blade I'd be happy for them, my game experience is not affected.

super strokey

super strokey

Krytan Explorer

Join Date: Aug 2006

Soviet Canuckistan

N/

For all the bitching that peopel have been doing in the last few weeks, this pretty much shows you why you need to wait to see what they are doing before freaking out.

GJ anet!

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

Quote:
Originally Posted by Keira Nightgale View Post
Read the update, it's going to have a 20 seconds recharge.
Ah, that's a shame.

Splinter Weapon, Rupture Soul, Signet of Spirits, Feast of Souls, Explosive Growth, Spirit Boon, Spirit's Gift. 14 Spawning Power, 13 Channeling. Fun while it lasts.

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Quote:
Originally Posted by Lyphen View Post
Ah, that's a shame.

Splinter Weapon, Rupture Soul, Signet of Spirits, Feast of Souls, Explosive Growth, Spirit Boon, Spirit's Gift. 14 Spawning Power, 13 Channeling. Fun while it lasts.
That's a bad build, so what?

ShadowsRequiem

ShadowsRequiem

Furnace Stoker

Join Date: Oct 2005

Inde is Smoking [Hawt] *ToA*

W/E

I just beat NF yesterday so my mesmer could do some doa.... RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO you anet.

Though it is nice to see the rit buffs!

super strokey

super strokey

Krytan Explorer

Join Date: Aug 2006

Soviet Canuckistan

N/

Also does it look like to anyone else that we might be able to bring back the old ritual lord build? Havnt looked at the details to much but it looks possible

Short

Short

Lion's Arch Merchant

Join Date: Jun 2009

Protectors of Fate [GoF]

N/Me

This is one fo the best buffs I've seen ANet do. Whilst MB and SF are still at large adn causing havoc, CoP and ROJ have been nerfed. It's slightly sad to the only viable Smiting elite gone but at least JQ will see some variety now. I love the Ritualist buffs, they are finally viable for PvE, although I think the Spawning Power buff is a weird way of fixing it, it is a good way. Sad to see Ether Prism go as well.
I don't understand the Paragon buffs tbh, they're still pretty useless. Who wouldn't still run an Imbagon in PvE? Help Me! was a useless update tbh.
But overall, thankyou Anet.

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Quote:
Originally Posted by super strokey View Post
Also does it look like to anyone else that we might be able to bring back the old ritual lord build? Havnt looked at the details to much but it looks possible
To my surprise, Armor of Unfeeling works with spirits like union and shelter (so sayeth the wiki, haven't tested it yet) so it'll be something like the 3 spirits, Boon of Creation (might be optional), Assassin's Promise, Armor of Unfeeling and some pve skills.

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Quote:
Originally Posted by Nightow View Post
To my surprise, Armor of Unfeeling works with spirits like union and shelter (so sayeth the wiki, haven't tested it yet) so it'll be something like the 3 spirits, Boon of Creation (might be optional), Assassin's Promise, Armor of Unfeeling and some pve skills.
Now if only shelter, union, displacement worked on spirits as well and lost less hp per hit, they'd be useful.

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

Me/

So , um what am I supposed to do with my mesmer? We were just getting accepted into pugs and this happens. Well, I postponed playing my rit for a long time, I can give it a go now.

Miss Puddles

Miss Puddles

Jungle Guide

Join Date: Jun 2005

California

Shiverpeaks Search And Rescue [Lost]

Me/

I'm sorry but I don't see how heroes and NPCs scattering from RoJ constitutes a nerf. I mean people are talking about what build to use for FOWSC now? Why?? It hasn't changed that way, people!

Nightow

Nightow

Forge Runner

Join Date: Feb 2006

Kindred Order of Souls [KOS]

Quote:
Originally Posted by Keira Nightgale View Post
Now if only shelter, union, displacement worked on spirits as well and lost less hp per hit, they'd be useful.
But wait... wouldn't that cause a chain reaction where the spirit would keep sacrificing it's own health (albeit, less and less) until the sac is reduced to zero?

Bah, this is as good as we're going to get I think so I'm happy.


P.S. Free internets(!) to whoever can do a "by the numbers" comparison of this current rit lord setup to the Imbagon in terms of protection.

Keira Nightgale

Krytan Explorer

Join Date: Jun 2007

Gulfstream Owners Club [GS]

Rt/R

Quote:
Originally Posted by kostolomac View Post
So , um what am I supposed to do with my mesmer? We were just getting accepted into pugs and this happens. Well, I postponed playing my rit for a long time, I can give it a go now.
COP is still usable, anyway you could start using fragility wich is pretty good as an aoe nuke and on top of that works wonders with ROJ.
Add to this Shared burden wich is in the same line and is a decent snare.
Two ROJ monk + 1 fragility spiker with shared burden as a snare.


With 14 in Communing and 14 in Spawning Union will have 421 hp
the spirit looses 15 hp everytime it reduces damage therefore will protect a single person from 28 hits. Double the amount with armor of unfeeling, that's roughly 56 hits.

Shelter has 421 hp (14 communing 14 in spawning) it looses 47 hp per hit, therefore it protects form 9 hits, 18 with armor of unfeeling.
If you cast Shelter first and then Union, the spirits will work together.

Guy A has 500 hp, it's hit by lighting orb, Shelter reduces the damage to 50 and union absorbs 15hp, 35 damage dealt in total.

Now given the numbers, the energy cost, the recharge, the fact they are spirits, also taking into account HM foes attack speed, these spirits are going to last 4-5 seconds at best (depends from how many people are attacked at once) Imbagon wins hands down.

UnChosen

Wilds Pathfinder

Join Date: Mar 2006

Ugh...every high end area I tried after update was epic fail after update...damn PuG Ele switching from CoP to weak ass fire AoE and scattering lvl 30 monsters, 2 hit KO...just like I predicted before. All AoE + HM + pug = fail now.

Not to mention my mesmer is already starting to get kicked in favor of tank n spank + SY!. And my monk is back to "HB/UA please"...

Spirits are slightly more useful but still useless in high end pve cuz everything do 200 dmg+...spirits can now take 1-2 more hits yay!

Time to find the elusive guild that will do elite area clears 24/7....Locked out of all fun areas ftl

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Hmm, reading quickly trough changes, first thought is pretty good job Anet CoP nerf, various PvE buffs Shame not a nerf for SF, but this is already nice.

Warvic

Warvic

Wilds Pathfinder

Join Date: May 2009

The Netherlands

A/W

I love my new ritualist! Great Skill Update Anet! I hope Shadowform will be nerfed tho. pve should also be a challenge. especially in the "elite" areas.