Tonics no longer make noise in a town or outpost.
Thank you!! Thank you!! Thank you!! That was easily the most annoying thing about being in a town.
UPDATE - August 6th, 2009
7 pages • Page 3
I get the idea that the updates for the Assassin is Anet subtly saying "Hey, play the damn class with the weapons we intended it to be played with". I prefer dagger chains to using a scythe on my Assassin anyway, so I'm fine with that 
Yay Dervish changes, though none of them are anything I really use. However it's nice to see some attention paid to that profession. Now just do something to Mysticism to make it more useful.
And Comfort Animal = FTW. Now I might actually bring along a pet.

Yay Dervish changes, though none of them are anything I really use. However it's nice to see some attention paid to that profession. Now just do something to Mysticism to make it more useful.
And Comfort Animal = FTW. Now I might actually bring along a pet.
G
*Looks at Mshot*
*foams from mouth*
*has heart attack*
*recovers and wonders why Anet never thinks through skill changes or adjusts skills slightly so they are still good without being overpowered*
*continues to wonder how anyone could think Mshot was OP when it was just ever other elite bow attack that was underpowered (Punishing Shot, Poison Arrow, Crip Shot)*
*Loses faith in Anet skill balancers*
Edit:
*sees pet buff and faith restores slightly*
Too bad Comfort Animal buff only applies to PvE. Oh well, my pet might see some PvE time now.
*remembers shitty pet AI and how it wasn't updated*
Thanks anway for the update Anet.
Mshot didn't need a nerf, though. Every other ranger elite just sucks.
*foams from mouth*
*has heart attack*
*recovers and wonders why Anet never thinks through skill changes or adjusts skills slightly so they are still good without being overpowered*
*continues to wonder how anyone could think Mshot was OP when it was just ever other elite bow attack that was underpowered (Punishing Shot, Poison Arrow, Crip Shot)*
*Loses faith in Anet skill balancers*
Edit:
*sees pet buff and faith restores slightly*
Too bad Comfort Animal buff only applies to PvE. Oh well, my pet might see some PvE time now.
*remembers shitty pet AI and how it wasn't updated*

Thanks anway for the update Anet.
Mshot didn't need a nerf, though. Every other ranger elite just sucks.
B
Quote:
|
Teams have to take multiple Paragons to heal the lord without screwing over their tiebreaker.
|
so that's why they're using paragons, they heal the lord, lol
you made my day ^^
I'm happy with the buffs, if only they could be less random...
on a pve point of view, I absolutely love this update, screw the QQers asking for nerfs
T
The water magic buffs should be interesting for PvP. Flag runners + winter's embrace could be quite ouch. Slippery Ground looks like a decent way to knock down rangers in your base, or enemy warriors. I mean, the two together are better than one meteor to the head, or at least it seems so on paper?
Selfless Spirit = monk players rolling their heads on the keyboard for easy pve 
Conviction + mystic regen = ^^
Signet of Deadly Corruption - I see it on */A HM assassins promise discordway support bars
Shroud of Distress - lawl
pve cant get easier
edit: pets also got a major buff - no more QQ plx ><
edit2:
omg omg omg omg 

Conviction + mystic regen = ^^
Signet of Deadly Corruption - I see it on */A HM assassins promise discordway support bars

Shroud of Distress - lawl
pve cant get easier

edit: pets also got a major buff - no more QQ plx ><
edit2:
Quote:
| Fixed a bug that caused one of the Druids to get stuck during the bonus objective in the Bloodstone Fen mission. |

j
Yeah ummm... Sin spike much? Some of these buffs make already good chains into great ones...
Pet buffs uhhhh, YAY! Once again, something that's been called for since forever has finally been done.
I do apologize to the PvP community, as I can see this seems to be another heavily PvE centered update. However, as a PvE-er, I'm pretty excited at some of the prospects.
Pet buffs uhhhh, YAY! Once again, something that's been called for since forever has finally been done.
I do apologize to the PvP community, as I can see this seems to be another heavily PvE centered update. However, as a PvE-er, I'm pretty excited at some of the prospects.
S
OH MY GOD SAND SHARDS!!!
AWSOME!!!
i hope it uses the same animation as Varesh uses with Earth Vortex!!!
Invoke Lightining and Chain Lightning needed that buff! Awsome!
Im finding these pve updates ackward.. i dunno, its kind of losing the GuildWars aspect of it.
Well, it all started with Hard Mode, but lets not get into that.
Glad to see some changes to some other skills, it feels good for players like me who plays with 7 different characters to have new build options.
AWSOME!!!
i hope it uses the same animation as Varesh uses with Earth Vortex!!!
Invoke Lightining and Chain Lightning needed that buff! Awsome!
Im finding these pve updates ackward.. i dunno, its kind of losing the GuildWars aspect of it.
Well, it all started with Hard Mode, but lets not get into that.
Glad to see some changes to some other skills, it feels good for players like me who plays with 7 different characters to have new build options.

