Update - Thursday, September 17

assassinx

assassinx

Academy Page

Join Date: Apr 2007

www.youtube.com/etherosx

In Memorium [iBot]

R/A

R/As will still exist as shatter assault , replace escape with whirling defense

add a charge warrior with death pact

oov and 2 backline mo

and lol

N E D M

N E D M

Desert Nomad

Join Date: Sep 2006

Officer's Club

Gameamp Guides [AMP]

i will enjoy farming raptors on my ele this weekend
Q.Q ers need to learn to improvise

Travaail

Ascalonian Squire

Join Date: Nov 2008

scotland

LOD

Mo/

Quote:
Originally Posted by Yelling @ Cats View Post
They could actually do a lot to make the skill more fun and more viable in non-lame farm builds...but what are they going to do? They are going to change the entire game around the broken skill. It has to be some kind of joke.
no its just anet's way of saying "we value untalented undedicated jackasses who want to farm easily far more than we do skill balancing"

seeing as how a huge majority of players have a permasin they farm with i bet anet is pissing their pants and too afraid to fix it because they might actually lose some player base..go figure though since the oldschool players such as myself are 100% NOT going to buy gw2 because if they can't even fix one skill in gw1 how can i expect them to get anything right in gw2? plus the trailer was pitiful..take a hint from games like mass effect halo 3, CoD etc. craptastic trailers don't sell your game!

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by I Angra I View Post
Still though. I guess I just don't get why people are angry that being able to super easily farm some areas is getting nerfed, but then also super angry that being able to easily farm another area isn't getting nerfed. It seems like the same thing to me. I understand that it's a different build and different area, but both of them are ridiculously easy to farm things that yield high rewards from incredibly simple to play farming builds.

It's like someone being angry that bloodspike was nerfed, but then also being angry that ranger spike isn't being nerfed. It's the same thing.
They should nerf all of the farm builds.

The thing is, is that perma isn't even a farm build. You can solo over 50% of the game with it. It's like, the only purpose other classes have, is to help permas get through the spots they can't solo.

Atro

Atro

Miss the good ol' days

Join Date: Sep 2009

Where don't I live?

A/

Quote:
Originally Posted by Yelling @ Cats View Post
They should nerf all of the farm builds.

The thing is, is that perma isn't even a farm build. You can solo over 50% of the game with it. It's like, the only purpose other classes have, is to help permas get through the spots they can't solo.
And the other 50% is farmed by 600/Smite?

Barrage

Barrage

Krytan Explorer

Join Date: May 2008

A/

Quote:
Originally Posted by Yelling @ Cats View Post
They should nerf all of the farm builds.
No. Then you would, as i said, take out sugar / alcohol / party titles outa the game, and make the max 1k points.

ousbique

ousbique

Academy Page

Join Date: Apr 2006

France :)

Rage Team [rT]

Mo/

Good update, considering how bad were the last ones.

But i'm still confused with this bspam love in the dev staf... Izzy still have stupid opinions about "fun" OP shitbuild which stole all the fun in ladder play ?
Come on... i'm sure they don't have any problems with nerfing skills into oblivion (Ether Renewal, Protective Bond, Smiter Boon, Grenth's Aura... and now Mantra of Resolve...) Why absolutly keeping bspike alive ?

Travaail

Ascalonian Squire

Join Date: Nov 2008

scotland

LOD

Mo/

600/smite takes 2 people and you are NOT invincible. perma takes one person and unless your retarded your invincible to everything.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by ElementalShadows View Post
And the other 50% is farmed by 600/Smite?
Since you seem to not read posts you quote/reply to, I'll bold it for you.

Quote:
Originally Posted by Yelling @ Cats View Post
They should nerf all of the farm builds.

The thing is, is that perma isn't even a farm build. You can solo over 50% of the game with it. It's like, the only purpose other classes have, is to help permas get through the spots they can't solo.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I looked through the updates and thought everything was generally good. OP stuff getting hit, weak stuff made a little stronger, and everything with a clear and good reason to why it was done. The Tolkano change is my favorite though, I'm glad I don't have to port back to GToB now every time I want to trade faction for Z-keys. Overall glad with this update.

Then I came here to comment on it, and someone points out to me something important I've missed: MoR nerf hurts 600/Smite badly.

I can't stop grinning. You win today, ANet. You win. I really can't wait for the SF nerf. Please take your time and do it right, you've already just nuked one of the most overpowered, nonsensical, and long standing farms, and you deserve a pat on the back and a break for that.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Barrage View Post
No. Then you would, as i said, take out sugar / alcohol / party titles outa the game, and make the max 1k points.
And I would have zero problems with that.

Adding those titles in the first place was absolutely retarded.

"Yeah, let's add a title that requires people to spend 4 million gold...good idea no?"

Jensy

Jensy

Site Contributor

Join Date: Apr 2007

Phoenix, Arizona

Blinkie Ponie Armie [bpa]

N/Mo

Planned on farming feathers for grog this weekend in NKP anyway, so it'll be nice to escape the dark cave.

No real explanation for nerfing MoR in PvE was a bit weird, but then what are they going to say "farming builds using MoR were a bit OP... don't mind the SF there behind the curtain..."

Tom Swift

Jungle Guide

Join Date: Aug 2007

Hmmmm

well I use a perma a lot because i had a sin as my main long before SF was 24/7 maintainable. I hardly every 600/smite.

But even I think it was incredibly stupid to rip MoR in PvE without touching SF.

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Quote:
Originally Posted by I Angra I View Post
Still though. I guess I just don't get why people are angry that being able to super easily farm some areas is getting nerfed, but then also super angry that being able to easily farm another area isn't getting nerfed. It seems like the same thing to me. I understand that it's a different build and different area, but both of them are ridiculously easy to farm things that yield high rewards from incredibly simple to play farming builds.

It's like someone being angry that bloodspike was nerfed, but then also being angry that ranger spike isn't being nerfed. It's the same thing.
I have no problem with the nerf to Mantra. Eles can still use mist form/mind block, and 600/smite/famine still exist. The fact that a group of permasins can SC a "elite" area in 15 min without trouble is ridiculous. No other profession can clear these areas with such speed! If Anet would nerf paradox, the only people that could use SF would be a/me. I have no problems with the A/Me build, mainly because it is slower in the "elite" areas.

Droven

Droven

Frost Gate Guardian

Join Date: Sep 2005

R/

Quote:
Originally Posted by Travaail View Post
600/smite takes 2 people and you are NOT invincible. perma takes one person and unless your retarded your invincible to everything.
This. Lol.

Make the split for MoR Anet.

Atro

Atro

Miss the good ol' days

Join Date: Sep 2009

Where don't I live?

A/

Quote:
Originally Posted by Tom Swift View Post
Hmmmm

well I use a perma a lot because i had a sin as my main long before SF was 24/7 maintainable. I hardly every 600/smite.

But even I think it was incredibly stupid to rip MoR in PvE without touching SF.
Yes, I agree they should have done something to SF also.

pinguinius

Academy Page

Join Date: Oct 2008

Well now I'll go back to never using selfless spirit. Was fun while it lasted. Thanks, ANet.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

One thing that SF does do for me...it gives me the ability to use it on other games.

How? If someone bitches about balance issues in another game, I can always point them to Guild Wars that has a skill that makes you invincible, and can be maintained permanently, yet the devs are at a complete loss on how to fix it.

NuclearSlug

Academy Page

Join Date: Feb 2009

Irontoe's Lair

[JAGG]

R/A

Seriously Anet??? Bspike, while already handicapped in certain HA maps, wasn't that dominating of a build. Yet you blow it out of the water. Instead of destroying everything that's effective, why not boost other generally useless skills and give us a variety for crying out loud! You're loosing more and more subscribers every day with this crap. You'll go the way of the dodo bird if you keep this up.

Now pugging in HA is virtually impossible unless you're an infuser. Pretty soon the only ppl left in HA will be the McTiggers.

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Apollo Smile View Post
Did you even read the developer notes? Its pretty obvious they are going to the bi-monthly schedule after this update so they can make more impactful skill updates.

Overall, pretty good update. It certainly adjusted alot of skills that needed em. Escape in particular was handled with class.
Too bad half the skills that were altered have been bitched and moaned about for over 4 months, and some of the things that got nerfed were because of last months buffs with pretty much no foresight on what professions could abuse said skills. Just an indication of not getting your hopes up anytime soon especially with the NEW bi-monthly updates ahead.
Fitting the same old tone recorded over and over.

"Why was this update delayed a week?"

Gonzo_Neo

Academy Page

Join Date: Dec 2007

P/W

Quote:
Originally Posted by Droven View Post
This. Lol.

Make the split for MoR Anet.
The funny part is that now Skill Updates are each 2 months, and if they want split it we have to wait 2 months.

Awesome update XDDDDD

Scythe O F Glory

Scythe O F Glory

Krytan Explorer

Join Date: May 2008

New Jersey

League of Elite [LoE]

D/

They still haven't made dervishes not suck, so I'm not impressed. I'm positive they know of the problem...

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Thank goodness. They finally put Tolkano into JQ & FA. No more having to pop up to the temple to cash in your Balthazar faction before it runs over the limit.

Thank you ANet.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Scythe O F Glory View Post
They still haven't made dervishes not suck, so I'm not impressed. I'm positive they know of the problem...
You seem to be missing the fact that Scythes auto-hit for 100+.

Chris616263

Chris616263

Frost Gate Guardian

Join Date: Jul 2006

Me/

NuclearSlug: Subscribers? They've already got our money... they've won, and have left us twisting in the wind, at the hands of their supposed "Live Team".

How little they differ from the pervert who prowls the streets, looking for a victim he can ravish for his grotesque amusement.

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

can someone start a petition for splitting MoR?

the post a few pages ago about how the dev notes justify seeing MoR get cast lets people know utterly fails when it's AI doing the watching just owned

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Black Metal View Post
can someone start a petition for splitting MoR?

the post a few pages ago about how the dev notes justify seeing MoR get cast lets people know utterly fails when it's AI doing the watching just owned
The MoR change isn't that bad. The energy cost should be dropped to 5, and the recharge should be dropped to 12, but other than that, I don't really disagree with the change.

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

I'm so thoroughly amused that the SF QQers have transposed Linsey's vague comment of "We might look at SF in the future" into "OMG it's getting nerfed RIGHT NAO!"

THIS is how dumb rumours start.

Zeff Nut

Frost Gate Guardian

Join Date: Dec 2007

Canada

Guild Of The Blue Goblin

W/N

I've never bitched about any of the updates before and to this day I have never even created a sin on my account, not even for a mule. But seriously Anet wtf are thinking?!?! I've never heard anyone complain about selfless spirit, yet you stomp on it out of the blue... sure a 600/smite is a very versatile/powerful farmer and I'll admit I love mine, but then you come and whack mantra so hard it may as well not even be on the bar. I saw a couple posts saying maybe it was to weed out some newer 600's etc, but really, I'd like to see anyone 600 UW in HM with no mantra (just an example). Sure, in many areas you could bring another hero, but that really kind of defeats the purpose, may as well just go with a full h/h team or make a sin.. and at the same time as powerful as it was/is, it was an option to farming with a sin!!!! So, why don't you tell us Anet, are you afraid to touch sins, you freely pummel everything else but won't even take a blind swing at them with ye olde nerf bat. If it's what you want, why don't you just do away with all characters on the creation screen except for the sin, call it perma wars and be done with it ffs.... One day you make me happy with the Pirate event the next you make me want throw my computer out the window. This update blows the biggest chunks ever!!! Bah...
/endrant

Ambitious

Ambitious

Ascalonian Squire

Join Date: Aug 2009

E/R

Quote:
Originally Posted by Shayne Hawke View Post
I looked through the updates and thought everything was generally good. OP stuff getting hit, weak stuff made a little stronger, and everything with a clear and good reason to why it was done. The Tolkano change is my favorite though, I'm glad I don't have to port back to GToB now every time I want to trade faction for Z-keys. Overall glad with this update.

Then I came here to comment on it, and someone points out to me something important I've missed: MoR nerf hurts 600/Smite badly.

I can't stop grinning. You win today, ANet. You win. I really can't wait for the SF nerf. Please take your time and do it right, you've already just nuked one of the most overpowered, nonsensical, and long standing farms, and you deserve a pat on the back and a break for that.
Finally, someone with some sense.

They obviously can't just drop the SF nerf overnight. Shadow Form will get what's coming to it, so I honestly don't know why you guys are throwing a fit.

Overall, though, it was a good update. The meta should get back to something respectable now.

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

My builds were unaffected. I am happy.

Cobalt

Krytan Explorer

Join Date: Aug 2005

Mo/W

I think they are deliberately nerfing now to drive the remaining people out of the game so it will be easier for them to shut down the servers and migrate to GW2.

I mean the games age, ever shorting life expectancy, and the size remaining population is such that there is NO longer any viable need for skill balancing they should have just left it alone concentrated on GW2 instead.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Ambitious View Post
Finally, someone with some sense.

They obviously can't just drop the SF nerf overnight. Shadow Form will get what's coming to it, so I honestly don't know why you guys are throwing a fit.

Overall, though, it was a good update. The meta should get back to something respectable now.
Overnight?

Do you by any chance mean "overyear"?

Shadowspawn X

Shadowspawn X

Jungle Guide

Join Date: Jun 2005

Fellowship of Champions

R/E

Wow, sin wars reigns supreme. Pve is just a freaking never ending farmfest.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

i've come to the conclusion that with very few exceptions, pve'ers have no idea what they are talking about.

most of this update doesn't affect them. indeed, a few skills even got buffed on the pve side. even the ones that got nerfed generally does not affect them. most of the nerfs were significant only in pvp.

so if most of this update doesn't affect them, why are they crying? i have no clue.

Pookster

Ascalonian Squire

Join Date: Nov 2007

UK

Mo/Me

Sin Wars is so broken now its no longer amusing.

Why nerf the hell out of every profession except Permas. Semi easy farming
build/duo gets pummelled but a super easy, button masher continues to be
left alone. Bizarre. Obviously a bad batch being smoked at Anet atm.

UW other than Sin SC, forget it, no chance.

Click, gn GW, been fun, SF is short for So F**ckd up. Until they sort out
Permas/Sins I'm outta here.

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by moriz View Post
so if most of this update doesn't affect them, why are they crying? i have no clue.
I think it's that fact that it doesn't actually change anything. Crying about the MoR nerf, meh. It's a bit underpowered now, but whatever.

However, the fact that a very obvious broken skill still hasn't been touched is very disappointing. Not only the fact that it hasn't been changed, but the fact that ANet hasn't bothered to change it is very disheartening when thinking about GW2. Are they just that bad at balancing? Are they blind? It really makes you question the people attempting to balance the game, imo

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

Quote:
Originally Posted by Yelling @ Cats View Post
I think it's that fact that it doesn't actually change anything. Crying about the MoR nerf, meh. It's a bit underpowered now, but whatever.

However, the fact that a very obvious broken skill still hasn't been touched is very disappointing. Not only the fact that it hasn't been changed, but the fact that ANet hasn't bothered to change it is very disheartening when thinking about GW2. Are they just that bad at balancing? Are they blind? It really makes you question the people attempting to balance the game, imo
i think the reason why anet is so hesitant on nerfing SF is because they buffed SF a year ago on purpose. they knew full well that the PVE version of SF will become infinitely maintainable, because they MADE it with that in mind. why they want to implement a godemode build in the first place is entirely beyond me.

now that it's here, it's now very hard to remove. this is because A) anet will almost never admit their mistakes, and B) an entire community has grown up around the godemode build, and removing it now would hurt A LOT. anet created this mess on purpose, but they don't want to be held accountable once the shit hits the fan. the skill should have never been here.

Tearz1993

Tearz1993

Wilds Pathfinder

Join Date: Jul 2007

Relentless Aggressors [rA]

R/Mo

Quote:
Originally Posted by moriz View Post
i've come to the conclusion that with very few exceptions, pve'ers have no idea what they are talking about.

most of this update doesn't affect them. indeed, a few skills even got buffed on the pve side. even the ones that got nerfed generally does not affect them. most of the nerfs were significant only in pvp.

so if most of this update doesn't affect them, why are they crying? i have no clue.
This. Honestly, MoR made skills which were balanced by their cast time become overpowered (VoR, backfire, empathy, sig of humil). Sucks if other builds were affected by this change, but the mentality behind bringing the skill is the same, which most likely means the bar using MoR was overpowered as well.

nanase ren

Academy Page

Join Date: Jul 2009

Quote:
Originally Posted by Yelling @ Cats View Post
I think it's that fact that it doesn't actually change anything. Crying about the MoR nerf, meh. It's a bit underpowered now, but whatever.

However, the fact that a very obvious broken skill still hasn't been touched is very disappointing. Not only the fact that it hasn't been changed, but the fact that ANet hasn't bothered to change it is very disheartening when thinking about GW2. Are they just that bad at balancing? Are they blind? It really makes you question the people attempting to balance the game, imo
very true they miss all the skills that should be nerfed.
As for MoR it gave a few casters the ability to farm but now people are just gonna abuse the sin more and more.
this game is losing lots of people a week and these bad balances arent helping people want to play but more of making people rage.
I am so close to quiting this game.