Quote:
Originally Posted by Elrahir
Question is: Who is it over-powered for really? This is an instanced game where your actions doesn't really affect anyone else, except fiddling a bit with the economy. But what the heck, the game is almost 5 years old and atleast I couldn't care much less if some people fill their storaged with wealth. At this point is all about having as fun as possible with the old content that is and many players who have done everything else still do find some amusement in more challenging solo/duo/sc farming.
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Who is it overpowered for? Those who use it, instead of using a different build :P If one trained monkey (600 requires not much more) can walk people through hardmode stuff, i think that is slightly overpowered at least. Have you tried Kathandrax, CoF, Ooze Pit and the likes with a normal decent team? I have, and i can tell you i had to work a lot harder for it, despite the 7 other humans working to make it as well. This is not about 'some people filling their storage' as it was with early 55 runs, this is what hits everyone. We're talking mass inflation. Anything that drops from Murakais chest is merch-food, just because it's overfarmed.
It's not just the runners who get rich, (although they get the biggest share) it's everyone. Mass inflation, if you want. The ecto now had a big hit, but the gold standard hasn't seen anything yet. This means for example that rare minis will only become more expensive, ectos and other rare materials will go up in price, and ah well... basic economy. True, we're just trying to have fun with an old game, but a healthy economy makes it last a bit longer. If you can't 600 (or SF, or whateverfarm) any more, you can either quit, or play another build. 55 still isn't nerfed, it's just overshadowed by the newer stuff. (ok, for those picky ones, it is nerfed, by the lootscaling things... but so is everything)