Preliminary Skill Update Notes

8 pages Page 5
W
Warden_QQ
Pre-Searing Cadet
#81
Quote:
Originally Posted by AexIndex View Post
1) Ditch you're vampiric weapons
If the "damage" applied by life steal works the same as the damage from elemental conjures in the past did, then I'm pretty sure this is a buff to vampiric weapons. If you get hit by eviscerate at 100 with a vampiric axe, rof would be only be negating 6 damage instead of its full pontential
f
fowlero
Jungle Guide
#82
Quote:
Originally Posted by AexIndex View Post
Go Obs the other 50 guilds in obs they DO NOT use Lifebane/Shadow strike.

3) I guess we all can't be as "smart" as you. try infusing or even WoH with continues diversion on you but, i guess you are some kind of a super infuse for which diversion just vanishes when they cast !
I play against them daily, they do use it. Though in fairness it's about a 50:50 split between shadow strike and distortion.

Nah i don't infuse, but we have a team that isnt dumb enough to let every diversion get off and an infuser that knows to get his other skills diverted instead of woh/infuse etc.

Anyway this is getting off topic.
Nimble Night
Nimble Night
Academy Page
#83
Regardless of whether or not Bloospike guilds use Shadow Strike/ Lifebane Strike, (although from personal experience I can assure you they do), with prot triggering on it, the nerf is pointless anyway as it should no longer be overpowered.
I
Improvavel
Desert Nomad
#84
Quote:
Originally Posted by NoConnection View Post
i can say only that i lol'd at this, they used to do a lot more skill updates per MONTH when they actually cared, now we are getting nerfs on like 10-15 skills for FIVE months ... i have no words...
And here you are still demanding changes.

I guess quantity isn't a sign of quality...
A
AexIndex
Frost Gate Guardian
#85
Quote:
Originally Posted by fowlero View Post
I play against them daily, they do use it. Though in fairness it's about a 50:50 split between shadow strike and distortion.

Nah i don't infuse, but we have a team that isnt dumb enough to let every diversion get off and an infuser that knows to get his other skills diverted instead of woh/infuse etc.

Anyway this is getting off topic.
We must not face the same teams then. We ran into Bspikes that ditched distortion/lifebane and took diversion on every Me/N to be fair it only happend a couple times. Still though i do not see how this update fixes the FC Bspike epedemic apart from toning it down a little bit.
R
Revelations
Krytan Explorer
#86
Quote:
Originally Posted by AexIndex View Post
We must not face the same teams then. We ran into Bspikes that ditched distortion/lifebane and took diversion on every Me/N to be fair it only happend a couple times. Still though i do not see how this update fixes the FC Bspike epedemic apart from toning it down a little bit.
Apparently you missed the part where lifesteal is mostly prottable now.

Quote:
Originally Posted by Nimble Night View Post
I'm hoping the change to RoF and LS won't make them trigger on a vampiric weapon effect, like they did with the old conjures. That would be pretty annoying. But its great that life stealing is finally prottable after all this time.

MoI fix seems a bit lazy, just make it 25e that will balance it out. Shame you couldn't think of some kind of rework over those 5 months. Also, its a shame you couldn't nerf this before it started to fall out of the meta. Most people are running mesmers with Energy Drain or Extend Conditions.

I'm very disappointed you are not nerfing any of the water snares, in particular Freezing Gust and Winters Embrace.

IoP seems like a good fix, but personally I would have preferred you to simply revert it back.

I'm also disappointed you are not nerfing any of the currently overpowered speed buffs.

It is also upsetting that I don't see a revert to Aegis.
Basically this.

MoI needs a functionality change, not a numbers one. Gust is broken up the ass - no one seems to realize it - and embrace is way too strong also.

It would be nice to have some disruptable partywide defense again. Gives rangers a job besides tab-space and punishes bad teams for not keeping it down.

I'd also like a revert to LR's recharge. A revert to splinter weapon to punish bad positioning, and a ward against melee one wouldn't be bad either.

And delete armor insignias so that pressure works again.
Gill Halendt
Gill Halendt
Desert Nomad
#87
Quote:
Originally Posted by Improvavel View Post
I guess quantity isn't a sign of quality...
This.

And also, keep in mind this update is just PART of the actual balance update we've been waiting for... The part being pushed before the mAT after the complaints about the delay.

They haven't been working for months for this update only. Next one has been developed coincidently (and it's said to be quite BIG), it's just that the other part needs further refinement and it's not as urgent as this one.

Some people really are impossible to please.
A
AexIndex
Frost Gate Guardian
#88
Quote:
Originally Posted by Revelations View Post
Apparently you missed the part where lifesteal is mostly prottable now.
Before you jump to conclusions I would wait and see how they change the skill. Who knows it might totally stink.
N
NoConnection
Frost Gate Guardian
#89
Quote:
Originally Posted by Apok Omen View Post
I'd rather they focus on skills that negatively affect PvP instead of dartboard every skill just to create the illusion of hard work being done. Nerfs to important skills are what we need now. At least they are recognizing their boundaries...
Quote:
Originally Posted by Improvavel View Post
And here you are still demanding changes.

I guess quantity isn't a sign of quality...
I really ment that they used to do all that work for a month, not five ...
But yea i rather they focus on stuff that are important than boost some random skills, but doing both will be good imo
Morphy
Morphy
Wilds Pathfinder
#90
Doesn't look too bad, though it's not really very much for a change that took like 5 months.
Z
Zahr Dalsk
Grotto Attendant
#91
Quote:
Originally Posted by God_Hand View Post
If ANet thinks that this will be enough to fix the skill, they've got another thing coming.
Quote:
Originally Posted by God_Hand View Post
If ANet thinks
Oh, Guru, how you make me laugh.
Karate Jesus
Karate Jesus
Forge Runner
#92
Quote:
Originally Posted by Zahr Dalsk View Post
Oh, Guru, how you make me laugh.
Btw, are they not going to take a look at R/A builds (or SWay)?

Rather than nerf all these ranger spike skills they could easily just adjust a few numbers, make expertise work only for bow attacks, and be done with it.
instanceskiller
instanceskiller
Lion's Arch Merchant
#93
Quote:
Originally Posted by Chocobo1 View Post
This times a billion.

I'll add another billion. Though as I've read, I think many people believe there is more to come. However, I myself could not see the part where regina said there was more to come. I will be disappointed (again) if this is the case as it seems to be similar in length otherwise, to a monthly skill balance. I also don't do pvp so yeah...
Regulus X
Regulus X
Banned
#94
How about Blinding Surge? It's a crapload of suck! 1-1-1-1-1-WIN-Rinse-Repeat [in 4v4]. It's basically EDA, just in spell form! The only counter to it is to remove blind and disable, which only rangers can effectively employ with M.Touch and D.Shot/Magebane. I'm somewhat glad that RoF/LS/WoR/etc. is being looked at, but from what ya'lls history tells me [25e/90r & all...] I don't really look forward to the outcome of this skill update. It's all nerfs and no buffs! It's essentially just another step in the "kill-game" direction! BUFF SOMETHING in a balanced fashion for once! Buff a skill, test it extensively, and go live. Stop weakening everything to crap because you're just driving what little GW1 PvP/E playerbase you have..
Reflect
Reflect
Krytan Explorer
#95
So u ppl still say this game is not dead?
Gill Halendt
Gill Halendt
Desert Nomad
#96
Quote:
Originally Posted by instanceskiller View Post
I'll add another billion. Though as I've read, I think many people believe there is more to come. However, I myself could not see the part where regina said there was more to come. I will be disappointed (again) if this is the case as it seems to be similar in length otherwise, to a monthly skill balance. I also don't do pvp so yeah...
http://www.guildwarsguru.com/forum/g...t10422670.html

It's "sort-of-monthly", since the second part is coming in February, but it's not everything they have up their sleeve.
Skyy High
Skyy High
Furnace Stoker
#97
So, uh....other than people complaining about dagger rangers in HA (lol?), what exactly is ANet missing with these proposed changes? I'm just curious what else is in dire need of balancing here, because I seriously thought that bloodspike, rspike, and MoI basically covered all of the current omgOPed builds.

And for the love of god, nerfing skills != killing the game. The power level of nearly all skills is so much higher right now than it used to be, the game doesn't need any more buffs. If anything, buffing anything else would hurt the game more, as that's how we got to the place we're in right now. Trust me, you'll still be able to kill s*** once these skills get nerfed.
instanceskiller
instanceskiller
Lion's Arch Merchant
#98
Quote:
Originally Posted by Gill Halendt View Post
http://www.guildwarsguru.com/forum/g...t10422670.html

It's "sort-of-monthly", since the second part is coming in February, but it's not everything they have up their sleeve.
Ah ok thanks must have missed that somehow!
Regulus X
Regulus X
Banned
#99
Quote:
Originally Posted by Skyy High View Post
So, uh....other than people complaining about dagger rangers in HA (lol?), what exactly is ANet missing with these proposed changes? I'm just curious what else is in dire need of balancing here, because I seriously thought that bloodspike, rspike, and MoI basically covered all of the current omgOPed builds.

And for the love of god, nerfing skills != killing the game. The power level of nearly all skills is so much higher right now than it used to be, the game doesn't need any more buffs. If anything, buffing anything else would hurt the game more, as that's how we got to the place we're in right now. Trust me, you'll still be able to kill s*** once these skills get nerfed.
Sorry, but I don't GvG. I'm a 4v4 goon, and 4v4 is trash right now because of B.Surge [the spell form of EDA]. There's no sense in running any form of melee unless it's a ranger with m.touch and magebane and dshot.

And YES, the game dies if there's nothing new introduced. You're an HA/GvGer, so you're just a part of the rank-discriminatory formats where you have seven other buddies helping you spike away at shit, so 4v4 just isn't on your map. However, it DOES exist, and it DOES need some dire attention and care from their creators [Anet].
R
Revelations
Krytan Explorer
#100
RA is all about buildwars, plus no one cares.

BSurge has only been more than an annoyance on maybe three or four codex days so far. Assuming you even get matches there any more.

There are literally dozens of skills which should be higher in priority than BSurge.