Update - Thursday, February 25, 2010

biggie

Ascalonian Squire

Join Date: Jul 2006

[LXY]

W/N

Hao would be great....if heroes would use it.....

uziyonasi

Ascalonian Squire

Join Date: Apr 2009

Israel

N/

All I can say about this update is:
Earthshaker animation looks like the animation of a critical hit in Baldur's Gate 2 (for those who played the game you must remember that...)

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Coming from someone who got into the Ritualist scene long before spirit spamming became hip, I'm extremely pleased Rits now have more options. Destructive Was Glaive + Cracked Armor + Spirit Rift doles out a huge spike and the hexes look pretty tasty. On the protection side, the new Ritual Lord allows Shelter and Union to stay up for entire skirmishes; throw in Dulled Weapon and you've got an extremely effective way to mitigate damage. And, last but not least, methinks Spirit Channeling is the new Offering of Spirit.

The only caveat I can see lies in the new Blood Bond. Either the recharge needs to increase or those numbers need to slim down.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by Dark Paladin X View Post
and PvP, I'm officially "retiring" my sin.
Sin are still usefull in Alliance Battles where they shined.

^Does that mean more spirit spamming in HA?

Lord Sojar

Lord Sojar

The Fallen One

Join Date: Dec 2005

Oblivion

Irrelevant

Mo/Me

Quote:
Originally Posted by Arkantos View Post
To everyone who called others stupid/dumb/elitist assholes/whatever for saying SF was going to get nerfed:

I hate (by hate I mean love) to say it, but we told you so.
^ This.

Also, you're welcome. Patience is a virtue, one that many people lack. Good updates take time. Remember this.

athariel

Frost Gate Guardian

Join Date: May 2009

E/A

hmm, why are you people whining about SF nerf, weren't you and your friends supposed to leave the game now? (because without perma game is no fun anymore right?)

rit buff - gogo discord rage

too bad so few ele changes. i barely used obsidian flesh and glimmering mark change isn't enough for me, it should be aoe or something or get rid of the ending condition.

necrosis is a skill - could be a good way to get rid of stupid spellbreaker mobs

Jk)Phoenix

Jk)Phoenix

Wilds Pathfinder

Join Date: Apr 2006

Pizza's Town

I've Quit GW ^^

E/

Quote:
Originally Posted by Winry Sagara View Post
BYE BYE PERMA.

So happy. Thanks Anet
rofl?

u probably not totally understood the rework... yes... there will not be a perma sliver anymore, for sure...

but permas are now more far away to disappear...

except for Obsidian Flesh... everything else i kinda like, i tought the change would be much more dramatic...

Lysinc

Ascalonian Squire

Join Date: Apr 2009

Quote:
* Seeping Wound: fixed a bug that caused damage from Seeping Wound to be affected by armor; decreased casting time to 1/4 second; decreased to half range; changed functionality to: "Elite Hex Spell. For 1...6...7 seconds, target foe moves 50% slower. That foe takes 10...30...35 damage each second while suffering from a condition. This spell has half the normal range."
Seeping Wound + IoP = Insane DPS

Might try this out. Hmmm...

Default137

Academy Page

Join Date: Jan 2010

Minnesnowda

Ouch

Rt/

Quote:
Originally Posted by Ariovist Lynxkind View Post
It's funny. I keep seeing quotes like this, along the lines of GW is dying or already dead, yet shock horror it keeps on going. by rights, with the amount of times this has been said, we should not be playing Guild Wars anymore because it would have been dead a year ago and the plug pulled already....
The real amusement is, that apparently Guild Wars has been "dying" or "dead" for quite some time now, yet you see ten to twenty times more people in Guild Wars on a daily basis then you would see in Age of Conan or Warhammer Online in weeks, and this is with those games funneling you into specific zones, and Guild Wars just being a series of outposts connecting you to instances.

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

after all, the change to SB is nice.
raptors are still farmable, with runs under 1 minute.
sos spiritmancer can still farm for nick.
elite areas, especially uw, will be damn harder now.
yet i do not understand the pblock nerf. after all, disabling enemies is something what mesmer was designed and created for. he has nothing to do in pve and now we're slowly killing him in pvp, making one of the best pvp elites less useful? it still requires reflexes and targeting, it still can miss, it still has nasty recharge time. the only good thing is that the four horsemen will hurt less now.

Smarty

Smarty

Krytan Explorer

Join Date: Mar 2008

England

Me/

Quote:
Originally Posted by Sifow Chan View Post
Quote:
* Aggressive Refrain Aggressive Refrain: removed application of Cracked Armor; added the following functionality: "You have -20 armor."
* Soldier's Fury Soldier's Fury: removed application of Cracked Armor; added the following functionality: "You have -20 armor."
Anet you suck, you don't even listen to the community. Everyone said this was a bad idea and you do it anyway. Nice job showing people you could care less what we think.
Agreed. Can't wait to be hit by cracked armour now!

Quote:
Originally Posted by Sifow Chan View Post
Hey Anet, thanks for proving you favor Warriors.

Let's compare shall we?

Quote:
Soldier's Stance: For 5...13...15 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant.

Soldier's Stance (PvP): For 4...9...10 seconds, you attack 33% faster while under the effects of a shout or chant. (Oh look , no lower armor rating, imagine that)
Quote:
Aggressive Refrain: Echo. For 5...21...25 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.

Soldier's Fury: Elite Echo. For 10...30...35 seconds, if you are under the effects of a chant or a shout, you attack 33% faster and gain 33% more adrenaline, but you have -20 armor.

Keep in mind that 33% Adrenaline is not a lot and that Leadership is one of the worst attributes in Guild Wars. Almost all of the skills in that line are useless when compared to other professions skills.
I'm wondering if I should spec tactics instead of command and rely on heroes for fury skills to gain adrenaline when FGJ is down, so that I can take Soldier's Stance instead of Focused Anger and AR or Soldier's Fury. Bar compression + no risk of -40 armour sounds good to me right now tbh.

*

As for the Pblock nerf - it doesn't really make any difference in PvE but it's still terribly funny/sad that the only mesmer change is yet another frigging nerf. Way to go ANet.

pinkeyflower

Krytan Explorer

Join Date: Jan 2010

Quote:
Originally Posted by Ariovist Lynxkind View Post
course it is rubbish for PvP. you got most of your update a month ago, which was going to be with this.
The end of January update addressed some problems and that was fine, but this update was meant to address PvE invincibuilds and it did that. However, they've overbuffed a ton of stuff and nerfed a lot of other things and added it to PvP which didn't seem to be their plan. That's my problem with this update. Anet has sort of addressed one problem but they've created others now. Go into RA (I know it's low-end but it's still a fairly popular PvP form) and you'll just see a slurry of Seeping Wound assassins and Oppressive Gaze necros. Just more melee hate and OP hexes.

Vulturion

Academy Page

Join Date: Aug 2009

An unexpected boon to have Necrosis reclassified!

Finally get to actually do something against all those annoying perma-magic-immune Dervish mobs.

Improvavel

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by tasha View Post
Regarding Hammer warriors and KD in PvE - Large enemies don't knock down. Just something to think about if you're rolling hammer.


Overall though, there's a thumbs up from me for this update
Earthbind.

12chars

Smarty

Smarty

Krytan Explorer

Join Date: Mar 2008

England

Me/

Quote:
Originally Posted by Vulturion View Post
An unexpected boon to have Necrosis reclassified!

Finally get to actually do something against all those annoying perma-magic-immune Dervish mobs.
I missed that. My mesmer's Lyssa's Aura necrosis spammer build ain't gonna work so good no more now - yet another option gone. BAH.

Nereyda Shoaal

Nereyda Shoaal

Frost Gate Guardian

Join Date: Jul 2006

Deldrimor Warcamp

Mo/W

Oh noes... what have they done...
Now playing the game will require a bit more rather than just press 1, press 2, press 3 in less than 1 minute interval. Anet have failed again, they are forcing players to be a bit more creative



Quote:
Originally Posted by MpG View Post
Finishing all PvE storyline takes a month
Factions - 2 days, doable in 1 if you know what you are doing
Nightfall - as above
EOTN - as above
Prophecies... 20+ days?

tasha

tasha

Auctions Mod

Join Date: Jan 2006

UK

Mystic Spiral [MYST]

Quote:
Originally Posted by Improvavel View Post
Earthbind.

12chars
Good point well made.

Even still though, if you're a hammer warrior intending to KD in areas with large enemies you'll need to think about bringing that spirit.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Just compare progressions:

http://wiki.guildwars.com/wiki/Soldier%27s_Fury
http://wiki.guildwars.com/wiki/Soldier%27s_stance

Oh, look, Soldier's Fury is mantainable even @ 0 Leadership, while Soldier's Stance isn't unless @ 15 Tactics, which is something no one will ever run just for an IAS. Also, SS is a stance, you can't stack it with another stance and it can also be removed. Not frequent, but entirely possible.

SF is mantainable with absolute ease. Every mantainable IAS in the game has drawbacks, this one had none. SS is a stance, it isn't mantainable, and it's tied to an attribute that's hardly used when DPS counts.

Also, about Cracked Armor. Have it removed. Once. Not every time your Paragon open his/her mouth. Job done. I really doubt you'll ever experience -40 armor for more than 1 measly second overall.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Gill Halendt View Post
Every mantainable IAS in the game has drawbacks, this one had none.
Once again - Expert's Dexterity.
No drawbacks AND they even made a split for PvE.

Ariovist Lynxkind

Ariovist Lynxkind

Lion's Arch Merchant

Join Date: Dec 2006

Lynxkind Atrium, Echovald Forest, Cantha

Death Bringers Union [DBU]

R/

Quote:
Originally Posted by Default137 View Post
The real amusement is, that apparently Guild Wars has been "dying" or "dead" for quite some time now, yet you see ten to twenty times more people in Guild Wars on a daily basis then you would see in Age of Conan or Warhammer Online in weeks, and this is with those games funneling you into specific zones, and Guild Wars just being a series of outposts connecting you to instances.
there is usually what, 7 American districts in Kamadan for trading? And I know that they were big festivals and what not, but there were multiple districts for other languages/regions during Wintersday, Wintersday Redux and CNY, so some people must still be keeping track, even if they don't play that often. And that is given that they haven't had an expansion in roughly 2 - 2 1/2 years, and in the mean time other games have come along and died. I seriously doubt that GW will die until probably a year after GW2 comes out.

Quote:
Originally Posted by Nereyda Shoaal View Post
Prophecies... 20+ days?
10 of those is getting pissed at Aurora Glade, even if you do know what you are doing....

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

"* Earth Shaker: all players less than a stone's throw away will see the effect of your mighty swing."

With this new skill I shall be both brave and strong, like bear.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by upier View Post
Once again - Expert's Dexterity.
No drawbacks AND they even made a split for PvE.
Mantainable only @ 15 Expertise.

Major runes or consumables needed, or Dwarven Stability in your bar. That's its drawback.

Soldier's Fury is cheap and mantainable even with 0 points spent in any attribute.

Try harder.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by upier View Post
And then people wonder why it's so easy to predict that we'll have a new trinity/Ursan/SF in a few months.
Yeah sure , enlighten us. What will be the next bloody broken shit that can compare to previous SF/OB/600 ? and you are not allowed to say any of those 3 again.

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Quote:
Originally Posted by tasha View Post
Good point well made.

Even still though, if you're a hammer warrior intending to KD in areas with large enemies you'll need to think about bringing that spirit.
Ah, wow. I guess you do learn something new every day. Thanks for the tip; I had no clue Earthbind bypassed KD immunity.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Tenebrae View Post
Yeah sure , enlighten us. What will be the next bloody broken shit that can compare to previous SF/OB/600 ? and you are not allowed to say any of those 3 again.
Probably a Mesmer. He's been advocating Mesmers to be put inline with Permas and 600/Smite for so long (instead of nerfing SF and 600/Smite to put them more inline with everything else) that it wouldn't surprise me.

EDIT - Deadly Paradox + SF + Enchantment mod -> Mantainable even @ 12 SA -> W/A to replace the ObsidianTank

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Gill Halendt View Post
Mantainable only @ 15 Expertise.

Major runes or consumables needed, or Dwarven Stability in your bar. That's its drawback.

Soldier's Fury is cheap and mantainable even with 0 points spent in any attribute.

Try harder.
Yeah because investing into a attribute that will make your skills pretty much free is a waste.
You will be running with [email protected] which means a 1 sec downtime. And it's a stance. Or if you prefer to have it up at all times - just go with a major rune. It's PvE.

You can't advocate a PvE nerf to Soldier's on the basis of balance when Expert's got a PvE version.

Mokeiro

Academy Page

Join Date: May 2009

Hammer buff is a nice addition, but sadly heroes are still stupid at using hammer skills, the only combo they do is KD+Crushing blow, they use lose all adren skill as soon as recharged so useless, they use conditional skills when the condition is not met, (needed KD and enemy is standing, needed weakness and no condition on the enemy)

So hammer: nice on your char, waste on your heroes.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by Tenebrae View Post
Yeah sure , enlighten us. What will be the next bloody broken shit
Answer: the old bloody broken shit. Tactics got a buff so the old 6 war, 1 mo, 1 orders will work a hell of a lot like the old?

really there is a hell of a lot that has been broken besides SF/600/Ob flesh and if you don't realize this, you really have no idea what to expect.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by upier View Post
Yeah because investing into a attribute that will make your skills pretty much free is a waste.
You will be running with [email protected] which means a 1 sec downtime. And it's a stance. Or if you prefer to have it up at all times - just go with a major rune. It's PvE.
If anything, it's ED to be an exception, not every other IAS in the game.

Then again. Just pick "I'm Unstoppable" on your Paragon and there goes your -20 malus. It's PvE afterall.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by upier View Post
Yeah because investing into a attribute that will make your skills pretty much free is a waste.
You will be running with [email protected] which means a 1 sec downtime. And it's a stance. Or if you prefer to have it up at all times - just go with a major rune. It's PvE.

You can't advocate a PvE nerf to Soldier's on the basis of balance when Expert's got a PvE version.
Does anyone ever use Experts? In PvE or PvP? Ever anymore?


You're flinging poo in an empty room my friend.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by Gill Halendt View Post
If anything, it's ED to be an exception, not every other IAS in the game.

Then again. Just pick "I'm Unstoppable" on your Paragon and there goes your -20 malus. It's PvE afterall.
So now we have the problem of needing to be under a chant or shout, then we have the armour malus, then we have the 1 sec activation time and now you want to add the need to use a PvE skill also?
And that's what you want to use your elite on? When even without the new issues, FA was always the superior option?

Quote:
Originally Posted by distilledwill View Post
Does anyone ever use Experts? In PvE or PvP? Ever anymore?
You're flinging poo in an empty room my friend.
That's not the issue here.

You don't go around defending a change based on a rule that doesn't apply anymore. A simple "shove it sister" would be much more relevant than that argument.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by Reverend Dr View Post
Answer: the old bloody broken shit. Tactics got a buff so the old 6 war, 1 mo, 1 orders will work a hell of a lot like the old?

really there is a hell of a lot that has been broken besides SF/600/Ob flesh and if you don't realize this, you really have no idea what to expect.
Breaking the sentence to drop your sht is annoying pal , the clause is "that can COMPARE to SF/600/OB" so cut the crap. When you have taken down the mafia , you dont really care about pet stealers . Its a matter of size and yes , it matters.
The next "broken" ( yes, with " because it wont be broken , just unbalanced ) stuff wont matter as much as the ones reworked in this update and if you dont realize this , you are really clueless.

athariel

Frost Gate Guardian

Join Date: May 2009

E/A

why run hammers if you can run manly spike with demonic flesh and stuff?

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by upier View Post
So now we have the problem of needing to be under a chant or shout, then we have the armour malus, then we have the 1 sec activation time and now you want to add the need to use a PvE skill also?
And that's what you want to use your elite on? When even without the new issues, FA was always the superior option?
Easily nullified by the bonus adrenaline gain offered by SF, its cheap cost, the skill being pretty much unlinked. Talk about bar compression: IAS+IAG for 5 energy, mantainable with no effort by everyone (while ED can be run by Rangers only).

Lhim

Lhim

Krytan Explorer

Join Date: Sep 2007

Rt/

Aaaah, every update is so love inspiring...

I'm not sure what to think of this update, but there will be a lot of things to try out first. Either way, I'm glad that SF and 600/smite are gone.

Master Ketsu

Master Ketsu

Desert Nomad

Join Date: May 2006

middle of nowhere

Krazy Guild With Krazy People [KrZy]

R/

New seeping wound is bork.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by Lhim View Post
I'm glad that SF and 600/smite are gone.
Not gone, just not absurdly overpowered as before.

SF is now mantainable by anyone with just Deadly Paradox and an Enchantment Mod.

Paradise Lost

Paradise Lost

Academy Page

Join Date: Jul 2009

UK

W/

OH BOY does sleeping wound hurt. It rapes everything and anything in RA now. Nice fun while it lasts.

Desert Rose

Krytan Explorer

Join Date: Sep 2007

Quote:
Originally Posted by distilledwill View Post
Does anyone ever use Experts? In PvE or PvP? Ever anymore?
I've used it on my ranger heroes many months ago, but then I realised that paragon heroes deal more damage and their party support is more useful than the two interrupts per ranger. And my para heroes even got buffed in this update.

shadows of hob

Krytan Explorer

Join Date: Mar 2007

Rocky (Dragon)Mountains

Mo/Me

What a great update! Nerfs on the right places, SF/BB sins/PC and some interesting buffs on the hammer line.

Well done, Test Krew.