Update - Thursday, February 25, 2010

Picuso

Picuso

Krytan Explorer

Join Date: Dec 2006

far far away

W/

I can has Earthshaker new animation video, pl0x? Q_Q

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

Hmmm....
Delete charecter: Hell yeah
Manage templates: Delete Delete Delete.... etc

Jester Chaos

Jester Chaos

Ascalonian Squire

Join Date: Apr 2007

Guild Rocket

N/Mo

Also, anet: Thanks for massively decreasing 600's effectiveness and killing the one fun way of vanquishing.[/QUOTE]



Basically they have removed any reason for the established player to carry on playing. Time to move on to a new game methinks. All there was left to do was farm now they destroyed that F*** you very much Anet

The campaigns themselves have little or no appeal left, pvp is exhausted and dull the only enjoyment i had remaining was farming now thats gone, well >Uninstall

akio pwns

Frost Gate Guardian

Join Date: May 2007

ny

[KISS]

D/

GG A-net for making unfavorable classes(dervish, mesmer) even more unfavorable now that farms are going to back to team orientation. I was hoping for something that was part of the "other skills" to be at least something useful for the two classes I mentioned. So now my comments are going to be heard and dervs+mes are going to get their update in 5 months?

gj at knowing how to work efficiently

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Jester Chaos View Post
Also, anet: Thanks for massively decreasing 600's effectiveness and killing the one fun way of vanquishing.

Basically they have removed any reason for the established player to carry on playing. Time to move on to a new game methinks. All there was left to do was farm now they destroyed that F*** you very much Anet

The campaigns themselves have little or no appeal left, pvp is exhausted and dull the only enjoyment i had remaining was farming now thats gone, well >Uninstall
Well, I am quite enjoying making new builds. But that's just me.

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by akio pwns View Post
GG A-net for making unfavorable classes(dervish, mesmer) even more unfavorable now that farms are going to back to team orientation.
Yeah indeed, thanks for making PermaSF viable for anyone. No one is going to run it on Dervishes to replace ObsidianTanks in UW and DoA.

/endsarcasm

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

So besides life stealing.
What will kill a 55 HP perma sin with a non stop anti spell prot spirit auto 5 dmg reduction and IaU for cripple?

Picuso

Picuso

Krytan Explorer

Join Date: Dec 2006

far far away

W/

Quote:
Originally Posted by To Chicken To Die View Post
So besides life stealing.
What will kill a 55 HP perma sin with a non stop anti spell prot spirit auto 5 dmg reduction and IaU for cripple?
for what I read, damage reduction from Shadow Form comes before Prot Spirit, so a 55 HP 'Sin would die the same way a 55 Monk would.

akio pwns

Frost Gate Guardian

Join Date: May 2007

ny

[KISS]

D/

Quote:
Originally Posted by Gill Halendt View Post
Yeah indeed, thanks for making PermaSF viable for anyone. No one is going to run it on Dervishes to replace ObsidianTanks in UW and DoA.

/endsarcasm
o so you found one build for it, THNX ALOT NOW I DONT NEED MY XANAX.

/endsarcasm

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by To Chicken To Die View Post
So besides life stealing.
What will kill a 55 HP perma sin with a non stop anti spell prot spirit auto 5 dmg reduction and IaU for cripple?
Nothing. But it's just good for tanking, since you can't deal more than 26dmg @ 16 SA with a single skill or attack. Will work, but be damn slow, which is exactly Anet's purpose.

The damage cap is probably calculated at the end, so any dmg buff will end up being wasted. Has anyone tried this yet?

Gill Halendt

Gill Halendt

Desert Nomad

Join Date: Mar 2008

Quote:
Originally Posted by akio pwns View Post
o so you found one build for it, THNX ALOT NOW I DONT NEED MY XANAX.

/endsarcasm
Just saying that there ARE options opened up by this update. Just think of the Blood Magic buffs, your Dervish could greatly benefit from them.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Nice update on the whole. Looks like some good opportunities there to try out some new Warrior, Ritualist and Necromancer builds, or at least tweak some existing ones. There are some skills there that I liked as they were, but the new versions should also be interesting.

Still...can we have some Mesmer love please? Please? Pleeeeeeasssssse?

sportacus

sportacus

Lion's Arch Merchant

Join Date: Jul 2008

Burninating the countryside

D/

Is it just me, or can SF now be used to make a 55hp running Sin?

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Quote:
Originally Posted by distilledwill View Post
Does anyone ever use Experts? In PvE or PvP? Ever anymore?


You're flinging poo in an empty room my friend.
I use it . 15 Expertise and 14 Marksmanship with maintainable Expert's Dexterity can make PvE a lot of fun .
Quote:
Originally Posted by sportacus View Post
Is it just me, or can SF now be used to make a 55hp running Sin?
Somebody said SF decreases dmg before PS.

rkubik

Lion's Arch Merchant

Join Date: Jul 2006

I have some mixed feelings about the update but ultimately I am most disappointed in the lack of love for the mesmers. There isn't another core class that has gotten the shaft more than the mesmer. Very dissapointed and I hope A-net has some kind of outlook for mesmers or they might as well just delete them from the game.

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

Quote:
Originally Posted by Picuso View Post
for what I read, damage reduction from Shadow Form comes before Prot Spirit, so a 55 HP 'Sin would die the same way a 55 Monk would.
shieling hands and SoA does.
Just tested on the isle of nameless and 0 dmg. But KD and interupt are still possible (IaU/dwarven stabilty for KD then) and disenchant mele (spirits/order)

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Can't help but think that shadow form as it is now is going to make for a rather interesting bunch of new Droks Runners, over way more classes than before.. Just a thought.

XxSanctusxX

Frost Gate Guardian

Join Date: Aug 2007

Nl

LF HighEndPve

N/

Haven't played GW in a while, but I think this will change it. One Q about SF, as it states"You cannot deal more than 5...21...25 damage with a single skill or attack." Does this mean that you can only deal 25 damage with a skill, or 25 damage per damage "package". For Example: Firstorm does 20 damage per second for 10 seconds, will this be 200 damage total, or 25?

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by Dark Paladin X View Post
Didn't see Woe Spreader in the list (the boss that drops the staves that I normally give to Discordway heroes).

Basically, you failed.
You fail for not having enough imagination to try other builds.

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Quote:
Originally Posted by Rocky Raccoon View Post
You fail for not having enough imagination to try other builds.
No, he failed for thinking that the weapons that a good Discord team are carrying matter for shit. Dead is dead is dead. Kerssh's staffs ftw!!! Boo-yah!

To Chicken To Die

To Chicken To Die

Krytan Explorer

Join Date: Sep 2006

Mo/

In all the imagination |I have so for the 600SF tank combined with SS necro going to be a good solution for farming. Monks can keep SF up now but smiting doesn't help so just take the SS from the 55/SS and ecto's can be farmed

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Meh. The update is good for other people, but not really for me. The damage is already done.

Pandora's box

Pandora's box

Jungle Guide

Join Date: Apr 2005

Netherlands

Mo/W

Sounds like a lot of elites now protect you against spells lol!

What happened to Demonic flesh? First update said it would steal life and now it does shadow damage... The life stealing thing was better than the +health functionality, but dealing only shadow damage is worse because we have enough ways to apply damage and +200 life for a necro in HM makes a lot of difference.

pinkeyflower

Krytan Explorer

Join Date: Jan 2010

I wonder if Anet employees play GW meaningfully anymore. Probably not, because then they wouldn't post tard updates.

Turbo Ginsu

Turbo Ginsu

I despise facebook

Join Date: Feb 2008

Australia

Meeting of the Lost Minds

Me/

Quote:
Originally Posted by RandomfromaNet
"I don't know why they're all complaining!" "The TK said they were all great ideas and that no-one would notice our 2 month early April fools joke on Mes Derv's and Para's!"
Seriously though, some of it is pretty damn nifty. Now I have a reason to justify my disgusting fetish for collecting Hammers for my spoiled as hell Warrior..

Rocky Raccoon

Rocky Raccoon

Desert Nomad

Join Date: Jan 2007

Massachusetts, USA

Guardians of the Cosmos

R/Mo

Quote:
Originally Posted by pinkeyflower View Post
I wonder if Anet employees play GW meaningfully anymore. Probably not, because then they wouldn't post tard updates.
Sounds like a perma crying over spilled milk? How does it feel to be in the minority? Instead of bitching go out and create the next invinci build.

Anduin

Krytan Explorer

Join Date: Jul 2006

Ice Dragon Berserker Lodge

W/

I just want to be able to beat the UW with 2 people and heroes like I did before Dhuum. Is that too much to ask?

pinkeyflower

Krytan Explorer

Join Date: Jan 2010

Quote:
Originally Posted by Rocky Raccoon View Post
Sounds like a perma crying over spilled milk? How does it feel to be in the minority? Instead of bitching go out and create the next invinci build.
My "perma crying" is not over PvE; I could care less about PvE. It's about the changes in PvP. Seeping Wound is so OP now. Oppressive Gaze just adds more melee hate. Ritualists have crappy degen hexes. Spirit spamming is being encouraged again. Some of the hammer warrior changes are just stupid like Dwarven Battle Stance. My problem is that they've basically tried to merge PvE and PvP.

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

hmm almost no whining and just 12 pages for update dealing with sf and 600 changes. Or the mods are deleting too much or we have a serious decline in the Guru community.
I like the update. I used hammers a lot and updates above are most welcomed. I wonder when mesmers and paras will get some love.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

SF has been adressed now so can everyone shut the hell up about it from now on? Thanks.

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Lovely ES screenshake , i wish it was nearby range to feel like a Jotun !

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

After some testing last night, this is a pretty good update.

There are only two potential PvP problems:

1) Auspicious Parry: getting +4 adren by cycling Frenzy every 5 seconds is bad. Warriors shouldn't be able to spam good adrenaline skills on every swing of an axe.

2) "Fear Me" - this permits a Sin to spam Jagged -> Fox -> Blossom/Shattering under Flurry all day. Stupid amount of pressure in the right team build.

I haven't played around with the new SF or OF yet, so I can't speak to those. The new OF looks maintainable if your aggros are sufficiently aggressive, but running past long strings of monsters would be tricky. The Mo/A 55 tank sounds interesting, but it's probably not too imbalanced if it needs support to kill anything.

Quote:
Originally Posted by Shasgaliel View Post
hmm almost no whining and just 12 pages for update dealing with sf and 600 changes. Or the mods are deleting too much or we have a serious decline in the Guru community.
As of this post hardly anything has been deleted from the thread.

thedukesd

Frost Gate Guardian

Join Date: Nov 2009

Quote:
Originally Posted by pinkeyflower View Post
I wonder if Anet employees play GW meaningfully anymore. Probably not, because then they wouldn't post tard updates.
Test team failed.

To be able to tank with a sin you have to be A/Me. And stop complaining about Mesmers, atm they are better SF tankers then A/Me. As Me/A now u have insane energy (so easy to get it), anti KD, anti intrerupts and of course you can maintain SF.
As A/Mo you have a lot of problems: KD, conditions,daze,intrerupts (all of this will kill u).

Chocobo1

Chocobo1

Desert Nomad

Join Date: Sep 2007

New Zealand

CoA

N/

Seeping wound is terrible, please fix before you do your 4 months of sitting around and dodging update deadlines you set.

Warvic

Warvic

Wilds Pathfinder

Join Date: May 2009

The Netherlands

A/W

OH MY GOD! Earth shakurr is awsome now! They added a nice effect! Hoep to see more of these things in GW2

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

Quote:
Originally Posted by Dark Paladin X View Post
Attention everyone! Raptor Farming, Nicholas the Traveler farming, and Boss Farming in HM is now officially impossible.

You can no longer farm:
  • Woe Spreader (for your discordway heroes, luckily I manage to get the number of woe spreaders i needed prior to the nerf)
  • Raptors
  • Scar Eater
  • Jayne Forestlight
  • Tomton Spiriteater
  • Shreader Sharptongue
  • Korshek the Immolated
  • Eshim Mindclouder
  • Birneh Skybringer
  • Chor the Bladed
  • ecto farming (although that was nerfed earlier with the Skeletons of Dhumm)
  • Shakor Firespear
  • Jishol Darksong
  • (rare) material farming (particularly feathers)
  • elite tomes
  • any items for Nicholas the Traveler

Good luck trying to find good weapons for your heroes or trying new builds.

Oh yeah, and since Sins are useless outside of perma SF (that prevents both spells and attacks prior to the nerf) and PvP, I'm officially "retiring" my sin.
I see overeacting got a mega buff

De Maximoff

De Maximoff

Ascalonian Squire

Join Date: Jan 2007

Gamers With Lives [GWL]

Mo/

Thank You Anet for finally nerfing SF, now Assassins have to actually play their class.

thedukesd

Frost Gate Guardian

Join Date: Nov 2009

Quote:
Originally Posted by De Maximoff View Post
Thank You Anet for finally nerfing SF, now Assassins have to actually play their class.
You are wrong about the fact that Assassins will play their class. Assassins will chose other classes weapons cause it's way more easier then play their own class weapon and cause surprise the dps is higher using other classes weapons.

De Maximoff

De Maximoff

Ascalonian Squire

Join Date: Jan 2007

Gamers With Lives [GWL]

Mo/

You are probably correct. Good update though.

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Quote:
Originally Posted by De Maximoff View Post
Thank You Anet for finally nerfing SF, now Assassins have to actually play their class.
Nah, the real shock will be for the people that need to support the assassin. Because all of a sudden you don't have guy off whom damage just bounces off, but you actually need to make sure he doesn't die.
I guess we'll be seeing much more hero monk use.



Slightly more on topic:
I did Darkrime and the new skills mean that between Blood and Channeling (with a human Rit player in the party also) my Orders Oli is FINALLY able to fill up his whole skillbar with useful skills.