If you browsed the previous pages you'd read that turning them into just damage dealers won't help them if they're not he best at it, just damage doesn't fix the more unique parts of a mesmer, etc. Mesmers should have an option do do decent damage, though...
Interrupts to gain energy would be awful and makes me wonder if you use a mesmer in PvE, Agrios. Maybe try replying to those posts and ignore the Upier party above. |
IMHO, Mesmers should be, primary disablers, but the Necs Curses line took a lot of good spells that could fit better into the Mesmer concept.
Mesmers simply own at PVP, but, in PVE theres a lot more targets with a lot more health.
They simply cant keep it up toe to toe with the other classes. Despite the fact of they having some good armor ignoring skills, their mana pool is kinda small to enable them to spread the love all over the mobs
Interrupts to gain energy maybe not the brighest idea, I agree.
But I still think they need better options to energy management.
Spirit of Failure, for example, could use a rework, maybe spreading to other two adjacent targets and having a shorter cast time. To compensate, each target loses just one energy point. Then, move it to fast casting to avoid being used by secondary mesmers.
Yes, I do have a PVE Mesmer, and also toons for every class but monk and rit. And the observations I did was based in my personal experience. I love playing my mez, but she burns mana like theres no tomorrow.