Quote:
Originally Posted by upier
Are you reworking PvE or are you reworking the mesmer class?
Former means pretty much annihilating EVERYTHING that was throw into this game in the last 5 years (INCLUDING the insanity that was the last PvE update - or did someone REALLY think that buffing melee physicals in THIS PvE is the smart thing to do?), and the latter means that the mesmer issue now becomes the ranger issue, and as I said, given the fact that game has 10 classes and 8 party slots, someone becoming viable DEMANDS someone else being left out.
We KNOW that A.Net doesn't have the resources to actually fix the game - so stop selling this as the greatest thing since sliced bread.
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First off, physicals were addressed, and will continue to be addressed as needed. Monster updates are something that hasn't been seen for a
long time. It isn't something that can be fixed overnight, and people need to remember that. This game has had balance issues for nearly 5 years, and that isn't going to go away, period. With 1,200 skills and as you said, 10 classes with 8 spots on a team, it's impossible to get everyone into any given party.
However, I've spoken with a lot of non forum going players on Live servers, and I've asked them what they think about the balance updates. I want to see not how people on a forum (which is typically a place for people that have only negative feedback come) react, but how everyday players react; farmers, dungeon runners, elite area speed clearers, and even runners feel about changes. Nothing we do is going to completely fix the issues in Guild Wars, I don't feel that is possible. However, what is possible is to improve what we can, where we can, and in a manner that is as responsible and practical as possible without asking ANET to further stifle the production of Guild Wars 2.
Guild Wars was ANET's first game together, and for what it was and is, it turned out to be absolutely amazing in many ways. It has flaws, that's obvious. I honestly believe as a company, Arena Net has grown, recognized a large majority of those flaws, and is working vigilantly to improve upon them. What some people ask of them is quite frankly bullshit, and completely illogical and irrational. Too many people have pie in the sky ideas, and frankly, myself and MANY others work our asses off in the Test Krewe testing changes and doing write ups, attempting to fix the game for no pay, and an occassional pat on the back. Some of us aren't in it for some vague idea that we get to test GW2 before others, some of us really care about making the game we started playing, in many cases over 5 years ago, as good as it can be at this point. Whether or not you wish to give us any shred of respect for that is your choice, but that won't change our goals; we are here to fix Guild Wars is the best way we know how, and that's what we have and will continue to do.
