Upcoming GW:B Work

Wrath of m0o

Wrath of m0o

Desert Nomad

Join Date: Apr 2005

Boston Ma.

Is That Your Build[HaHa]

P/W

Quote:
Originally Posted by Crystal Of Winter View Post
Would be fun to see a button that let's you swap control with one your heroes :P
That is just pure GENIUS, someone give crystal a job. Can you imagine swapping places with your hero's on the fly...GENIUS!!!

Oh and FYI, there really wasnt ever one good reason not to have 7/8 hero teams, thats ok..I do fine with one or two good friends and hero's.
I prefer to play with one close friend and 6 heros, than 8 humans, because when one person DC's, rage quits, or goes afk, it just wasted you time.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

Quote:
Originally Posted by Crystal Of Winter View Post
I came back to GW in May after a 2 year break and ended up maxing 26 titles with just Heroes and Henchmen, so I'm not fussed if we ever see 7 heroes or not. Personally, 3 is enough to compete all the game's content while still having challenging areas (WiK, EotN Dungeons)
maybe its easy for YOU, but not for everyone
i heard that people left for some years and when came back they became better
3 is enough if you're good enough, and if you are right, explain me why i'm bad... except for my handicaps

there are enough things i cant do even with 7 heroes, but at least i have much more chances
heroes always are better than henchies, why you ask?
because you can make heroes as you want, therefore you can base em on the places where you'll fight

then WiK is hard, only some people are good enough to make it, so they call it easy
then eotn always was hard, not just the dungeons, which are worse than the quests

i (and much more people) prefer 7 heroes over hench, why? cuz hench have bad builds, or not good enough for the certain areas, and heroes can be customized, like runes, insignia's and weapons
also, hench at certain places have only 4-5 skills, which can make a big difference
not to forget you can move em as you want

if they only had done this some time ago, it would've been better right now
not when they just added them, because then people would've been bored right now, so its a great timing to add that possibility now

Femmefatal

Academy Page

Join Date: May 2010

I'd like my heroes to at least be able to use the PVE only skills. Man you could have necrosisway instead of discordway or heck even both on the same bar like I do my necro.

But, still the fun I could have with 7 heroes to control. I'd really like 8 and make my own character ai managed to a point and I just direct them where to go and where to stand. I have to spend so much time pressing my own buttons I don't have a lot of time pressing theirs.

Since GW1 is pretty much dead I don't see why they don't just implement 7 heroes. I still say it would bring a lot of players back that have already left and I certainly would play more again. Might even buy more DLC stuff. ) hint hint hint

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

I dont like the idea of PvE only skills on heros. As much as I like PvE only skills, I think that would be a little OP. But I do like the idea of hero specific skills. Hero specific skills would be something like Argo's Cry or Koro's Gaze. Only it would be a single new skill tied to an individual hero. I think adding skills like this would add some personal flavor to your heros, and (given the situation) make you choose carefully which hero you bring.

Like I said before, I'm all for 7 heros. But its not because it would make the game easier(which it will). Its about making the game more fun and being able to recycle old content in a new way.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

Quote:
Originally Posted by Femmefatal View Post
I'd like my heroes to at least be able to use the PVE only skills. Man you could have necrosisway instead of discordway or heck even both on the same bar like I do my necro.

But, still the fun I could have with 7 heroes to control. I'd really like 8 and make my own character ai managed to a point and I just direct them where to go and where to stand. I have to spend so much time pressing my own buttons I don't have a lot of time pressing theirs.

Since GW1 is pretty much dead I don't see why they don't just implement 7 heroes. I still say it would bring a lot of players back that have already left and I certainly would play more again. Might even buy more DLC stuff. ) hint hint hint
lol, its true, alot of people may come back just to have fun with heroes
i bet some i know will be back in no time, and maybe 50% or more will stay in the game again, and surely they buy stuff again, like maybe char slots, unlock packs etc.

and i said before: it'll let people who left and which will return to gw for this, watch gw2 more and buy it as soon as possible

about heroes getting an own skill and pve only skills:
pve only skills for heroes makes it overpowered, and we dont want our pve only skills to get nerfed just cuz of heroes
think about it, pain inverter is good, but it may end up like being 50% of the dmg goes back to the source, if its overused by heroes

as for hero-only skills, i dunno, first of all, it takes alot of time, then they gotta make skills not being overpowered, and it will be 1 skill for each hero, while there are many skills to give em already
so:
- takes too long just to make hero-only skill, as they havent done it before
- takes more time to balance those skills, as we dont know how heroes use them, and they might be under or overpowered

then there are so many fans of 7 hero teams, that this may be useless if the skills dont work well with their prof or builds, or both
if they give us 7 hero team, then why 1 skill just for the heroes
1 skill each hero may sound not much and cool, but i dont think many people will use them, as vekk is ele, and so must get an ele skill to sync with the rest of his skills, if its an asura skill, it may not work with ele skills, as it couold be too different

i think its too much of time consuming to give each hero a skill of their own, they have to think of a good one, they have to code it in, balance it and then make them compatible with the proffession of the heroes (all of them)
like the example of norn bear for jora, it wont work with koss or goren... so ALL heroes should have an own skill???? gw2 will take 4 extra months (not litterally) if they do that

it takes too much time to think of good working skills, to balance them, to make them good enough for the proffession, and giving every hero an own skill
also, what if koss's hero-only skill works great on istan, but it wont work well on higher lvl areas? then they gotta take care of that

so many people dont like what anet has done with skills, and yet they want heroes to get a new skill

oh yea, skill copy skills shouldnt be able to copy it... more time

new player skills wont take that long, but hero-only skills will

let us just get somethingb easy, as anet has just a few people working on gw, and the rest on gw2 (from what i've heard)

i just hope for full hero party, that'll be enough for me

ps. hope it was clear enough, as my english isnt that good
i dont think that the full hero team change wont be as hard, yet makes almost everyone happy and come back to gw once again

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Have you tried taking part in threads here to find out why you're not playing as well and what you can do to make your experience playing better?

Ka Tet

Ka Tet

Krytan Explorer

Join Date: Nov 2006

Pita Bread And Scud Missiles Ai[iiii]

Quote:
Originally Posted by Cuilan View Post
Have you tried taking part in threads here to find out why you're not playing as well and what you can do to make your experience playing better?
You should've read the whole thread. See page 4.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

He thinks Pain Inverter is a good skill, as in he's allowing himself to take big damage in order to get by.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Quote:
Originally Posted by Cuilan View Post
He thinks Pain Inverter is a good skill, as in he's allowing himself to take big damage in order to get by.
Pain Inverter is a good skill.

Quote:
* Pain Inverter interacts with the following skill-mechanics:

* Damage dealt to the hexed foe is calculated before damage reduction effects such as Protective Spirit.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Since when was there only one method or type of spell that reduced damage?

This game is easy and elite areas are elite areas. The person above doesn't embrace difficulty and improving ones self and mentions Pain Inverter as a good skill to mention in a thread where he says the game is too hard. It tragic and sucks that he/she suffered a brain injury of some some sort, but Guild Wars doesn't support touch screen gameplay that I know of for the blind.

Vallen

Vallen

Frost Gate Guardian

Join Date: Aug 2010

R/

7 Heros would be great, no more waiting for pugs for DOA, FOW, UW. Although I think this would completely break the game. Theres nothing in this NM/HM that a 7 hero team couldn't faceroll and thats without that guys suggestion on page 1 of 1 certain PvE skill on heroes. Hayda would be ever so happy

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

Quote:
Originally Posted by Cuilan View Post
Since when was there only one method or type of spell that reduced damage?

This game is easy and elite areas are elite areas. The person above doesn't embrace difficulty and improving ones self and mentions Pain Inverter as a good skill to mention in a thread where he says the game is too hard. It tragic and sucks that he/she suffered a brain injury of some some sort, but Guild Wars doesn't support touch screen gameplay that I know of for the blind.
omg, you really try to tell me i shouldn't want it cuz of my own reason
i dont say anet should do it cuz of me, i just say what MY OWN REASONS ARE that i want it

whats so hard about it to understand that? most do understand that

pain inverter on all heroes, use it on the great destroyer when the first pi is gone, makes a team overpowered yes, cuz he does enough dmg

is pi a curse for you?
i wasnt saying you gotta use pi on every enemy and walk to them
i was trying to make a point, which most ujnderstand

you really should try and read why i say stuff

and karate jesus, too bad you dont read bigger posts, they contain more than smaller ones, maybe a bit more info too
if you dont like my posts, dont read, but then dont go talk about me behind my back, cuz thats kinda weak

anyway, if they'll make it for us, i hope it wont take them too long
and they cant say they have no reason to do that, as so many people want it would be weird to say they have no reason

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
and karate jesus, too bad you dont read bigger posts, they contain more than smaller ones, maybe a bit more info too
A bit of advice: long posts are easier to read when they are properly capitalized and punctuated. If you want people to read your posts, you should help them out by making them easier to read. Many people will skip posts that look like they're going to take extra effort to read.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
omg, you really try to tell me i shouldn't want it cuz of my own reason
i dont say anet should do it cuz of me, i just say what MY OWN REASONS ARE that i want it
Really now?
Quote:
Originally Posted by Ayuhmii Shanbwa View Post
maybe its easy for YOU, but not for everyone
The game really isn't that hard, and the ones who really believe it to be too hard probably don't care enough to get better. It sucks that your disability makes the game a lot harder for you to play, but games aren't balanced around you.

Femmefatal

Academy Page

Join Date: May 2010

Well saying heroes having pve only skills is overpowered is like saying having 8 human players with pve only skills is overpowered....what's the damn difference? The overpowered element is still there with the humans so why not let one human have it by theirselves if they want to play by themselves?

I personally at this point in the dead and dying game don't see what having overpowered anything really matters anymore. People are going to keep quitting if you don't give them something new to play with or for.

For what it's worth in the overpowering comments. Having 7 heroes would be overpowering. SO there. PFFT! lol

Godefridus

Ascalonian Squire

Join Date: Dec 2006

Limburgse Jagers [LJ]

7 heroes or not, it's not something that would make the game more or less attractive to me than it is now. I am more interested in additional content that bridges the history gap between GW and GW2.

On normal mode you can generally just breeze through as it is. Cause let's not forget: prophecies and factions were designed to be played without any heroes at all! (heroes were only introduced later).

Even more later consumables and PvE skills were introduced, making even HM be quite doable without other real players.... Biggest challenges (at least for me) are when you have to keep certain NPC('s) alive. And well, 4 more heroes do not solve that challenge.

As for PI (or other pve only skills) being too much overpowered if it were to be allowed to be used by heroes: personally I wonder how this can be considered overpowered when it is already allowed to have these skills on all players in a party full of real players?!

By allowing pve skills to be used on heroes you merely further reduce the gap between a party of real players and a party of 1 person and 7 heroes.

I can imagine however that this would require to program the AI for the appropriate use of each of these pve skills. Cause I don't expect that it is just a matter of enabling the pve skills for heroes, it would probably require that a set of several "if...., then...." for each pve skill is defined and tested. Therewith claiming resources from the Live Team that are IMHO better directed at other projects.

I also wonder if 4 additional heroes really make the game easier to play if one already doesn't manage to utilize effectively the tools that we already have available at this stage?

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

well, i tried to make my points, about my own posts and about why 7 heroes would be better
lets hope anet will see it and think about it, and of course i hope to get more heroes in my own team

i think i also said here that my english isnt very good

about me being a bit rude lately is cuz i see so many people not listening to what i say
whenever i try to make my points, people tell me i'm wrong or something
people just read half my posts, also on other forums, or they nitpick every word i say, but in a different way
also,l i'm not the only one being rude

guess i quit replying to posts against me in any way
at least i know more about some people here

so much offtopics here, and i tried to make my points (as said before)

whats taking them so long to tell us more whether they have this in their planslist?
i hope they will say it soon, unless they'll do it as surprise

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

How about a compromise? 5 heroes.

Then you'd still have to use some henchies, but with two people you could at least try to do the 12 man areas.

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

Quote:
Originally Posted by Femmefatal View Post
Well saying heroes having pve only skills is overpowered is like saying having 8 human players with pve only skills is overpowered....what's the damn difference? The overpowered element is still there with the humans so why not let one human have it by theirselves if they want to play by themselves?
Good point. Only thing I can come up with is a heros AI reflexes for interrupts. But, that point is kind of mute when you add in the fact that they cant use most builds as well as human players.

Quote:
Originally Posted by reaper with no name View Post
How about a compromise? 5 heroes.

Then you'd still have to use some henchies, but with two people you could at least try to do the 12 man areas.
At this point, I'll take any update Anet gives us and be happy.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

It's funny when AN talks about adding more stuff, yet can't fix what's already in.
Competitive missions weekend? With siege turtles still getting "stuck" in FA? BRILLIANT!

EPO Bot

EPO Bot

Desert Nomad

Join Date: Aug 2006

Mo/N

Quote:
Originally Posted by BlackSephir View Post
It's funny when AN talks about adding more stuff, yet can't fix what's already in.
Competitive missions weekend? With siege turtles still getting "stuck" in FA? BRILLIANT!
That happens like once every fifty games.

BlackSephir

BlackSephir

Forge Runner

Join Date: Nov 2006

A/N

Quote:
Originally Posted by EPO Bot View Post
That happens like once every fifty games.
It should happen like not at all.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by BlackSephir View Post
It's funny when AN talks about adding more stuff, yet can't fix what's already in.
Competitive missions weekend? With siege turtles still getting "stuck" in FA? BRILLIANT!
Add in missed skill update timelines, unfixed balance problems, and overall abandonment of the game for maximum win.

Wrath of m0o

Wrath of m0o

Desert Nomad

Join Date: Apr 2005

Boston Ma.

Is That Your Build[HaHa]

P/W

I always wanted to roll out with an 8 paragon team in PVE, but good luck finding 8 paragons that want to do, what your working on.
If we do end up getting 7/8..can we get some more paragons plz? I would be happy with one more Paragon hero, then two people could make an 8 paragon team.

Scary

Scary

Krytan Explorer

Join Date: Sep 2007

Uhmmmm??

Limburgse Jagers [LJ]

N/

lots of talks by now over all kind of things...

The thing I really want by now.. is some real news over upcomming update/changes.
I really want to the most things that past this thread posts... But talking
about them without hearing or knowing is even wurse

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Scary View Post
lots of talks by now over all kind of things...

The thing I really want by now.. is some real news over upcomming update/changes.
I really want to the most things that past this thread posts... But talking
about them without hearing or knowing is even wurse
I don't think we'll hear anything in advance. I think Anet has given up on giving us previews.

That is, unless they're actually THAT far behind and the derv updates are still 2 months away. In that case, don't worry about any of this, because if they take that long on skill updates then none of this will ever happen.

Hyperventilate

Hyperventilate

Krytan Explorer

Join Date: Nov 2007

Somewhere in California

I Gots A Crayon [Blue]

Me/Mo

Quote:
Originally Posted by EPO Bot View Post
That happens like once every fifty games.
As an avid Luxon Faer, I can tell you it happens probably once every three to five. >_>

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Hyperventilate View Post
As an avid Luxon Faer, I can tell you it happens probably once every three to five. >_>
And often Kurzicks can body-block the turtles and force them to glitch (speaking from experience )

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

something has changed in my mind, about anet giving us full hero team
that reply of regina sounds a bit like: come on, we wont do that.
then after 10 more pages, anet hasnt said a word
that 2nd fact makes 2 possibilities:

1. they want us to forget about it, so that they dont need to do it
2. they will surprise us with it

its 50/50
i just started to think about what i'd do if it wont happen, and i already kinda decided to play other games (no MMO, and if i do, only free MMO's, just to see if there's a good free game) which will be on my wii

sry, i just got something in my head telling me to quit gw in case i have false hope
i dont wanna play an almost dead game (for me), so i'll be thinking about what i'll do from now on

i still hope anet will do it for us, as the majority is hoping for it aswell

i will be here, sniffing around for nice stuff to talk about, until i made up my mind for real

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Ayuhmii Shanbwa View Post
1. they want us to forget about it, so that they dont need to do it
2. they will surprise us with it
3. They're lazy and never reply to threads on Guru unless it's to refute something.
4. The CR team has been at GamesCon, doing interviews, and readying for PAX.
5. They don't give a shit.

Tbh, I think it's 3-5.

Carboplatin

Carboplatin

Jungle Guide

Join Date: Jul 2005

[PIG]

W/A

heres to hoping for an update today, but since we havn't gotten a preview of the derv, chances are slim.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

Quote:
Originally Posted by Karate Jesus View Post
3. They're lazy and never reply to threads on Guru unless it's to refute something.
4. The CR team has been at GamesCon, doing interviews, and readying for PAX.
5. They don't give a shit.

Tbh, I think it's 3-5.
they may fall under nr1, i havent said a reason why they want us to forget about it, could be your reasons, but could also be that they dont like to give us that change (which could fall under your nr5)

so yea, its still the same, for now its 50/50, but if they dont even talk about it for another few weeks, i give up hope, which i partly did some minutes ago

so as far as anet shows us, its 30/70... this is what i think, i hope i'm wrong, but we gotta see that soon, let them change my mind... or not -_-

EDIT:

1 more thing:

@ Arenanet: NEVER mention anything you're NOT 100% sure about
giving us alot of nerfs can be very bad, but giving people false hope (which it'll be in case you wont do it) is worse than nerfing all skills into the ground

just a warning from a simple gw player (dont know for how long, but still am today)

Aljasha

Aljasha

Krytan Explorer

Join Date: May 2009

You know they've said they will play with the fans gw2 during gamescom. I don't think it will be much different with pax. So I'd expect news on stuff some time after pax.

Rehnahvah Gahro

Rehnahvah Gahro

Frost Gate Guardian

Join Date: Dec 2005

Underground

Rt/R

Obviously "the new guy" has to come up with his lofty goals for the live-team as he enters the scene.

So we wait. And we will wait for a quite long time and after that quite long time "the new guy" will be as exhausted and slightly frustrated as "the old guy" (Linsey) with the Live-Team and its amazing resources.

"I want to do this and that, and maybe this and this and all these amazing things look at them how beautiful..." while the 2-3 people that work for the Live-Team scream in agony "noooo we can't do it we can't do it oh god new guy please leave us in peace!"

I say Good Luck with that! Just pump in more consumables more weapon-skins I won't use more generic quests more emperor kisu and his ancestors lore more overpowered enemies.

The frustrating part for the Live-Team is that no matter what they will add to the game it will never be enough. And it will always be too late and we will always ask for m0armoarmOarrr.

So yeah I guess I'm excited too see if the "new" Live-Team can walk the walk and what they will deliver and when they can deliver it.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

Quote:
Originally Posted by Rehnahvah Gahro View Post
"I want to do this and that, and maybe this and this and all these amazing things look at them how beautiful..." while the 2-3 people that work for the Live-Team scream in agony "noooo we can't do it we can't do it oh god new guy please leave us in peace!"
haha, i love that part
can read it over and over again

Quote:
So yeah I guess I'm excited too see if the "new" Live-Team can walk the walk and what they will deliver and when they can deliver it.
that my fellow gw player, is something only they know
maybe i bold up stuff for you, at least of the most important word

its true, they only do what they think is good, even when fans ask for something, it may not help

as for the full hero team itself, i'd like to try rotscale NM and then HM from ToA once we have it
i've tried it on NM once, but i couldnt make it, so that'll be the first to feel 7 heroes of mine together
and i'll make all heroes useful, first with discord, but after a while i quit discord and use only own builds

if they wont do it, well, then i havent got much left in gw, so guess i take my leave then

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

I'd also like to point out the lack of ANY reliable information we've been given...ever. Meaning that what's been said by them, and in the case of heroes neatly undermined by Regina, is probably all a load of bull.

Milennin

Milennin

Jungle Guide

Join Date: Sep 2006

Europe

W/

EDIT: Never mind, got it.
Looking forward to 7 Heroes teams, should be fun trying out the elite areas without having to team up with other players or using solo farm builds.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Quote:
Originally Posted by Xsiriss View Post
I'd also like to point out the lack of ANY reliable information we've been given...ever. Meaning that what's been said by them, and in the case of heroes neatly undermined by Regina, is probably all a load of bull.
Did you miss the pages of people, including Regina, hammering the point home that this "idea" was clearly speculated and not rubber stamped? Did you listen to the interview?

chuckles79

Wilds Pathfinder

Join Date: Mar 2009

FILA

P/

You know, as nice as heroes would be... I'm against it.
It would turn this from a MMORPG to just a MORPG (drop the multiplayer part.)

I DO think however, that they should add 7 heros as an occasional weekend special. Afterall, GvG weekends are a big snore for most people, and a majority of players are maxxing out their reputation titles (please don't stop them all together though!).

I think it would be a nice gift to casual players and people who have irregular work schedules.

Just a thought.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by chuckles79 View Post
You know, as nice as heroes would be... I'm against it.
It would turn this from a MMORPG to just a MORPG (drop the multiplayer part.)
Guild Wars is not, and was never, an MMO. It was marketed as an online rpg you can play with your friends, or the AI. Forcing people to play with others, who'd rather play alone, is stupid in a game like Guild Wars.