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Originally Posted by Daesu
It is starting to sound like you are arguing sematics.
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I am, since people started quoting me when I said hero can do pretty much everything a human team can do.
They can. They just can't do it as efficiently and have faults that must be looked into, but there's nothing they're inherently disabled to, expect PvE-only skills.
Still, heroes can be runed, equipped with weapons, have a fully customizable skill-bar, can attack, retreat, can launch spells, you name it. They are as close to a human player as it can get.
Quote:
Originally Posted by Daesu
Fine, let me put it this way to you: "A hero is incapable of detecting line-of-sight".
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So, flag it correctly on the battle field, et voila, your party is now perfectly capable of doing its job as intended.
A lot of human players are incapable to place correctly on the battlefield as well.
Quote:
Originally Posted by Daesu
I say again, no it is not negligible, there is a HUGE difference in performance between the best human team and the best heroes team. Even if it takes an hour or 2 hours more to clear UW, that is a HUGE difference.
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Still not even comparable to the reduced "workforce" needed to achieve it. You can't deny that 7-heroes would hugely reduce the gap between H/H and 8-human teams. That reduction is deemed as excessive by some -
not me, mind you - as it would give what is perceived as too much power to ONE SINGLE PLAYER.
I don't think that would pose a problem, but still, I don't see how comparing a ONE PLAYER SETUP to an EIGHT-PLAYERS SETUP to represent the former as much weaker than the latter is any significant. It's just stating the obvious, if anything.
Quote:
Originally Posted by Daesu
And your whole debate of heroes must be 8 times worse than humans in order for it be considered a "significant" difference to you, is just ridiculous and obviously designed to skew facts to a large degree so as to support your failing point.
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My failing point, which is...?
Actually, I'm just questioning the relevance of an argument made on a comparison that's like comparing apples and oranges.
Actually here I only see people discarding a simple fact - 7-heroes party giving a huge boost to solo-players in terms of efficiency and capabilities - with an argument that makes no sense whatsoever. That is, who cares if 7-heroes parties are perceived as overpowered? Human parties are even more powerful!
So, wait, since detractors think 7-heroes would be overpowered and oppose to the implementation because of this, are you trying to say that 8-human parties are... even more overpowered... to contradict them? Oh man... What are people trying to prove here?
Do you feel it's entirely NORMAL to compare a ONE-PLAYER SETUP needing only ONE HUMAN PLAYER, to a EIGHT-PLAYERS SETUP?
Off course the latter is more efficient. It MUST be, since it requires EIGHT TIMES the people to work. Stating the obvious.
A comparison that makes sense is between other options for solo players, that is the occasional PuG and H/H.
EDIT - A single player would need to do the thinking for 8 characters. So, if you really insist supporting the idea by comparing it with human parties, you'd rather discuss the additional burden the fine-tuning and management (flagging, micromanagement, etc...) this supposedly "overpowered" full-heroes team would require to achieve comparably lower results.
Just comparing the final results is going nowhere.