GvG in Crisis.
Reverend Dr
Has there been any movement towards an IRC channel or something else that would work as a meeting place? I know that myself and others don't even log onto GW unless something is being put together.
Also that recent IRC channel set up is getting kind of lonely now.
Also that recent IRC channel set up is getting kind of lonely now.
Ariena Najea
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The thread I posted contains nice examples showcasing the exact kind of behaviour that is making me not want to PvP.
So the question is - would you prefer to know why people don't want to PvP so that one can work on that and potentially convince players to actually try it or would you prefer that people just shut up and don't play? The PvP community is NO position to come here and just asks to be trusted! You have screwed up too royally for that! |
Try playing with some of the "coordinated" members of the GvG community upier, and then formulate your opinion on the community.
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Has there been any movement towards an IRC channel or something else that would work as a meeting place? I know that myself and others don't even log onto GW unless something is being put together.
Also that recent IRC channel set up is getting kind of lonely now. |
Gabriel of Ravn
I actually went against my normal and played costume brawl lost some won some but I had fun overall not the same as GvG but definitely makes me want to pvp more.
The PvP Community
Reverend Dr
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The new Embark Beach promises to help somewhat with finding people in-game, but I do agree that a new system should be put into place for people who don't like waiting around. I recall an irc channel being set up, but did not see any advertising for it, which is likely why it is no longer active. I think an in-game and forum marketing campaign is required to give the channel the attention it needs to stay functional. I can talk to the Curse staff to see it they wouldn't mind getting us another irc channel.
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The PvP community is NO position to come here and just asks to be trusted! You have screwed up too royally for that!
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You know that "R9+++++++ URSAN NO NUB NEED APPLY" pugs (or whatever criteria they have these days)? If I were to judge all PvE players by that interaction I would easily dismiss the whole community and also be completely wrong with that stereotype. This is exactly what has been happening; a few PvE players that insist on talking and talking got offended by the lowest denominator of players that PvP. I am not judging PvE based on those pugs, please don't judge PvP based upon the "R9+" pugs in HA (which are the worst of the terrible players).
Artisan Archer
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You know that "R9+++++++ URSAN NO NUB NEED APPLY" pugs (or whatever criteria they have these days)? If I were to judge all PvE players by that interaction I would easily dismiss the whole community and also be completely wrong with that stereotype. This is exactly what has been happening; a few PvE players that insist on talking and talking got offended by the lowest denominator of players that PvP. I am not judging PvE based on those pugs, please don't judge PvP based upon the "R9+" pugs in HA (which are the worst of the terrible players).
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Calista Blackblood
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You know that "R9+++++++ URSAN NO NUB NEED APPLY" pugs (or whatever criteria they have these days)? If I were to judge all PvE players by that interaction I would easily dismiss the whole community and also be completely wrong with that stereotype. This is exactly what has been happening; a few PvE players that insist on talking and talking got offended by the lowest denominator of players that PvP. I am not judging PvE based on those pugs, please don't judge PvP based upon the "R9+" pugs in HA (which are the worst of the terrible players).
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Ending the separation in both game formats is in the hands of the players and personally,If I can help one very appreciative low rank player make a run or gain more title ranks,then anyone can and most probably should.
These players are your future friends list...
RotteN
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The PvP community is NO position to come here and just asks to be trusted! You have screwed up too royally for that!
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Besides, as Reverend already pointed out, every community has rotten apples. You don't chop down an entire orchard because some of the fruit's rotten, right? There are more than enough laid back PvPers, but chances are you'll have to look a bit further than your average HA pug (I haven't pugged HA for years now, it's a serious and unnecessary pain in the ass).
daba
I hate to be negative but gvg died for a reason:
1) it needs a large organized group
2) it is not casual friendly at all:
- complicated rules,
- large number of complex maps,
- long set up,
- can not be self-learned
3) rewards targeted the top of the food chain, neglecting the vast majority of the players
4) 5 years is a long time in the world of computer games
Gl for you though.
1) it needs a large organized group
2) it is not casual friendly at all:
- complicated rules,
- large number of complex maps,
- long set up,
- can not be self-learned
3) rewards targeted the top of the food chain, neglecting the vast majority of the players
4) 5 years is a long time in the world of computer games
Gl for you though.
Perkunas
GvG requires organization, which in turn requires a schedule. PvE does not require a schedule. There was a time when I could make and keep a schedule for GW. Now, I logon and play when i have time, may be early morning, mid afternoon, or late at night. I can no longer count on even playing any given day of the week or even a certain hour of the day. This is what has kept me away from organized PvP, for the past couple of years. Should things change that would allow me to schedule online time, then I will once again look into organized PvP.
Lanier
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You know that "R9+++++++ URSAN NO NUB NEED APPLY" pugs (or whatever criteria they have these days)? If I were to judge all PvE players by that interaction I would easily dismiss the whole community and also be completely wrong with that stereotype. This is exactly what has been happening; a few PvE players that insist on talking and talking got offended by the lowest denominator of players that PvP. I am not judging PvE based on those pugs, please don't judge PvP based upon the "R9+" pugs in HA (which are the worst of the terrible players).
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Reverend Dr
That is completely wrong. You can easily ignore all of those PvP [wanna be] "elitists" and accomplish what you want in PvP. In fact its much easier to get anything in PvP accomplished if you start by ignoring those people.
Lanier
but you still have to play against them, and in the case of RA, play with them.
RotteN
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but you still have to play against them, and in the case of RA, play with them.
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in RA, it might be a bit more difficult to ignore them, but in all honesty, RA is far from the most enjoyable PvP format. Just play something else
ilr
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You're seriously misinterpreting the actual reason for making smurf guilds. "Dominating the fresh meat" was never really part of the equation. The main concern was that, once you're high up on the ladder, it can take ages to simply find an opponent. And since most GvGers play/played GW to actually play GvGs, and not wait around and chitchat on ventrilo, they created new guilds to find games faster. Usually, those smurf raced past the lower end of the ladder with very few losses, so there wasn't even that much "fresh meat owning" involved.
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TO REITERATE: The Crux of my questioning that STILL has yet to get an answer: What are Veterans actually sacrificing here to make the format more inviting? And don't say RTFM... Anyone can point n00bs to some out of date guides and say "knock yourself out kiddo". I asked for evidence that Vets would actually put aside the need to play at their highest potential for a while and what I got instead were excuses for why this format also apparently has rabid Smurfing which was the last thing I honestly expected. If you don't understand why it's important to go easy on newer players and play more casually, then I dunno what to tell ya. ...So you tell me instead how exactly your solutions are more inviting and better at growing the format?
You must make that case that this invitation, this entire thread, is more than just a casting call for redshirts (for you Vets to Pwn Hard) or atleast prove ya got a sense of humor. While reporting a post b/c it jokingly included the "Candy Van" demonstrates the opposite of that capacity. IE: Instead of making me RAEG, make an effort get me on your side.
niek2004
Good post. The community isn't closed at all because I don't even know 3/4 of the top20 teams. While a year ago I knew every team.
ilr
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For that matter if the roles were reversed the PvE community would be in no position to ask to be trusted. I'm sure there are PvE players that are nice, work with others, and aren't demanding; but damn if I've met a single one in game.
You know that "R9+++++++ URSAN NO NUB NEED APPLY" pugs (or whatever criteria they have these days)? If I were to judge all PvE players by that interaction I would easily dismiss the whole community and also be completely wrong with that stereotype. This is exactly what has been happening; a few PvE players that insist on talking and talking got offended by the lowest denominator of players that PvP. I am not judging PvE based on those pugs, please don't judge PvP based upon the "R9+" pugs in HA (which are the worst of the terrible players). |
But some of those same people will trust you to run whatever ya damn well please once you prove your capabilities. Last night for example I came off a HM DOA run where we had 3 mesmers, 1 emo, and 1 Sin. I can't even remember the rest of the team b/c it was so inconsequential outside of the Permaseed gimmick (which I'm NOT in favor of BTW... I wish Seed was overhauled into something more mediocre but cross-profession'able). Long story short, we beat it easy despite multiple wipes proving there's way too much profession & build discrimination in PvE. (and poorly designed content like DOA)
Is PvP that forgiving? ...Don't understimate me either on this, I used to read every single "State of the Game" Article about it back when the main site originally had those b/c it affected us PvE'ers too up until skill splits finally came to pass. I also know the various metas from witnessing all the whining about it elsewhere (lol, Distortion). You can't tell me cookie cutting didn't persist. ...But my question is, could you avoid that cookie cutting without screwing the rest of your teammates over in this format, and would they trust you to do so?
Master Fuhon
When I was younger, I would go to the basketball court to play basketball, and we would shoot free throws to pick two captains, and then fill out teams with what was there. I had to play with randoms and against my friends all the time, but it was a sacrifice worth making just to be able to play a game. Sure, we also hustled people a few times who didn't realize we played with each other often (I hate that kid, he sucks, don't put him on my team; then making behind the back passes because we knew where to go; coordinated a trap since he was left handed and I was right, and I would go high while he went low because of our heights).
But imagine some retard at the outdoor basketball courts waiting hours until it turned dark because he only plays with legit players, like someone who would be on a basketball team (Looking for center 6'3"+, looking for point guard must demonstrate dribbling and passing ability, must have winning records in pick up games). I had to play all the time against one of my friends who started on the high school basketball team (6'5 to my 5'9), and literally we could only win against his team by beating him mentally with trapping and double-teaming and then he would be pissed off about it until the next day. If it was a Hustle (name for a free-for-all basketball game), he always won against anybody who ever showed up.
I don't know if video games can design captains and team picking into them (or would need to, basically it's a form of "player draft" like you would do in a competitive league), or if the majority of the community would actually want it. But as long as you realize the seriousness of the situation to try stuff: Devs have split priorities, hard-core PvErs avidly want PvP in all forms to die, and hard-core PvPers are actively seeking out other games.
But imagine some retard at the outdoor basketball courts waiting hours until it turned dark because he only plays with legit players, like someone who would be on a basketball team (Looking for center 6'3"+, looking for point guard must demonstrate dribbling and passing ability, must have winning records in pick up games). I had to play all the time against one of my friends who started on the high school basketball team (6'5 to my 5'9), and literally we could only win against his team by beating him mentally with trapping and double-teaming and then he would be pissed off about it until the next day. If it was a Hustle (name for a free-for-all basketball game), he always won against anybody who ever showed up.
I don't know if video games can design captains and team picking into them (or would need to, basically it's a form of "player draft" like you would do in a competitive league), or if the majority of the community would actually want it. But as long as you realize the seriousness of the situation to try stuff: Devs have split priorities, hard-core PvErs avidly want PvP in all forms to die, and hard-core PvPers are actively seeking out other games.
RotteN
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I asked for evidence that Vets would actually put aside the need to play at their highest potential for a while and what I got instead were excuses for why this format also apparently has rabid Smurfing which was the last thing I honestly expected. If you don't understand why it's important to go easy on newer players and play more casually, then I dunno what to tell ya.
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As for "excuses for rabid smurfing", I never said it was a large scale occurrence. I simply pointed out that some guilds used to evade the 30+ minutes waiting time by simply doing their everyday ladder play on another guild. It was never ment to "keep the newbies down". Next time you want to access a PvE area, take a stopwatch and wait 30 minutes first. And keep doing that every time you're about to zone. I'm rather curious to hear from you how enjoyable that type of playing experience is for you.
The PvP Community
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K, so you're actually proving my biggest worry about this format.... one which I merely assumed from other games with similar formats & ladders. ....Not exactly what I was hoping to hear. Why should PvE'ers bother then??
TO REITERATE: The Crux of my questioning that STILL has yet to get an answer: What are Veterans actually sacrificing here to make the format more inviting? And don't say RTFM... Anyone can point n00bs to some out of date guides and say "knock yourself out kiddo". I asked for evidence that Vets would actually put aside the need to play at their highest potential for a while and what I got instead were excuses for why this format also apparently has rabid Smurfing which was the last thing I honestly expected. If you don't understand why it's important to go easy on newer players and play more casually, then I dunno what to tell ya. ...So you tell me instead how exactly your solutions are more inviting and better at growing the format? You must make that case that this invitation, this entire thread, is more than just a casting call for redshirts (for you Vets to Pwn Hard) or atleast prove ya got a sense of humor. While reporting a post b/c it jokingly included the "Candy Van" demonstrates the opposite of that capacity. IE: Instead of making me RAEG, make an effort get me on your side. |
lemming
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K, so you're actually proving my biggest worry about this format.... one which I merely assumed from other games with similar formats & ladders. ....Not exactly what I was hoping to hear. Why should PvE'ers bother then??
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a. Smurfing happens in lots of other competitive games with rating systems. Starcraft, Starcraft 2, and HoN/LoL are just a few currently relevant ones that come to mind.
b. As described above, the idea of smurfing that you have is founded on misinformation and hearsay. There's certainly no "rabid" smurfing going on, and even when guilds are smurfing to play on ladder, it's almost always taken extremely casually - guilds use the lower stakes to play new builds, play different roles, and guest people they usually wouldn't, including friends from PvE.
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If you don't understand why it's important to go easy on newer players and play more casually, then I dunno what to tell ya. ...So you tell me instead how exactly your solutions are more inviting and better at growing the format?
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You must make that case that this invitation, this entire thread, is more than just a casting call for redshirts (for you Vets to Pwn Hard) or atleast prove ya got a sense of humor. While reporting a post b/c it jokingly included the "Candy Van" demonstrates the opposite of that capacity. IE: Instead of making me RAEG, make an effort get me on your side.
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ilr
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If you choose to willfully misunderstand and ignore our attempts to reach out, there's not much I can do about it.
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Many of you probably are skeptical, thinking that you would get destroyed in a GvG setting, and this would cause frustration and people on your team would rage the team and possibly even the guild. This has been the age old critique of GvG, its not beginner friendly, but all I can say is the community has become more open lately considering we collectively will do anything possible to attract new players |
Reverend Dr
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I'm asking for some kind of proof but I got slapped just for addressing one of the Key issues raised by the OP.
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The only reason I can see is that you have already made up your mind about PvP and its community and all your actions that you take are designed to reinforce it.
ilr
I like PvP'ing... just not in this game (they overcomplicated so much of it). ...Always wanted to GvG here, just never had the opportunity what with being in PvE guilds who's ideas of PvP is usually synching JQ. But it is ironic how my "mind is already made up" on the topic when assumptions like that are exactly what I get slapped for here.... when I mention the dynamic of this thread looking like it's all about just getting fresh meat into the grinder without any incentives to make niches for casual PvP within it....
Faer
ilr, if you want some sort of proof that veteran GvG players are willing to assist new players in an effort to revive the format, then all you must do is log into Guild Wars, watch some matches on Observer Mode, and ask some of the players for help. If you want proof that they are out to make things better for everybody and not just themselves, then you must go and experience it for yourself. Asking posters on a forum for this, especially in this thread, will not get you anywhere, and will only further support the assumption that you are a bad and bitter troll.
Now please stop derailing this thread. It is not appreciated.
Now please stop derailing this thread. It is not appreciated.
Essence Snow
I'm a PvE player through and through...I've actually gotten to the point where there is nothing left for me to do. (i've played every char through every campaign...through every elite area...farmed with every char....etc) Invite me......teach me....then I might be able to judge ya'll unbiased. I am willing and able......but I will not leave my guild....... I will not delve soley into pvp...but I will try...and if it turns out like ya'll propose, I will advocate.
Elnino
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I'm a PvE player through and through...I've actually gotten to the point where there is nothing left for me to do. (i've played every char through every campaign...through every elite area...farmed with every char....etc) Invite me......teach me....then I might be able to judge ya'll unbiased. I am willing and able......but I will not leave my guild....... I will not delve soley into pvp...but I will try...and if it turns out like ya'll propose, I will advocate.
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aeronox
I'd still be totally addicted to GvG if there were enough people playing it was soooo much fun, but that was 3 years ago.
diabiosx
Well this world is not utopia guys, many pvers have bad experiences pvping, theres nothing you can do to change that. But you know who can?? ANET! if you want pvp to be more popular, you need really need Anet's help. But of course its a 5year old game, GW2 is hard at work making its debut, don't think Anet will help.
You know how Anet made a poll with 10,000players about War in Kryta? They need to make a poll with 10,000players what would get them interested in GvG and how it would make GvG easier to learn without its changing format.
Also I see a theme here in this thread. A pver comes here to post their own opinion of why they dont want to gvg and you guys just swarm him and tell him why hes wrong about his own opinion. Very constructive guys(sarcasm).
Also another thing, every community in GW is about the same. I am very offended how some of you guys say Pvers,RAer,HAers are the most terrible player base in GW. Every community(including GvG) has its fair share of douchebags and good people.
You know how Anet made a poll with 10,000players about War in Kryta? They need to make a poll with 10,000players what would get them interested in GvG and how it would make GvG easier to learn without its changing format.
Also I see a theme here in this thread. A pver comes here to post their own opinion of why they dont want to gvg and you guys just swarm him and tell him why hes wrong about his own opinion. Very constructive guys(sarcasm).
Also another thing, every community in GW is about the same. I am very offended how some of you guys say Pvers,RAer,HAers are the most terrible player base in GW. Every community(including GvG) has its fair share of douchebags and good people.
xhappy feetx
No thats not true, he just to seem very rigid in his views, we are trying to say that whatever he thinks would make us more accessible, we would do, but he then goes on to say that there is essentially nothing we could do to make ourselves more appealing.
fowlero
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Also another thing, every community in GW is about the same. I am very offended how some of you guys say Pvers,RAer,HAers are the most terrible player base in GW.
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I did not mean to make out that RAers/HAers are the most terrible player base by any means, there's no fundamental difference between them and GvGers. I know plenty of HAers that i get on with well.
My comments are simply about the amount of trashtalk, which in my opinion it is the case that RA/HA contain much larger amounts than GvG. This however is more because GvG does not have a public outpost for which this to generate itself.
Venla
I am a long-time pve'r who has lost interest in pve now that I've completed all the playable gwamm titles and I was about to give up on Guild Wars when I discovered GvG. I can testify that it is a much friendlier format for a newbie than HA and RA (God, especially RA) with a lot less rank and /zrank spamming, teabagging, rageing in all chat, etc. and a lot more constructive criticism. That being said, you will lose, A LOT, and some pretty humiliating losses at time i.e. against a 4-henchie team with an 8-player team etc. before you get better and some people get discouraged. The other problem is that a lot of new players join in wanting only to play their favourite class i.e. dervish or spirit spamming rit and are reluctant to play different classes, especially difficult classes like warrior or monk, and it can take FOREVER to put a team together when the people don't know each other and often don't know how to play the class or build they are given. To take half an hour or more to build a team and then to lose turns off a lot of people.
That being said, a friend and I have formed a guild for pve players who are interested in trying out GvG. I posted an ad on guru yesterday and we've had TONS of applications and positive feedback including more experienced GvGers offering help. The thing is, if there were more newbie guilds like this, we would have a better chance of winning occasionally and learning what we do right as well as our mistakes. So seriously, pve'rs, give the format a try - best case scenario, you'll win a lot of ToT bags and balth faction and title points and have a chance of entering the ATs; worst case scenario, you'll improve your skills and have a good time with your friends. There's really nothing to lose.
That being said, a friend and I have formed a guild for pve players who are interested in trying out GvG. I posted an ad on guru yesterday and we've had TONS of applications and positive feedback including more experienced GvGers offering help. The thing is, if there were more newbie guilds like this, we would have a better chance of winning occasionally and learning what we do right as well as our mistakes. So seriously, pve'rs, give the format a try - best case scenario, you'll win a lot of ToT bags and balth faction and title points and have a chance of entering the ATs; worst case scenario, you'll improve your skills and have a good time with your friends. There's really nothing to lose.
wotah
I would like to GvG guest to learn or something
IGN Ashes of Halli
IGN Ashes of Halli
Calista Blackblood
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I am a long-time pve'r who has lost interest in pve now that I've completed all the playable gwamm titles and I was about to give up on Guild Wars when I discovered GvG. I can testify that it is a much friendlier format for a newbie than HA and RA (God, especially RA) with a lot less rank and /zrank spamming, teabagging, rageing in all chat, etc. and a lot more constructive criticism. That being said, you will lose, A LOT, and some pretty humiliating losses at time i.e. against a 4-henchie team with an 8-player team etc. before you get better and some people get discouraged. The other problem is that a lot of new players join in wanting only to play their favourite class i.e. dervish or spirit spamming rit and are reluctant to play different classes, especially difficult classes like warrior or monk, and it can take FOREVER to put a team together when the people don't know each other and often don't know how to play the class or build they are given. To take half an hour or more to build a team and then to lose turns off a lot of people.
That being said, a friend and I have formed a guild for pve players who are interested in trying out GvG. I posted an ad on guru yesterday and we've had TONS of applications and positive feedback including more experienced GvGers offering help. The thing is, if there were more newbie guilds like this, we would have a better chance of winning occasionally and learning what we do right as well as our mistakes. So seriously, pve'rs, give the format a try - best case scenario, you'll win a lot of ToT bags and balth faction and title points and have a chance of entering the ATs; worst case scenario, you'll improve your skills and have a good time with your friends. There's really nothing to lose. |
Your attitude is exactly what both PvE and PvP communities need to bridge the gap and make both game formats accessible to all regardless of starting rank. I have myself played some GvG this evening due to posts and posters in this thread and even though we didn't win,I questioned my own ability and will look to improving on that (I was playing WoH infuse)
This is a brilliant sign that people do understand and do want to help.I for one am happy to guest(If I am able) with your guild or anyone else for that matter IGN: Calista Blackblood
Again serious /clap because you deserve it...
RotteN
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Also I see a theme here in this thread. A pver comes here to post their own opinion of why they dont want to gvg and you guys just swarm him and tell him why he's wrong about his own opinion. Very constructive guys(sarcasm).
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It is wrong to claim that people cannot comment on someone's opinion and say that they're wrong. It can be my opinion that the earth is flat, that doesn't make it correct. However, what would be wrong is replies like "lol, you're wrong, noob, you're so stupid!". That has not been the case in this thread. Most of the times, when a PvE-er voices what he perceives as "the GvG community" and how everyone behaves and so on, and we believe he has been misinformed or simply generalises a single or a couple of bad experiences, we state what we experienced so far. It's not a "lol you're stupid"-post, but rather a constructive reply, with arguments to support our own opinion.
After all, we are the experienced GvGers. I think it's rather normal we can provide more insight into how the community "ticks", than the people that have touched it once or twice, or have caught some glimpse from the sideline.
It's not a perfect community, far from, and has it's fair share of negative sides as well. But the average view of the PvE-ers is (in my opinion) far too negative. That's what this thread is about: promote GvG and clear up some of the negative views people have about it, which we believe are incorrect.
jazilla
I am the leader of a large Christian Alliance and 2/3's of the matches we tried to do for a few months were always people cussing at us and putting us down because we would go under the tag of Fixed on Christ[FOC] or God Is A Consuming [FIRE].
We always wanted to do GvG regularly, but people could never get past us being Christians so they hurled insults at us like they were orangutans hurling feces at the zoo. Same thing happened in HA too so we stopped doing it. I am glad to see that there is a community that wants to help, but there is a large part of the community that cheats, berates, bots, and insults and I think it's safe to say that both the good and bad exist and I am not sure if the helpful players outweigh the jerks. Just my two cents.
We always wanted to do GvG regularly, but people could never get past us being Christians so they hurled insults at us like they were orangutans hurling feces at the zoo. Same thing happened in HA too so we stopped doing it. I am glad to see that there is a community that wants to help, but there is a large part of the community that cheats, berates, bots, and insults and I think it's safe to say that both the good and bad exist and I am not sure if the helpful players outweigh the jerks. Just my two cents.
ilr
That is very unfortunate to hear Jazilla. Though it does sound familiar.
I actually have a growing pile of evidence to the contrary. In either case... I really hope this thread reaches a happy conclusion for everyone else involved as my participation ends here I guess. But I'm Observing as many of the Current GvG matches as I can. And they seem pretty numerous to me, atleast a dozen taking place every day. So even if things don't work out, it seems pretty healthy... especially for anyone who enjoys playing Warriors or Monk/W's. Have fun and good luck!
I actually have a growing pile of evidence to the contrary. In either case... I really hope this thread reaches a happy conclusion for everyone else involved as my participation ends here I guess. But I'm Observing as many of the Current GvG matches as I can. And they seem pretty numerous to me, atleast a dozen taking place every day. So even if things don't work out, it seems pretty healthy... especially for anyone who enjoys playing Warriors or Monk/W's. Have fun and good luck!
xhappy feetx
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I am a long-time pve'r who has lost interest in pve now that I've completed all the playable gwamm titles and I was about to give up on Guild Wars when I discovered GvG. I can testify that it is a much friendlier format for a newbie than HA and RA (God, especially RA) with a lot less rank and /zrank spamming, teabagging, rageing in all chat, etc. and a lot more constructive criticism. That being said, you will lose, A LOT, and some pretty humiliating losses at time i.e. against a 4-henchie team with an 8-player team etc. before you get better and some people get discouraged. The other problem is that a lot of new players join in wanting only to play their favourite class i.e. dervish or spirit spamming rit and are reluctant to play different classes, especially difficult classes like warrior or monk, and it can take FOREVER to put a team together when the people don't know each other and often don't know how to play the class or build they are given. To take half an hour or more to build a team and then to lose turns off a lot of people.
That being said, a friend and I have formed a guild for pve players who are interested in trying out GvG. I posted an ad on guru yesterday and we've had TONS of applications and positive feedback including more experienced GvGers offering help. The thing is, if there were more newbie guilds like this, we would have a better chance of winning occasionally and learning what we do right as well as our mistakes. So seriously, pve'rs, give the format a try - best case scenario, you'll win a lot of ToT bags and balth faction and title points and have a chance of entering the ATs; worst case scenario, you'll improve your skills and have a good time with your friends. There's really nothing to lose. |
xhappy feetx
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That is very unfortunate to hear Jazilla. Though it does sound familiar.
I actually have a growing pile of evidence to the contrary. In either case... I really hope this thread reaches a happy conclusion for everyone else involved as my participation ends here I guess. But I'm Observing as many of the Current GvG matches as I can. And they seem pretty numerous to me, atleast a dozen taking place every day. So even if things don't work out, it seems pretty healthy... especially for anyone who enjoys playing Warriors or Monk/W's. Have fun and good luck! |
aeronox
I have to admit that my first foray into PvP, RA, was at a time without PvXwiki, observer and the skill list was a lot shorter and simpler. I feel sorry for people trying RA now.
That's why, if I was organising a team of GvG newbs, I wouldn't tell them to do RA. I wouldn't tell them to watch obs either, that would be too much information (in the beginning). HA gives fast games, but it's hard to learn anything when you're dead in 1 minute. Factions PvP puts you in large-scale battles, but lacks teamwork and consequences.
So I think the best way to begin a PvP experience in GW is to simply begin with GvG.
Need a bigger population of GvGers.
What this needs is official support. Serious, dedicated support from ArenaNet to put the "Guild" back into their game.
Like... a campaign. Something massive. Videos and stuff. *shrugs* I miss GvG.
That's why, if I was organising a team of GvG newbs, I wouldn't tell them to do RA. I wouldn't tell them to watch obs either, that would be too much information (in the beginning). HA gives fast games, but it's hard to learn anything when you're dead in 1 minute. Factions PvP puts you in large-scale battles, but lacks teamwork and consequences.
So I think the best way to begin a PvP experience in GW is to simply begin with GvG.
Need a bigger population of GvGers.
What this needs is official support. Serious, dedicated support from ArenaNet to put the "Guild" back into their game.
Like... a campaign. Something massive. Videos and stuff. *shrugs* I miss GvG.