What Kind of Builds Will you create with 7 Heroes?

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g
giuice
Ascalonian Squire
#243
One question: SF + They're on Fire! = 33% damage reduction , this really works or worths?
Xenomortis
Xenomortis
Tea Powered
#244
I suspect it works a bit, but I wouldn't bother with it.
Dzjudz
Dzjudz
Furnace Stoker
#245
It works. Made a 5x SF + Para hero team with a guildie. Not very good in HM, but the dmg reduction is nice.
beagle warrior
beagle warrior
Krytan Explorer
#248


nothing really original here



for when im feeling manly
H
Horus Moonlight
Lion's Arch Merchant
#249
More tweaking. Theorycrafting > studying.



Got rid of ToF and ele; I couldn't justify wasting 1/8+ of the team to give unreliable prot. The N/Rt's elite is optional. I only chose IV for the sake of having an elite on the bar.
X
Xx_Sorin_xX
Krytan Explorer
#250
My rough start:


I'm not partial to the Barrager at all, but I just am not a big fan of SoGM or Ineptitude. I'll probably end up defaulting to SoGM/ST though if nothing better is presented.
Xenomortis
Xenomortis
Tea Powered
#252
Quote: Originally Posted by Horus Moonlight View Post
More tweaking. Theorycrafting > studying.

http://img574.imageshack.us/img574/4...otemplate1.png

Got rid of ToF and ele; I couldn't justify wasting 1/8+ of the team to give unreliable prot. The N/Rt's elite is optional. I only chose IV for the sake of having an elite on the bar.
I'm bored an a little intellectual exercise never hurts, so here we go:

Player bar: Fine

P/Mo: I seriously doubt the hero can support the energy demands for that bar. Cut the monk prot, although it's a shame most paragon skills are useless.

N/Rt: The elite sucks, but you know that. I question the value of Weaken Armour and would look at Enfeebling Blood instead. Not sure on Spirit Rift, but damage is damage. A possible elite is Pain of Disenchantment, depending on your Curses spec.

Me/Rt: I think that should be fine.

Me/Mo: I question Holy Wrath. I do not know how useful this skill is and how well heroes use it. However, you have three energy management skills on this bar, one of which is elite. With only two 10 energy skills, neither spammable, this seems like overkill. I would consider changing the elite and maybe changing the char to a Monk for Divine Favour (and Smiter's Boon).

N/Mo(/X): A hero MM with Bone Minions but without Death Nova? Foul Feast is questionable when you have two copies of MBaS with spirits. Stick Prot Spirit and Aegis on this guy and cut Putrid Bile in favour of Death Nova. I'm someone who thinks you should keep BotM on a hero MM, regardless of the intent for the minions.

Rt/X: Soothing Memories is of questionable worth - energy on SoS rit heroes is fine with Siphon and it's the weakest heal on the bar. Bloodsong would be a nice addition and possibly a second copy of Splinter Weapon. This template is also a candidate for a res if you think you can spare the room.

Mo/Me: Pretty much fine, although I would look for inherenet energy management rather than speccing into Inspiration (so you're not cutting DF too much). This is unfortunatly rather limited - Castigation Signet is all I can think of off the top of my head. With high DF I'd also be tempted by Divine Healing/Heaven's Delight.
The elite on this bar is somewhat variable - hero use of RoJ is far from perfect and it's not important damage. RoJ is certainly quite an energy drain - you'll need to experiment a little here.


Some more general things:

The Paragon stands out to me as the weakest bar - if you really want to a Para for the support (GftE, Envy, Fallback) then you're going to need to scrounge for some useful skills. Hex removal and attack skills are all that come to mind.
Alternatively cut the hero and opt for something else. A second Rit (Communing Spirits) is a strong choice or simply an Ele with some damage and support (healing, prot or maybe even some of the energy based paragon skills you want).

You've got a fair bit of nicely distributed healing (2 heroes with Rit heals, a Smiter with SB and Fallback) and no dedicated healer - that's fine. I'd say convert the Tease Mes to a Monk with a support elite, cut Holy Wrath and take Smiter's Boon for a bit more with little loss (you already have a lot of interrupts). Unfortunately heroes don't use booned smite skills has heals...

With the MB taking Prot and you with SY, you should be in very good shape. A shame that Mark of Pain won't trigger on your attack skills.
H
Horus Moonlight
Lion's Arch Merchant
#253
Quote: Originally Posted by Xenomortis View Post P/Mo: I seriously doubt the hero can support the energy demands for that bar. Cut the monk prot, although it's a shame most paragon skills are useless.
I'm not so worried about the energy, I've run prot on a para hero before w/o energy issues. Chalk it up to stubbornness but I just can't cut the para from the build. I might change it to some expel hexes variant.

Quote: Originally Posted by Xenomortis View Post N/Rt: The elite sucks, but you know that. I question the value of Weaken Armour and would look at Enfeebling Blood instead. Not sure on Spirit Rift, but damage is damage. A possible elite is Pain of Disenchantment, depending on your Curses spec. I honestly think spirit rift is fine and I only brought weaken armor to support myself (and I guess the minions lol). I wonder if heroes use Spirit Rift as a means to apply cracked armor (I could micro this but I want the team build to be set and forget). I wouldn't bring PoD into PvE; any situation I could see it being useful, I could just as easily use rend and keep my elite.

Quote: Originally Posted by Xenomortis View Post Me/Mo: I question Holy Wrath. I do not know how useful this skill is and how well heroes use it. However, you have three energy management skills on this bar, one of which is elite. With only two 10 energy skills, neither spammable, this seems like overkill. I would consider changing the elite and maybe changing the char to a Monk for Divine Favour (and Smiter's Boon). Never used holy wrath before either. I only added it because I couldn't think of any other useful smiting skills to use on a x/Mo. I want to keep the primary Me though for Tease (or change it PI).

Quote: Originally Posted by Xenomortis View Post
N/Mo(/X): A hero MM with Bone Minions but without Death Nova? Foul Feast is questionable when you have two copies of MBaS with spirits. Stick Prot Spirit and Aegis on this guy and cut Putrid Bile in favour of Death Nova. I'm someone who thinks you should keep BotM on a hero MM, regardless of the intent for the minions. This entire bar was a blond moment on my part. I'm definitely going to change it (replacing Putrid with Nova, dropping FF/IC for PS/Aegis, etc.)

Quote:
Originally Posted by Xenomortis View Post
Rt/X: Soothing Memories is of questionable worth - energy on SoS rit heroes is fine with Siphon and it's the weakest heal on the bar. Bloodsong would be a nice addition and possibly a second copy of Splinter Weapon. This template is also a candidate for a res if you think you can spare the room. I'm still up in the air about removing soothing memories. If I do, Bloodsong, Rejuvenation, or Splinter will take its place.


F
FoxBat
Furnace Stoker
#255
2 zero recharge adrenaline shouts under an adrenal buff do in fact equal infinite energy. The monk stuff is fine as long as you can handle the atts.
s
spray04
Academy Page
#257
After a few more weeks of playing and testing here's my revised edition:

NerfHerder
NerfHerder
Wilds Pathfinder
#258
I have been messing around with a SF caster spike build, just for fun.



SF caster spike alternate.

jot.
jot.
Academy Page
#259
Here's what I've put together, criticism/feedback welcome:
Dzjudz
Dzjudz
Furnace Stoker
#260
Your Monk has only one spell over 5e, aegis for 10e. GoLE is wasted energy management, since the hero won't even know to use it with Aegis, wasting it on 5e skills. This nets you 5e energy every 30 sec if he casts glyph on recharge. It's a pretty bad energy management skill on monk heroes (on players it's much better). I don't really see why you have prot on the monk bar, you already have 2 aegis in the party. I'd change it to 8 inspiration and put in 2 energy management skills from that (p-drain, leech signet, wnwn, etc)