So which of those 7 hero builds are working?

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AndrewSX
AndrewSX
Jungle Guide
#161
Quote: Originally Posted by aspi View Post Wut? Panic for the casters inept for the melee... Works like a charm I mean that the Necro SS isn't good combined with Panic + Ineptitude, that shutdown both attacks and spells.

Never said that Panic + Ineptitude is bad.
aspi
aspi
Desert Nomad
#162
Quote: Originally Posted by AndrewSX View Post I mean that the Necro SS isn't good combined with Panic + Ineptitude, that shutdown both attacks and spells.

Never said that Panic + Ineptitude is bad. Ah me and my big mouth Really should learn to read before commenting.

Agreed btw SS is one of the worst elites to bring with those mesmers elites. Might be ok if you take it yourself to punish the melee but heroes most likely will put it on the paniced mob :/
AndrewSX
AndrewSX
Jungle Guide
#163
Yes, the real problem of SS on heroes is:
1-Targeting
2-The fact that the 2 Mez heroes generally shutdown any action, making SS a waste of elite slot.

Also, there aren't sooo much good curse elites to swap SS. Feast of corruption isn't that bad, Pain of disenchantement/corrupt ench are nice utility and pressure skills, but there's so much else. Maybe Soul bind to damage healers, Plague sig(using Foul feast).
Dark-NighT
Dark-NighT
Krytan Explorer
#165
I am running this setup, its not the quickest but it is one of the most stable builds ever, unless i overaggro nothing ever dies, which is good because im still working on survivor. Also did fow with it under 2 hours, no cons and it was good fun.

Vadog
Vadog
Frost Gate Guardian
#166
Now, I'm working with this and it's good imo

Aly Lightningstorm
Aly Lightningstorm
Academy Page
#168
Why do so many people use Jagged Bones instead of Aura of the Lich? I mean, I understand the minion multiplication part of it, but it's also nice to have strong minions that can take and deal damage on their own. Especially when you have an all caster, low armor team that shouldn't be getting hit too often by enemy melee attackers.

Minions can do a lot more than act as suicide bombers.
Dzjudz
Dzjudz
Furnace Stoker
#171
A Curses necro isn't very useful, especially as SS in a team with two mesmer (which is safe to say is the current meta). Just drop it completely and put Enfeebling Blood and Shadow of Fear on another character. They don't need high Curses at all to be useful.

You can spec an AotL necro for instance: 12+1+(1-3) DM, 10+1 SR, 8(+1) Curses.

If you need Mark of Pain as well, I'd use the SoS, with 12+1+(1-3) Channeling, 3+1 SP, 12 Curses (possible bar: SoS, Bloodsong, Spirit Siphon, Splinter Weapon, Enfeebling Blood, Shadow of Fear, Mark of Pain, Optional).
Aly Lightningstorm
Aly Lightningstorm
Academy Page
#172
Quote: Originally Posted by AndrewSX
Trow in Botm, taste of death, sols and some secondary or blood stuff. NO death nova. I usually don't use blood of the master on heroes, because it involves health sacrifice, and the LAST thing you want to have happen is to have a full army of minions going wild in the middle of a battle. If I was going to heal them (never do, heroes usually keep a full army up no matter what) I'd use feast for the dead instead of BotM.

I do usually give them death nova though. Since the minions are going to die, no matter what. I think it's better to let them explode in the process, than to not let them explode.
Elnino
Elnino
Wilds Pathfinder
#174
Quote: Originally Posted by AndrewSX View Post Finally some variety! (/Looking at the interesting monk bar)

P.S: SS + Panic/Ineptitude is a big nono. You're absolutely right. I did not realize that since things were still dying so quickly

Quote: Originally Posted by Jeydra
@Elnino - Orders with one physical, SS with Panic + Ineptitude + considerable amounts of shutdown, two healers, no Prot Spirit and two copies of Res Sig are the most glaring problems to me. I don't have the energy to fix all these problems right now though, just offering them for you to consider. You're underestimating the damage one warrior can do
SS was my mistake, didn't seem to matter tho but I've changed it to Icy Veins now.
Things die so quickly, I rarely encounter any deaths. I can still easily tank damage with just the prots I have. Prot Spirit is unnecessary now. Besides, Spirit Bond>Prot Spirit
What's wrong with res sigs????? It's not like there's no bosses to kill and even then, when do they ever need to be recharged?
zwei2stein
zwei2stein
Grotto Attendant
#175
Why so much love for Panic + Ineptitude and not for Psychic Instability (4s aoe ranged kd on 7s recharge...)?
distilledwill
distilledwill
Forge Runner
#176
To be perfectly honest, I haven't tried PI on a hero. But Panic is a good "fire and forget" interupt. You can have the hero cast it on a mob and have the spells come at you one at a time. Easy peasy.

PI would be nice for the KD I suppose. Might be worth a go!
P
Plutoman
Krytan Explorer
#177
PI is amazing, especially on a Me/Rt healer, with PI as the main. Use a couple other insp spells for energy, and it's solid.

But it does lack the damage output of Ineptitude, and the constant interruption of panic. It also lacks synergy with most other mesmer skills that do damage, except ES. If you want to use PI, use it with Panic or ES, but leave out the illusion mesmer. There's a distinct lack of synergy.
Dzjudz
Dzjudz
Furnace Stoker
#178
Shatter Hex/Enchantment 10 energy instead of 15, better optional now .
J
Jeydra
Forge Runner
#180
Quote: Originally Posted by Elnino View Post
You're underestimating the damage one warrior can do
SS was my mistake, didn't seem to matter tho but I've changed it to Icy Veins now.
Things die so quickly, I rarely encounter any deaths. I can still easily tank damage with just the prots I have. Prot Spirit is unnecessary now. Besides, Spirit Bond>Prot Spirit
What's wrong with res sigs????? It's not like there's no bosses to kill and even then, when do they ever need to be recharged? I think the damage ouptut of one Warrior without Orders + something else > the damage output of one Warrior with Orders.

I used to think Prot Spirit is unnecessary now too until I tried to clear Ooze Pit with it, only for the three Prismatic Oozes to annihilate me.

If you die so rarely you never need Res Sig to be recharged, why do you even need Res Sigs? Why not just rely entirely on hard res?