So which of those 7 hero builds are working?
Why?
my current build.
i just couldn't give monks enough energy. The 2 necros can heal through almost anything. I've been filling books in Cantha, and so far this has worked great.
i just couldn't give monks enough energy. The 2 necros can heal through almost anything. I've been filling books in Cantha, and so far this has worked great.
aspi
deadfalk, what is so wrong with ghostmirror light? Besides the heroes using it on minions it is a pretty nice skill to bring with spirits in earshot.
Xenomortis
Quote:
Originally Posted by aspi

deadfalk, what is so wrong with ghostmirror light? Besides the heroes using it on minions it is a pretty nice skill to bring with spirits in earshot.
The bar has four single target heals and Ghostmirror is the weakest of the lot.
I'd probably cut Transfer to.
Also it needs more Kaolai.
I'd probably cut Transfer to.
Also it needs more Kaolai.
Voodoo Rage
Bringer Of Fury
Someone mentioned a winter + conflag build so i made a go at it, haven't tried it yet but might be fun, just need lots of +10 vs cold insignias.
Uploaded with ImageShack.us
Uploaded with ImageShack.us
distilledwill
Nice
I'd be tempted to have Spinal Shivers in there - interupts on cold damage afterall!

Deadfalk
Why conwinter when there's nothing specific to ice? conflag works just as well with Mantra of flame and flamebound insigs, right?
spray04
Deadfalk
Xenomortis
SS triggers on any attack, whether it misses or hits.
Ineptitude deals some damage and causes blind. There is no conflict.
Remember that Ineptitude does not interrupt.
Ineptitude deals some damage and causes blind. There is no conflict.
Remember that Ineptitude does not interrupt.
I Nathanos I
Quote:
Originally Posted by Clord

Awesome. I cleared Emperor's Palace like it was nothing with this.
Cool 
I did minor changes/tweaks, here's a screenshot-FoW HM :
Cheers.


I did minor changes/tweaks, here's a screenshot-FoW HM :
Cheers.
spray04
Quote:
Originally Posted by Xenomortis

SS triggers on any attack, whether it misses or hits.
Ineptitude deals some damage and causes blind. There is no conflict.
Remember that Ineptitude does not interrupt. SS does not trigger on interrupted attacks, go see for yourself. As for Ineptitude, we're talking about the Ineptitude Mesmer in general, who does carry plenty of attack interrupts.
Ineptitude deals some damage and causes blind. There is no conflict.
Remember that Ineptitude does not interrupt. SS does not trigger on interrupted attacks, go see for yourself. As for Ineptitude, we're talking about the Ineptitude Mesmer in general, who does carry plenty of attack interrupts.
Deadfalk
Keep in mind Wandering Eye, clumsiness and SoClumsiness deal more damage then SS does, and provide more defense, it conflicts, but it's worth the conflict; more damage, and defense on the cost of 3-6 ss triggers that together wouldn't deal as much damage as the aforementioned deal.
Xenomortis
Don't beat a dead horse.
Thank you.
Thank you.
Deadfalk
Yup, that's an old post i should delete - the only situation when RoJ is superior is with undead (especially minion) galore.
Deadfalk
Small request, has anyone done Slaver's Exile, or just plainly parts of it, with 7hero teams? And more importantly, could that person post his build?
bhavv
Quote:
Originally Posted by Bringer Of Fury

Someone mentioned a winter + conflag build so i made a go at it, haven't tried it yet but might be fun, just need lots of +10 vs cold insignias.
Uploaded with ImageShack.us That looks brilliant for a ranger, though do drop wastrels spells from mesmer heroes, they keep on casting them on recharge and running out of energy and even reapplying them. CoF + Overload make better choices for hero mesmers.
Uploaded with ImageShack.us That looks brilliant for a ranger, though do drop wastrels spells from mesmer heroes, they keep on casting them on recharge and running out of energy and even reapplying them. CoF + Overload make better choices for hero mesmers.
spray04
Outerworld
Quote:
Originally Posted by Deadfalk

Small request, has anyone done Slaver's Exile, or just plainly parts of it, with 7hero teams? And more importantly, could that person post his build?
Thommis, Rand, Selve and Duncan are all fairly straight forward with some kind of Spiritway setup, even more so now we have 7 heroes. Forge is doable but its nowhere near as easy.
Why?
Quote:
Originally Posted by Deadfalk

* the first Mesmer, replace Ethereal Burden and Rebirth with Wandering Eye and FomF/DPS (rit resses are the best resses)
* the necrit, Ghostmirror Light is quite bad (take Signet of lost souls instead), Lively was Naomei is EXTREMELY bad (FomF/DPS) and Spirit Light Weapon + Spirit Transfer isn't worlds best combo, SLW is some sort of regeneration, why would you do that when you've got an armada of superheals at your disposal? i'd advise you to replace SLW with Icy Veins, Xinrae's Weapon or Weapon of Remedy.
* the necmonk, since your 2nd mesmer got rebirth with FC, why get a protter that should be protting to cast a long-cast energy-killing res that also immobilises the ressed one? Besides that, not bad, would advise you to look at doing that job with the E/Mo ERprotter - the Nec serves better as necresto, orders or support than as protter.
* the MM, since it's a bomber, don't even TRY to use Bone Fiends - they will explode nicely out of enemy range, and thus deal 0 damage, use Shambling horrors (double boom, bleeding), Bone Horrors (effective grunts) or maybe even Vamp Horrors (healing talibs, always fun).
I've also got a little problem with Go For the Eyes - a Nova bombah should be casting non-stop, and not wand for adrenaline, Never Surrender and Stand your Ground are better anyways if you're not a paragon.
* the SoS channeler, again Lively was Naomei is rubbish - FomF or DPS - Spirit Rift isn't too good on heroes, Ancestor's Rage is better, that or drop Spirit to flesh for it.
* SoGM summoner, Explosive Growth seems a bit ineffective - he should be backline - so maybe it's a good idea to put Dulled Weapon or Armor of Unfeeling on that spot.
* the Esurge mesmer, well...dunno, for some reason i've got something against spiker mesmers while other classes (RoJ smiter) do the job better, but if you like it, be my guest (am advising you to look at the Panic mesmer though)
No one should ever run death pact signet. It is a horrible res unless you are playing super easy mode. In HM, when things actually can die, DPS leads to stupid quick party wipes. If I wanted fast rezzes i would use UA. When death means losing i don't want conditional ressing. With FomF, that whole half health puts me off. An area of effect rez is better in my opinion. IMO We Shall Return is the best rez in the game.
Wandering Eye is a good skill, but I use Ethereal Burden for the energy. Is it better or not? Who knows, maybe i'll try it.
Ghostmirror light isn't really bad per se, it is better than Sols. PwK is severely overrated.
Spirit Light Weapon works. I've tried i few different things, i will prolly try more, but it just works.
I tried the E/mo protter, i didn't like it. You are correct about the rez thing though in general.
As for Bone Fiends, in general what you say is right. In practice though they do the job. Especially when combined with Splinter Weapon. Like everything else, they help things die faster for me.
SYG is def better, Never Surrender doesn't do much for me.
lols, Spirit to Flesh is there, Again multiple rezzes are better, Spirit Rift is more fun and gets spammed pretty well.
Explosive growth is interesting, and you are right you could swap other things there.
Panic is overrated and a waste of an elite slot imo. ROJ is okay, better in some situations, worse imo in most though.
I like the different ideas, but give me a break, you state supposed things like they are facts. They aren't. They are opinions.
Quote: