So which of those 7 hero builds are working?

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

Jagged Bones will maintain minions better than AotL when playing in areas with fewer corpses. They also add another condition, however minor it is. Higher level minions are really only an issue when you want to keep them alive, which isn't necessarily a point with bombers. I want my minions to be getting targeted via lower hp and armor level, but my choice in Jagged Bones is a personal preference. All and all, AotL and Jagged Bones have massively similar results. It's really just preference.

Arcole

Arcole

Frost Gate Guardian

Join Date: Feb 2008

The other side of the rainbow

Medieval Knights of Darkness [MKOD]

N/

This normal old spiritway + mesway seems to work well for me, but it seems I am lacking heals in higher areas. I am thinking of adding an ER Prot but can't think of where I want to add it in. The paragon seems like to most likely candidate but I love how much he helps the spirits.



Edit: Also can anyone think of a non-SS/AP build for myself to run? Currently I am using a support IV but I could probably be used in better ways (No SS because of the dual mesmers and no AP because AP is completely boring and I only use it in higher-end areas).

Edit 2: I am thinking of replacing Weapon of warding with SoLS on Livia.

ashes

Desert Nomad

Join Date: Oct 2007

Beertown ;P

RoP

E/Mo



Cramming 'passiv-benefit skills' into the Soul Twisting bar to prevent the hero from RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing up the spirit spamming.

Dusk_

Dusk_

Lion's Arch Merchant

Join Date: Jun 2005

W/

Looking at your builds, I don't think it's a lack of heals, just that your healers are getting too distracted.

If you drop Bone Minions on your N/Rt healer, and drop Painful Bond on your SoS, that should make things better.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Long recharging attack chain and junk elite.
Pain Inverter is silly.
Wasted Elite on N/Rt.
Patient plays bad on heroes and with other heals in the team.
N/Mo isn't as good as a Monk or N/Rt.

smotan

Academy Page

Join Date: Apr 2010

Hello guys,

I just mashed up some of the builds I saw here in this topic and I have this atm :

http://img689.imageshack.us/i/heroes7.jpg/

I'll be thankful for any advices on changing skills if needed for more advanced pwnage in pve. And the other thing I want to know is what runes I need to put on my heroes. It's appreciated !

Thanks !

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Quote:
Originally Posted by miscbeep View Post
Hello guys,

I just mashed up some of the builds I saw here in this topic and I have this atm :

http://img689.imageshack.us/i/heroes7.jpg/

I'll be thankful for any advices on changing skills if needed for more advanced pwnage in pve. And the other thing I want to know is what runes I need to put on my heroes. It's appreciated !

Thanks !
Your ST rit will be at 0 energy all the time. Mighty Was Vorizun is not energy management, it is at best +30 temporary energy (more realistically +20 to +10 if you normally hold a staff with +10 to +20 energy). Personally, I wouldn't use ST with more than 3 spirits unless you micro everything on the hero.
Quote:
Originally Posted by Puebert View Post
What elite is better than XW? WoR does less damage and removes a condition, but that's covered by MB&S. Spirit Light Weapon removes Splinter Weapon. Reapers Mark is just degen and energy management, which is why you run necros. IV is just terrible damage in HM. PoD if running the Curse skills. Otherwise I'm partial to Ravenous Gaze (12 resto, 8-10+1+1 SR, 8-10+1 Blood).

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

No, Ravenous isn't really worth it. But it might do more than XW. On your curses bar, PoD is nice.
Take this as a clue not to run a pure N/Rt healer.

Outerworld

Krytan Explorer

Join Date: Aug 2010

UK

Gil Worz Is Srs [Bsns]

W/



Decent damage, enough defense. The Para is there just for the partywise IMS tbh.

Deadfalk

Deadfalk

Ascalonian Squire

Join Date: Dec 2009

The Netherlands

The Edge of Insanity [EDGE], a quite desolated guild.

D/

Myself : warrior (enduranceaxe+pet)
Party:
N/Rt Sabway SS Nec/Rit
N/Rt Sabway Xinrae Nec/Restorit
N/Mo Discord Smiter

Rt/any Spiritlord (Spirit Siphon, classical mobile spirits without the mobile or sup rune part)
Rt/any Defensive spiritlord

Me/mo Protpanic

Open place (often P/any Commandogon, P/any Supportive Commandogon (more anthembased then the normal commandogon), E/N OrderER, E/Mo ProtER, Me/Rt restoPI)

BTW, Teino and Tyris, what program do you guys use to make that templates?

Edit : when corpses are in a steady flow, the third nec (Livia) is switched to either minionbomber or a semi-microed OoU MM, while the protpanic is switched to protsmite.

Xaresh

Pre-Searing Cadet

Join Date: May 2008



SS is replaceable.. did vanquishing, HM missions, FoW HM, DoA NM with this.
Switch "IAtS!" for Asura Scan against heavily blinding/blocking foes.

dansamy

Chasing Dragons

Join Date: May 2005

Lost in La-La Land

LFGuild

Mo/Me

I've been being lazy and running:

3x Discords
1 Panic
1 SoS
1 ST
1 Paragon with the IMS and armor chants/shouts

And I'm running A/P caller. Honestly, I've been letting my 9yr old do my vanquishing. "C space, honey" Basically, the heroes aare doing the work.

I might buy merc just to run IWAY.

wiz12268

Wilds Pathfinder

Join Date: Jul 2005

California

Men In Black

I would think most set ups will work now with the generic heroes classes....Rt, Nec, Mo, Mes.

I have only been a back a week or so and have spent a couple days looking at some of the non automatic classes, like warriors (although they have a few good builds), rangers, assassins, eles, and dervishes. Seems like dervishes are the least used hero class of them all. And you can get 3 of them too. Followed prob by sins, even though there are a lot of human sin builds none for heroes.

So I might try something with some D/Anything but Nec,rt,mo,mes/W. Doubtful it will be as efficient as the easy mode ones, but something to try for once I get a couple more maxed out titles.

But I had my heroes pretty much set up as the rekway guy with a few exceptions and I could clear stuff HM with henches before, other than slavers exile. But now I can tackle FOW and the Elona stuff where you couldnt take henches to help me get some of those things done.

But basically 2x Nec, 2x RT, 2X mo or mes, and 1X the left over class is going to be easy mode. I ran some motigons and commandogons for a change and they work for everything except heavy casting areas. (I switched Paras for mesmers). I even took Jora and Koss out for a spin on a couple maps. But the core of MM and healers is enough to let you take 3 of anything else pretty much at least just vanquishing.

Some of the HM dungeons need a little more attention, but just vanquishing is pretty easy now.

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

A lot of great builds in here. I use the 2 rit, 3 discord, and 2 mesmer (intept and panic). I easily wiped the floor with BFLA my first try (without the mesmers). Also just did Glints Challenge. Was EASY. Not a single death. Was also my first time getting past wave 1, so I almost lost when things spawned right ontop of the dragon lol!

This new update seems like they are just finishing GW1 and telling people to go out and get 50/50 on the HoM. I'm sure GW2 is close. They announced it 4 years ago on the 27th, so I'm expecting some news on GW2 on that date. Hopefully a release date.

Deadfalk

Deadfalk

Ascalonian Squire

Join Date: Dec 2009

The Netherlands

The Edge of Insanity [EDGE], a quite desolated guild.

D/



Thanks for the program guys :3 this owns GWFreaks by far

EDIT : ohwait...forgot the hex counters - put Smite Hex on the NecMo anyways till i find a solution.

Arcole

Arcole

Frost Gate Guardian

Join Date: Feb 2008

The other side of the rainbow

Medieval Knights of Darkness [MKOD]

N/

You + 9 Heros ftw.

AndrewSX

AndrewSX

Jungle Guide

Join Date: May 2010

Italy, Turin

Lake

E/

LoL 10 man team own.

P.S: Defender's zeal? Seriously?

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

He did include a couple of notes with "this or ..."

Arcole

Arcole

Frost Gate Guardian

Join Date: Feb 2008

The other side of the rainbow

Medieval Knights of Darkness [MKOD]

N/

Meh, no one reads the notes

Deadfalk

Deadfalk

Ascalonian Squire

Join Date: Dec 2009

The Netherlands

The Edge of Insanity [EDGE], a quite desolated guild.

D/

Thanks for the suggestions, though i feel to explain a few of my choices;

*Defender's Zeal, i know it's a strange choice, but since the hero is keeping up 2 SoH's (W/A and me), he needs a bit of energy management that goes further then C'sF - that, or I've gotta drop Judge's Insight, or just make it another healer and take a dedicated smiter monk (also solves the hex problem, Smite Hex isnt too bad.)

*Splinter on SoS is an idea i've forgotten for a pretty stupid reason, before this build was made, he first was an all-assault spirit lord, which heroes don't use that well, thus i got some resto on it, but forgot the SW, thanks Squishy for pointing that out!

*Making the SS a fully specced nec is probably a good choice, yeah, but i've been testing in areas where nearly all enemies were using enchantments, and then PoD is awesome, but im changing that now.

*The W/A is the one I've got the biggest problems with, Koss and Goren are really nice hammerers, but for some reason they just don't do what I want them to do, im thinking about taking the following :
-Myself (Phys)
-Sabway SS
-Sabway Resto
-N/Mo MM (Shambling,bone minions, Death Nova) with open elite (Icy Veins, Order of Undeath, etc.etc.)
-Rt SoS pseudo-resto
-Rt/D Spirit's Strength Scythe (awesome, anti-armor damage, able to take AR and SR)
-or, instead of the Rt/D the regular SoGM Spirits, or any effective melee hero (Dervishes, Warrior's, for the love of god, NOT assassins unless theyre Axe, Hammer or Scythe)
-Me/Mo SmitePanic
-E/N,D/N or merc N/Me orders hero, or when that's overkill P/any Commandogon.
I'm seeing forward to reaction's on this before i work it out.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Quote:
Originally Posted by Xaresh View Post
*SNIP BUILD WITH SS AND PANIC/INEPTITUDE*

SS is replaceable.. did vanquishing, HM missions, FoW HM, DoA NM with this.
Switch "IAtS!" for Asura Scan against heavily blinding/blocking foes.
Do.not.use.Spiteful.Spirit.with.Panic.and.Ineptitu de.

Gosh darnit!

Also:
Quote:
Originally Posted by Voodoo Rage View Post
Does Waste Not Want Not actually work in PvE? How effective is it? It seems that my heroes don't use it. This. I don't know why people use Waste not Want Not. PvE mobs are almost ALWAYS casting or auto attacking, I've never seen my heroes use it.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

WNWN is actually pretty reliable - heroes use it frequently enough to merit it; the only issue is that the energy gain is pretty small for 15 second recharge (better on a Mes primary though).
A target that is moving isn't attacking nor using a skill. A target that has just finished casting is not attacking nor using a skill.

And there's nothing inherently wrong with bringing SS with Ineptitude, apart from the fact you shouldn't be bringing SS.

Xaresh

Pre-Searing Cadet

Join Date: May 2008

I dont like SS either, but also I dont want to do HM without weakness/CA/MoP/barbs - it's too strong with a sin, a full MM and a hybrid MM.
Thats the main point of the SS, of course you can switch the elite (I wrote 'replaceable'), but tbh there are no other good SR/curses elites (except IV and maybe PoD/CE). And I dont want to flatten the curses or energy management by using an elite from another attribute.

A paragon would be a good choice to replace the whole SS hero if you don't like it.

Deadfalk

Deadfalk

Ascalonian Squire

Join Date: Dec 2009

The Netherlands

The Edge of Insanity [EDGE], a quite desolated guild.

D/

You've forgot Lingering Curse, and SS isn't too bad tbh - it just requires tactical insight the heroes AI lack.

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Oh no, SS is a pretty decent hero skill to take. Just not when you're also running Panic and Ineptitude - as both these skills pretty much stop your enemies dead. You need your enemies to be attacking/casting in order to trigger SS.

Deadfalk

Deadfalk

Ascalonian Squire

Join Date: Dec 2009

The Netherlands

The Edge of Insanity [EDGE], a quite desolated guild.

D/

Ok then, I've modded the set-up now

Again, looking forward to suggestions!

Edit = just realised i forgot to put in a Mesmer...darnit, gotta mod that.
Edit 2 = Modded to make it like it should be.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

I think Recuperation can be replaced with something else. It is 4HP/sec and lasts 2/3 of recharge for 25 energy (and there's no soul reaping).

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Does the Panic Mes really have that much energy? Prot Spirit and Spirit Bond?


Also, as Dzjudz says - swap Recup for Recovery.

Deadfalk

Deadfalk

Ascalonian Squire

Join Date: Dec 2009

The Netherlands

The Edge of Insanity [EDGE], a quite desolated guild.

D/

Panic mes requires some more energy then they have originally (runes, weapon) but they manage perfectly as long as their Emanagement is used.

The idea behind recuperation was minion health management in battle, but it's a stupid idea indeed - gotta replace FomF with Signet of Creation too, for energy management.