Six character slots confirmed

DJ Josh

DJ Josh

Krytan Explorer

Join Date: Aug 2005

Quote:
Originally Posted by Cjlr
Capital letters and commas are your friends.
thx for not being to harsh about it and my bad for not being perfect but what does my typing skill have to do with this thread anyway,other than being a nice dodge to points made.and for future referance my dyslexia makes it extremely difficult to see where such symbols are supposed to go aswell as the odd spelling mishap,but as people who know me agree i think i do fairly well considering.i also read through my posts multiple times well typing them to try and get them as good as i can because of all the typing police on this and other forums.so what takes you 2 mins to throw out probly takes 15+ mins for me to do.so now that i have revealed my disability to the guru world can we get back to topic pls.

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

Quote:
Originally Posted by FrogDevourer
For the records, the questions that should be addressed are:
- in a perfect world, should we increase the number of slots (with or without factions)? why? why not?
What's a perfect world? At any rate, yes they should increase the slots to allow those players who wish to play all available professions without having to delete earlier creations to do so.

Quote:
Originally Posted by FrogDevourer
- how many character slots should we have? why?
One character slot per primary profession should be suffecient. Any more than that starts to become unreasonable. There is enough variety to experiement with builds by having one of each prime with a secondary of your choice.

Quote:
Originally Posted by FrogDevourer
- more slots: would it have a significant impact on the ingame environment? how and why?
No, there would be no more significant impact than there is now with people owning multiple accounts. As a matter of fact, it might make it easier on the servers, as people with multiple computers can have multiple accounts running at the same time, whereas having all characters on a single account precludes some of that extra server use.

Quote:
Originally Posted by FrogDevourer
- more slots: would it have a significant impact on ANet's monthly costs? How?
See the above answer. The costs should actually be lower since a single merged account with eight slots needs only to have enough server space to keep the account details (e-mail address, region, access keys added, etc.) one time. Someone using two accounts to play all eight professions would in effect be doubling the space needed to store the basic account information.

Quote:
Originally Posted by FrogDevourer
- more slots: would it have a significant impact on GW sales? or more precisely: is ANet's business model exploiting the character slot limit?
Here we have a yes. Certainly, those players who would buy multiple accounts just to have increased character slots and storage would not necessarily need additional accounts to serve their purposes with enough supplied on a single account. However, in the end, many players (such as myself) would buy an extra account regardless, since the overall cost of playing GW is cheaper than any other MMO, and some of us still will never have enough storage space, no matter how many character slots we're given

For those of you who have wondered about crossing characters over, and the content contained for each, and if Chap 1 will be updated, see my Theory post located towards the bottom of page 20, and let me know what you think on this issue - Page 20

Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace

Rayea

Rayea

Wilds Pathfinder

Join Date: Jun 2005

west yorkshire, Uk

Sisters of Serenity

N/Mo

true, but theres no reason why you cant have a Core Primary and a Seccondary from any of the expansions.....

so any class that had a warrior/monk/ele/necro/mesmer/ranger will still be able to access most of the content....so an assassin or ritualist will be a usefull Secondary class....providing you have the chapter they come from to fall back on for custom content for said class secondary.

Hanok...i personaly do not think they will actually update Vanila GW to include assassin/ritualist skills/quests/items....
i mean, what would be the point? they wont be updating chapter3 to assassin/ritualits....so why update the past chapter too?

they probalby mean that you could play with someone from factions that was an assassin or ritualist.....
i mean, why would an assassin come to Tyria to do anything from the Prophecy? they dont *have* to accend like the Tyrian Core6 do to cross over to Cantha.....
only those that have not played thru the Prophecy would come back to do so....and if they purchace a copy of vanila GW, they will link up their copies and get the same 2 slots as we would going at it from the other end....
and then they will find that their assassin/Warrior can only get stuff from Cantha for their Primary....
and will end up making a Core6 character to take them thru the Prophecy, like we did....
and we will probalby end up making a assassin/* or Ritualist/* to take us thru the Factions Content.....atleast once, even if its just the Canthan Training Section...

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

I think the most important question to ask, if you want additional slots beyond the alternatives currently available, how should those be delivered?

Keep in mind the idea of "Precedence", ie, just adding them to Factions won't work, because that gives people with Factions and advantage over people who buy, say, Chapter 4 later on.

Oh, and forget slot caps. Since the slots will presumably be raised with each new Chapter, Slot Caps aren't very likely.

Rayea

Rayea

Wilds Pathfinder

Join Date: Jun 2005

west yorkshire, Uk

Sisters of Serenity

N/Mo

um..why not?
how many chapter are you thinking they will release?...10..20...MORE?

when i sugested a cap, it was simply a maximum alowed to be bought when expansions were not included.

meaning, if i wanted to, i could buy 10 slots....
wouldnt matter if i had only guild wars, or guild wars and 5 other expansions....
my maximum *stand alone slot* purchace....*per account* would still be 10

Edit:
as to delivery system.....
scratch card.....walk in to any retailer that sells any A-Net/N Soft product and purchase a small plastic card.
take it home, connect to the game log in screen and enter account management.
then, simply click the *add Slot* button, type in the 5 part 5 letter/number serial number and there ya go.
(dose not matter what version of guildwars you have...so long as you own any type of guildwars, you can add slots)

Internet Purchase.....
simply click on the button at the Guild wars log in page that says...*additional Slot Purchace*
take you to the guild wars site, you log in with your account n password for the site *different to your in game log in ect* and then, you tell them, on a secure data page, your in game log in and your credit card~~debit card~~paypal~~splash plastic ect details and get a serial number form them direct....which you wright down and follow the same procedure as with the scratch card to install....

and i sugested the slot cap per account so that the folks who cry that this is about ballance will not think we are ignoring/dissbeliving them

Hanok Odbrook

Hanok Odbrook

Wilds Pathfinder

Join Date: May 2005

Tyria

Real Millennium Group

Mo/N

I just finished reading the new fansite interview Gaile gave that's linked to the GW site. She basically reiterated the statements from her in-game conversation from the original post in this thread.

In brief:
1) Merged accounts will allow all slots/professions access to both worlds.
2) Only ascended characters will be able to travel by boat to each world (thereby assuming some sort of ascension quest for the Factions-born characters)
3) Players will have their choice of which world the characters will be "born" into (i.e. you can have your new Rt start in the tutorial of Cantha or in the tutorial of Tyria).
4) No new content or major changes are planned for Chapter 1 at this point.

It seems to me the first three statements are in direct contradiction of the last. As Mordakai said, if Prophecies is not updated to include content for the two new professions, why would we want to waste time taking those characters to Tyria? But they will have to update Pre-Searing at least since we can have an A or Rt start in that world with a merged account. Anet really needs to start giving us some better/clearer info on this merged account thing - I still don't know what the heck will happen if I merge, aside from the six slot issue

As an aside, I like Rayea's idea on how to sell extra slots for those of us who want them.

Hanok Odbrook
Real Millennium Group Guild
Truth * Knowledge * Peace

Eugaet

Eugaet

Wilds Pathfinder

Join Date: Apr 2005

US

Righteous Apathy [RA]

Quote:
Originally Posted by Hanok Odbrook
3) Players will have their choice of which world the characters will be "born" into (i.e. you can have your new Rt start in the tutorial of Cantha or in the tutorial of Tyria).
4) No new content or major changes are planned for Chapter 1 at this point.
Maybe having an Assassin or Ritualist start in Tyria is not considered a major change, tech-wise? It would seem to introduce some continuity/storyline issues, though.

bam23

Lion's Arch Merchant

Join Date: Feb 2006

You guys don't actually want as many character slots as possible?

Come onnnnnn.

DJ Josh

DJ Josh

Krytan Explorer

Join Date: Aug 2005

Quote:
Originally Posted by bam23
You guys don't actually want as many character slots as possible?

Come onnnnnn.
lol i agree,i thought we were talking about wanting to play each prime not just having an endless supply of slots.

also love the bonus of shared storage for combined accounts because,of course,there is no way we could share stuff between 2 accounts.oh wait there are many ways we can share items between accounts aswell as having 2 more chars worth of storage and a second storage box account.

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

Quote:
Originally Posted by Eugaet
Maybe having an Assassin or Ritualist start in Tyria is not considered a major change, tech-wise? It would seem to introduce some continuity/storyline issues, though.
Or it means based on where your born, determines what jobs you can choose. I could see not being able to make Rit or Asa in Chapter 3 but can choose the core plus the two "new" jobs.

Egg Shen

Ascalonian Squire

Join Date: Sep 2005

Wow!

What an amusing thread. This insight into the minds of hardcore gamers has been a strange experience, and it gives me newfound respect for the marketing guru's who have to unravel such chaotic uselessness.

I mean, I guess I'd like to have four slots instead of two. Why not? But to feel tricked or slighted by 'only' getting two more? To feel personally insulted by such horrible customer service? I just can't quite fathom it.

We've got people who have apparently enjoyed the game SO MUCH, that they want to be able to further enjoy it by getting as many slots as possible, but they pretend like they won't buy factions because it doens't have enough. You're not fooling anybody. You WILL be buying the game, and I'm sure their marketing group is smart enough to know that.

I guess maybe it's so hard for me to understand because I'm just not a farmer. I stopped reading around page 18, but am I correct in assuming it's mostly the PVE grinders that are upset about this? I can't imagine those who primarily use the game for PVP getting upset by the number of additional slots, but maybe I'm missing something.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Egg Shen
Wow!

What an amusing thread. This insight into the minds of hardcore gamers has been a strange experience, and it gives me newfound respect for the marketing guru's who have to unravel such chaotic uselessness.

I mean, I guess I'd like to have four slots instead of two. Why not? But to feel tricked or slighted by 'only' getting two more? To feel personally insulted by such horrible customer service? I just can't quite fathom it.

We've got people who have apparently enjoyed the game SO MUCH, that they want to be able to further enjoy it by getting as many slots as possible, but they pretend like they won't buy factions because it doens't have enough. You're not fooling anybody. You WILL be buying the game, and I'm sure their marketing group is smart enough to know that.
LOL

Best. Post. Ever.

(I totally agree)

Quote:
Originally Posted by Egg Shen
I guess maybe it's so hard for me to understand because I'm just not a farmer. I stopped reading around page 18, but am I correct in assuming it's mostly the PVE grinders that are upset about this? I can't imagine those who primarily use the game for PVP getting upset by the number of additional slots, but maybe I'm missing something.
Here I don't totally agree.

It is a fact that PvE characters have advantages in PvP: switching out armor, multiple weapons, unique items not available at PvP creation.

So, I can envision a hard-core PvPer wanting 8 slots. So, in the end, there's nothing wrong with asking for more slots, and I have to believe in the end, Anet will find a way to make some money off this!

mqstout

Wilds Pathfinder

Join Date: May 2005

Pittsburgh

Am I correct in seeing this usual GW dichotomy in action here: PvP players are happy with 6, PvE players feel the need for 8?

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by mqstout
Am I correct in seeing this usual GW dichotomy in action here: PvP players are happy with 6, PvE players feel the need for 8?
mostly but i am completely PVE and feel no need to have one of everything thank you

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

Quote:
Originally Posted by mqstout
Am I correct in seeing this usual GW dichotomy in action here: PvP players are happy with 6, PvE players feel the need for 8?
Almost. All of pvp and 95% of pve are happy with 6. The other 5% wants 8.

Eugaet

Eugaet

Wilds Pathfinder

Join Date: Apr 2005

US

Righteous Apathy [RA]

Quote:
Originally Posted by mqstout
Am I correct in seeing this usual GW dichotomy in action here: PvP players are happy with 6, PvE players feel the need for 8?
Speaking for myself, I'm almost pure PvE and don't really use the current 4. I have my main char I use most of the time, 2 chars I play ocassionally, and 1 char that I play rarely (she's still in Pre). There's my 4. I will be starting both a new Assassin and Ritualist when Factions is released, though. I'm fine with 6.

mqstout

Wilds Pathfinder

Join Date: May 2005

Pittsburgh

Mandy, I highly doubt "95% of PVE are happy with 6" is accurate.

Wrath Of Dragons

Wrath Of Dragons

Burninate Stuff

Join Date: Aug 2005

New Mexico

E/Mo

i think anyone who plays GW as a "serious gamer" or whatever is discouraged by 6 slots. i have 4 lvl 20s beat came. i wont delete either, but i really want a ranger, an assassin, and a pvp slot
a ritulist would be fun too, but i cant have all that

V-Dragon

Ascalonian Squire

Join Date: Nov 2005

Cali

N/Mo

Quote:
Originally Posted by Mandy Memory
Almost. All of pvp and 95% of pve are happy with 6. The other 5% wants 8.
Lol, 95% of PVE are happy with 6 slots? I don't think so...

Please don't throw ridiculous numbers out unless you have facts to back it up. According to another "competing" GW fansite, over half of the voters in a poll are "NOT HAPPY AT ALL" with 6 slots.

Kirbie

Lion's Arch Merchant

Join Date: Mar 2005

Base on V-Dragon's post above, I think it would be more proper to bring a poll regarding "your thoughts about 6 character slots".
Loviatar's use of buying or not buying faction poll in this discussion makes this incorrect assumption that all people who are buying factions are 100% happy with 6 character slots.

For my case, I'm not extremely happy with 6 slots. I'm just ok. That doesn't mean I'm gonna go extreme and not going to purchase the game right?
I've had a great fun with GuildWars and I'm pretty sure that Factions will also deliver the same experience I had with the original.

Some people's decision to abandon a game which they (hopefully) enjoyed...just because of character slot seems too extreme for me. But I understand their side of view and respect their decision.

So, after all, I guess polls regarding your thoughts about 6 character slots will suit better for this thread overall.

Raif

Raif

Academy Page

Join Date: Feb 2006

Ireland

N/W

Quote:
Originally Posted by Mandy Memory
Almost. All of pvp and 95% of pve are happy with 6. The other 5% wants 8.
ROFL - damn actually fell off chair at work and everyone is looking at me

sorry it isnt April Fools yet. somehow i think those %'s are a little hopeful, ever thought of campaigning on George Bush's behalf?

Rayea

Rayea

Wilds Pathfinder

Join Date: Jun 2005

west yorkshire, Uk

Sisters of Serenity

N/Mo

well, Hanok...

im glad you managed to get some sort of direct'ish answer out of them ^^

In brief:
1) Merged accounts will allow all slots/professions access to both worlds.
2) Only ascended characters will be able to travel by boat to each world (thereby assuming some sort of ascension quest for the Factions-born characters)
3) Players will have their choice of which world the characters will be "born" into (i.e. you can have your new Rt start in the tutorial of Cantha or in the tutorial of Tyria).
4) No new content or major changes are planned for Chapter 1 at this point.

(quoted by hand from hanok's post, since i am still learning the ropes of forum writing lol)

so it looks like i was right all along about both accension for ALL charaters, even those from other chapters....(refuses to be smug..this just means that those of us that were going to make a wa/* to make it thru ththe next chapter because we assumed something like this was in the offing, will be joined by hordes of players who realise they *have* to make a FotM char to pass the accention test....or pay someone to run them thru the parts theyt cannot do alone)

and to the players making Canthan Born assassins, but moving them to Tyria....i think they (a-net) have not realised that some few players will make ass/rit char and think of moving them to pre-searing.....
i beleave they are assuming that most people will take the two new classess as secondary or primarys, while taking a Core6 along with it...
which of course, means that they will only get the core stuff in pre searing....

which sounds to be held up by the no4 post...no new content for prophecies...

WasAGuest

Desert Nomad

Join Date: Jan 2006

Quote:
Originally Posted by Mandy Memory
Almost. All of pvp and 95% of pve are happy with 6. The other 5% wants 8.
lol - I can do this too (make up figures).

99% of PvE want 8 slots and the rest are happy with 6.

See?

Problem here though, is I'm probably closer to the actually numbers. How so? Do a tell in common channel and see what answers you get. I was doing that yesterday and not a single person that answered said they didn't or wouldn't want 8 slots.

Seriously, majority want 8 slots. If you are a player that doesn't use all 6 or have no desire for 8, great. But there are those of us who wish to have that many. I don't understand the mentality of others who wish to "lessen" the game for other people. If some people will have more fun with 8 over 6, then why stand in thier way and "work" on making thier request come about? 8 slots takes nothing from anyone; but, it does give something to everyone.
So, come on, if you don't want the 8 slots, leave it be and stop trying to lessen the game for others. This request doesn't upset balance in any way shape or form. It simply allows players (with too much time - like me ) to play all the primary classes without deleting one I already like and enjoy so much.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by WasAGuest
lol - I can do this too (make up figures).

99% of PvE want 8 slots and the rest are happy with 6.

See?

Problem here though, is I'm probably closer to the actually numbers. How so? Do a tell in common channel and see what answers you get. I was doing that yesterday and not a single person that answered said they didn't or wouldn't want 8 slots.
Of course not. Nobody here has said they would refuse more slots.

The question you should have asked was: are you NOT buying Factions because of the number of slots?

That's the relevant question here.

Quote:
Originally Posted by WasAGuest
So, come on, if you don't want the 8 slots, leave it be and stop trying to lessen the game for others. This request doesn't upset balance in any way shape or form. It simply allows players (with too much time - like me ) to play all the primary classes without deleting one I already like and enjoy so much.
I'm not trying to "lessen the game for others." I'm trying to explain to people why Anet can't give 4 slots by merging Factions (bad precedence), while also exploring other ideas how Anet can give people what they want.

hinhtan

Academy Page

Join Date: Jan 2006

R/Mo

Quote:
Originally Posted by Mordakai
I'm not trying to "lessen the game for others." I'm trying to explain to people why Anet can't give 4 slots by merging Factions (bad precedence), while also exploring other ideas how Anet can give people what they want.

We only need to post our idea, and even Gaile is trying to avoid the real explaination to this issue.. Unless you are a friend of developers who knows what they are thinking....

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by hinhtan
We only need to post our idea, and even Gaile is trying to avoid the real explaination to this issue.. Unless you are a friend of developers who knows what they are thinking....
lol, I wish.

No, I'm afraid it's just common sense. They can't give 4 slots by merging, because then they'll have to give 4 slots with every expansion (because some people won't buy GW until Chapter 5, 6 or later. And then they'll be pissed that Chapter "x" doesn't have 4 slots when linked....)

I am disappointed that the CE of Factions appears not to have any additional 3rd bonus slot... I thought that would make everyone happy.

http://www.guildwarsguru.com/forum/s...129182&page=20

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Rayea

so it looks like i was right all along about both accension for ALL charaters, even those from other chapters....(refuses to be smug..this just means that those of us that were going to make a wa/* to make it thru ththe next chapter because we assumed something like this was in the offing, will be joined by hordes of players who realise they *have* to make a FotM char to pass the accention test....or pay someone to run them thru the parts theyt cannot do alone)

...
HI

WITH CHEER FOR ALL I OFFICIALLY POP YOUR BUBBLE

ascention is reaching level 20 not passing the trials.


remember when a level 3 could ascend (REACH LEVEL 20) at 1 shot?

ascention trials are not account based so what about the rest of your classes that would be stuck?

HERE IS THE OFFICIAL WORD FROM ALEX WEEKES ON THIS

Quote:
Guild Wars, in contrast, is based around your skill as a player. Our maximum level is twenty and you hit that very quickly, after about 20-30 hours of play. ,We call that 'The Point of Ascension'. Almost all of the content in the game and in the future Chapters is only available to Ascended characters, which means we don't have to worry about providing different levels of content. All the good stuff will be available to everyone. It's not our intent to force people onto the levelling up treadmill, so the level cap in Guild Wars is almost meaningless.
bold is to show level 20 and not need to pass trials as well

breath big sigh of relief

why would they make so many people mad by putting that monster in their way?

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

I mean, technically, do you have to pass the Ascension mission to even finish the game?

Can't you get run to Droks?

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Mordakai
I mean, technically, do you have to pass the Ascension mission to even finish the game?

Can't you get run to Droks?
aside from getting the 2 15 point quests i see no need for ascending as you can indeed be run to Droks.

if they meant to force the ascention quests on you there would be no way to avoid them.

FrogDevourer

FrogDevourer

on a GW break until C4

Join Date: Feb 2005

In your shadow

Servants of Fortuna

Quote:
Originally Posted by Hanok Odbrook
Certainly, those players who would buy multiple accounts just to have increased character slots and storage would not necessarily need additional accounts to serve their purposes with enough supplied on a single account. However, in the end, many players (such as myself) would buy an extra account regardless, since the overall cost of playing GW is cheaper than any other MMO, and some of us still will never have enough storage space, no matter how many character slots we're given
That's precisely what I don't understand in ANet's policy.

The only understanbable and relevant argument left in my book (in favour of the 4+2) is indeed GW sales. Sure, I understand that this marketting trick is a good way to make hardcore players buy two GW:F for their two GW:P accounts. When chapter 3 hits the shelves, same hardcore players might even want to buy a couple of copies again. On the contrary, if accounts can be merged, or if slots can be added, the same players would buy only *one* copy of subsequent chapters.

Yet I fail to understand how it will significantly increase GW sales. As mentioned many times in this thread, GW is mostly aimed at casual players who do not need nor want two accounts. An indecently large amount of GW copies are sold to chinese farmers and bot users. Those need multiple copies of each chapter anyway: multiple accounts to bypass bot detection scans, and each chapter to access the latest exploitable areas. So the 4+2 policy only affects a minority of hardcore players. Most of them won't bother buying two copies of each chapter. Epinephrine explained why. They can be hardcore, but their time is limited. They'll keep their old account, but it won't be updated (at least not every 6 months). And veteran players who want more options like I do, will just buy accounts from ebay instead of chapters from ANet. They'll be able to buy the profession they need, in the chapter they need. In short, this marketting trick affects only a small minority of players. Only a few of them will buy the extra copies expected. The 4+2 will assuredly not affect GW sales enough to use such an obvious trick.

Furthermore, they'll lose an equivalent amount of money from "casual to hardcore" players, who could want to buy (optional) luxury slots or flexibility options and who are buying them on ebay. I'd be curious to read a serious and honest input from ANet about this topic. So, I wonder: flawed design from ANet or bad marketting constraint from NCSoft?
Quote:
Originally Posted by Mordakai
It is a fact that PvE characters have advantages in PvP: switching out armor, multiple weapons, unique items not available at PvP creation.
Sigh. Then I wonder why PvP players are using PvP characters by a large majority. For the records, PvP characters can benefit from any PvE item farmed or bought on ebay. Even the most competitive players willing to grind for hundreds of hours (to unlock the same skills on three different PvE characters) need only a warrior, a ranger and an assassin to benefit from reusable customized weapons. The only exception to this rule are the armors. Using multiple armors in combat is marginal to say the least. Even the most broken piece of armor (the HoD hex helm) proved that ANet updates are able to fix these erroneous pieces of equipment, and to restore the PvE/PvP equipment balance. In short, don't put the blame on PvP players to try and counter PvE players. The equipment is assuredly not a good reason to fill your character slots with PvE toons.
Quote:
Originally Posted by Mandy Memory
Almost. All of pvp and 95% of pve are happy with 6. The other 5% wants 8.
I can do it too. See: "95% of forum lurkers think you pulled these numbers out of your ass. The other 5% believe you.". Sorry if it sounds a bit aggressive, but your one-liner was wrong and totally irrelevant. Like all your other posts in this discussion, it proves you didn't even take the time to read the thread.
Quote:
Originally Posted by Mordakai
Nobody here has said they would refuse more slots.
There are twenty pages of discussion. Half of those are trying to justify ANet's choice. Unless they are all playing the devil's advocate or just fanboys, I think they don't care about the number of slots. Would they pass on free slots? Probably not, but WasAGuest's point is still valid. To be honest, it's still valid since page 10 (post #231).
Quote:
Originally Posted by Mordakai
The question you should have asked was: are you NOT buying Factions because of the number of slots?
That's the relevant question here.
Err no... That's called a straw man. Of course a large majority of player who like the game will buy chapter 2. Of course only a small minority is concerned by slots, and only a minority of this minority will post in fansite forums, and only a tiny minority of this minority will ragequit. That's obviously not the relevant issue to address here.
Quote:
Originally Posted by Mordakai
I'm not trying to "lessen the game for others." I'm trying to explain to people why Anet can't give 4 slots by merging Factions (bad precedence), while also exploring other ideas how Anet can give people what they want.
Quote:
Originally Posted by Mordakai
No, I'm afraid it's just common sense. They can't give 4 slots by merging, because then they'll have to give 4 slots with every expansion (because some people won't buy GW until Chapter 5, 6 or later. And then they'll be pissed that Chapter "x" doesn't have 4 slots when linked....)
You've already used this irrelevant argument on page 8. As far as I know, it's still wrong (at least) since this post. Arguing to the point of nausea will convince only yourself.
Quote:
Originally Posted by Loviatar
ascention is reaching level 20 not passing the trials.
Chewbacca Defense for the win, eh? Irrelevant as it may be, the post-doppelganger cinematics features Glint's voice saying you've ascended, doesn't it? Now I'm sure you can explain the link with character slots.

crimsonfilms

Wilds Pathfinder

Join Date: Jun 2005

Bottom line

There is NO reason for ANet to limit the slots. Only reasonable one I can think of is for financial gains (more copy sold). I might be wrong, but they have not clarified.

Any number crunching you do to try to justify 6 slots is silly. Any BENEFIT of it is purely on ANets side.

Is it enough? For some, but for many it is not. Trying to make them fit to your gameplay is illogical and moot.


Any MMO/CORPG/MMORPG/etc have this limt? I am curious.

Gli

Forge Runner

Join Date: Nov 2005

Quote:
Originally Posted by Loviatar
HI

WITH CHEER FOR ALL I OFFICIALLY POP YOUR BUBBLE

ascention is reaching level 20 not passing the trials.


remember when a level 3 could ascend (REACH LEVEL 20) at 1 shot?

ascention trials are not account based so what about the rest of your classes that would be stuck?

breath big sigh of relief

why would they make so many people mad by putting that monster in their way?
The avatars of Grenth and Balthazar at the Temple of the Ages remain unconvinced that level 20 is enough to be considered ascended. Maybe the ship captains will follow their line of reasoning.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by FrogDevourer
Chewbacca Defense for the win, eh? Irrelevant as it may be, the post-doppelganger cinematics features Glint's voice saying you've ascended, doesn't it? Now I'm sure you can explain the link with character slots.
hi frog

it is irrevalent to the topic but was relevant to a valid concern.

several points on this Glint not withstanding.

if Alex Weekes is right reaching level 20 is considered ascended for the purpose of continuing on.

note that you will pay a 30 attribute point penalty for not doing the 3 ascention which is a stiff penalty.

you leave from Lions Arch and not that ship off the coast at Droks for another point.

if the full ascention was needed they would have closed off the run to Droks and FORCED people to do the desert quests or else (and lost half of the casual players they want)

so Alex says this, you leave from LA and it is for casual gamers most of whom would have great trouble getting all of their different classes through it.

we will see what it turns out to be but i see a great loss of players if they are forced to be run through those missions or do them personally just to play the new chapter.

AND HOW WILL THE CHAPTER 2 PLAYERS ASSCEND AS WELL?

I STILL THINK ALEX WAS CORRECT

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by FrogDevourer
Sigh. Then I wonder why PvP players are using PvP characters by a large majority. For the records, PvP characters can benefit from any PvE item farmed or bought on ebay. Even the most competitive players willing to grind for hundreds of hours (to unlock the same skills on three different PvE characters) need only a warrior, a ranger and an assassin to benefit from reusable customized weapons. The only exception to this rule are the armors. Using multiple armors in combat is marginal to say the least. Even the most broken piece of armor (the HoD hex helm) proved that ANet updates are able to fix these erroneous pieces of equipment, and to restore the PvE/PvP equipment balance. In short, don't put the blame on PvP players to try and counter PvE players. The equipment is assuredly not a good reason to fill your character slots with PvE toons.
I would guess most players use PvP slots for the same reason I do: They don't have max equip, they want to try new builds without taking a Character all the way to level 20, or they want to use skills that they don't have access to. (There's probably more reasons than this, even).

My point was not to blame PvPers, my point was a counter to someone's argument that this is just a PvE vs PvP point. I believe you agree with me, Frog, since from what I understand you want 6 slots plus extra "trial" slots that:
Quote:
Originally Posted by Frog
These trial slots would be usable either as PvP slots with a tiny amount of storage, or as special PvE characters you can reroll like PvP ones. The PvE trial characters would have access to all the stuff and places you've unlocked in PvE, but they would be drastically limited: minimal storage, and unable to gain XP or loot. They would be great to have the same options as in PvP, and the drastic limitation would shut down the most vehement arguments against them.
I think that's a great idea, and I don't recall ever saying it wasn't.

And I haven't given up that Anet is reading these threads and considering ideas like this.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

why do people keep complaining about slots.... youre not going to get 8 slots get over it

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Quote:
Originally Posted by pigdestroyer
why do people keep complaining about slots.... youre not going to get 8 slots get over it
The same reason we complain about the way trade is and many other things. We want a better game.


The real problem is that Prophecies did not come with enough slots. Having more slots would be better for everyone. Even the pvp players. With more slots more people would be willing to play more professions. As is, many people make 3 or 4 professions and dont play the others or only play them very little. They dont have the experience to play the others well. If more people had the experience of playing all the professions, then it would be easier to get groups together to do quests or GvG battles or Heroes Ascent.

The only reason I see for Anet to limit the slots the way they are now is to make people buy extra accounts. If this is the reason then they should make available more slots for purchase.

They could have "expansion packs" that all they would do is increase the amount of slots on your account. I dont see why this is so hard to do. It would work the same way as linking another chapter but you are not getting anymore content, just additional slots.

BellyFlop

BellyFlop

Krytan Explorer

Join Date: May 2005



nn

CKaz

Jungle Guide

Join Date: Feb 2005

Quote:
Originally Posted by FrogDevourer
But if ANet is reading this thread and still considering this option, I guess it's important to point out that many players would be eager to buy a collector edition for this nifty extra slot.
That's pretty much my last hope, I had decided I could squeak by on 3 linked.
So if they did that it'd be CE or bust for me. Or just bust

Although Gaile seems to suggest to the negative other international threads on the subject speak to the positive (unless someone is having a bit of fun). And wouldn't that be a kick if the bonus was only in other foreign markets!

Then we raid ANet and take out their ghostly hero once and for all!

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

Quote:
Originally Posted by V-Dragon and everyone else
Lol, 95% of PVE are happy with 6 slots? I don't think so...
Well there seem to be around 6 people posting in this thread repeatedly...6 / 2 million = ...

Everyone Ive heard in game has been excited about 2 new slots. Not complaining about only 2 new slots.

So dont discount my numbers as they are what I have observed...

SilentAssassin

SilentAssassin

Wilds Pathfinder

Join Date: Dec 2005

Belgium

Remnants of Ascalon, KT alliance

R/N

well almost all my friends want more slots...