Rujiyo! (Mini-Missions)

Amity and Truth

Amity and Truth

Jungle Guide

Join Date: Jun 2006

W/N

I can confirm that there is no Protector of the Emperor Title associated with beating the two missions. Do people actually read what other folks wrote, or just post in this thread to complain? *scratches head*

Okay, maybe it is time to give a pointer or two about these two missions which are not actually hard to start with but meh. First of, read up what you'll be facing:

http://gw.gamewikis.org/wiki/Fingers_of_Chaos

Easy enough. As you can also read it affects primary and secondary classes alike. So for the sake of the last left braincells in the community, don't go in there with a Warrior/Monk tanking or a Monk/Elementalist healing. It's quite sad but this monster skill forces you to change your secondary to mesmer unless you really, really have to go for another secondary.
With the introduction of faction, the skill was not updated to take Assassins and Ritualists into consideration, thus leaving these two classes an option as well.
This is not because going X/Me or X/A or X/Rit is something uberefficient or a powerful thing, it's simply Fingers of Chaos being tailored to counter you and every tiny inch of farming possibility.

You'll also be facing a rare but extremely powerful attack from a certain enemies near the rifts (nowhere else). This attack has a full 3 seconds activation time. Even if you're on drugs, lagging like hell and have a reaction time of 1 second, you will be able to just walk away from the enemy and not be damaged at all (the one enemy using this attack is stationary and can't follow you...)

During those mini missions, preventing damage is far superior to outhealing it. Period. If you rely on healing that damage you'll be having a much harder time than necessary. What will you be facing the most? Spellcasters. From my experience, a single Spellbreaker with good Aggromanagement is all the monk ever needs to cast. So pack your spellbreaker instead of your typical Word of Healing Staple Spell and a few heals and you're more than fine on the healing side.
Pack the rest into damage and you're done with this mini missions. Yes, they're that easy. Aggro properly, have a spellbreaker and a self reliant Warrior and you'll be suffering from yawning attacks all the time.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by Ruby Lightheart
I was on a few teams that tried this mission and as a beta vet..I am extremely disappointed in how rediculously difficult this mission is. 4 man party limit size agaisnt level 24-18 monsters? Come on! This is complete and utter BS. At least allow the teams to be 6 people. Not good Anet..not good.
Beta vet? And you whine?

You mean vet as in pet's doctor?

Nexium

Krytan Explorer

Join Date: Mar 2006

Quote:
Originally Posted by The Great Al
wait what's that

is that like a good wammo
well iwas suprised last night we had an Assassin in our team 1As 2Monk Prot/heal 1MM and that Assassin only Died Once under the whole mini mission and that was cause we accidenly lured 2groups and we allso finishd The Mini-mission...

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

New mini-mission: Tsumei Village, just became active

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Quote:
Originally Posted by Kijik Oni Hanryuu
LOL!! Now I want the buggers to invade even more lol. I would also love to see when I am there and the grasps invade and I just start picking em off one by one, while everyone gapes in amazement and is like "ZOMG HAXXORZ a SIN is GOOD?! LIES!!!!"
They just invaded Tsumei village!

Hypernecrofear

Hypernecrofear

Frost Gate Guardian

Join Date: Jun 2006

Virginia

Grenths Rejects [GR]

N/Me

I can confirm that heres a screenie



RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Thanks for update and screenies, added them to the event guide.

Pupu

Pupu

Jungle Guide

Join Date: Dec 2005

Left gw..yawn

W/N

i just beat tsumei village, u need to kill 40 of the bastards in a tight open space, good luring is the key ^^

Chooby

Lion's Arch Merchant

Join Date: Nov 2005

Now, what do we get

Draikin

Krytan Explorer

Join Date: May 2005

75 orbs

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Im stuck while party forms to help guidies in Boreas, but is there anything special about this new mission? New reward or is it still 50 orbs? 40 enemies doesnt sound too hard, but I saw most are in groups of 4.. Anyone completed yet?

Chooby

Lion's Arch Merchant

Join Date: Nov 2005

Well, at least the prize is getting higher, I hope another is added "Raid on Shing Jea Monastary" Maybe that random thing in the middle of town will be of use.... hmmm, or maybe that new green will come about.

Ganik Thress

Ganik Thress

Banned

Join Date: Apr 2006

Xen of Onslaught [XoO]

W/E

Can anyone confirm 75 orbs?

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Bweuh... orbs popping out of my ears... anyone found a use for 1800+ of them yet? ^^ (yes i know mask)

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Quote:
Originally Posted by Ganik Thress
Can anyone confirm 75 orbs?
Does it matter? It's not like those orbs are god's gift

Ganik Thress

Ganik Thress

Banned

Join Date: Apr 2006

Xen of Onslaught [XoO]

W/E

Well, what if it happens to be better?

It's not as if I'm praising 75 orbs, just trying to get confirmation.

Theus

Jungle Guide

Join Date: May 2005

W/Mo

The Celestial Dragon will run them out of Shing Jea.I think this is a little obvious.

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Shh...

Ganik Thress

Ganik Thress

Banned

Join Date: Apr 2006

Xen of Onslaught [XoO]

W/E

Ok, just did it, it is indeed 75 orbs.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Has anybody actually officially confirmed that the mask will only cost 250 orbs?
I'm beginning to suspect you may actually need a lot more...

Tingi

Tingi

Wilds Pathfinder

Join Date: Dec 2005

Mo/

read the website. it says that u need 250 orbs.

zerohaste

Ascalonian Squire

Join Date: May 2005

Quote:
Originally Posted by Nexus Icon
Has anybody actually officially confirmed that the mask will only cost 250 orbs?
I'm beginning to suspect you may actually need a lot more...
From the Guild Wars website.

Quote:
Update - Thursday June 29

The Dragon Festival has begun! Characters who wish to receive their Dragon Helm must collect 250 Jade Wind Orbs, which can be earned by undertaking quests, competing in the Dragon Arena, or taking part in the festival games. Emperor Kisu will honor us by appearing at the Shing Jea Monastery every 2 hours on the final day of the festival to reward those who have gathered 250 orbs. If you cannot attend the final day of the festival, take heart! The emperor has stationed an Imperial Supplymaster at the monastery, who will stay for a few days after the festival’s end to give Dragon Helms to those who have gathered their 250 orbs.

Nexus Icon

Nexus Icon

Wilds Pathfinder

Join Date: Aug 2005

Natis Ignigena

Me/

Ah, thanks, I just read the announcement here, which only says "Ceremonial Dragon Masks will be awarded to those players who are able to collect enough globes filled with the Jade Wind essence that changed Cantha two hundred year ago."

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Yeh, but thats old... newest info is in the updates section of the site, which states you need 250 orbs.

Anyway, 75 orbs confirmed, i got a screen to prove it, if neccerary. Also there is a Choas Worm (pretty easy one, its like Whack-a-dragon-minigame). You might want to update your bestiary and add it.

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

jep most definately the easiest of those mini missions so far,
here's proof of the orbs as prize:

abacusnx

Ascalonian Squire

Join Date: Aug 2005

seitung harbor now

SirJackassIII

SirJackassIII

Wilds Pathfinder

Join Date: Oct 2005

Belgium

none

N/E

Yup, Seitung Harbor is under attack now

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

I bet 250 orbs that the reward is 70 orbs again...

gamecube187

gamecube187

Wilds Pathfinder

Join Date: Jun 2006

First Haijuu Lagoon, then Jaya Bluffs, now Seitung Harbor? Anyone else noticing what im noticing? I bet that the there will eventually be one taht is in the monastery.

Also, because there is a mission at seitung harbor, I thought maybe there were enemies there and all players were against them, or it was like a huge pvp, just with super strong enemies too. And I don't mean the mission version of it, I mean the version of it you can use your map to get to, the normal version of it. Too bad that there were no enemies there attacking players or players attacking players... I've been hoping Arena Net would put that in some place for a little as part of an event for a while now... Oh well..I guess I just have to hope that that gets used as an event sometime

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Can someone please provide me with screen shots of the "U" key maps of the two new missions? It would be helpful for the guide.

Thanks in advance.

Cracko

Cracko

Wilds Pathfinder

Join Date: Apr 2006

Seitung Harbor! Oh nooooehooooes!

oljomo

Frost Gate Guardian

Join Date: Mar 2006

Hi

once again seitungs reward is 75 orbs. Much easier than the rift closing missions and a bigger reward :P

cant wait til the one tomorrow, which will be a walkover for a massiv ereward :P

oljomo

Marth Reynolds

Marth Reynolds

Wilds Pathfinder

Join Date: Jan 2006

The Netherlands

The Lore Enforcers

Me/A

you can win 75 orbs from seitung harbor as well:


lol oljomo you beated me to it while i was uploading my file :P

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by RTSFirebat
Can someone please provide me with screen shots of the "U" key maps of the two new missions? It would be helpful for the guide.

Thanks in advance.
The U maps are the same the the U maps of the explorable: there is no icon as in the 2 first missions. I can take a screeny if you want, but I don't think it's needed since you can just step outside (in the explorable) and take one

Shyft the Pyro

Shyft the Pyro

Wilds Pathfinder

Join Date: Sep 2005

NYC, USA

E/Mo

Quote:
Originally Posted by Sir Mad
The U maps are the same the the U maps of the explorable: there is no icon as in the 2 first missions. I can take a screeny if you want, but I don't think it's needed since you can just step outside (in the explorable) and take one
You should've actually pressed U while on those missions. Both Haiju Lagoon and Jaya Bluffs maps show up differently in the U window when you enter them through Rujiyo's quests. Instead of the "regular" map what you get is something akin to alliance battle maps (Fort Aspenwood, Jade Quarry, etc.) where the locations of the rifts are designated with flags - blue if neutralized and red if active, much like control points in the alliance battles.

This seems to be a feature ANet has implemented for smaller PvP maps and carried over to help players locate the rifts during this event.

Horible

Frost Gate Guardian

Join Date: Jun 2006

Horible and Hex [Own]

R/

These are me and my guildies, from The Stock Market, owning the Seitung Harbor Mini-Mission. Horible Farmer (me) was tank, Hex the Dvine was monk, and an especially awesome anonymous SS necro did great. Can't reviel our build. Great job guildies.


Great Job again.

Hopefully this will encourage some "out of the box" thinking so you can get it done with 3 people ;-)


Horible

Hex Nexus

Hex Nexus

Academy Page

Join Date: Sep 2005

Dragonic Killers

W00t Horible! I was Hex The Divine, the monk. I thought the mission was fairly easy. As long as you coordinate well and choose skills to compliment each you can breeze through this mission.

Jetdoc

Jetdoc

Hell's Protector

Join Date: Jul 2005

The Eyes of Texas [BEVO]

D/A

This is what I get for being away from the site for the weekend. I did the Lagoon mini mission thinking it was all over, and now there's four missions in total...

Haijuu Lagoon - get mission in Shing Jea Monestary - 50 orb reward
Jaya Bluffs - get mission in Shing Jea, alternates every 2-4 hours with Lagoon - 50 orb reward
Tsumei Village - get mission in Shing Jea - 75 orb reward
Seitung Harbor - get mission in Shing Jea - 75 orb reward

Looks like my stance tank has more work cut out for himself...

Sir Mad

Sir Mad

Desert Nomad

Join Date: Apr 2006

Moe's Pub

Pigs Can Fly [Pigs]

R/

Quote:
Originally Posted by Shyft the Pyro
You should've actually pressed U while on those missions. Both Haiju Lagoon and Jaya Bluffs maps show up differently in the U window when you enter them through Rujiyo's quests. Instead of the "regular" map what you get is something akin to alliance battle maps (Fort Aspenwood, Jade Quarry, etc.) where the locations of the rifts are designated with flags - blue if neutralized and red if active, much like control points in the alliance battles.

This seems to be a feature ANet has implemented for smaller PvP maps and carried over to help players locate the rifts during this event.
I have, and that's why I'm saying this lol I'm talking about the maps of the 2 latest missions, not Laggon or Jaya Bluffs. And there is no icon on those maps.

Guildmaster Cain

Guildmaster Cain

Desert Nomad

Join Date: May 2006

Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]

Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]

Quote:
Originally Posted by Horible
These are me and my guildies, from The Stock Market, owning the Seitung Harbor Mini-Mission. Horible Farmer (me) was tank, Hex the Dvine was monk, and an especially awesome anonymous SS necro did great. Can't reviel our build. Great job guildies.
Great Job again.

Hopefully this will encourage some "out of the box" thinking so you can get it done with 3 people ;-)


Horible
Hmm... 3 people.... yeh right.... and what about that Jade Armor hovering around in the screenshots?