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They updated the EULA recently didn't they? Seeing that Anet pay attention to what we want I hope it says "Don't be a jerk" somewhere down the list.
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If Anet decided to ban every player that is a jerk or likes to behave as one, they would lose A LOT of customers.

Though the game would be more enjoyable for a lot of other players. Still, in a game, you need adversaries, and jerks are more formidable adversaries than lvl 28 bosses.
What would be an idea is to have a player 'rating' statistic, expressing to what extent players are cooperative players, perhaps determined by a lot of factors, one of which would be the number of times the player has left a party with other players if not the leader (the leader leaving first allowing the rest of the party to leave without affecting this score). Other factors could be included as well, and might be changed by Anet from time to time (the exact factors determining this should be kept secret by Anet). A new emote could be added to the game: /rating, showing a little glowing circle above the head of a player with a very high rating (a goody-goody character that rarely leaves a party etc.) and two little glowing horns growing if the rating is very low. Maybe they could make it so that if a player leaves due to an error, they will not incur a negative score here (but keep the exact mechanics for that hidden). Leaving a party ociasionally should not have much effect, but leaving consistently should. And other factors could be included as well, though I cannot think of any atm (maybe banned temporarily for bad behaviour or character names should net you a big negative score).
Just a thought.
