W/X FoW Spider Farmer

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Šiljo
i spammed for 2 hours wtb zealous sword hilt..i got offers from 15-20k for it...then i found some1 for 9k and bought... HEHE yea I know exactly how that feels, was standing in Droks forever doing the same "WTB ZELOUS SWORD HILT" till it ran out of my ears. Everyone that said they have one wanted 15K or more. I eventually got one for 10K

Then a day later I saw on Guru Auctions a Zealous Sword and it went for 2K.
So maybe I can salvage the hilt and sell it again to make back what I had lost

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

the way i bought mine:

Me: WTB Zealous Sword Hilt Pm Offer!
Them: 17k
Me: lol good luck getting that much out of it
Them: Fine 7k
Me: Im not that stupid
Them: 3.4k?
Me: Deal

bos_dr

bos_dr

Academy Page

Join Date: Jul 2006

Quote:
Originally Posted by Xaero Gouki Kriegor
the way i bought mine:

Me: WTB Zealous Sword Hilt Pm Offer!
Them: 17k
Me: lol good luck getting that much out of it
Them: Fine 7k
Me: Im not that stupid
Them: 3.4k?
Me: Deal hehe i like that

manitoba1073

manitoba1073

Desert Nomad

Join Date: Jan 2006

ManitobaShipyards Refit and Repair Station

(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi

to the one who asked about what way to go back to kill the abysalls and rangers. i do it like doing the chest run backwards. it doesnt trigger the groups like if u try going back through the beach.

wearing1

Pre-Searing Cadet

Join Date: Jul 2006

England, Lancashire

The Shadowchasers

W/Me

Hi, im new to this build with my W/Me i can the first part ok, but when it comes to the first group of scales its hopeless there everywhere! nomatter how long i wait for them to shift they take up most of the space. ive been about 5 times so far and its always been horrible. im wondering if its just me who cant do it Oo i have read most of the other posts a few people have the same problem, but i never get a lucky spawn :S when the scales are concerned. any help?

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Just run through the skales, they'll break off eventually if you're Sprinting. Once you've aggro has been broken, stop and use Healing Signet.

wearing1

Pre-Searing Cadet

Join Date: Jul 2006

England, Lancashire

The Shadowchasers

W/Me

Whay! i got passed the scale, i took me quite a while... but i get to the spiders and ate them up nicley. dropped me 5 shards, and a saphire! ^^
thanks alot for this ownage build. ima have lots of fun down here

krytas

krytas

Academy Page

Join Date: Dec 2005

Mississagua, Ontario, Canada

/sigh I've been having brutal lucky at spiders, averaging 0-2 shards per trip. It started happening after I got 7 Shards in one trip 0.o

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

I find lately that the poison of the cave spiders are killing me before I can cast HH, seeing that it works for 10sec and has a recharge of 25sec. I usually activate as my health reaches the halfway mark, then it fully rechrage me because of all the hits but then for 15sec i have that massive degen and for some reason Live Vicariously doesn't keep up with it

Maybe I'm doing something wrong but from what I can see on the time trial video and what I'm doing there is no real differance, also what i cant understand is that I never had this problem before. (Could it have something to do with the new armor mods?)

Anyway what I wanted to find out from you lot of spider experts lol, is this: Once HH run out would it be possible to cast HB or do you think that the spidies will interupt that seeing that it has a 1 sec cast time? but from what I can see is that would counter the poison for another 10sec and then you would only have a 5sec compared to a 15sec gap where you are only being healed by LV.

Any ideas would be appreciated

Across The Battle

Krytan Explorer

Join Date: Feb 2006

Jersey

W/

Arangja: In a way you answered your own question. It would be a better idea to let your health get slightly below half; HH rockets your health up to full very quickly. And once its all the way full the rest is wasted essentially.

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Across The Battle
Arangja: In a way you answered your own question. It would be a better idea to let your health get slightly below half; HH rockets your health up to full very quickly. And once its all the way full the rest is wasted essentially. Yes I know that it does, that is why in the beginning I would wait untill my health gets around the half way mark. The problem I am all of a sudden experiencing is the 15sec after that, when HH is recharging. Usually I had no problem to get it cast again but lately I die just before I can cast it a second time

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

maybe switch frenzy for flurry so u dont take double damage (or are u already using it?)

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Koning
maybe switch frenzy for flurry so u dont take double damage (or are u already using it?) Yea I did that already too, I always have Watch Yourself up, but one thing I didn't do yet that I might try tonight is remove the sup sword and put in a minor there just to see?

I had no problem with this build in the beginning and now I am struggling like hell. Dont know what I am doing wrong

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

ok look, try this, it worked for me when i first started wammoing it, when you get done pulling all 3 dryders, agro the the front where spiders start forming, take out the first group of 3 and run away, then go back in take out 1 or 2 more and run away, then take on the whole group once you get them down to 9-10, each time you start getting use to it, add more spiders to the last group until you are fully use to the wammoing and you find out exactly how many spiders you can take on, taking it slow at first is key, but soon as you get the hang of it, you wil be able to just charge in kill several, also keep note, that i dont think the wammo build can take on all of them, i usually hug the wall and kill couple before agroing and starting on the whole bunch, but like before, just practice a lil bit and usualyl when i use hh, i use it when im below 200 hp

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Xaero Gouki Kriegor
ok look, try this, it worked for me when i first started wammoing it, when you get done pulling all 3 dryders, agro the the front where spiders start forming, take out the first group of 3 and run away, then go back in take out 1 or 2 more and run away, then take on the whole group once you get them down to 9-10, each time you start getting use to it, add more spiders to the last group until you are fully use to the wammoing and you find out exactly how many spiders you can take on, taking it slow at first is key, but soon as you get the hang of it, you wil be able to just charge in kill several, also keep note, that i dont think the wammo build can take on all of them, i usually hug the wall and kill couple before agroing and starting on the whole bunch, but like before, just practice a lil bit and usualyl when i use hh, i use it when im below 200 hp Thx Xaero I will try it again tonight, maybe i'm just running in too fast and taking on too many lol. Damn thought I had it down lol, obviously not

So I will let you know how it goes

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

And when in doubt, craft some Legionnaires if you have access to it. The extra +10 AL couldn't hurt.

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Racthoh
And when in doubt, craft some Legionnaires if you have access to it. The extra +10 AL couldn't hurt. I already have Legionaires on my chest, but anyway guys I tried it again last night and it went fine, was able to clean everything out all the to the end of the cave. I did however take little breaks here and there with the first group, also I droped Balthezars cause I now have a zealous sword and instead of using Healing Sig like I think it was Xaero I used Healing Breeze, just a much faster casting spell and also works wonders with the scale. Then when I see myself getting in trouble with the 1st group of cave spiders I just break agro healup and then back in again.

Maybe I just started being way to impatient?

Thx again everybody for all the help

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

hmm, think spiders will interrupt ur breeze, but maybe it's indeed good for skales. tough, i like healing sig more.

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Koning
hmm, think spiders will interrupt ur breeze, but maybe it's indeed good for skales. tough, i like healing sig more. Yea they do if you cast it right in the middle of them, however I also noticed that they only realy start interupting when you are below 50% & I mainly hide from them against the rocks lol thats helps a bit too, but mainly what i use it for is only for emergency, if I see that my health is going down too fast and I'm not gonna be able to cast HH, then I break agro and use breeze to recover faster. Also just gives you a bit of peace of mind knowing that you will be able to heal if you know what hits the fan lol

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

hmm, i dunno about you guys, but my drops on the spider runs really suck lately. I only get 0,1 or sometimes 2 shards each run and no goldies anymore... only those damn spider legs...

Rhanoct

Banned

Join Date: Jun 2006

W/

Arangja, your exact problem has started happening to me. I used to just run in there with all 18 ( i think) spiders (this is the hh wammo build). now i die while hh is recharging. same is happening to my friends
all i can think of is maybe the spiders have an increased attack? some AP or something
heh.. running there is harder aswell >.< maybe its just me..

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

i got 7 shards in the last run i had yesterday, but ill explain exactly how i do it if that will help, I kill all 3 dryders at the front of the cave, i agro the front spot where one dryder was and let the 3 come out then seperate, i chase after them and kill 3 of them while and then run away from the other 6 that spawned, i let them build up a bit, then when i see a good chance when they are nice and spread out, i hug the left wall and start killing from there,i press c and space and sprint after i kill a spider to get to the next spider quick, so i can start hitting the next spider as soon as possible to kill him, doing this method and using hh every time it recharges, usually fixes the front, but also like racthoh said earlier, legionaire armor does make a big difference and help a lot, if you already havent crafted any yet, i really do suggest you try, but in the mean time if your trying to get use to the wammo build, try flurry

**EDIT**
the trick to me, is to start the killing without agroing them all, usually when i head for the whole bunch after build up, bout 3 - 5 are still in the background wandering around, also this is where offense becomes defense, the more spiders you put down, the more easier it will become during the front of the cave, so try and kill as many as you can without agroing the whole bunch and when the whole bunch come in, try and kill them as fast as you can

aB-

aB-

Wilds Pathfinder

Join Date: Jun 2005

The reason you guys are probably dying now is because of the change to knight's boots. The global damage reduction is gone, making you take 2 more damage per attack.

The time you really need to survive is 15 seconds, the down time of healing hands. Assuming there are 15 spiders attacking once every 2 seconds, that's 15 more damage you are taking per second. So in 15 seconds, you have taken 225 more damage than before the change to knight's boots.

But if this is really becoming a problem, just pull smaller groups instead of taking on all spiders at once.

bos_dr

bos_dr

Academy Page

Join Date: Jul 2006

dont forget about degen, so in that 15 seconds with -4 degen u take an additional 120 dmg. (4 x 2 x 15)

krytas

krytas

Academy Page

Join Date: Dec 2005

Mississagua, Ontario, Canada

The Spiders have started to be very generous and drop 5 shards, two unid shadow blades which i salvaged two 10/10 furious sowrd hilts from. As well as before i never used Knight boots because i had put a sup absorb on my glads boots.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

im just curious if anyone uses the original W/X build or if everyone is using there W/Mo build now. Im thinking of doing this today and im not sure which build to do and how to setup skills since it seems there are so many variants. What does everyone think works best for them?

aB-

aB-

Wilds Pathfinder

Join Date: Jun 2005

The fastest build is the W/Mo build with HH/LV and frenzy. The fact that you never have to use healing signet makes it faster than the other builds. However, this is also the most difficult build to use. The lack of healing signet makes the fight to the spiders tricky if skales are not positioned to your liking.

The easiest build, IMO, is the W/Me build that uses physical resistance and watch yourself for defense. The fight to the spiders is easy with healing signet, and if you accidentally aggro a skale, you don't have to worry about doylak signet slowing you down. The fight against the spiders is also easy, as the amount of armor you have makes all attacks 0, 1, or 2 damage for the most part.

The original W/X build seems outdated in my opinion, and is overshadowed by the newer, more effective builds.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

My original build was simply what I was using in FoW at that time, less Sprint for a Res Sig/Rebirth.

MMSDome

MMSDome

Raged Out

Join Date: Sep 2005

with hypercam how did you not get lag? I tried using that while playing guild wars and got lagged to hell

SnipiousMax

SnipiousMax

Perfectly Elocuted

Join Date: Sep 2005

Quote:
Originally Posted by MMSDome
im just curious if anyone uses the original W/X build or if everyone is using there W/Mo build now. Im thinking of doing this today and im not sure which build to do and how to setup skills since it seems there are so many variants. What does everyone think works best for them? I'd suggest the W/Me for a first time out. The Dragon Slash combo is still pretty fast, and its a little more durable against the big group of spiders.

striderkaaru

striderkaaru

Desert Nomad

Join Date: Aug 2005

Scars Meadows [SMS], Retired Officer

W/

Quote:
Originally Posted by MMSDome
im just curious if anyone uses the original W/X build or if everyone is using there W/Mo build now. Im thinking of doing this today and im not sure which build to do and how to setup skills since it seems there are so many variants. What does everyone think works best for them? i use my own variation of the build.

you can pretty much use your own build as long as you have enough defense, self healing, and attacks. just try the different builds out and use what you like the best or tweak them accordingly to suit your own playstyle.

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by MMSDome
with hypercam how did you not get lag? I tried using that while playing guild wars and got lagged to hell It just makes playing a bit more challenging that's all. I tried FRAPs, but 1-3 FPS was just a little too hard for me...

Across The Battle

Krytan Explorer

Join Date: Feb 2006

Jersey

W/

For the W/mo build, I use flurry instead of frenzy, this way i can take off my enchantments and leroy dryders to death, then put healing hands up quick to kill the cave spiders, it goes really quick for me.

Arangja

Arangja

Frost Gate Guardian

Join Date: May 2006

Namibia, Africa

SCARS MEADOWS [SMS]

Quote:
Originally Posted by Rhanoct
, your exact problem has started happening to me. I used to just run in there with all 18 ( i think) spiders (this is the hh wammo build). now i die while hh is recharging. same is happening to my friends
all i can think of is maybe the spiders have an increased attack? some AP or something
heh.. running there is harder aswell >.< maybe its just me..
Nope m8 its not just you, just after Ractho released the wamo build I could run there get rid of the dryders get the first spiders out attack them and then just stand and deliver. Then about the time of the armor nerf I started experiencing the problem. I am using flury instead of frenzy, I have Legionnares Chest piece with the sup exorption on it and still if have to take them all on like I did in the beginning I just can get the HH activated fast enough.

Quote:
Originally Posted by Xaero Gouki Kriegor
I kill all 3 dryders at the front of the cave, i agro the front spot where one dryder was and let the 3 come out then seperate, i chase after them and kill 3 of them while and then run away from the other 6 that spawned, i let them build up a bit, then when i see a good chance when they are nice and spread out, i hug the left wall and start killing from there,i press c and space and sprint after i kill a spider to get to the next spider quick, so i can start hitting the next spider as soon as possible to kill him, doing this method and using hh every time it recharges, usually fixes the front If I do it like this its not a problem, but my argument is that something did change must be the armor or something lol but what I was able to to before I cant do anymore. Yes I addapted and started using a different strategy and can still clear the cave. Also I did notice that lately the scale are more and more being spawned in round about the safe spots lol, so the run to the cave is a bit harder, for me at least lately

Anywho still doable but the last couple of time almost got no drops, but if according to you guys drops are up again I'll have to jump in there again when we have favour

Xaero Gouki Kriegor

Xaero Gouki Kriegor

Wilds Pathfinder

Join Date: Dec 2005

Leather Rebels, (LR)

W/

drops are still good, my last run was 6 shards

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

Quote:
Originally Posted by Xaero Gouki Kriegor
drops are still good, my last run was 6 shards First run in a while was 6 shards as well, and a rare shadow blade. Decided Healing Signet was a much better choice to Balthazar's Spirit.

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

Quote:
Originally Posted by Xaero Gouki Kriegor
drops are still good, my last run was 6 shards You guys play on the american servers, on the Europe servers the drops (at least mine) suck bigtime. Yesterday 3 runs, only 1 shard total... And this is what I get since 3-4 weeks or something. (Or has continent nothing to do with it?)
But I went yesterday with a group to get armor, and suddenly 12 or more shards dropped....

jezzer1189

Frost Gate Guardian

Join Date: Jul 2006

Arrise From Flames [AFF]

W/

i agree Koning ive completed 5runs and only had 4 shards from it all two of them i got no shards, its a bit like ectos they rarley seem to drop too, i found a easy way to take out the armoured spiders though! i use W/Me with axe skills but when you aggro them you run stop every now and then and attack one with your bow then run again, keep running untill they are all bunched up that way the wont try use healing spring as ure too close for them to dare use it, it takes time but it works very well ive found it a lot easier using this tactics to take on the spiders

Koning

Koning

Wilds Pathfinder

Join Date: Jan 2006

I do it this way: I aggro all spiders (but sometimes it are only 3-4 groups, depending on my mood ) I walk back to where I came from, go around the corner (the one that's on the beach) so they can't hit me. I walk some steps back to set them all on 1 point (trial+error actually) so my triple chop+cyclone hits them all. really easy this way

leech

leech

Frost Gate Guardian

Join Date: Jun 2006

i'm interested in trying this, but all i've read was the first few posts and then this last page of posts - i don't really want to read through 82 pages, especially now since gwguru has been a bit slow for me.

it looks to me that the W/Me build that was posted somewhere is the best build to get started; could someone help me out on what that w/me build was?