Guild Wars Update - Nov 10 and Nov 11

Droven

Droven

Frost Gate Guardian

Join Date: Sep 2005

R/

Quote:
Originally Posted by Mordakai
Actually, those sweatshops of people farming are the problem. And frankly, getting rid of solo play won't stop them, they'll just join in groups and still get the same amount of gold/items for their enterprise.

There's just no way to stop people from buying Gold online, even though I agree such practices hurt the economy.

Anyway, as it's been mentioned the patch really doesn't stop solo farming anyway, so the point is moot.

So, I ask again, what's wrong with legitimate players wanting to play the game solo?
Because solo-ing is not a type of MMORPG. And as you mentioned, the patch haven't stopped solo-ing. There will be new builds. Correct me if i'm wrong but i think improving the AI, getting it hard, will make this game more funny. Easy AI means easy stuff(items etc). the harder it gets the better item we'll have

Almighty Zi

Almighty Zi

Frost Gate Guardian

Join Date: Aug 2005

Cheltenham, England

Servants Of Fortuna Victrix

The only reason some players have been able to solo high end areas is due to weak AI and imbalanced skills. Now that ANET have gotten around to fixing these issues everyone is saying that they are nerfing soloers when in fact I believe that they balancing the game to make for a richer and more rewarding mulitiplayer experience.

If improving the multiplayer experience means that solo play is no longer possible then that is a shame, however, you can't really complain to the developers about this because the game was never intended for solo play. If it was then it would be an offline game and not a MMO.

Alanus

Alanus

Academy Page

Join Date: Nov 2005

USA

Sasquatch Carrot Slingers [FooT]

R/Me

Quote:
Originally Posted by Crazy Sausage
just a thought but when u take ele as a profession now how does it work in the ice mountians when u first get the fire storm skill and you are told to use it to kill the 3 or so waves of ice golems that attack so u can protect the woman (forgot her name) while she completes her ritual?

this is like the update where they screwed all the material prices but still left the crafters charging more to craft items (linen) than it is to buy it
I would esspecially like to agree with the fact that it costs more to create a rare material item than it is to staight out buy one.

Esuna

Esuna

Krytan Explorer

Join Date: Jul 2005

NYC

Squee Squeeeeeeeeeeeeee [yay]

Mo/

Quote:
You guys are right, I'm so sorry now you have to, you know, have some skill for PvE. Sorry it's halfway on it's way to being a challenge! Sorry it isn't a cakewalk anymore!
Quote:
Oh gee, players are going to have to use their brains to play PvE now, isn't that just tragic, and so it might add a few minutes here and there to kill enemies, big deal. Learn to adapt, examine ALL of the skills available to your characters, create new builds.
Quote:
Well guess what guys. This forces people making parties to bring other classes in the mix. Necro/mesmer/ranger etc. So...if you were a mesmer prior you were screwed bottom line. Now, that they have made this update, mesmers/necros/rangers will be more popular. And pve is too easy with 3 echo nukers anyway......You gotta adapt.
What exactly does making monsters run all over the place from your spells do, except waste more time? What are we asked to adapt to, chasing AI around so it takes 1 and 1/2 hour instead of 1 hour to finish a quest or mission? It's inevitable death for enemies, in most missions, don't you agree? No matter how far/much they run, they are still AI with lower intelligence than humans. So why have people waste their time killing off one by one? Besides, killing things one at a time is slow and not a very good tactic anyway. And yes, I agree with apocalypse_xx - why is it that the old ways were wrong, and the new ones are far superior because Anet made it so? I don't think that the ways I use to do missions/quests were like everyone else's, and if they were, so what? What is it that bothers people how others mark their builds, farm, or do missions? I speak for only myself when I say PvE got boring when I was on my 3rd or 4th character. No matter how interesting AI seems to be because they "flee" from my AoE spells, I'd just wanna get it over with. Doing quests 4 times on 4 characters isn't what I call fun. Currently, I'm unlock R/W skills for PvP, and boooy is it slow =(

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

To make golds.. you need to farm.

To make nothing.. you need to sit still.

This is the problems with many Guild Wars players. In order to get the best weapons or armors, you need golds. (Huge amount) and materials. In order to achieve any of this, you need to farm and get stuffs. If you can't farm for it, than people would be stuck with low end armors and weapons. Currently, i got three great character (althought my elementlist isn't that useful unless i used a different build) But i got good armors for two of them and now i need to struggle or pull to get enough golds to get armors for my ele.

Hmmm... with the hours i played per week.. 5 hours!

That will take. almost months or years before i get decent stuffs for my ele.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by apocalypse_xx
That point is certainly valid...although we can all create any professions we want right?
Right, but each profession should be equal but different (very hard to do, I admit).

Frankly, if the point was to equalize out the Professions, then the idea of the patch was sound, because it put Fire Elementalists more in line with the other professions - not an uber-nuker as they were before.

That said, from reading the reactions, it seems the AoE spells cause too much chaos on Mobs. The AI needs to be fixed again, so creatures don't run away from 1 pts damage AoE spells.... and stay at least awhile in others so they'll take some damage....

Fantus

Fantus

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Droven
Because solo-ing is not a type of MMORPG.
*sigh*... *shakes head*...

Quote:
Originally Posted by Droven
Correct me if i'm wrong but i think improving the AI, getting it hard, will make this game more funny.
Yes, it would. If they'd have done it RIGHT. Which they didn't. They TRIED to improve AI and made it worse in the process. *points at enemies running in crazy circles*

Armadeon

Pre-Searing Cadet

Join Date: Nov 2005

Guardian Heroes

W/Mo

This is disgusting. balthazars aura nerfed, smite nerfed, meteor shower nerfed, fire storm nerfed etc.


An MMOG is SUPPOSED to have an ECONOMY. unlike some games, apart from running through missions to kill monsters there is no way of earning currency other than farming and running.

Much of the fun is about building up resources over a period of time and using those resources to help kick-start new chars.

Ah well, time to switch to Star Wars Battlefront 2. Though I will start looking for a proper MMOG that tries to enhance playability, not introduce obstructions.

sonicLife

sonicLife

Academy Page

Join Date: Oct 2005

Oklahoma, US

E/Me

Quote:
Originally Posted by c h a v e z
from the petition




Whats this!!!?!?!? Made pve more like pvp where people dont stand in aoes like idiots OH NOES@!!!@!@ Well done "Paradigm" spoken like a true scrub. Pve does not stand in aoes therefore the whole game is ruined. When you GvG do you expect your opponent to stand in them as.... oh wait thats right you spend your time roleplaying in LA ID1 =[

Learn how to play the game please
So you think that monsters should flee after being hit by a one-time damage AoE spell, such as fireball or inferno? Interesting view...

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by sir skulkcrasher
To make golds.. you need to farm.

To make nothing.. you need to sit still.

This is the problems with many Guild Wars players. In order to get the best weapons or armors, you need golds. (Huge amount) and materials. In order to achieve any of this, you need to farm and get stuffs. If you can't farm for it, than people would be stuck with low end armors and weapons. Currently, i got three great character (althought my elementlist isn't that useful unless i used a different build) But i got good armors for two of them and now i need to struggle or pull to get enough golds to get armors for my ele.

Hmmm... with the hours i played per week.. 5 hours!

That will take. almost months or years before i get decent stuffs for my ele.
What are you talking about? You only need about 6,000 gold to buy DF armor. You don't NEED FoW armor.

You can get great wands and staffs from collectors, you don't need to buy them.

The only thing you may have to buy is a Sup Rune, but even that should drop randomly if you play enough. (What's the current price on a Sup Fire Rune, anyway?)

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

AI for henchies is not bad.. but i agree. When enemies run around.. your henchies followed.. I was playing last night in Sorrow Furnace and i can't stress enough on how many time the dumb henchies go running after the bosses or enemies. In fact they all got crashed by the huge hammer things in the mine when they chased the boss and got stuck! I watched as the crusher came down and boomm.. there goes my henchies and boss.


Quite hilarious but if they build a build AI designs for henchies and enemies.. I would love it even more!

Carnajo

Ascalonian Squire

Join Date: Nov 2005

Prophecy Guild

N/Me

Quote:
Originally Posted by Mordakai
What are you talking about? You only need about 6,000 gold to buy DF armor. You don't NEED FoW armor.

You can get great wands and staffs from collectors, you don't need to buy them.

The only thing you may have to buy is a Sup Rune, but even that should drop randomly if you play enough. (What's the current price on a Sup Fire Rune, anyway?)
10K, but only because everyone HAD to be an echo-fire nuker, now things might be a bit more balanced.

Paul_Bunyan

Academy Page

Join Date: Jul 2005

RES

W/N

This update really is pretty stupid, the way the monsters run for ANY AoE is just idiotic. If they just ran away during sustained AoE, then sure, I guess that's resonable...But they should stick around STILL for a few seconds before bolting off like fairys, but they run around aimlessly for things like exploding arrows and one-time use area damage. Rediculous. This will encourage new builds and strategies, but I HATE how ANet drastically makes fun skills worthless just so we'll try the other less-effective skills they've thrown in there.

And on a side note, how is it that some people can play so much and have so little gold? Last report that was relased it said that 75% of the GW players don't even have close to 20k...That's just mind boggling (though it speaks volumes for the typical GW player's [and most people in general, but that's a bit TOO far off topic :P] anoying lack adeptness). Oh well, I've got more money than I'll EVER know what to do with. :P

But I've adapted to everyone of ANet's rediculous nerfs, just use your noggin' until they come up with an inteligent fix for whatever it is they're trying to do (don't hold your breath though

Yamat

Krytan Explorer

Join Date: Jun 2005

San Diego, USA

Quote:
Originally Posted by Mordakai
Actually, those sweatshops of people farming are the problem. And frankly, getting rid of solo play won't stop them, they'll just join in groups and still get the same amount of gold/items for their enterprise.

(Bots, for that matter, could also be programmed to work in groups with networked computers).

There's just no way to stop people from buying Gold online, even though I agree such practices hurt the economy.

Anyway, as it's been mentioned the patch really doesn't stop solo farming anyway, so the point is moot.

So, I ask again, what's wrong with legitimate players wanting to play the game solo?
It doesn't stop farming, it just takes longer, and that will affect buying gold. You will either have less to sell or be paying more for sweatshop labor to acquire it in the first place.

Crazy Sausage

Krytan Explorer

Join Date: Sep 2005

W/E

ooo i just thought of a good way to protect my healing monk now

just cast zealots fire on myself and every fight nothing should attack me ever :O) yayyy anet made me into the terminator of healers lol

and another thing if ANET was @really@ just trying to top the bot farmers etc why dont theyjust go to augory or any int dist and see all the bots spamming the same sh*te over and over again.m sure it would be cheaper to pay 1 person to go thru all the districts logging them all than it would be to make half the game population want to leave

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by Droven
Because solo-ing is not a type of MMORPG.
So? Do people who play other MMORPGs always join groups? Doesn't the MMORPG stand for the ability to play with others, not a requirement?

Quote:
Originally Posted by Droven
Correct me if i'm wrong but i think improving the AI, getting it hard, will make this game more funny.

Well, looking at some of the reactions of AoE now, the game does seem funny!

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

Quote:
Originally Posted by Mordakai
What are you talking about? You only need about 6,000 gold to buy DF armor. You don't NEED FoW armor.

You can get great wands and staffs from collectors, you don't need to buy them.

The only thing you may have to buy is a Sup Rune, but even that should drop randomly if you play enough. (What's the current price on a Sup Fire Rune, anyway?)
I know. but the main point is Golds is the main factor in everything in Guild Wars. And for the record.. i never ever get a decent drops.. (except greens) I never seen sup fire, or superior anything. I never seen ecto or black dye drops. But i have seen shards drop for me once.

Mordakai... I'm just pointing out that the fact people needed golds for everything in GW. You can't just expect to get the uber drops so that it make you rich.

Mordakai

Mordakai

Grotto Attendant

Join Date: Aug 2005

Kyhlo

W/

Quote:
Originally Posted by sir skulkcrasher
I know. but the main point is Golds is the main factor in everything in Guild Wars. And for the record.. i never ever get a decent drops.. (except greens) I never seen sup fire, or superior anything. I never seen ecto or black dye drops. But i have seen shards drop for me once.

Mordakai... I'm just pointing out that the fact people needed golds for everything in GW. You can't just expect to get the uber drops so that it make you rich.
But you don't "need" gold in GW, not a lot of it anyway.

I'm not even going to try and get FoW armor, what's the point?

But if people want it bad enough, they'll play enough to get it. After all, isn't it the only thing to do in PvE after you've done all the quests?

Alanus

Alanus

Academy Page

Join Date: Nov 2005

USA

Sasquatch Carrot Slingers [FooT]

R/Me

Quote:
Originally Posted by Yamat
It doesn't stop farming, it just takes longer, and that will affect buying gold. You will either have less to sell or be paying more for sweatshop labor to acquire it in the first place.
It takes a lot longer acctually, and sometimes a few deaths here and there. It's loads of fun and excitement when monsters run at the mere sight of significant damage. The reason I like farming in PvE is because PvE is not PvP, If I want enemies to get smart on me I'll go into an arena. Besides Guild Wars is all about the PvP anyway where you start out with max armour and weapons(If you make a pvp player) where most things can be aquired simply by killing and winning matches, why make it any harder in PvE?

MarkyX

Frost Gate Guardian

Join Date: Jul 2005

Quote:
Originally Posted by Armadeon
An MMOG is SUPPOSED to have an ECONOMY. unlike some games, apart from running through missions to kill monsters there is no way of earning currency other than farming and running.
Yeah there is a way of getting money.

It's called selling monster drops.

bringer di morte

bringer di morte

Krytan Explorer

Join Date: May 2005

My house

The True Oni [Oni]

Quote:
Originally Posted by twicky_kid
people are missing the ENTIRE point of this update.

before update if you are a mes, ranger, or necro you are screwed at getting a group. might as well give up on mes and go pvp only for that class. necros only got in if they are batteries. rangers only got in if they where trappers.

here are my points

1. this opened the window for other classes to get groups easier. wars, monks, and eles are not the only classes on this game.

2. farming is not an effective gold machine. drops are nerfed and the more you do it the less you get. takes huge amounts of money to make the farmer and endless (boring) hours farming to even make a buck. its pointless to begin with.

3. smart people know that running is where you make the real gold. if you can tell me a better way to make 120k in 4 hours then sign me up. with the update running just got easier. GW did not make it harder to get gold they just made it easier.

4. they are combating bots and i'm all for it. i'd rather the devs ruin the game then bots ran by millionars that don't give a crap about the game or the people that took years to make it.

5. welcome to GW. the game constantly changes. if you haven't noticed this in 6 months you probly shouldn't play it. adapt or die its survival of the fittest.
The part I want to argue about is number 5. I know a lot of people go to classes, have a job, and maybe even juggle a family. How are they supposed to have time to rethink their characters, buy new skills, make enough money, etc. I bought this game to have fun, make my way through it, meet people etc. I didn't pay 50 dollars to have to spend time rethinking a build when I could be doing school work. Anet should think about the casual players who don't sit playing for 10 hours straight.

All I'm trying to say is Anet's update should be somewhat reversed, if not just reduced. Basically they made it so the people who don't play Guild Wars for hours at a time won't have much of a place later in the game (past the first few missions). If something doesn't happen, they could easily lose a quarter of their players. Seriously people, unless you play the game for hours upon hours at a time, you won't be able to cope with this update easily. And seriously, now that running is easier, we're going to have an overload of "RUNNING TO KRYTA FROM ASCALON FOR TIPS."

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

I dont see why farming is soo bad, and its not the same as botting. I mean they have FOW armour, which as far as im concerned ENCOURAGES farming.....

look at protective bond, because of the need to stop farming its now useless to everyone and not just farmers. And now a whole load of other spells have been severly restricted, yes they can still be used but only to expliot the now weaker AI, for example making the mobs run around in circles like a bunch of mindless flies round a lightbulb.


ffs just make it so you need 5+ people to enter UW.

And if Anet are so against farming, remove the bloody need to altogether. (but they wouldnt becuase you would REALLY see alot of pizzed of peole then).

(this is just to defend famers who belive it or not are NOT THE ANTI CHRIST).

Zaklex

Frost Gate Guardian

Join Date: Feb 2005

San Jose, CA, USA

Remnants of Ascalon

For the zillionth time, Guild Wars is a CORPG(COMPETITIVE On-line[semi]RPG) and not another MMORPG. So let's leave the MMORPG argument out of this one.

morgothstark

Ascalonian Squire

Join Date: Aug 2005

Israel

Megalodon Riders

W/E

Alone

I think one of the main issues on this update is to disable bots (if there are bots for this game) beside just making our life more interesting and funny.

There is a big market for game items/gold for real money going on right now and this update can destroy economy since those people who buy game gold will be able to offer high price when desent players won't be able to do so.
If this will happend it will destroy the economy, and block the game for casual players.
It's as if ANet says: all you casual gamers don't deserve any high end items because you are not actualy living IN the game.
On the other hand.
If those who sell items/gold for real money do activate bots to get their
good, this update makes their life much harder which might be good.

Time will tell how good this change was. For now, we all should enjoy a new, challanging and interesting PvE experience

Morgoth Stark

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
Yeah there is a way of getting money.

It's called selling monster drops.
400 hours 400 HOURS out of 550 i have played this game not farming but teamplay, ive got jackshiz from playing the game.

ALL my good drops are from farming.

THATS WHY I FARM

tuperwho

Wilds Pathfinder

Join Date: Jul 2005

Tenacious Knights of Doom [TKD]

While I am a very big supporter of getting rid of fotm or overused builds (and absolutely botters and sweat shops), I think this one went a little far. It just seems like they brought out the nerf bazooka on too large of a set of skills. Though I have an ele I've been using earth, water, and a little fire nuking with, I'm fine with the idea of decreasing the overwhelming nuking power. I think they could have found better ways to do this, though. As it stands, any multitarget spell is toast, sometimes even before casting (haven't tried this myself yet, but it's what I've gathered from this thread). This is just rediculous. By all means, decrease damage of firestorm and meteor shower. Decrease the effectiveness of nukers. But don't make it so one time AOE spells cause this effect, and especially don't make enemy running pre-emptive.

I guess I have mixed feelings about this update. I like the premise, but think the execution was poor. And to all those farmers out there, perhaps a change of perspective is needed. I spent a good amount of planning and playing time working out a pure ele solo farming build. I didn't do it for cash or drops, but for satisfaction. It was a challenge and a test to see how good I could get my character. Now, this update did indeed ruin my build, but it also opened the door to try new ways to drop hoards of griff's/ minos. And if all else fails, at least I started my new ranger a week or so ago!

But, I digress. My question is if we can maybe change the direction of this thread to more of an utility than a place to argue over opinions none of us are gonna change? Can we start a list of skills that are or aren't effected, to use as a resource? For example, after reading most of this post so far, I've seen hundred blades, cyclone axe, etc. listed as both causing AI to flee and not. Can we try to straighten these and others out to help each other cope?

Single tear, but time to move on.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

Quote:
Originally Posted by aron searle
400 hours 400 HOURS out of 550 i have played this game not farming but teamplay, ive got jackshiz from playing the game.

ALL my good drops are from farming.

THATS WHY I FARM
Amen brother!

I get nothing.. except a shard and some good weapons!

Knots In Socks

Knots In Socks

Academy Page

Join Date: Aug 2005

St. Louis, MO

Tears of the Abandoned Myth

N/Me

Quote:
Originally Posted by aron searle
400 hours 400 HOURS out of 550 i have played this game not farming but teamplay, ive got jackshiz from playing the game.

ALL my good drops are from farming.

THATS WHY I FARM
Yes, I have about 350+ hours, about 25 of them are from farming. Every thing I have is from farming, nothing else. If guild wars is is going to get rid of the only solid way of getting good stuff, they need to compinsate in another way.

Take WoW's instances, when you were on one, atleast some one is going to get a good item from a boss. Guild wars does nothing like that. Closest thing that comes to a WoW intance is the HoH chest, but not all people can do HoH.

Im saying take away our farming, give us more content in the missions. You won't loose me forever, but for now im not going to play GW to the fact that the content is stale and repetitive. Farming was my last thing "fun" to do.

~~~Knots In Socks

Zexion

Zexion

Wilds Pathfinder

Join Date: Apr 2005

Warrior Nation [WN]

N/Me

http://www.guildwarsguru.com/forum/s...ad.php?t=79080

Read my post here.
Go idol^^

And yes, I think the nerf of firestorm is a bit extreme, they should at least stay in it for 3 or so seconds, and only JUST step out of it, not run away, but whatever.
And I think the mobs lose aggro too quickly now when you run from them.
Impossible to gather up mobs for farming>.<

_Zexion

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Quote:
Originally Posted by Memphis
So a Tank in PvP beating you to within an inch of your life when he hasn't taken a scratch runs off shitting himself at the slightest sniff of AoE damage does he?
Sure the mobs are now just like humans. I always see IWAY teams run off screaming as soon as a flame trap goes off. AI my arse.
That might be because IWAY teams have maxed health regeneration once triggered and a firestorm doesn't even tickle.

Drop meteor shower or firestorm on an axe or hammer warrior, or better yet a human caster, do they stay around?

Quote:
And from the other angle, PvP players aren't 8 levels higher than you with tonnes more armour and the ability to decimate a team if they get anywhere near them.
Then again, the AI isn't nearly as intelligent as real humans are, only have skills from one class, and there's 8 of you and only 2-4 of them (unless you mess up).

Quote:
It doesn't even make the game harder.
Oh it's harder alright. Not least because they try to kite you into triggering adds. It needs tweaking (mobs shouldn't run from one-hit AoE's like fireball, that's a bug IMO), but this is a big step forward. There's still problems with the AI, but clearly an improvement.

Quote:
imited (pve) game, where many have a top level characters and want to rush new ones through ASAP without having to crawl through every quest/mission/area they've seen all before again
I don't give a sh!t about the plight of people who don't want to play the game. I definitely don't want the PvE balanced so people who don't want to play PvE can get through it as quickly as possible.
Besides, if their guildies can't run them through the game because of this patch, then their guildies are incompetent.

Quote:
And how much 'use' will you get out your new Necro and Mesmer PvE buddies when Aatxes break aggro from a Firestorm
...and runs right into a Signet of Midnight & Enfeeble?

But perhaps the ele dumping the firestorm should've dropped a ward against foes first. Or any of the numerous other ele snares. Before he started nuking.
Human players might even be flexible enough to decide not to nuke, and spike and snare instead.

Quote:
The whole thing just stinks of a cheap, quick fix to stop farming and nothing else. I'd even bet the effects for Elem's and others weren't even considered. They just tested if farming was more of a bitch or not.
That doesn't make sense, as it doesn't stop farming. Well, it makes 5-man-team echo-nuke green-item farming in Sorrows Furnace a bit harder, but hardly stops that either.

bringer di morte

bringer di morte

Krytan Explorer

Join Date: May 2005

My house

The True Oni [Oni]

Quote:
Originally Posted by Numa Pompilius
Human players might even be flexible enough to decide not to nuke, and spike and snare instead.
I have to disagree. I have some updates for things enemies in PvE run away from now:
Symbol of Wrath/Balthazar's Aura
Gladiator's Defense
Zealot's Fire (when you use a skill that targets the ally, not just putting the enchant on)
Traps in general (Directed towards Numa Popilius: Snaring with a ranger will not be the same anymore)
Maelstrom, Chaos Storm, Fire Storm, Meteor Storm, Fireball, Rogdorts Invocation, etc.
More to come when I try my earth ele build.

-EDIT-
They run away from Eruption now too.

Yamat

Krytan Explorer

Join Date: Jun 2005

San Diego, USA

Quote:
Originally Posted by Knots In Socks
Yes, I have about 350+ hours, about 25 of them are from farming. Every thing I have is from farming, nothing else. If guild wars is is going to get rid of the only solid way of getting good stuff, they need to compinsate in another way.
Erm... collector items?

Just because it's Gold or Green, doesn't make it good. I can make a fire staff just as good as the green drop with a desert collector item and two upgrades, for less than half the price it's currently selling for...

Darkest Dawn

Darkest Dawn

Krytan Explorer

Join Date: May 2005

Ohio, USA

W/Mo

Quote:
Originally Posted by aron searle
400 hours 400 HOURS out of 550 i have played this game not farming but teamplay, ive got jackshiz from playing the game.

ALL my good drops are from farming.

THATS WHY I FARM

I don't farm a huge amount, but when I do it is for gear or materials for myself and my guildies, not to sell in chat.

A certain amount of farming is important for even an average player. Not all farming is due to hardcore farmers, though I am for them doing it if they want to.

Sir Skullcrasher

Sir Skullcrasher

Furnace Stoker

Join Date: Jun 2005

California

15 over 50 [Rare]

W/Mo

Would this fixed the possible nerfed elementlist patch by making the drops rate for rares higher so that we can all get some great drops for once in our life?

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
Erm... collector items?

Just because it's Gold or Green, doesn't make it good. I can make a fire staff just as good as the green drop with a desert collector item and two upgrades, for less than half the price it's currently selling for...
With that argument i could just say remove ALL drops.

Quote:
I don't farm a huge amount, but when I do it is for gear or materials for myself and my guildies, not to sell in chat.
Same here, also for weopons to use for myself, that look a little different that the utterly DULL looking collectors ones.

(EDIT = Whats so wrong with wanting to have something GOOD drop, you dont get that in teamplay enought to make team farming worth the effort).

Teufel Eldritch

Teufel Eldritch

Krytan Explorer

Join Date: Apr 2005

Shadar Logoth

The Legendary Majestic 12

N/

Quote:
Originally Posted by aron searle
400 hours 400 HOURS out of 550 i have played this game not farming but teamplay, ive got jackshiz from playing the game.

ALL my good drops are from farming.

THATS WHY I FARM
I have over 2500 hours across all toons & I have yet to farm ONCE. I use collectors items, a few greens(I give most of my greens away to friends & they in turn give me greens back), I have 3 sets of 15k & yet I seem do alright. Sure I don't make massive amounts of money like farmers or GIGANTIC amounts of money like runners but I have done well enough that none of my toons is hurting for anything.

I am curious as to what your goals are. Your views on what "jackshiz" is. Why I say this is...because I think it's all a mindset. I think you probably expect to have more stuff/more cash than I think I have to have so consequently you think you're doing bad when I would think I was doing good. Did that make sense?

Yamat

Krytan Explorer

Join Date: Jun 2005

San Diego, USA

Quote:
Originally Posted by aron searle
With that argument i could just say remove ALL drops.
Still need the collector materials...

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
I have over 2500 hours across all toons & I have yet to farm ONCE. I use collectors items, a few greens(I give most of my greens away to friends & they in turn give me greens back), I have 3 sets of 15k & yet I seem do alright. Sure I don't make massive amounts of money like farmers or GIGANTIC amounts of money like runners but I have done well enough that none of my toons is hurting for anything.

I am curious as to what your goals are. Your views on what "jackshiz" is. Why I say this is...because I think it's all a mindset. I think you probably expect to have more stuff/more cash than I think I have to have so consequently you think your'e doing bad when I would think I was doing good. Did that make sense?
Look you are ok with collectors items, Some of us want to farm for slightly more unique ones.

Let me and others have that opionoin please, we do know about the collectors items. Stop making us justify ourselfs.

(EDIT = Yamat, i meant no weopons drops just materials or gold).

And my goal is too enjoy myself, which i mainly get from helping guildees do missions, or trying out new builds/strategys.

Farming is another thing to keep me interested when no guildees are on or i just fancy it.

Teufel Eldritch

Teufel Eldritch

Krytan Explorer

Join Date: Apr 2005

Shadar Logoth

The Legendary Majestic 12

N/

My point being you dont need to farm. You dont need to farm to get greens. You don't need to farm for anything. You dont need to farm at all. You can just play the game(albeit repeatedly) to get the things you need/want. Farming in many ways is a more of a mindset than a playstyle.

I was just trying to get you to tell me what you feel is "doing good." If you would rather get all offended & act as if I am nullyifying your opinon then so be it, but that was not my intent.

Thank you for playing Guild Wars.

aron searle

aron searle

Jungle Guide

Join Date: Aug 2005

Mo/

Quote:
My point being you dont need to farm. You dont need to farm to get greens. You don't need to farm for anything. You dont need to farm at all. You can just play the game(albeit repeatedly) to get the things you need/want. Farming in many ways is a more of a mindset than a playstyle.

I was just trying to get you to tell me what you feel is "doing good." If you would rather get all offended & act as if I am nullyifying your opinon then so be it, but that was not my intent.

Thank you for playing Guild Wars.
And my point is ill play the game how the damn well I WANT TO.

STOP judging people by your own standards, we all play for our own reasons, NOT YOURS.

(EDIT, sorry for the tone but your basicly pointing out i dont need to farm, like i said i KNOW about collectors items and ill approach the game in my manor, i am fed up of people telling me and others we are wrong to do it our way).